A new Kickstarter has been launched for a game called Ninja Pizza Girl. Indie developer Disparity Games describes it as "a serious game about bullying, emotional resilience – and pizza delivering ninjas!"
"Despite its unusual premise," says Disparity Games, "Ninja Pizza Girl’s story is based on the real-life experiences of our two eldest daughters going through High School. Being a teenager is tough. Being a teenager that’s slightly different to all the other teenagers around you is a nightmare.Ninja Pizza Girl is a story about a girl running straight into those differences at breakneck speed and coming out the other side bruised, battered but proud and still defiantly herself."
So how does a game that looks like a side-scrolling version of Mirror's Edge plan to tackle such heavy subjects and still be fun to play?
"Our enemies are a great example of this... When they attack you, they don’t cut you in half or shoot you in the face. They trip you, mock you and throw garbage at you. They film your humiliation and post it on the internet. They’re bullies and when you've been knocked over and a bunch of them are laughing at you – you feel bullied."
"We've watched people play our game and seen that this real-world inspiration produces an emotional impact way stronger than buckets of blood and gore."
The game also seeks to be inclusive of gamers of all skill levels. "If you miss a jump or fail a platform section, you’ll fall down onto a path that will be slower and lower-scoring but also easier. This creates an experience that seamlessly adjusts to the player’s skill level while rewarding improvement."
Disparity Games is hoping to raise $35,000 AUD to finish and release Ninja Pizza Girl in March of 2015 for PC, Mac, iOS and Android. Depending on the success of the Kickstarter, it could also come to Steam, Wii U and possibly Sony and Microsoft's consoles as well. As of this writing, the campaign has raised a little over $10k AUD with 28 more days to go.
You can check out and support the project right here.
-Reporting From San Diego, GamePolitics Contributing Editor Andrew Eisen