Research: Australians spend 88 minutes a day playing games

July 27, 2015

Australian video game industry trade group Interactive Games and Entertainment Association (IGEA) and Bond University have released their latest Digital Australia report, which details the habits of Australian game players and consumers.

According to the latest report, found here (PDF), 68 percent of Australians play video games,  with the average age of players at around 33-years-old. While the majority of players are male, an impressive 47 percent of players are female.

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FCC chairman will tell lawmakers net neutrality does not stymie ISP infrastructure investment plans

July 27, 2015

Federal Communication Commission (FCC) chairman Tom Wheeler is expected to tell U.S. lawmakers this week that the net neutrality rules implemented in early June will not interfere with internet service providers investing in infrastructure.

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Wii U TVii is getting put down in August

July 27, 2015

Nintendo plans to shut down the Wii U TVii service via a system update on August 11th, the company revealed. Nintendo said that it is shutting the service down because "it is time to focus our resources on other projects." The service launched a little under three years ago. At the time Nintendo thought it was a pretty big deal.

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Republican FCC commissioner calls AT&T-DirecTV merger condition a form of 'rate regulation'

July 27, 2015

Republican FCC commissioner Ajit Pai said that broadband rate regulations are coming, despite the fact that the FCC specifically said since before new regulations went to affect in June that it had no plans to regulate broadband.

Pai, who voted against the new rules in a February meeting that ultimately saw them approved, said that the ATT-DirecTV is a prime example of rate regulation.

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343 Industries explains why split-screen coop was cut from 'Halo 5'

July 27, 2015

In a lengthy post on Halo Waypoint, Halo 5 developer 343 Industries attempts to explain why it has eliminated split-screen cooperative play from the game. Split screen co-op play has been in every Halo game to-date until Halo 5, and fans have strongly expressed their displeasure in it being removed.

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RealNetworks sells Slingo and Social Casino division for $18 million

July 27, 2015

RealNetworks will sell its Slingo bingo/slot machine hybrid game franchise and its Social Casino division to Gaming Realms for $18 million, according to a GamesIndustry.biz report. Along with the sale of these assets, 60 employees will be shifted to the new company.

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Valve patches serious security hole in Steam

July 27, 2015

Valve has finally fixed an odd (and rather serious) bug that allowed hackers to easily take control of a Steam account using only a Steam username. The bug is detailed at length in this video, but the long and short of it is that the hijacking exploit took advantage of a security hole in Steam's password recovery system.

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Digital Kids Summit opening day keynote speaker revealed

July 27, 2015

Organizers of the Digital Kids Summit announced that Bjorn Jeffery, CEO and co-founder of Toca Boca, will be the opening day keynote speaker for its event. Toca Broca is a top mobile brand aimed at creating apps for children. It has released 28 apps that have been downloaded in 215 countries worldwide that have been downloaded over 90 million times to date.

Jeffery will discuss building a successful company, mistakes the company has made and the lessons it has learned over the last four years, and how Toca Boca is continuing to evolve and adapt in the digital media space.

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Razer buys out Ouya

July 27, 2015

Razer has purchased Android-based micro console maker Ouya’s software, technology and development teams in an undisclosed "all-cash" deal, according to an announcement made by the company this morning.  Ouya CEO Julie Uhrman has also left the company, according to a brief announcement made on Twitter this morning.

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Chinese government fully lifts ban on game consoles

July 27, 2015

The Chinese government has officially lifted the ban on all consoles being sold within the country.  Last year China began easing restrictions on console by allowing game console-makers like Sony and Microsoft to start manufacturing and selling consoles in Shanghai's free trade zone. The country did put some heavy restrictions for those wanting to release consoles in the region: for one, they had to be manufactured locally and each console had to be inspected and improved prior to release. Game software also had to be approved by government regulators.

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Super Podcast Action Committee - Episode 151: Q&A with SPJ AirPlay organizer Michael Koretzky

July 26, 2015

If you missed Saturday's live broadcast of Super Podcast Action Committee (Episode 151), you can watch the video replay on YouTube, to your left, or download it below.

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SPJ's Michael Koretzky will answer your AirPlay questions live on Super Podcast Action Committee

July 25, 2015

Next month, several GamerGate supporters, two journalists and a game developer will gather at the SPJ AirPlay event in Florida to discuss GamerGate itself, ethics in games journalism, and how reporters should tackle social media-based movements.

Naturally, such contentious subjects are bound to get people asking questions:

How did this happen?  Why now?  Where the hell are the anti-GamerGaters?  Who's responsible for this?

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FCC approves AT&T - DirecTV merger

July 24, 2015

It's official: the FCC has voted and given approval for AT&T to buy DirecTV today. The FCC did put a few conditions on AT&T, though nothing the company wasn't anticipating. Besides promising to abide by the new net neutrality rules implemented in June, AT&T promises to expand its broadband network to 12.5 million customer locations and to give discounted rates to poorer consumers.

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Guillermo del Toro and Kojima will work together

July 24, 2015

While Konami effectively killed the dream-team collaboration between film director and writer  Guillermo del Toro and Metal Gear Solid creator Hideo Kojima when it canceled Silent Hills earlier this year, the relationship between the two will continue, according to a new report.

Guillermo del Toro tells IGN that he has remained in touch with Kojima and still plans on collaborating with him in the future on a game. He did re-emphasize the fact that it won't be on a Silent Hill game, though.

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Gearbox founder has nothing but praise for 'Aliens: Colonial Marines,' 'Duke Nukem Forever'

July 24, 2015

A new Eurogamer interview with Gearbox Software founder and CEO Randy Pitchford is sure to infuriate anyone who purchased Duke Nukem Forever or Aliens: Colonial Marines and felt ripped off or just generally loathed the experiences. In it Eurogamer attempts to get Pitchford to admit that there were problems with both games, but he isn't having any of it.

He goes out of his way to bestow accolades on both games and to say that he has no regrets.

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PHX Corphttp://www.polygon.com/2015/7/27/9050375/street-fighter-5-beta-offline-delayed Street Fighter 5 beta taken offline, now postponed indefinitely07/27/2015 - 9:51pm
Goth_Skunk@eZeek: Noooooooooo.... ;)07/27/2015 - 8:44pm
MechaTama31Re: Google+, wow. I never in a million years thought they would backpedal on that. I just resigned myself to not using commenting functions on any of their services.07/27/2015 - 6:21pm
E. Zachary KnightGoth, are you saying all women are fat. ;)07/27/2015 - 5:38pm
benohawkMake it more adorable and more gender neutral! Widescreen Dog and 16:9 their 16 kitten sidekicks07/27/2015 - 5:15pm
Goth_SkunkOr, if you prefer, Widescreen Woman.07/27/2015 - 4:12pm
Goth_SkunkWho will save us from this abominable practice?! Introducing WIDESCREEN MAN and his sidekick 16:9!07/27/2015 - 4:10pm
Andrew EisenInteresting coincidence. I tweeted about the evils of vertically oriented video just last night. https://twitter.com/AndrewEisen/status/62549836960397312007/27/2015 - 4:01pm
PHX Corphttps://www.youtube.com/watch?v=iJ_I9-CkzDE The Great Atari Ransack (The Jimquisition) Warning Vertical video syndrome in one scene07/27/2015 - 3:40pm
MattsworknameBout time google07/27/2015 - 3:33pm
james_fudgeugh. TG man :)07/27/2015 - 1:15pm
MechaCrashGoogle drops Google+ requirements for YouTube and other services: http://venturebeat.com/2015/07/27/google-is-dropping-its-google-requirement-across-all-products-starting-with-youtube/07/27/2015 - 12:55pm
benohawkThat still isn't Steam pay royalties. At best it is Bethesda not being willing to relicense the music,07/27/2015 - 12:51pm
Infophile(cont'd) different service. This often happened with TV shows, where music was only licensed for broadcast, but not for DVD release. So for many older shows, they either have to relicense it or use different/no music for the DVD release.07/27/2015 - 12:36pm
Infophile@benohawk: It most likely comes down to the original licensing agreement for the music in it. Often those agreements only license it for the medium it first releases in, so it has to be re-licensed if it's rereleased in a different form or through a ...07/27/2015 - 12:35pm
benohawkWhy would steam be paying royalties on anything in quake?07/27/2015 - 12:01pm
black mantaI recommend using the KMQuake II patch which supports .ogg music files, then downloading the music from someplace, then dropping it in to a music folder into the \baseq2 directory.07/27/2015 - 10:32am
black mantaI got Quake 2 during the Steam Quakecon sale. Funny thing is, there's no music for it! Guess Steam didn't want to pay the royalty fees or something.07/27/2015 - 10:30am
black mantaLike EZK, I also have a backlog of games. Right now I'm playing Crysis 3 for the first time, and replaying Quake 2.07/27/2015 - 10:29am
E. Zachary KnightZippy, No. It is because I have a backlog of games a mile long and have not bought to many new games, which includes Mass Effect.07/27/2015 - 9:28am
 

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