Reggie Fils-Aime: Nintendo’s Wii U in Second Place Behind PS4

Nintendo of America president Reggie Fils-Aime said lots of interesting things while he was at E3 last week. Adding to his comment that watching people playing games isn't exciting (millions of people do it every day on Twitch and YouTube), Fils-Aime told the Seattle Times that the Wii U is currently second place in console war, right behind Sony's PS4 and right ahead of Microsoft's Xbox One.

"The dirty little secret is if you look at life-to-date numbers, between Sony and Nintendo they'd be pretty close in terms of PS4 vs. Wii U, with Xbox coming in third place," Fils-Aime told The Seattle Times.

"I think it's going to be a three-horse race for the balance of this cycle," he added.

Fils-Aime also said that that Nintendo doesn't need to release a new console to make it back on top.

"We think that the Wii U has a long and vibrant life in front of it," he said. "What it needs are games like Mario Kart 8 and Super Smash Bros Wii U and Splatoon – those types of games that can really drive the installed base. We believe if we can do that effectively the Wii U has a long and robust life."

Fils-Aime acknowledged that Wii U's launch line-up was weak due to the delays of two big games: Pikmin 3 and Wonderful 101.

"The interesting point there is that when we announced the Wii U and when we announced all of the launch details, we fully expected games like Wii Fit U, Pikmin, The Wonderful 101 to be in the launch window," he said. "The Nintendo quality bar is really what kept us from launching those games potentially in February or March and so that's what created the lack of software during that initial launch phase."

Source: CVG

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  1. 0
    lomdr says:

    We're pretty much at the point of diminishing returns in terms of graphical fidelity.  If we just try to go for fidelity, we end up spending more money on graphics that the Xbox One or the PS4 can't handle.  That's why MS's attempt of their major theme for e3 was "Hey, we can do 1080p and 60FPS too, guys!" (Though, I still doubt that we will see the games look that good and at the targeted resolution and FPS, especially with the vertical slice bullshit) as well as Sony and Nintendo saying 60FPS in their conferences too.  At least the FPS thing IS catching on, as I feel that 30FPS is a HUGE step backwards, especially compared to the PS2.  There's a good reason why I don't really play DDR on PS1 anymore, and that's because DDR at 60FPS is FAR easier to read and time than at 30FPS, which is what ALL of the Playstation DDR games ran at (I still think that Disney Mix runs at 20FPS, but that's just me)

  2. 0
    MechaCrash says:

    The gulf between the PS2 and its competitors was pretty narrow when compared to the gulf between the Wii U and its competitors, and it also overlooks the fact that the PS2 moved three times as many units as the GameCube and XBox combined. The Wii U is not exactly setting the sales charts on fire, so a lot of developers don't see an incentive in producing games for it.

  3. 0
    Sora-Chan says:

    I'm glad someone else knows about that little bit of trivia, that the GC was more powerful than the PS2. It's a rare thing to see.

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  4. 0
    jedidethfreak says:

    The PS2 had significantly lower specs than the GameCube and Xbox, yet it got ports.  Crazy-different architecture, too.

    Considering their E3 this year, there is no way in Hell they're relegated to third-place, unless the PS4 and Xbox One are on sale for ten years like the last-gen consoles, since Nintendo's next console likely launches in 2017.

  5. 0
    MechaCrash says:

    I wouldn't say that it kickstarted the eighth generation. Microsoft and Sony were going to release their consoles regardless of what Nintendo did. And while it is a part of the eighth generation, there's no denying that it has far less power than the PS4 or Bone, and that makes porting games to it infeasible.

    While I do think that the things shown at E3 will help it to pull out of its nose dive, Nintendo is going to be bringing up the rear this generation because of the unavoidable fact that its considerably lower specs mean that any ports it gets are going to be incredibly watered down at best, not unlike in the seventh generation, and they're not going to have the swarm of grandmas to bolster their hardware sales this time.

  6. 0
    Monte says:

    Being out for a year longer? Yes that is misleading when you look at raw numbers sold; after even though Wii U is second right now, it could easily be third by the end of the year.

    However, being priced at half the price? That is a fair advantage to have. Its the pros and con's the come with your choice of hardware and what kind of gains and losses you want to have. You want to sell expensive hardware, then you will be dragged down by a high price point and vice-a-versa. Really, calling wii U's lower price point unfair is like claiming the Xbone's superior graphics as being unfair

    And Yes, the Wii U is a next gen console. Consoles are not determined by their graphics, but by the sum total of all their abilities and their advancement on the previous generation. No one ever said that a console had to match the graphics of its competition. In fact, the console with the weakest graphics of their generation can easily come out on top; Lots of people like the make fun of the wii, but the wii was easily the most popular console of its generation. Same could be said of the PS2 during its generation; best selling console ever, but not the most powerful of its gen. Games play a FAR bigger role in a console's success rather than the abilities of the console itself

    I find that its pretty idiotic that both Sony and MS keep focusing on graphically power. With each generation the difference that graphics makes becomes smaller and smaller. Honestly I can barely notice the difference with a lot of these "next gen" games; the only way it's noticeable is when you do a side by side comparison. I frankly find the argument over better graphics is getting rather silly; 10 to 1 says that during normal game play, you probably aren't going to notice anyway. You'd probably have just as much fun with the game if it was on a last gen console instead. What makes it idiotic is that high-end graphics are a big part of what's driving up game production costs. Publishers whine about rising costs, but by pushing higher and higher graphics they themselves are the ones pushing the costs upward. They create their own problems. Publishers would be wise to learn from the indie games; with a modest budget you can make a game that looks great and plays great.

  7. 0
    Andrew Eisen says:

    His numbers are correct.  The Wii U has sold a few million more than the Xbox One and a bit less than the PS4.  It is worth pointing out though that the Wii U has been on the market for a year longer than both Sony and Microsoft's consoles.

    Is Wii U a current gen console?  Depends on what you are referring to.  If you mean "graphical display capabilities, no, it's last gen.  If you mean from a release cycle standpoint, yes, it's current gen.


    Andrew Eisen

  8. 0
    KaylaKaze says:

    If his numbers are correct, could it be because the Wii U's been out a year longer than the others? Or because the price is like half of the others? Does Wii U even qualify as a current gen console since it uses last gen tech?

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