PSA: Call of Duty: Ghost Gets Title Update

The latest title update for the console version of Activision and Infinity Ward's Call of Duty: Ghost offers "overall anti-cheat improvements" to the game alongside general fixes to known bugs. The title update improves the game's spawning system, a 60-second match timer fix, and general balancing for the game's Extinction mode.

The latest title update for consoles (PS3, PS4, Xbox 360, Xbox One) seems to be identical to the title update released on June 27 for PC. You can check out the patch notes below, or visit the Call of Duty community site.

– Spawn system has an improved ability to select better spawns when valid spawn locations are limited.

Weapon Balance
– One shot to the body and one shot to the head is no longer a kill for ARs, SMGs and LMGs. Increases time to kill in this scenario

– Overall anti-cheat improvements.

Additional Fixes
– Replaced Hunted victor operations and requirements to work with Gun Game.
– Fixed 60 second match timer that could occur after playing a clan public playlist match then starting a Private Match with CODeSports disabled.

– Player class is now displayed in game above players’ heads along with their gamertag.
– Kastet rounds now explode at any distance.
– Fixed an issue where players that exceeded 10 minutes in Chaos mode would get lulls
– Fixed drill not respawning at last place picked up after falling off the map while carrying it.
– Fixed Gargoyle getting stuck in the air.
– Fixed issue that allowed the player to use an IMS with a propane tank to teleport outside of the map.
– Challenge adjustments and fixes.
– Balancing updates.
– Various bug fixes to improve stability and performance.
– Kills are now correctly displayed on the Player Stats comparison screens

Source: Polygon

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