BAFTA's 'Working in Games' Spotlights EA Environment Artist Max Boughen

June 17, 2014 - GamePolitics Staff

The British Academy of Film and Television Arts (BAFTA) and Yogcast have teamed up to create a series that gives the community an inside look at how video games are made and offers advice to young people looking to make it in various fields within the industry.

The second video in the "Working in Games" web series features Max Boughen, an Environment Artist at Electronic Arts and Criterion Games. The studio is known for developing such key EA franchises as Burnout, Need For Speed Hot Pursuit, and Need for Speed Most Wanted. Max helps to create the gaming worlds that players explore. In the video he explains how he became an Environment Artist and how others can get into the industry like he did.

The first video in the series featuring RuneScape design director Mark Ogilvie can be found here.

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