Peace Games Seeking Developers to Help Support UN-Sponsored Peace One Day

July 15, 2013 -

Peace Games, a charity initiative launching in September to support the UN-affiliated Peace One Day, has put out a call to developers asking them to lend their time and efforts to help raise money. The goal of the program is to reach over 600 million people worldwide via messaging and events across all kinds of different media, including a 24-hour concert live-streamed via YouTube, performed by celebrities backing the cause.

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2013 Life. Love. Game Design Challenge Winners Announced

July 12, 2013 -

Jennifer Ann’s Group, an Atlanta-based 501(c)(3) charity dedicated to preventing teen dating violence through "awareness, education, and advocacy;" announced the winners of the 2013 Life. Love. Game Design Challenge. The competition asked participants to create games that raised awareness about teen dating violence and appealed to students. One other key element of all of this year's winners is that they raise awareness about teen dating violence without using any violence in gameplay.

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Operation Supply Drop's Fourth of July Success

July 9, 2013 -

Operation Supply Drop, a charity that creates care packages for servicemen and women on active duty in war zones, managed to create and send 12 care packages to five U.S. military units deployed across Afghanistan and one package to a soldier who was injured in Afghanistan and is currently recuperating at the Walter Reed national military hospital. Collectively, the 12 packages (part of their latest drive for the 4th of July, code named PIXEL FIREWORKS) contained $30,000 in video games, video game systems, and special peripherals donated by AbleGamers.

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Operation Supply Drop Doubles Goal for 4th of July Video Game Packages

July 2, 2013 -

Operation Supply Drop was hoping to raise $12,000 in video game systems, gear and games for six care packages. Five of these packages will be sent to soldiers deployed in combat zones, while a sixth package will be sent to Walter Reed military hospitals. This fundraising drive, codenamed "PIXEL FIREWORKS," is already a huge success, bringing in almost double what was needed with several days left to go. For this particular initiative the charity has raised right around $24,736.

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AbleGamers Donates to Operation Supply Drop’s Independence Day Charity Drive

July 2, 2013 -

The AbleGamers Charity has donated multiple customized controllers powered by Evil Controllers to Operation Supply Drop, another charity that gives video-game related care packages to soldiers serving in places like Afghanistan and to injured veterans recovering at the Walter Reed National Military Medical Center.

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AbleGamers 2013 Summer of Fun Grant Program

June 26, 2013 -

The AbleGamers Charity and Minicore Studios have teamed up to launch a round of grants to purchase assistive gaming technology for gamers of any age with disabilities. This initiative, called the "Summer of Fun program," allows gamers of any age with a disability the ability to apply for a grant to buy assistive technology to aid gaming. The Summer of Fun grant program will be accepting requests for equipment until July 31, 2013.

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Capcom Donations Helps Operation Supply Drop Reach $300K Milestone

June 7, 2013 -

Organizers of the game-related charity Operation Supply Drop say that its Veterans Day event in November 2012 set the bar extremely high. The charity that sends packages that include games, video game systems, and accessories, received $100,000 in donations for deployed soldiers and soldiers recovering in military hospitals. A lot of the success of the charity drive can be attributed to the generous donations from companies like Capcom.

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Aussie Gamers Raise $500K During Starlight Week 2013

May 30, 2013 -

Gamers in Australia have managed to raise $550,000 for the Starlight Children's Foundation as part of Starlight Week 2013, which took place in 400 EB Games (owned by GameStop) stores in the country April 29 - May 5. The week-long event offered in-store competitions, promotions, and donation drives.

Starlight CEO Louise Baxter expressed his gratefulness to EB and gamers in the country for their hard work and generosity:

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Video: 'Play Nice: The Science of Player Behavior' Talk

May 24, 2013 -

Justin Reich from the EdTech Blog has posted a video of the "Play Nice: The Science of Player Behavior" talk given last month by Riots Games' Jeffrey Lin (lead designer of social systems) and Carl "Status" Kwoh (the producer for the player behavior team) at Berkman Center for Internet & Society (at Harvard).

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Crowd Funding Campaign for 'Get Schooled' Opens

May 8, 2013 -

S.O.S. Gamers has launched a crowd-funding campaign for Get Schooled, an initiative that supplies underprivileged schools and community centers in the New York City area with access to educational technology including computers, calculators, and recreational items such as video game consoles and games.

The Origin Story of Global Gaming Initiative

April 26, 2013 -

Develop offers an interesting feature on Global Gaming Initiative founder Elizabeth Sarquis, who details why she started the mobile game development studio. GGI will release a new mobile game in May called Sidekick Cycle for $0.99. Sidekick Cycle downhill biking game challenges players to cycle through hazardous levels to deliver bikes to children in need.

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2012 National STEM Video Game Challenge Winners Show Off in D.C.

April 22, 2013 -

Gustavo Zacarias of San Antonio, Texas was one of the winners of the2012 National STEM Video Game Challenge who joined a select group of students that participated today in the third White House Science Fair, an event that emphasizes and celebrates student achievements in science, technology, engineering and math (STEM) competitions. The National STEM Video Game Challenge is an annual competition presented by the Joan Ganz Cooney Center at Sesame Workshop and E-Line Media.

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Buy the Latest IndieGala Bundle, Support a Former Developer's Political Campaign

April 18, 2013 -

The latest Indie Gala bundle offers a bunch of nifty games depending on what you're willing to pay - but the money will go towards "help rebuild Vancouver's game industry" by supporting a political candidate. Vancouver has been hit with a lot of layoffs at many of the region's biggest studios.

Women in Games International Teams Up With Girl Scouts LA for Video Game Patch

April 17, 2013 -

Women in Games International (WIGI) and the Girl Scouts of Greater Los Angeles (GSGLA) are now working together to create the first video game patch for Girl Scouts. Scouts can earn the patch by taking part in a special program put together by both the GSGLA and WIGIIGI using various tools to create a game.

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AbleGamers Wins Two Awards from Multiple Sclerosis Society

April 12, 2013 -

The AbleGamers Foundation has won two award from the Multiple Sclerosis Society (MS Society) for its work on creating guidelines that aid game developers in making their games easier to use for those with various physical disabilities. The MS society has awarded the AbleGamers Foundation two awards including the da Vinci award for best product in communication/educational aids for its Includification game accessibility guidelines, and the Leo for People’s Choice.

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NCAC's Youth Free Expression Film Contest Theme is Video Game Censorship

April 3, 2013 -

The National Coalition Against Censorship (NCAC) announced the theme for its 2013 Youth Free Expression Film Contest. This year’s theme will be "Video Games in the Crosshairs." The non-profit organization goes wherever it is needed to fight against censorship in the United States. After the Sandy Hook School shooting back in December of last year, politicians at the state and federal level started wagging their fingers at video games as a catalyst for the violent act.

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Microsoft Kicks Off 2013 Imagine Cup Kodu Challenge

April 2, 2013 -

Microsoft has launched the Kodu Game Design Challenge for young children, challenging youngsters to use its Kodu Labs game development package available for free on Windows (and for $5 on Xbox Live Indies) to develop a game. Children between the ages of nine and 18 years-old are eligible to compete.

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AbleGamers' PAX East Pachinko for Charity Event Raises Over $17K

March 28, 2013 -

AbleGamers Foundation announced that its Pachinko for Charity event at PAX East 2013 in Boston over the weekend raised $17,022.09! The group dedicated to evangelizing the need for accessibility in video games for all gamers says that supporters came out in droves, waiting as long as 20 minutes to play even while the lines were three or four rows deep.

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Call of Duty Endowment Uses $1.1 Million in Grants for 'Chapterization'

March 21, 2013 -

Activision's Call of Duty Endowment announced plans to open up a number of chapters around the country using $1.1 million in grant money. They are calling this initiative "Chapterization." The Call of Duty Endowment also announced the appointment of its first full-time Executive Director - Dan Goldenberg. Goldenberg has 21 years of active and reserve military service and currently serves as a commander in the Navy Reserve.

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AbleGamers Foundation Nominated for MS Society Da Vinci Award

March 20, 2013 -

The AbleGamers Foundation has been named a finalist in the MS Society Da Vinci awards for its game accessibility guidelines - Includification. Includification is a 48-page fully-illustrated game accessibility guidelines document for developers to make games more accessible to gamers with various disabilities.

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Ex-Con Creates Chess Game Variant With a Message

March 18, 2013 -

A man sentenced to ten years in prison for robbing two men for $110 and their driver's licenses in 1999 spent a good portion of his time playing chess and developing a new puzzle-based game that uses the classic board game to teach children how to make good choices in life. Nkosi Brown said that he spent much of his time in prison playing chess to avoid fighting with guards and other inmates and during his time in solitary confinement he would play chess with other isolated inmates by yelling out moves and using a chess board scrawled onto the floor.

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Fan Immortalized in Total War: Rome 2

March 18, 2013 -

Eurogamer details a bittersweet story of one Total War: Rome 2 fan who was immortalized in the game, but the 24-year-old named "James" who inspired developers Creative Assembly when he visited the studio, would later lose his fight with liver cancer.

Aksys Games Hosting Donation Drive for Great Eastern Japan Earthquake and Tsunami Disaster

March 11, 2013 -

Aksys Games passed along word that it is currently hosting a donation drive in observance of the second Anniversary of the Great Eastern Japan Earthquake and Tsunami Disaster. To help those still suffering from the long-term effects of that horrific natural disaster, Aksys is donating a portion of the sales from its online store to the American Red Cross. For every item purchased from March 11 - 15, Aksys Games will donate $5 to the American Red Cross for ongoing relief efforts in Japan.

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Gaming in Color Documentary Kickstarter Launches

March 7, 2013 -

A new Kickstarter campaign has been launched to raise $125,000 to create a documentary about the "queer side of gaming," or the LGBTQ presence in the game industry and in the gaming community. The documentary is called "Gaming In Color: Queers and Gaymers of the Pixelated World" and hopes to expose the masses to another side of gaming culture - a side that is often hidden among the dudebros and gamer gurls of the community.

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GamePocalypse 2013: A Charity Event to Benefit the Wounded Warrior Project

March 6, 2013 -

Bottomline Guild announced its plans to host a 24-hour online gaming marathon to raise money for Wounded Warrior Project called GamePocalypse 2013. This massive gaming event will take place within the virtual worlds of Rift, World of Warcraft, Guild Wars 2, and PlanetSide 2. Gamers will be participating in events running for 24 hours, starting at 12:00AM Central Standard Time, March 16th, 2013. All proceeds from the GamePocalypse 2013 event will go directly to charity.

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My Little Pony: Friendship is Magic Creator to Help Fan Fighting Game Project

March 4, 2013 -

Bronies rejoice. Lauren Faust, who is best known for creating My Little Pony: Friendship is Magic, has decided to team up with the fan-driven development team Mane6 to bring to life the pony-themed fighting game My Little Pony: Fighting is Magic. Mane6 and toy-maker Hasbro have also been in talks. You may remember that Hasbro sent the develops of the game a cease-and-desist letter which Maner6 quickly complied with. That put their little labor of love on indefinite hold.

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Gaming World Wide and Rize Up Gaming Team Up

March 4, 2013 -

Gaming World Wide has teamed up with Rize Up Gaming to bring their charity efforts to a community that believes in creating a positive social atmosphere for gamers of all stripes.

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Mojam 2 Bundle Raises Total of $517K for EFF, Block by Block

March 4, 2013 -

Fundraising for the Humble Mojam 2 Bundle officially closed on March 2, with two charities benefitting from the $517,555.12 raised during and after the 72-hour game jam ended. The Mojam 2 game jam produced several games during its 72-hour run including Vlambeer's Wasteland Kings, Tektonic by Grapefrukt, Space Hunk from Ludosity, Oxeye’s 3918, a 3D multiplayer shooter called Low-light by Wolfire Games, and four games from Mojang teams - Nuclear Pizza War, Endless Nuclear Kittens, Battle Frogs and Nuke the Dinosaurs.

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EA and Human Rights Campaign to Host LGBT Full Spectrum Event Next Week

March 1, 2013 -

We mentioned this in passing when we reported on EA and other game companies signing onto an amicus brief supporting the repeal of the Defense of Marriage Act, but the event deserves a little more attention: On March 7 Electronic Arts and the Human Rights Campaign will host an event to address the full spectrum of LGBT issues in gaming in New York City.

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AbleGamers Accessibility Arcade Returns to PAX East

February 28, 2013 -

The AbleGamers Foundation will return to the Penny Arcade Expo East (PAX-E) in Boston, Massachusetts March 22-24. The organization dedicated to making gaming more accessible to those gamers with disabilities is being sponsored by Paradox Interactive and other game industry companies this year at PAX East.

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Matthew WilsonSF have to build upwards they have natural growth limits. they can not grow outwards. ps growing outwards is terable just look at Orlando or Austin for that.04/16/2014 - 4:15pm
ZippyDSMleeIf they built upward then it would becoem like every other place making it worthless, if they don't build upward they will price people out making it worthless, what they need to do is a mix of things not just one exstreme or another.04/16/2014 - 4:00pm
Matthew Wilsonyou know the problem in SF was not the free market going wrong right? it was government distortion. by not allowing tall buildings to be build they limited supply. that is not free market.04/16/2014 - 3:48pm
ZippyDSMleeOh gaaa the free market is a lie as its currently leading them to no one living there becuse they can not afford it makign it worthless.04/16/2014 - 3:24pm
Matthew WilsonIf you have not read http://arstechnica.com/gaming/2014/04/introducing-steam-gauge-ars-reveals-steams-most-popular-games/ you should. It is a bit stats heavy, but worth the read.04/16/2014 - 2:04pm
Matthew Wilsonthe issue is when is doesn't work it can screw over millions in new york city's case. more often than not it is better to let the free market run its course without market distortion.04/16/2014 - 9:36am
NeenekoTrue, and overdone stagnation is a problem. It is a tricky balance. It does not help that when it does work, no one notices. Most people here have benifited from rent controls and not even realized it.04/16/2014 - 9:23am
ZippyDSMleehttp://www.afterdawn.com/news/article.cfm/2014/04/15/riaa_files_civil_suit_against_megaupload04/16/2014 - 8:48am
ZippyDSMleeEither way you get stagnation as people can not afford the prices they set.04/16/2014 - 8:47am
Neenekowell, specifically it helps people already living there and hurts people who want to live there instead. As for 'way more hurt', majorities generally need less legal protection. yes it hurt more people then it helped, it was written for a minority04/16/2014 - 8:30am
MaskedPixelantehttp://torrentfreak.com/square-enix-drm-boosts-profits-and-its-here-to-stay-140415/ Square proves how incredibly out of touch they are by saying that DRM is the way of the future, and is here to stay.04/16/2014 - 8:29am
james_fudgeUnwinnable Weekly Telethon playing Metal Gear http://www.twitch.tv/rainydayletsplay04/16/2014 - 8:06am
ConsterTo be fair, there's so little left of the middle class that those numbers are skewing.04/16/2014 - 7:42am
Matthew Wilsonyes it help a sub section of the poor, but hurt both the middle and upper class. in the end way more people were hurt than helped. also, it hurt most poor people as well.04/16/2014 - 12:13am
SeanBJust goes to show what I have said for years. Your ability to have sex does not qualify you for parenthood.04/15/2014 - 9:21pm
NeenekoSo "worked" vs "failed" really comes down to who you think is more important and deserving04/15/2014 - 7:04pm
NeenekoThough I am also not sure we can say NYC failed. Rent control helped the people it was intended for and is considered a failure by the people it was designed to protect them from.04/15/2014 - 7:04pm
NeenekoIf they change the rules, demand will plummet. Though yeah, rent control probably would not help much in the SF case. I doubt anything will.04/15/2014 - 1:35pm
TheSmokeyOnline gamer accused of murdering son to keep playing - http://cnews.canoe.ca/CNEWS/Crime/2014/04/15/21604921.html04/15/2014 - 11:50am
Matthew Wilsonyup, but curent city rules do not allow for that.04/15/2014 - 11:00am
 

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