DreamHack 'Hearthstone' Tournament Winner Accused of Cheating

June 17, 2014 - GamePolitics Staff

The winner of Monday's DreamHack Hearthstone tournament has been accused of cheating by the community - even though organizers have reviewed the situation and given both participants a "pass," and the loser of the event says that the winner beat him fair and square. The trouble revolves around the winner, Radu 'RDU' Dima, who apparently received Battle.net messages from friends while the finals were taking place. Dima eventually bested Team Liquid's Jason 'Amaz' Chan by 3-0 to take home a $10,000 prize pot.

During the second of the final's three games, Dima began receiving messages of support from players on his Battle.net account list. One message revealed the contents of his opponents hand. When the match concluded, Dima immediately reported the incident to tournament officials, who cleared both player's friends list before the final was resumed. Dima went on to win the competition 3-0 after officials reviewed earlier footage and determined that the information he received would not have affected the outcome of the match.

But when viewers reviewed the matches after they were over they started saying that Dima cheated. They point to "hi mum" messages he received at the 18:54 mark in the broadcast videos; these are apparently coded messages letting Dima know that his opponent had drawn the powerful Leeroy Jenkins legendary card.

But the guy who Dima beat disagrees strongly with those in the community who are calling Dima a cheater. After the match he posted a video basically asking everyone to lay off and that Dima won because of mistakes he made during the contest, not because he had cheated.

"RDU is definitely not cheating, he's not cheating," he said.

"Sometimes you get into the finals and your friends are getting crazy and they just make bad mistakes and what-not. I don't like that there are so many negative comments about RDU. He's not cheating, he can't help it... I think RDU deserves all the attention and the happiness of winning the tournament.

"It's a big tournament and he should feel happy and not shot down by so many people. Maybe you're rooting for me, but I made a lot of mistakes, especially in Game 1. I accept the defeat."

Organizers of the event have not publicly commented on this story. Ultimately this incident serves as a wake-up call for organizers, who should probably not allow players to receive messages from Battle.net or any other sources (emails, phone calls, IMs, text messages, etc.) during a tournament event.

Eurogamer has video of the finals as well as the reaction video from Team Liquid's Jason 'Amaz' Chan here.

Eurogamer


Comments

Re: DreamHack 'Hearthstone' Tournament Winner Accused of ...

The problem with Pro-Gaming is that the organizers have not gone Pro yet. They need to look into Pro-Texas Hold-em, I have never seen any of the issues there that Pro-Gaming has seen. They face the exact same issues, they just know how to deal with them.
I may be crazy, but I am not insane.

Re: DreamHack 'Hearthstone' Tournament Winner Accused of ...

Another problem is that the events usually have a "dual venue." No matter how well they controlled the physical venue to prevent screenlooking or hacks, the games are still hosted on Battle.net, outside of the organizers' control, adding additional channels of communication and points of failure.

Really, this is just a variation on the same problem as the Xbox One authentication scheme screwing up that Killer Instinct tournament a while back. The physical venue was at the mercy of the virtual one.

 
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