Nintendo Apologizes for ‘Tomodachi Life’ Issues, Promises More Inclusion in Possible Sequels

Nintendo has issued a new statement on the controversial decision not to include same sex relationships in its Mii-based life simulator, Tomodachi Life.

The company apologized for disappointing many of its fans, and attempted to explain why same sex relationships were not possible in the European and North American versions of the game releasing June 6.

The short answer: it was not possible for Nintendo to change the design of the game or to provide a post-release patch, calling such an endeavor a "significant development change."

"We apologize for disappointing many people by failing to include same-sex relationships in Tomodachi Life. Unfortunately, it is not possible for us to change this game’s design, and such a significant development change can’t be accomplished with a post-ship patch. At Nintendo, dedication has always meant going beyond the games to promote a sense of community, and to share a spirit of fun and joy. We are committed to advancing our longtime company values of fun and entertainment for everyone. "

The company ended its statement by making a promise:

"We pledge that if we create a next installment in the Tomodachi series, we will strive to design a game-play experience from the ground up that is more inclusive, and better represents all players."

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  1. 0
    Kincyr says:

    at least we now know it's due to some developmental complications. if that weren't the case, it would've made more sense to address it in a worldwide patch rather than re-code Western versions and then patch the Japanese version later (if at all) as the article 2 days ago seemed to imply

  2. 0
    Neeneko says:

    *nods* and having it on their radar for the next thing that team develops is the real (but quieter) goal.

    Chances are it was just an oversight, no one in design/art/development really thought about adding same sex relationships into the game, just didn't occur to them.  Hopefully now it has a bit more visibility with those individuals and next time they are working on something similar they will remember.

    Or they will buckle down and make sure not to include it out of spite. 

  3. 0
    Matthew Wilson says:

    The bad first response was most likely given to them by their Japanese masters, and the second one most likely came from North America offices.

  4. 0
    Andrew Eisen says:

    There you go, Nintendo.  You've addressed the issue, promised to improve and incentivised people to not boycott the game.  Good job!


    Andrew Eisen

  5. 0
    Andrew Eisen says:

    Both statements came from NOA.  Did either originally come from Japan?  We don't know.  Doesn't matter either.


    Andrew Eisen

  6. 0
    Infophile says:

    Fair enough. If done from the ground up, it's simpler to create a system where a marriage is between any two characters than between one male and one female. But once it's done the latter way, and a lot of code is built on top of this (specifically referring to the male and female partner differently), then yeah, patching it is going to be a big undertaking. And Nintendo's systems aren't the most patch-friendly on top of that.

  7. 0
    Sora-Chan says:

    "significant development change."

    Yeah, that's one of the reasons I thought, no time or resources to make the changes. They really just needed to say that outright instead of dancing around it.

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