Call Of Duty: Advanced Warfare Not Coming to Wii U

In a not-so-shocking turn of events today, developer Sledgehammer Games revealed that Call Of Duty: Advanced Warfare will not be coming to the Wii U. According to a tweet from Sledgehammer Games co-founder Michael Condrey, the decision not to release the game on Nintendo's console was not his or his company's, but Activision's.

"No, no WiiU," he said in response to a question about bringing the game to Wii U. "That was an Activision decision. We are focused on XboxOne, PS4, and PC."

This news comes on the heels of Ubisoft saying earlier in the week that it would not release any more mature-themed games to the Wii U after Watch Dogs releases later this year.

This is also a change in attitude from Activision because it released Call of Duty: Black Ops II alongside the Wii U in 2012, and released Call of Duty: Ghosts on Wii U last year.

UPDATE: Treyarch confirmed via Twitter that it's not working on a Wii U version of Advanced Warfare either.  For those holding out hope, we haven't heard from High Moon Studios, the dev working on the PS3/360 version of the game.  For what it's worth, High Moon has never developed anything for a Nintendo console.

Source: Game Informer

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  1. 0
    IanC says:

    Black Ops had a great port for the Wii, and it was due to that that Treyarch where allowed to work on Modern Warfare's ports (Wii), and Ghosts port (Wii U).

  2. 0
    Zen says:

    The Wii U versions actually ran pretty well, and have features the other ones didn't that I used like off-screen play (so I could play with headphones while my kids were up to avoid the language and such), all control options (even the Wii Remote if you wanted), and local/online Co-Op & Multiplayer using the TV and the Gamepad so no splitscreen required. 

  3. 0
    Sora-Chan says:

    On one hand, it just looks like people are out to attack Nintendo out of spite. Maybe I'm paranoid, but it's just.. ugh…


    The other hand, sister got one of the CoD games on the Wii, can't remember which one, and it was just… terrible. So, the question is, is it better to have a terrible port, or no port at all?

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  4. 0
    Neo_DrKefka says:

    The WiiU never had any good marketing like the Wii….Nintendo just figured people would buy it because it was Nintendo but the assumption people will buy things when something major is missing reminds me of the N64 which led the company into decline.

    Also the fact Nintendo wants to e the kidde developer doesn't help there reputation much.

  5. 0
    IanC says:

    They may have released the previous two on Wii U, but they got no real after release support aside from a few patches.

    No DLC for example.

    BTW I thought people found data suggest the Wii U on the website?

  6. 0
    Andrew Eisen says:

    Of course Sledgehammer isn't developing a Wii U version.  If anyone is it would be High Moon Studios, the dev behind the PS3/360 versions.


    Andrew Eisen

  7. 0
    Zen says:

    This has been a recurring thing I have seen…the developers are ok with making games for the Wii U, some openly excited at what they could do, but the publisher cuts the idea and says no Wii U. Same thing happened as soon as Project Cars got Bandi Namco as their publisher…the Wii U version was immediately cut back to an unknown date while the others continued…and this was after a big push with the makers for the Wii U version from fans specifically. 

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