Edward Snowden was inspired by video games, according to what one of the key journalists responsible for releasing the details contained in the classified documents leaked by the former NSA contractor tells GQ. Greenwald says that Snowden saw himself as video game hero fighting against an seemingly insurmountable force, much like a video game protagonist does.
"In Hong Kong, Snowden told me that at the heart of most video games is an ordinary individual who sees some serious injustice, right?," Greenwald tell GQ. "Like some person who's been kidnapped and you've got to rescue them, or some evil force that has obtained this weapon and you've got to deactivate it or kill them or whatever. And it's all about figuring out ways to empower yourself as an ordinary person, to take on powerful forces in a way that allows you to undermine them in pursuit of some public good. Even if it's really risky or dangerous. That moral narrative at the heart of video games was part of his preadolescence and formed part of his moral understanding of the world and one's obligation as an individual."
Documents leaked by Snowden revealed a number of the NSA's secret surveillance programs that include collecting phone meta data, spying of on foreign diplomats and government officials, and even infiltrating video games such as World of Warcraft ,Second Life, and Xbox Live.