Ubisoft Attempts to Explain the Lack of Female Options in ‘Assassin’s Creed Unity’

Ubisoft is taking a little bit of heat this week for not including female co-op character options in its latest Assassin's Creed, but developers working on the game say that those options were not included because they ran into "the reality of production."

Assassin's Creed Unity's four-player co-op mode will not offer female assassins due to the pressures and time constraints of production work, Ubisoft creative director Alex Amancio told Polygon during a recent interview. Amancio told the publication that female assassins were planned for the game initially.

"It's double the animations, it's double the voices, all that stuff and double the visual assets," Amancio tells Polygon. "Especially because we have customizable assassins. It was really a lot of extra production work."

In the game's co-op mode, players will have custom gear but always view themselves as the lead character, Coop characters will feature male faces and features.

"Because of that, the common denominator was Arno," Amancio said. "It's not like we could cut our main character, so the only logical option, the only option we had, was to cut the female avatar."

Level designer Bruno St. Andre estimated more than 8,000 animations would have had to be recreated on a different skeleton.

"We started, but we had to drop it," St. Andre said. "I cannot speak for the future of the brand, but it was dear to the production team, so you can expect that it will happen eventually in the brand."

Assassin's Creed Unity launches for PlayStation 4, Xbox One and Windows PC Oct. 28.

Source: Polygon by way of Andrew Eisen.

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