The PC games market has surpassed the console gaming market in revenues, according to DFC Intelligence owner David Cole. Speaking to PCR, Cole says that PC game software sales have generated more than consoles on a global basis.
"Among core gamers there is a heavy overlap with most console gamers also playing on a PC. The big difference is that consoles are now the luxury item and PCs are the necessity. Just a few years ago the reverse was true. This means PCs have the broader audience."
DFC predicted that PC gaming would eclipse console gaming by 2015, and that the PC gaming market would exceed $25 billion in 2014.
DFC says that MOBA (multiplayer online battle arena) titles and free-to-play games are continuing to perform strongly.
"The MOBA games League of Legends and Dota 2 dominate everything else by an order of magnitude in terms of more usage than other products," added Cole. "In the first part of 2014 we saw some signs that may change with the introduction of new titles and some increased play of games outside the MOBA category.
"But MOBA is dominant. Beyond that it is a nice mix of MMO, strategy and first person shooter."
Cole said that Europe has been a big driver of PC trends in recent years particularly when it comes to free-to-play games, and that the big trend emerging from the US is likely to be more triple-A titles released for console and PC. He also expects an blurring of the lines between different platforms.
"There is a blurring of platforms where it starts to get hard to define what is a PC and what is a mobile device," Cole explained. "Hearthstone was a great example of this as it released for both PC and iPad. Not all games fit that model but as we mentioned core gamers now tend to play on multiple devices."