Poll Results: GOG.com and Regional Pricing

Last week GOG.com apologized to its users for trying to roll out a regional pricing scheme, saying that it was ultimately a bad idea. This inspired us to ask our readers how the DRM-free digital distribution site should handle regional pricing. A majority (57 percent) of those who voted in the poll said that regional pricing should only be implemented in cases where there's no other way to make a game available for purchase.

Around 27 percent said that regional pricing should never be implemented – even if it meant that customers would have access to fewer games. Finally, 16 percent said that all games should be priced by region.

Thanks to everyone who voted in this week's poll. Look for a new one later this week.

For a more in-depth discussion on the topic, check out the latest episode of Super Podcast Action Committee!

image © 2013, 2014, Shutterstock.com.

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  1. 0
    sqlrob says:

    No, they didn't, not at first.

    They hid their youtube videos of them making fun of other vendors with regional pricing after people pointed them out.


  2. 0
    RedMage says:

    I think GOG handled this like a pro. Apologize for an unpopular idea and explain the rationale behind it before affirming your core principles. It's like the anti-EA.

  3. 0
    E. Zachary Knight says:

    I do not remember the "One world, One price" part of their founding. I like the idea and think it would be important to strive for that. However, to me it takes a lower place on my list of priorities. For me it is 1) DRM-Free 2) Linux support 3) Affordable price and then somewhere along the line is price parity with other regions. Why is it such a low priority for me? Because I am not greatly affected by it. 

    I agree that it can be and often is a problem in some parts of the world. Australia being a prime example of a region getting gouged for no real reason. And that sucks. But sometimes, publishers will not work with a distribution platform if they are not allowed to price gouge certain regions. It may be the noble thing to snub those publishers, but it is not good for future partnerships. 

    I discussed this in the podcast but to paraphrase, I think that it is possible to partner with a publisher, allow them to price gouge, but to then work on convincing the publisher to try out price parity across regions a little at a time. I think that is a far easier fight to win than the one over DRM. Publishers would be far easier to convince to set a single world-wide price on older games than they are to be convinced to drop DRM even on older games.

    E. Zachary Knight
    Divine Knight Gaming
    Oklahoma Game Development
    Rusty Outlook
    Random Tower
    My Patreon

  4. 0
    sqlrob says:

    I don't get the "regional pricing should only be implemented in cases where there's no other way to make a game available for purchase." argument.

    What if DRM is the only way to make a game available for purchase? Should GoG sell it?

    They originally had two principles, No Drm, "One World, One Price". Why would caving on regional be any different than caving on DRM? They're both founding principles.


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