Archive for the 'ECA' Category

GP Server Crash

Friday, May 9th, 2008

Our hosting company had a server issue late yesterday which caused GamePolitics to be down for about three hours. We also lost a few reader comments when the server came back up.

We apologize for the inconvenience.

On the brighter side, we’ve been working on a complete overhaul of GP which is just about complete. We hope to unveil it next week, so watch this space…

We’ve Got Reactions to FTC Secret Shopper Report

Thursday, May 8th, 2008

The steep decline in sales of M-rated games to underage buyers reported this morning by the Federal Trade Commission is a clear victory for the video game industry on both the political and public relations fronts.

Taking a victory lap is the organization responsible for operating the video game industry’s rating system, the ESRB. Via press release, ESRB president Patricia Vance commented on today’s FTC report:

Video game retailers have clearly stepped up their efforts to enforce their store policies, and they deserve recognition for these outstanding results.  We commend and applaud retailers for their strong support of the ESRB ratings, and will continue working with them to help ensure that these levels of compliance are sustained if not further increased.

The ESA, representing US video game publishers, declined to comment, referring us instead to the ESRB.

Bo Andersen, president of the Entertainment Merchants Association, a trade group representing a number of video game retailers, also weighed in. For retailers, the report is a mixed bag. They scored superb numbers on game rating enforcement, but were criticized by the FTC for sales of R-rated and unrated DVDs to underage buyers. Andersen said:

Retailers don’t want children to be able to purchase or rent video games and DVDs that their parents do not want them to have. As a result, they have made real and significant investments in enforcing the voluntary video game and motion picture ratings in their stores. The FTC’s latest ‘undercover shopper’ survey demonstrates that these investments are producing strong results… While we are pleased with the progress that has been made in ratings enforcement, retailers still are not where they want to be as an industry.

On the consumer side, Hal Halpin, president of the Entertainment Consumers Association, remarked:

This is an extraordinary accomplishment from the nation’s leading interactive entertainment retailers, as it clearly shows their increased commitment of keeping mature-rated games out of children’s hands. Perhaps most impressive is the incredible reversal in their failure rate over such a short period of time and with a comparatively new rating system.

This is truly a vindication for video game merchants who have been falsely damned by anti-game advocates and special interest groups, who now don’t have a leg to stand on.

GamePolitics also offered several high-profile game industry critics and watchdog groups an opportunity to comment. So far we’ve not heard back from the Parents Television Council, the National Institute on Media & the Family or California State Sen. Leland Yee. There was one critic we did hear from, though…

Despite the eye-popping retail enforcement numbers, anti-game activist Jack Thompson refused to give credit to the video game industry. Instead, he credited… Jack Thompson:

I’m more than happy to take credit for the improvement. The threat of legislation has improved performance, not some altruism on the part of the Strauss Zelnick’s [or] the industry. To America’s parents: Jack Thompson is delighted to have helped.

Of course, Thompson would have been all over the FTC numbers had they been unfavorable to the video game industry. Classy, Jack…

UPDATE: Dr. David Walsh of the National Institute on Media & the Family has now weighed in. NIMF claims a bit of the credit as well:

The results of the [FTC’s] latest undercover survey are good news for retailers and the [ESRB], but most of all for parents… With its consistent pressure on the video game industry, [NIMF] played a significant role in improving ratings enforcement and education. Similar to our… Video Game Report Cards, the FTC survey shows that specialty retailers, such as GameStop, continue to lead in enforcement and the rental companies need to step up their efforts…

Full Disclosure Dept: The ECA is the parent company of GamePolitics

ECA’s Hal Halpin Talks GTA IV, Growing Influence of Games on CBS News

Wednesday, April 30th, 2008

Entertainment Consumers Association (ECA) president Hal Halpin appeared on the CBS Evening News last night during tech reporter Daniel Sieberg’s segment on the Grand Theft Auto IV launch.

Hal spoke about how games are becoming as influential as movies in terms of entertainment.


Sex And Violence In Games (CBS News)

And while it doesn’t appear on this video, did anyone notice the snotty aside which Katie Couric directed toward GTA IV?

As Sieberg wrapped up the GTA IV segment he said: “Of course, that’s assuming you’ll want to spend more time with characters… like these…” As Couric came back on camera she dropped an acid, “No thanks.”

GP: Thanks to GamePolitics reader Mark of Cain for YouTube’ing the video of Hal’s appearance!

Full Disclosure Dept: The ECA is the parent company of GamePolitics

Tivo Alert: Hal Halpin Talks GTA IV on CBS Evening News

Tuesday, April 29th, 2008

Entertainment Consumers Association (ECA) president Hal Halpin will appear on the CBS Evening News to discuss the Grand Theft Auto IV launch.The program airs at 6:30 PM Eastern. More details to follow…

Full Disclosure Dept: The ECA is the parent company of GamePolitics

FCC to Hold Internet Hearing at Stanford Today …Where Does the Game Biz Stand?

Thursday, April 17th, 2008

Save the Internet reports that all five members of the Federal Communications Commission (FCC) will be at Stanford University today for a hearing that will include issues related to Net Neutrality.

Net neutrality is, of course, a major concern for gamers, especially those who play online (and isn’t that just about everyone these days?). As previously reported by GamePolitics, The Entertainment Consumers Association (ECA) has partnered with Save the Internet and Games For Change in an effort to prevent corporate interests from seizing control of the ‘Net.

GP readers may recall that during the most recent FCC hearing in Washington, D.C., Comcast packed the room with ringers, who were apparently paid to fill up seats so that those in opposition to the communications industry would not be heard.

The Free Press Action Network will be live-blogging the hearing, which starts at noon Pacific Time, 3:00 P.M Eastern Time.

GP: By the way, I believe it is time to hear from the ESA, which represents video game publishers, and, which claims to represent video gamers via its Video Game Voters Network (which begs the question - how can one organization represent both sellers and buyers?).

So, Mike Gallagher - where does the ESA stand on Net neutrality?

Full Disclosure Dept: The Entertainment Consumers Association (ECA) is the parent company of GamePolitics.

ECA Announces New Joint Initiative: Gamers For Net Neutrality

Tuesday, April 1st, 2008

Net Neutrality.With this important issue in mind, the Entertainment Consumers Association (ECA) has, this morning, launched a new web-based initiative in beta.

Gamers for Net Neutrality is a joint undertaking of the ECA, SavetheInternet.com and Games for Change. An ECA press release reports that the new site:

…will be a destination for gamers of all sorts to visit and become more engaged in the fight for Net Neutrality.  If this principle is not protected, it could potentially alter the way consumers use and view the internet - including slowdowns and site blocks, as well as applying fees and instituting other unnecessary obstructions…

Gamers for Net Neutrality’s mission is to engage video game players in the real world fight to protect a free and open internet, and the ECA plans to roll out specific activities addressing this issue in the coming months. 

Said Jennifer Mercurio, ECA Director of Government Affairs:

Gamers make up a large percentage of Internet users, so our goal with the launch of Gamers for Net Neutrality is to raise awareness and increase advocacy within this space. Today’s rollout is the culmination of a tremendous amount of collaboration and good will between the ECA, SavetheInternet.org, Games for Change, and other leading non-profit voices working together to protect consumer rights and keep the internet unbiased and unchanged.  We’re extremely proud of this initiative, and look forward to its continued growth and progress.

Suzanne Seggerman, President and Co-founder of Games for Change, added:

Net Neutrality is the single biggest public policy issue facing our communities today - as educators, non-profits, small businesses and the arts, we all deserve open and equal access to the Internet. Why let the telecom giants dictate what speed we play our games, view our video, or listen to music?  Gamers, as one of the largest audiences on the internet, need to act now - before it’s too late.

The new web-based initiative is up and running, offering general information, an advocacy campaign, and even a machinima from This Spartan Life. Going forward, the project will provide net neutrality resources.

Full Disclosure Dept: The Entertainment Consumers Association is the parent company of GamePolitics.

The Bar Trial of Jack Thompson (Part 9): Recap, About the Series, What’s Next for Thompson?

Friday, March 28th, 2008

Click here to see the entire series: The Bar Trial of Jack Thompson

It’s fair to say that Miami attorney Jack Thompson is an iconic figure among the video game community, although not in any happy sense.

Since immersing himself in the game violence debate in the late 1990’s, he has become the embodiment of what many gamers perceive as a lack of acceptance by non-gaming society and the mainstream media. In some ways, he seems to relish the role.

Thompson’s frequent television appearances, during which he typically blames violent video games for all sorts of mayhem, have positioned him as the go-to guy when the media (primarily Fox News, of late) needs a sound bite lamenting the havoc which video games are supposedly wreaking on modern youth.

No other critic, no other watchdog, has ever come close to Thompson’s recognition factor. There are gamer-created songs about the guy. Cartoons, too, as well as video skits, t-shirts, toilet paper, website parodies and Photoshop contests.

To be fair, though, Thompson works at it. His media appearances, his propensity for acid-tongued verbal attacks, his lawsuits, threats of lawsuits and incessant e-mails containing Urgent! alerts make him difficult to ignore. (more…)

Law of the Game Digs Into EULAs

Friday, March 28th, 2008

In a recent column for GameDaily, Hal Halpin, president of the Entertainment Consumers Association (ECA) fretted about End User License Agreements (EULAs), that mysterious legalese to which game software users are required to agree before enjoying the product for which they’ve just plunked down $39.99 or more.

Attorney and Law of the Game blogger Mark Methenitis picks up the EULA theme in his latest column for Joystiq:

Copyright law and its application to new media has lagged well behind the curve of practicality… technology has now pushed the envelope to the point that it is generally impractical, if not nearly impossible to impose the centuries old concept of ‘copyright’ that originated with the printing press…

That’s not to say the powers that be haven’t tried to adapt copyright to new media. The Digital Millenium Copyright Act (DMCA) was the last train wreck of an attempt to do just that… the problem with a lot of legislation is that the law is primarily drafted by legislators who, to be quite honest, know next to nothing about what they’re trying to legislate, while being prodded by highly paid lobbyists who, generally, represent the side with the most money…

With regard to games, Hal [Halpin] has the right first step in mind: there needs to be some sort of large scale discussion about the issue amongst the industry people…

This is an opportunity for the game industry to be proactive and take the lead in dealing with the EULA. Clearly, the license cannot go away altogether, but it can certainly receive a facelift that would be beneficial to both the producer and the consumer.

Full Disclosure Dept: The Entertainment Consumers Association is the parent company of GamePolitics.

EULAs Out of Control, Says ECA’s Hal Halpin

Saturday, March 22nd, 2008

Does anyone even bother to read those End User Licensing Agreements (EULAs) that come with games and other types of software?

Maybe you should.

ECA president Hal Halpin, in a column for GameDaily, worries that game publishers have exploited EULAs to the detriment of game consumers:

EULAs are a real and tangible problem… Quite simply, they’re out of control… these contracts have become so unwieldy that they regularly infringe on consumer rights. Many would likely be unenforceable in a court of law. Others, consumers would be shocked to find out what all of that fine print actually meant.

The reason for the EULAs existence is sound. Certainly no reasonable person would expect the creator or seller to lose all of their rights in a sale. But neither should a consumer…

I propose that we form [a] working group to address this problem… It needs to be an open and inclusive process… There’s no reason to think that we couldn’t standardize the EULA and create one contract that all developers, publishers, retailers and consumers know, understand and respect. The implications would be broad and the downside negligible…

PC Magazine has more on EULA madness.

Full Disclosure Dept: The Entertainment Consumers Association is the parent company of GamePolitics.

The Bar Trial of Jack Thompson (Part 2): Judge Who Removed Thompson From Alabama GTA Case Testifies

Wednesday, March 19th, 2008

This is the second part of an investigative series that Miami attorney Jack Thompson apparently doesn’t want you to read.

The game industry nemesis today threatened GamePolitics and its parent company, the Entertainment Consumers Association (ECA) with legal action over GP’s detailed coverage of Thompson’s recent trial on professional misconduct charges by the Florida Bar.

Thompson’s view seems to be that we can’t print selected excerpts from the trial testimony, but rather that we have a legal responsibility to report on the testimony of all witnesses, including Thompson, who himself testified for five days.

That’s nonsense. That would mean that GP’s First Amendment rights are null and void, that we don’t get to determine what we print, but rather that Jack Thompson does.

To put it mildly, that’s not happening. (more…)

ECA’s Hal Halpin Dishes on Universal Ratings

Saturday, March 15th, 2008

The idea of a universal rating system that would span a variety of media, including video games, movies, music and TV is a popular one among some game industry critics.

High-profile political supporters of universal ratings include presidential candidate Hillary Clinton, Dr. David Walsh of the National Institute on Media & the Family, Rep. Betty McCollum (D-MN, i.e., she’s Minnesota-based Walsh’s Congresswoman) and New York Gov. Eliot Spitzer.

Actually, I guess we can count Spitzer out of the mix as he has apparently been working on his own universal system for rating call girls.

The video game industry, on the other hand, hates the idea of universal ratings. Hates it. Writing in the April issue of Electronic Gaming Monthly, ECA president Hal Halpin examines the issue:

Many of the industry’s greatest critics can (usually) agree on one thing: The [ESRB] is the best rating system for entertainment products…

Hal writes that the ESRB system blows away that of the RIAA, which simply slaps “Parental Advisory” stickers on music, with no explanation. And while he finds the MPAA’s system for movies to be better, its content descriptors can’t compare to those of the ESRB.

Hal also notes the vagaries of the current multi-rating system media environment:

Some argue that it’s unfair to have a [PG-13] movie that a 13-year-old can see, but a companion [E-rated] game that’s available to “everyone.” The inverse also occurs: One can watch the movie but not play the game owing to different ratings.

His conclusion? Universal ratings aren’t likely to happen any time soon.

Full Disclosure Dept: The Entertainment Consumers Association is the parent company of GamePolitics.

ECA Builds Coalition on Behalf of Gamers

Wednesday, March 5th, 2008

The Entertainment Consumers Association (ECA)has announced new strategic partnerships with a variety of corporations, non-profits and coalitions that want to lend their support to the ECA and its gamer members. Said ECA president Hal Halpin:

The depth and breadth of new coalition partners and sponsors is truly impressive. In just over a year we have solidified an amazing list of well-established corporations, non-profits and entities that are not just seeing the potential of the ECA, but doing everything in their power to support us during our formative stages. That says quite a lot about them actually, but it also speaks volumes about game consumers and the faith that these organizations have in us collectively.

Forming such coalitions helps the ECA represent gamers regarding political attempts to legislate video game content as well as other key issues such as Net Neutrality, fair use and parental empowerment.

The ECA’s non-profit coalition partners include: Consumer Electronics Association, Consumer Federation of America, Entertainment Merchants Association, Entertainment Software Rating Board, Free Press, Games for Change, International Game Developers Association, Media Coalition, MoveOn.org, Think MTV, Public Knowledge, Real Serious Games, Rock the Vote, SavetheInternet.org and Women In Games International.

In addition, the ECA has formed a number of new strategic partnerships with business entities for the benefit of its members. The list of new corporate partners includes: Alienware, Anime Fest, Consumer Electronics Show (CES), Comic-Con, Ear Bud.org, Falcon Northwest, Game Explorer, Game Informer Magazine, GamersTemple.com, GamingAngels.com, Girls ‘N Gaming Magazine, Glitch Gear, H2O Clan, Ideazon,  JC Media Entertainment, Major Gaming Championship, NewEgg.com,  Patriot Gaming, Pwned.com, Penny Arcade Expo (PAX), PMS Clan, Pro Gamer Magazine, What They Like and Xfire.

Full Disclosure Dept: The Entertainment Consumers Association is the parent company of GamePolitics.

Comcast Packs Net Neutrality Hearing with Paid Ringers

Tuesday, March 4th, 2008

Is Net Neutrality an important issue for gamers?

You bet.

If you’re not sure why, check out Every Time You Vote Against Net Neutrality, Your ISP Kills a Night Elf, which explains how online gaming will suffer if the big telecommunications firms win and Net Neutrality loses.

That’s why the Entertainment Consumers Association (ECA) has joined with the SaveTheInternet coalition and is backing Net Neutrality legislation proposed by Rep. Edward Markey (D-MA).

For gamers, the stakes are indeed high. So high, apparently, that Comcast, which opposes Net Neutrality, hired people off the street to fill seats (see pic) at a recent FCC hearing on the issue. The tactic prevented some opposition voices from gaining access. As reported by Conde Nast Portfolio:

Comcast spokeswoman Jennifer Khoury said that the company paid some people to arrive early and hold places in the queue for local Comcast employees who wanted to attend the hearing.

Some of those placeholders, however, did more than wait in line: They filled many of the seats at the meeting… As a result, scores of Comcast critics and other members of the public were denied entry because the room filled up well before the beginning of the hearing…

Some audience members appeared to sleep through the proceedings… Other applauded enthusiastically when Comcast executive vice president David L. Cohen delivered key points in his presentation.

Free Press spokesman Craig Aaron criticized Comcast’s actions:

The sad thing about this is that literally hundreds of people who were not paid to stand in line, or paid by their employer to attend, were prevented from even entering the building.

Added Free Press campaign director Timothy Karr:

The only reason these people were in the room, it seemed to me, was to keep seats warm and exclude others.

The Consumerist has more.


FCC Hearing on Net Neutrality: David L. Cohen, Comcast

Full Disclosure Dept: The Entertainment Consumers Association is the parent company of GamePolitics.

ECA Adds New Gamer Advocacy Action Section to Website

Tuesday, February 26th, 2008

In its ongoing effort to represent the interests of gamers, the Entertainment Consumers Association (ECA) has added a brand-new advocacy section to its website.

The new section can be found here and features a grassroots advocacy page, links to read about legislation targeting games, information on the game violence issue and more.

There’s also a very cool way to write your to Congressional representative about video game issues. Just enter your address and your e-mail is automatically routed to your Congressperson. There’s a suggested message, but this can be edited to say what you want your representative to hear about game-related issues.

Other features include a link to contact Wisconsin officials about that state’s proposed tax on video games, info on the critically important Net Neutrality and Fair Use consumer issues, and more.

Full Disclosure Dept: The Entertainment Consumers Association is the parent company of GamePolitics.

NY Post: “College Killer Crazy for Violent Vid Game”

Saturday, February 16th, 2008

The New York Post, a daily tabloid, has a story in this morning’s edition with this screaming headline:

College Killer Crazy for Violent Vid Game

The article, written by a pair of Post reporters, claims that NIU rampage killer, 27-year-old Stephen Kazmierczak, was “obsessed” with Counter-Strike, which the paper describes as “an ultra-violent video game.”

The Post quoted a former dorm mate of Kazmierczak’s, Ben Woloszyn:

He played a lot of video games, especially Counter-Strike, really loud.

The Post article appears to draw a linkage between the player’s actions in the game and Kazmierczak’s shooting spree:

In the game, players use imaginary money to buy shotguns, pistols and other equipment they need to move around an imaginary world in which they’re constantly under threat of being killed by roving terrorists.

In real life, Kazmierczak - who had become “erratic” recently after shunning medication for an undisclosed illness - purchased weapons like those used in Counter-Strike, including a Glock handgun and a pump-action Remington shotgun…

Down near the bottom of the article, the Post also mentions the killer’s very short-lived stints in the Army and as a corrections officer. These episodes appear to suggest an unstable nature.

GP: While the Post article seems to confirm other reports indicating that Kazmierczak had significant mental health issues, exactly why the paper chose to focus on his past video game play is not clear. Personally, I’m far more concerned about a disturbed person with a gun than I am about a disturbed person with a video game.

We should note that the New York Post is owned by Rupert Murdoch, who also owns Fox News, which, as GamePolitics readers well know, frequently uses sensationalized reporting to smear video games.

Is there a connection?

Hey, as they say on Fox, we report. You decide.

I’d be remiss not to point out that game violence critic Jack Thompson alerted me to the Post report via several e-mails, one of which arrived under the subject line:

Screw Dennis McCauley and Hal Halpin and the ECA Donkey They Rode In On

I kid you not.

Full Disclosure Dept: The ECA is the parent company of GamePolitics.

UPDATE: A piece in the Northwest Herald also mentions the shooter’s Counter-Strike play:

Kazmierczak often would play the video game Counter Strike, a first-person shooting game, the roommates said, but they were quick to add that the game was nothing unusual for dormitory halls.

ECA Issues Statement on NIU Rampage

Friday, February 15th, 2008

niu.jpgThis just in from Entertainment Consumers Association president Hal Halpin:

We’d like to extend our condolences to the families, friends and classmates of those who were affected in the school shooting at Northern Illinois University.

Separately, we are disgusted, but no longer shocked, to find that anti-game activists are again rushing to conclusions about what drove Stephen Kazmierczak, the clearly disturbed 27-year-old who police say was responsible for this tragedy, to commit such an act.

Blaming video games for the behavior of the mentally-challenged is vile on many levels. And, as Generations X and Y mature, it is extremely likely that just about all of us have played at least one video game at some point in our lives.

Drawing a parallel between games and violence without any substantive proof is sensationalism for its own sake.  This is a sad event, made worse by the irresponsible actions of attention-seekers and the media that has given them a platform for their reckless venom.

Full Disclosure Dept: The ECA is the parent company of GamePolitics.

ECA, Save The Internet Coalition Laud Net Neutrality Bill

Wednesday, February 13th, 2008

For the average gamer, Net Neutrality is - or should be - an important issue.

That’s why the Entertainment Consumers Association has jumped into the political fight over for control of the ‘Net by joining with more than 800 groups which make up the SavetheInternet.com Coalition.

A press release issued by the coalition yesterday praises newly-introduced Net Neutrality legislation:

The Internet Freedom Preservation Act 2008 (HR 5353) was introduced today by Reps. Ed Markey (D-Mass.) and Chip Pickering (R-Miss.). This landmark bill would protect Net Neutrality and spark a much-needed public conversation about the future of the Internet.

Timothy Karr,  campaign director of Free Press, which coordinates the Coalition, said:

The introduction of this legislation gives hope to the millions of Americans who want the public — not phone and cable companies — in control of the Internet. This bill takes the issue outside the Beltway — and away from the corrupting influence of telecom lobbyists…

An open Internet connection is no longer a luxury; it’s a necessity for every American to take part in our 21st century democracy. The public must speak out against would-be gatekeepers that seek to filter or control the future of the Internet.

Roberta Combs, president of the Christian Coalition of America, added:

We believe that Net Neutrality is a family issue. At its core, the Christian Coalition is a grassroots organization that wholly depends on our ability to communicate with our members and chapters across the country. This bill is essential…

International Brotherhood of Teamsters General President Jim Hoffa weighed in as well:

The Internet has become the last refuge for truth and balance for organizations fighting for public safety, public security, workers’ rights and the public’s right to know. Americans need to ask themselves: What good is free speech if a handful of powerful corporations have the ability to shut off or slow viewpoints they find objectionable?

Clearly, the SaveTheInternet.com Coalition represents a diverse group of interests. The Coalition’s press release names MoveOn.org, Gun Owners of America, Consumers Union, Consumer Federation of America, Public Knowledge, Media Access Project, the ACLU, the American Library Association as just a few of its member organizations.

Explaining the ECA’s support of Net Neutrality, president Hal Halpin said:

Gamers, the majority of whom are in the coveted 18-45 demographic, increasingly use the Internet to communicate, mobilize and play the increasingly complex games they enjoy.

We at ECA laud Congressman Markey for introducing the bipartisan Internet Freedom Preservation Act to preserve and promote open, accessible and neutral Internet throughout America. We look forward to participating in the discussion fostered by this important legislation.

Full Disclosure Dept: The ECA is the parent company of GamePolitics.

Games For Windows Digs Into the Politics of Video Games

Tuesday, February 12th, 2008

When it comes to video games, it’s politics as usual.

At least, that’s the conclusion of Lara Crigger, writing in the latest edition of Games for Windows.

Crigger surveys the political landscape as it relates to games, pointing to legislative fiascos such as Louisiana’s Jack Thompson-authored video game law. Of the ill-fated 2006 legislation, a U.S. District Court Judge James Brady wrote:

The Court wonders why nobody [in the legislature] objected to the enactment of this statute. In the Court’s view, the taxpayers deserve more from their elected officials.

Crigger also interviewed Entertainment Consumers Association president Hal Halpin, who echoed Judge Brady’s view:

We’re long past the point where [legislators] can claim ignorance in the unconstitutionality of [video game laws]. It’s been tried, tested, and failed over half-a-dozen times.

[Video game violence] research is all very highly recycled. They recycle statistics that are outdated; you see the same exact footage. It’s one of the reasons we keep seeing images of Doom, a 15-year-old-game, still resurfacing in testimony.

Halpin encourages gamers to make their voices heard:

Enough with letting antigames activists be the only voice in the room, and enough with [politicians] using us to advance their agenda. It’s time to bring the pain and get aggressive, get proactive.

I’d love to see our [ECA] members showup with the local media in tow at the [video game legislation] hearings, putting a face on who “gamers” actually are… That face being [the legislators’] own constituents… that would be really impactful.

Full Disclosure Dept: GamePolitics is owned by the ECA.

It’s the Law: ECA Can’t Endorse a Prez Candidate - Hal Halpin Explains Why

Friday, February 8th, 2008

Clinton? Obama? McCain? Huckabee? Ron Paul?

Differentiating between the major presidential candidates - especially when it comes to video game issues - can be confusing.

For that reason, Hal Halpin, president of the Entertainment Consumers Association, is often asked which candidate the gamer-centric organization endorses for the 2008 presidential race.

While it’s a given that the ECA is watching out for you, the video game consumer, the organization can’t - by law - make a recommendation.

As reported by The Escapist, Hal addressed the issue recently with members of the ECA’s Facebook group:

The ECA is a 501(c)(4) non-profit membership org - an IRS designation that classifies the type of entity that we are and business that we do. It’s significant because that same classification prohibits us from backing any one party or politician.

The rules have been further tightened recently, restricting us from promoting anyone (again, relevant because of our publications: GamePolitics, GameCulture, ECA Today, etc. which cover them when newsworthy).

But I don’t know that I would want us to [endorse a candidate] even if we could. The ECA represents ALL gamers, each with their own ethics, morals and perspectives. So apart from educating members about a candidate’s position as it relates to gaming, I’m not sure that it would be our place.

Full Disclosure Dept: GamePolitics is owned by the ECA.

New Mexico Video Game Tax Bill is Introduced

Thursday, January 31st, 2008

There has been much hurly-burly of late regarding a Sierra Club proposal to tax video games and TV sets in New Mexico.

The Entertainment Consumers Association (representing game consumers), Entertainment Merchants Association (representing game retailers) and the Entertainment Software Association (representing game publishers) have all come out against the plan.

Despite mounting opposition, the tax bill has now been introduced in New Mexico’s legislature. HB583, also known as the Leave No Child Inside Act, would force consumers to pay a 1% excise tax on purchases of games, consoles, and TV’s.

The bill is sponsored by Rep. Gail Chasey (D, left) of Albuquerque, and is now before the House Business & Industry Committee. If passed, the measure, which is intended to fund outdoor education programs for school children, will become law on January 1st, 2009.

Full Disclosure Dept: The ECA is the parent company of GamePolitics.

UPDATE: The Las Cruces Sun-News has more on the bill.