More Crowdfunding and Pre-Order Launches for 'Mighty No. 9'

July 7, 2014 - GamePolitics Staff

After Japanese developer Comcept successfully funded Mighty No. 9 on Kickstarter to the tune of around $3.8 million from over 70,000 backers, one would think the studio would be focusing on the development of said side-scrolling platformer inspired by Mega Man.

But apparently the studio has launched a second crowd-funding campaign through PayPal on its website to funded additional content. Comcept said that it decided to launch a second crowd-funding round based on feedback from its legion of fans.

As of this writing there is only one stretch goal announced: full English voice acting for $100,000. To coincide with the announcement of more crowd-funding efforts, Comcept has also opened up pre-orders for the game.

You can pre-order a digital copy of the game for $23. There is also a digital copy plus the digital reward bundle, which includes a digital retro-style manual, digital art book, strategy guide and soundtrack, for $50. There's also an $80 version, which includes the digital copy, the digital reward bundle and Steam Early Access.

Comcept says that the money raised through pre-orders does not go towards the bonus content stretch goal.

Finally, Comcept revealed that a Mighty No. 9 animated series is in the planning stages, though it also requires funding, which will be done separately through Digital Frontier, the production company working on the series.

In a video message (to your left) creator Keiji Inafune said development on the game had progressed smoothly, and that funding already raised will "take care of the present game." With the additional funding, "we can make the game evolve even further," he adds.

"We don't want the Mighty No. 9 project to end with the game alone," he said. "We want the game to be part of something greater we deliver on a global scale."

"We feel this is something we can do with even more support from the fans."

Mighty No. 9 is due out April 2015. You can learn more about the game here.

Source: Eurogamer


Comments

Re: More Crowdfunding and Pre-Order Launches for 'Mighty No. 9'

Full English voice acting costs $100,000?

You've got to be kidding me.

 

Andrew Eisen

Re: More Crowdfunding and Pre-Order Launches for 'Mighty No. 9'

That's about right. Wayforward's Shantae kickstarter has it priced about the same. It's just in their case it's a stretch goal instead of a separate kickstarter.

Re: More Crowdfunding and Pre-Order Launches for 'Mighty No. 9'

I should have been clear in my post that I meant "for this particular game."  Shantae has a history of having lots of chatty characters.  Mighty No. 9 is presented like a Mega Man game, a series not known for lots of dialog.

But hey, maybe Beck and the other robots will turn out to be surprisingly gabby.

 

Andrew Eisen

Re: More Crowdfunding and Pre-Order Launches for 'Mighty No. 9'

Well, it depends on who and how many they get. We can possibly assume that they might get upwards to 10+ people, if they were to go for one person per character (excluding minor enemies). Then there are the costs for either the recording equipment, or renting out a recording studio to record the lines.

Honestly, even at six people, that were decent, and maybe one or two well known, $100k doesn't seem like a lot of money for that.

TL;DR: You'd be surprised how expensive people and stuff are.

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Re: More Crowdfunding and Pre-Order Launches for 'Mighty No. 9'

Yes but I find it surprising that this particular project requires a hundred grand for voice work.  We'll see.  Maybe the game is a lot more than I'm assuming it is.

 

Andrew Eisen

Re: More Crowdfunding and Pre-Order Launches for 'Mighty No. 9'

It's possible. There is also the fact that there is a CGI series in the works, and even though the funding is separate from it and the game, they voice actors might be preferred to carry over, thus the additional cost to find good voice actors. They might also be doing some major cutscenes as well.

All of this is conjecture though. We can only truly find out what's going on after we either get more info or see the final product.

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