Poll Results: Breaking Things While Playing Games!

July 14, 2014 - GamePolitics Staff

In last week's poll we asked our readers, "Has a Video Game Ever Made You So Mad You Broke the Controller?" The majority of votes seemed to indicate that almost half of respondents have enough control not to break a controller either because it is defective or because the game someone is playing becomes too frustrating.

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Blizzard President Says His Company is Working to Create More Diverse and Inclusive Content

July 11, 2014 - GamePolitcs Staff

Blizzard president and a co-founder Mike Morhaime says that his studio is making a concerted effort going forward to create more diverse and inclusive game characters and content. Morhaime made his comments in response to an open letter aimed at him and Blizzard complaining about under-representation of females and ethnic minorities in the company's games.

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'Game Journalism Simulator' is a Real Thing, Apparently

July 9, 2014 - GamePolitics Staff

We've seen "rock simulators" and goat simulators, so I suppose it isn't that much of a stretch for a games journalist to want to make a "games journalist simulator." That's exactly what games journalist Jason Evangelho tells web site Siliconera; he has teamed up with Game Informer writer Daniel Tack to create "Game Journalism Simulator."

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Bethesda to Host Blood Drive During QuakeCon

July 8, 2014 - GamePolitics Staff

Bethesda announced today that it has teamed up with the American Red Cross to host a blood drive during its annual QuakeCon event. QuakeCon takes place this year at the Hilton Anatole Hotel in Dallas, Texas.

The blood drive is inspired by Tango Gameworks' upcoming horror game, The Evil Within - which is set for launch on October 21 for Xbox 360, Xbox One, PlayStation 3, PS4, and PC.

The blood drive event is being called "The Good Within Blood Drive," and will take place July 18 and 19 at QuakeCon.

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Jennifer Ann's Group Selects the 2014 Winners of the 'Life. Love. Game Design Challenge'

July 3, 2014 - GamePolitics Staff

Jennifer Ann’s Group continues to use the medium of video games to promote awareness on the dangers of teen dating violence. Today the nonprofit organization announced the winners of its seventh annual "Life. Love. Game Design Challenge" - as well as the results of its first-ever game jam to create a game that championed its cause of stopping teen violence.

IeSF Changes Policy on 'Male-Only' Competitions

July 3, 2014 - GamePolitics Staff

What was once a male-only Hearthstone eSports competition has been opened up to women after the Internet-at-large gave organizers International eSports Federation a public spanking yesterday. The company says that it has listened and has changed its policy going forward. The organizers came under fire on Tuesday when it was revealed that the Hearthstone IeSF World Championship in Baku, Azerbaijan would only be open to men.

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BioWare Reveals First Gay Companion Character in 'Dragon Age: Inquisition'

July 1, 2014 - GamePolitics Staff

The first gay companion character in the Dragon Age series was revealed on the official Dragon Age: Inquisition web site by BioWare.

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GameCity Prize Shortlist Revealed

June 27, 2014 - GamePolitics Staff

Kentucky Route Zero and Grand Theft Auto V have been named as finalists for the ninth annual GameCity festival's GameCity Prize award. The full shortlist of games up for the award include Animal Crossing: New Leaf, Brothers: A Tale of Two Sons, Gone Home, Grand Theft Auto V, Kentucky Route Zero. and Papers, Please. The GameCity festival takes places in Nottingham, England beginning Oct. 25 and running until Nov. 1.

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YouTube Uses Video Games To Highlight 60 FPS Video

June 27, 2014 - GamePolitics Staff

YouTube is highlighting two new features coming to the Google-owned video services and both will have an impact on gamers and video game-related video makers. The first is news that YouTube will support 48 and 60 frames per second video in the next few months. Google used video games to show off how this will look - specifically highlighting footage from Battlefield: Hardline and Titanfall.

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'Summer Games Done Quick' Charity Event Begins June 22

June 20, 2014 - GamePolitics Staff

Speed Demos Archive and SpeedRunsLive revealed the dates for their next big Twitch-based charity event, Summer Games Done Quick. Beginning June 22 and running until June 29, a group of friends will gather and try to play and finish a variety of games as quickly as possible, in order to raise cash for Doctors Without Borders. Twitch will stream marathons of the playthroughs throughout the week.

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Nintendo Releases Four Wii U Student-Created Games For Free in Japan

June 19, 2014 - GamePolitics Staff

Nintendo has made four student games available for free on Wii U eShop in Japan. All of the games were built by teams of students in Tokyo and Osaka, Japan.

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First Two Episodes of MOCAtv's 'Art in Video Games Los Angeles' Released

June 19, 2014 - GamePolitics Staff

MOCAtv (the video channel for the Museum of Contemporary Art) has released "Art in Video Games Los Angeles" episodes one and two. Art in Video Games Los Angeles focuses on gaming culture and artists in Los Angeles and offers interviews with important industry veterans like Stephanie Barish, Tracy Fullerton, Richard Lemarchand, and Sam Roberts. Profiled in later episodes are the new school of game artists like Kellee Santiago and Jenova Chen (Journey), Ian Dallas (The Unfinished Swan), and Mark Essen (Nidhogg).

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Are YouTubers Slowly Replacing Traditional Games Press?

June 18, 2014 - GamePolitics Staff

An interesting article from Gamasutra explores whether traditional games journalism is slowly being damaged by the advent of the YouTube video game personality. The article, "Is YouTube killing the traditional games press?" goes directly to game developers to ask them if having their videogames played or highlighted by a popular YouTube personality has had an actual impact on sales.

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Variance Films to Distribute 'Video Games: The Movie'

June 17, 2014 - GamePolitics Staff

Variance Films, the distribution arm of Amplify, has acquired director Jeremy Snead’s "Video Games: The Movie" documentary. The deal will see the film have a July 18 theatrical release in the U.S. and Canada, according to Variety. The movie’s big screen launch will coincide with the July 15 release on iTunes and other digital outlets.

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Indie Developer Explains Why Having Gender Options in its Game is Important

June 12, 2014 - GamePolitics Staff

While two team leaders from Ubisoft (working on Assassin's Creed: Unity and Far Cry 4) say that there wasn't enough time or resources to include female character options for multiplayer, one small developer - chronicled by Polygon - designed its game with inclusivity in mind at the start.

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MOCAtv Launches 'Art in Video Games Los Angeles' Documentary Web Series

June 12, 2014 - GamePolitics Staff

MOCAtv has launched "Art in Video Games Los Angeles," a new documentary series that focuses on the games culture and artists in Los Angeles. The series includes interviews with industry veterans like Tracy Fullerton, Richard Lemarch, Sam Roberts, Stephanie Barish, and also profiles several figures from the new school of game artists, including Kellee Santiago and Jenova Chen (Journey), Ian Dallas (The Unfinished Swan), and Mark Essen (Nidhogg).

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'High School Story' Takes Aim at Eating Disorders

June 12, 2014 - GamePolitics Staff

Developer Pixelberry's High School Story, a game that took on the issue of bullying in High School, has set its sights on another important issue: teen boy image issues and eating disorders. A new version of the mobile game aims to provide "educational resources and professional support to the 20.2 million American teenagers who are unhappy with their bodies."

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Ubisoft, NIS America, and OUYA Support GaymerX

June 6, 2014 - GamePolitics Staff

Three major game publishers are showing their support for the LGBTQ gaming community by taking part in this year's GaymerX convection, taking place July 11 - 13 in San Francisco. Ubisoft, NIS America, and console maker OUYA will take part in the second annual event that celebrates LGBTQ geek and gaming culture. All three companies will be present at this year's event and will take part in panels, workshops, events, and goodies for attendees.

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'Largest Game Collection in the World' For Sale

June 5, 2014 - GamePolitics Staff

A collection of games that has been officially sanctioned by The Guinness Book of World Records to be the "World's Largest Video Game Collection'" is up for sale.

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Swedish Government's 'Democreativity' Reveals First Round of Games

June 4, 2014 - GamePolitics Staff

Swedish project Democreativity is getting ready to release the first round of games based on suggestions from the Internet community around the world. Back in March the Swedish government launched a web site called Democreativity, with the goal of crowd sourcing game ideas and elevating traditional and non-traditional ideas in the gaming space including democracy, creativity, and diversity. The site is part of a initiative created by Visit Sweden, the Swedish Institute, and Business Sweden in conjunction with that country’s video games industry.

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'Into The Pixel' Art Exhibit Selections Announced

June 4, 2014 - GamePolitics Staff

The ESA and Academy of Interactive Arts and Sciences (AIAS), have announced the exhibits for the 2014 Into the Pixel Collection at the Electronic Entertainment Expo next week. In its 11th year, the exhibit will feature art inspired by or directly from such games as Assassin's Creed Unity, Destiny, Disney Fantasia: Music Evolved, Dota 2, Guild Wars 2, inFAMOUS Second Son, Killzone Shadow Fall, Sunset Overdrive, The Banner Saga, and more.

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Operation Supply Drop Launches 'Thank You Deployment' Initiative

June 3, 2014 - GamePolitics Staff

Military-themed video game charity Operation Supply Drop announced several new initiatives for 2014 that are possible because of the strong support it received during its recent 8-Bit Salute fundraiser. The new "Thank You Deployment" initiative was announced, and the goal of it is to send select members of the armed forces on an all-expenses-paid VIP trip to gaming events or tours of game development studios for a rare insider's look at the video game industry.

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Kickstarter Campaign Hopes to Bring 'Barcade' to Life

June 3, 2014 - GamePolitics Staff

Three friends want to bring a game-themed bar to Tempe, Arizona, and they have turned to Kickstarter to try and fund it. The Tempe "barcade" named Endgame is the brainchild of former ASU student Ryan Scott, and friends Nikki DelRosso and Mike Goosens. According to the Kickstarter page, the "barcade" would provide patrons with liquor and an "extensive collection of retro and modern games for you to enjoy and play."

As of this writing, the Kickstarter campaign has received around ten percent of its $30,000  funding goal with 13 more days to go.

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Conan O'Brien Plays 'Watch Dogs'

May 23, 2014 - GamePolitics Staff

Conan O'Brien's latest edition of "Clueless Gamer" takes on Ubisoft's hacking-themed open-world action game, Watch Dogs. Being that Conan isn't much of a gamer, he acts like he's playing Grand Theft Auto V, with lots of inadvertent car crashes, car jackings, random gunfire, and other acts of stupidity.

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ESA Honors L.A. Students Who Completed The 'Digital Living Project'

May 21, 2014 - GamePolitics Staff

The Los Angeles Mayor's office and the Los Angeles Unified School District recognized over 150 students today who were certified through the Digital Living Project. The program focuses on online privacy and safety, cyberbullying prevention, and introducing students to STEM (science, technology, engineering and math) based careers.

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Apple Bans 'HappyPlayTime,' A Game About Female Masturbation

May 21, 2014 - GamePolitics Staff

GamesIndustry International has an excellent article chronicling the plight of a female developer whose game was banned from Apple's App Store for depicting a sexual act. At first blush the game, HappyPlayTime, might sound like pornography, but it's more about education in a fun and entertaining way, according to its creator.

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A Portrait of the 'Average Gamer,' According to 'RuneScape' Maker Jagex

May 15, 2014 - GamePolitics Staff

What does the average gamer look like and how are people who play games different from the rest of the population? Are they better or worse than the rest of society? While Jagex would never claim to know the full answers to these burning questions, the company behind the long-running MMORPG RuneScape thinks it has a clearer picture.

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NPD Releases Report on 'Core Gamer' Trends

May 15, 2014 - GamePolitics Staff

A new report on "core gamers" from the NPD group notes that 34 million people in the United States spend an average of 22 hours a week playing games. The data, which is based on a national online survey, also found that the majority of core gamers in the United States prefer to buy their games on physical discs rather than digitally. When the price is the same for digital and physical media, 74 percent of respondents said they would buy a physical disc over a download. Digital purchasing is up 5 percent compared to last year, NPD said.

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Glen Greenwald: Snowden Saw Himself as a Video Game Hero

May 15, 2014 - GamePolitics Staff

Edward Snowden was inspired by video games, according to what one of the key journalists responsible for releasing the details contained in the classified documents leaked by the former NSA contractor tells GQ. Greenwald says that Snowden saw himself as video game hero fighting against an seemingly insurmountable force, much like a video game protagonist does.

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Wargaming and RAF Museum Announce Permanent Exhibition Space for WWII Dornier 17 Aircraft

May 12, 2014 - GamePolitics Staff

Wargaming today announced that the Dornier Do17 aircraft will be exhibited at the Royal Air Force Museum in London, England when restoration on the World War II-era plane is completed in 2015. Last year, Wargaming teamed up with the Royal Air Force Museum to retrieve and conserve the only known surviving Dornier Do17 aircraft and provide visitors with the opportunity to view the conservation process and learn more about its history and role throughout World War II.

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Poll

Did Microsoft pay too much ($2.5 billion) for Minecraft developer Mojang?:

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Craig R.Do conspiracies ever make sense? The fact that people are now having to defend themselves against nutjob websites like Breitbart.com shows how far down into the rabbit hole we've all been forcibly dragged.09/18/2014 - 7:05pm
Michael ChandraBut when the mountain obviously exists...09/18/2014 - 5:49pm
Michael ChandraMind you, if someone makes a mountain out of a molehill with a secret agenda as motive, it'd be fine.09/18/2014 - 5:48pm
Andrew EisenOkay, so I guess I'm not making sense of #notyourshield because it doesn't make any sense.09/18/2014 - 5:28pm
Andrew EisenI'd really only count three as being "death of gamer" articles and only one as arguably going a bit far with "gamers are young white dudes" stuff.09/18/2014 - 5:17pm
Andrew EisenMost are really just a look at the crap that happened the previous day when Sarkeesian's new video came out and almost all are exceedingly clear that they're talking about the specific gamers who are being obnoxious.09/18/2014 - 5:17pm
Andrew EisenKrono - Yep, I had only seen two. I looked at the 12 you sent and while I had seen a few of them, I didn't think to count them. Some aren't about gamers at all. One's just highlighting two others. One is a Gamasutra community member blog post.09/18/2014 - 5:15pm
Michael Chandrawould clearly not apply, since they weren't used as shield. It's more "hey, just because I don't agree with you doesn't mean I'm CISWASP."09/18/2014 - 5:08pm
Michael ChandraIn comparison though, the more extreme views would be fairly countered with "you don't speak for me". But the batshit crazy people tend not to even use others as the shield to defend their batshit crazy ideas and insults, so at that point #notyourshield09/18/2014 - 5:06pm
Michael ChandraWhich is of course real silly because when there are so many horrible stories and statistics too, it's utterly irrelevant whether some don't mind.09/18/2014 - 5:00pm
Michael ChandraIn this context it would be women claiming they don't see a problem with the stuff, so stop claiming women don't like it!09/18/2014 - 5:00pm
Michael Chandra"You don't speak for me. I am not your shield. You cannot use me to defend your own opinion."09/18/2014 - 4:59pm
Michael ChandraAE, if we leave aside the falsehoods some use with the term, the idea is regarding minorities and such.09/18/2014 - 4:58pm
Michael ChandraKrono did just a bit earlier in the shoutbox prh99.09/18/2014 - 4:56pm
Andrew EisenI still don't get the what #notyourshield is supposed to mean. Who is unfairly using who as a shield for what?09/18/2014 - 4:43pm
prh99Didn't said anything about #notyourshield or it's origins. Assuming your comment was directed at me.09/18/2014 - 4:28pm
prh99Leigh Alexander is right though, no one has to cater to them (trolls). I think a lot of them would likely continue playing even if scantily clad women were omitted or protagonist was female.09/18/2014 - 4:21pm
Michael ChandraSo no, normal gamers feeling attacked was not what sparked #notyourshield and only a fool would suggest otherwise.09/18/2014 - 4:21pm
Michael Chandra#NotYourShield was kickstarted by 4chan people, so don't go and make nonsense claims about that.09/18/2014 - 4:20pm
prh99those toxic individuals conduct their trolling under. It could have easily been under the Men Rights banner etc, they are just generally unpleasant and angry people who can't stand people disagreeing with them. 09/18/2014 - 4:00pm
 

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