RedBedlam Promises a 'Strong Female Lead' for 'Bedlam'

June 5, 2014 - GamePolitics Staff

"You don’t need balls to be ballsy," notes Scottish author Christopher Brookmyre, in an announcement promoting the new game from UK developer RedBedlam based on his novel, Bedlam. The first-person shooter is slightly different from that novel, in that the developers have swapped out male protagonist Ross Baker for a "strong female lead."

The game puts players in the role of Heather Quinn (aka Athena), a programmer at medical scanning developer Neurosphere who finds herself transported into the world of Starfire, a nineties first-person shooter. Searching for an explanation and a way home, Athena ventures beyond Starfire to discover a vast realm of interconnected game worlds documenting "the evolution of the FPS genre and of video games in general."

"Choosing a strong, independent and modern female lead for this role not only means that we can help to address the woeful diversity situation amongst video game protagonists," said Nick Witcher, Marketing Director at RedBedlam, "but it also allows us to make the most of Christopher Brookmyre’s writing by drawing upon his acclaimed reputation for creating compelling female characters."

"The average FPS protagonist is a testosterone-addled sociopath with all the endearing charm of a cornered honey badger," notes author Christopher Brookmyre. "I thought we could prove that you don’t need balls to be ballsy. Players of both sexes will identify with Athena, because first and foremost she is a gamer herself. Women have been shamefully ignored by the FPS genre, so it seemed appropriate that we have an acerbic female perspective in a game that plays upon the evolution and conventions of the genre."

Developed in association with Standfast Interactive, the game is set to be released on Steam in the summer of 2014. Two subsequent novel / video game tie-ins are planned.

You can learn more about the game here. Expect to hear more about it next week during E3.


Comments

Re: RedBedlam Promises a 'Strong Female Lead' for 'Bedlam'

Doesn't this just feed that thing sarkeesian was whining about with "a man in womans clothing"?

But then again she so easily blanketed every possible alternative, I suppose it doesn't matter.

Either way, this game now has me intrigued. Never heard of it before tbh.

Re: RedBedlam Promises a 'Strong Female Lead' for 'Bedlam'

"Doesn't this just feed that thing sarkeesian was whining about with "a man in womans clothing"?"

Not sure exactly what comments you are referring to, but no this is not a use the "man in a woman's clothes" trope. Would you consider Ripley from Alien to be an example of that trope? The role was originally written with a male actor in mind and the directed changed it to a woman right before production started.

Re: RedBedlam Promises a 'Strong Female Lead' for 'Bedlam'

In one of the vids she outright dismisses the majority of female characters placed within the lead positions simply as "Men in womans clothing". Claiming that even if the character is female, it still plays as if it were a male character. Not sure what that even means given most games play the same regardless of who or what is the protagonist, but she blanket covers a few things as if to just keep it controversial in some way.

I wouldn't consider most female lead characters in such a way, and tbh can't think of any that are as such IMO. But the way that line came off, was as if to dismiss that a proper female lead could exist without some sort of special approval.

Re: RedBedlam Promises a 'Strong Female Lead' for 'Bedlam'

She doesn't say anything like that in her Ms. Male Character video.  Can you be more specific?  Which video?  Or even better, give us a quote?

 

Andrew Eisen

Re: RedBedlam Promises a 'Strong Female Lead' for 'Bedlam'

Good for them, glad to see a developer actively make a statement on a gender representation issue.

 
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