GOG.com Details Early Plans to Strongly Support Linux

March 18, 2014 - James Fudge

Coming off the heels of discontinuing its plans for regional pricing (and apologizing for it to the community) GOG.com has announced that it will make a strong push towards supporting the Linux operations system.

"We just wanted to announce that, after much deliberation, we've decided that one of the next steps for us is to support Linux," the company announced today. "Now, we're not ready to launch Linux games on GOG.com just yet. We've only been working on bringing these Linux games to our service for a few months, and there's lots more to go, but we wanted to let you know what's going to be coming this fall to a digital distributor near you."

GOG.com says that it will initially launch Linux support on GOG.com with support for the Ubuntu and Mint flavors of Linux.

"That means that right now, we're hammering away at testing games on a variety of configurations, training up our teams on Linux-speak, and generally getting geared up for a big kick-off in the fall with at least 100 Linux games ready for you to play."

This will include the games that already support Linux that the company already makes available to its customers, but it will also mean the addition of some "classics" to be determined at a later date.

The plan is still in the early stages but you can get involved now by continuing to make your voice heard in the GOG.com community wishlist.


Re: GOG.com Details Early Plans to Strongly Support Linux

I am really looking forward to this. The 100 game target is really easy to reach too. With the number of indie games that already have native Linux versions right now, the number of games they current run using DOSBox, and a few games with strong Wine compatibility, they are practically there.

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