U.S. Census Bureau Releases 'Census PoP Quiz' App

August 15, 2014 - GamePolitics Staff

The United States Census Bureau has released a new mobile app for iOS and Android devices that tests users' knowledge of various demographic facts for the states and D.C. The app is called Census PoP Quiz, and it is free to download from the Apple App Store and Google Play.

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'Depression Quest' Now Available on Steam

August 13, 2014 - GamePolitics Staff

Depression Quest, an interactive fiction game about dealing with the peaks and valleys of depression, has finally made its way to Steam this week. Available for free, Depression Quest is the creation of Zoe Quinn. The game was originally released on February 14 of last year, but had to wait until January of this year to get the "greenlight" from Steam.

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'The Counting Kingdom' Now Available Via Steam Early Access

August 5, 2014 - GamePolitics Staff

Little Worlds Interactive has released its strategic tower defense game, The Counting Kingdom on Steam Early Access today. What's interesting about The Counting Kingdom is that the main gameplay mechanic involves solving math problems to cast spells.

In The Counting Kingdom, players jump into the shoes of a wizard's apprentice who must stop a horde of angry monsters from destroying the castle towers in the kingdom by using spells, potions, and food old fashioned mathematics.

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'God of War' Scribe and SCEA Internal Production Manager to Teach UCLA Course on Game Development

August 4, 2014 - GamePolitics Staff

The UCLA School of Theater, Film and Television’s Professional Programs unveiled a new academic course dedicated to the study of video game development. The course, "Interactivity: A Course in Video Game Design and Development," will be taught by video game scribe Marianne Krawczyk (best known for her work on the God of War and Prince of Persia series) and Sony Computer Entertainment’s Senior Manager of Internal Production, Whitney Wade.

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Research Shows Using Video Games is a Great Way to Educate Young People About HIV

July 24, 2014 - GamePolitics Staff

In an interview with Medical Research, Lynn E. Fiellin talks about how video games are helping to teach young people about risk prevention related to HIV. Fiellin is an M.D., an Associate Professor of Medicine Yale University School of Medicine, and the director of play2PREVENT Lab.

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Applications Now Being Accepted for ESA LOFT Video Game Innovation Fellowship

July 23, 2014 - GamePolitics Staff

The Entertainment Software Association (ESA), Hispanic Heritage Foundation (HHF), and HHF’s Leaders on the Fast Track (LOFT) today announced applications are now open for the second annual ESA LOFT Video Game Innovation Fellowship. The program provides minority youths with an opportunity to promote social change through video games, according to the ESA. The Fellowship program will award 20 people between the ages of 15 - 25 with grants to create video games or mobile applications which seek to solve problems that face their communities.

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Raspberry Pi Model B Revealed

July 14, 2014 - GamePolitics Staff

The Raspberry Pi foundation has announced that it has upgraded its cheap micro computer to a new version called Model B+. Described as the "final evolution" of the first-generation Raspberry Pi, the new hardware comes with two more USB 2.0 ports, a microSD card reader and 14 more GPIO pins for a total of 40 on the board.

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Nintendo Releases Four Wii U Student-Created Games For Free in Japan

June 19, 2014 - GamePolitics Staff

Nintendo has made four student games available for free on Wii U eShop in Japan. All of the games were built by teams of students in Tokyo and Osaka, Japan.

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'High School Story' Takes Aim at Eating Disorders

June 12, 2014 - GamePolitics Staff

Developer Pixelberry's High School Story, a game that took on the issue of bullying in High School, has set its sights on another important issue: teen boy image issues and eating disorders. A new version of the mobile game aims to provide "educational resources and professional support to the 20.2 million American teenagers who are unhappy with their bodies."

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ESA Honors L.A. Students Who Completed The 'Digital Living Project'

May 21, 2014 - GamePolitics Staff

The Los Angeles Mayor's office and the Los Angeles Unified School District recognized over 150 students today who were certified through the Digital Living Project. The program focuses on online privacy and safety, cyberbullying prevention, and introducing students to STEM (science, technology, engineering and math) based careers.

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Apple Bans 'HappyPlayTime,' A Game About Female Masturbation

May 21, 2014 - GamePolitics Staff

GamesIndustry International has an excellent article chronicling the plight of a female developer whose game was banned from Apple's App Store for depicting a sexual act. At first blush the game, HappyPlayTime, might sound like pornography, but it's more about education in a fun and entertaining way, according to its creator.

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UK Education Expert Thinks Games Like 'Angry Birds' Have a Place in the Classroom

May 6, 2014 - GamePolitics Staff

Playing computer games such as Angry Birds and Lemmings teaches children some pretty important life skills including concentration, resilience and problem solving. Professor Angela Mcfarlane, an education expert in the United Kingdom who has advised the government there on educational technology (she is also currently writing a book called "Authentic Learning for the Digital Generation") and will soon become the head of the College of Teachers.

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Ukie and Staffordshire University Present One-Day Student and Indie Developer Conference

May 6, 2014 - GamePolitics Staff

Ukie, the trade group representing the games and interactive entertainment industry in the United Kingdom, announced that it has teamed up with Staffordshire University for a one day student and indie developer conference at the university's campus in Staffordshire, UK (College Rd, Stoke-on-Trent, Staffordshire ST4 2DE, United Kingdom).

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Research: Tailored Video Games Can Help Children Get Better Grades

April 8, 2014 - GamePolitics Staff

A new study from a team of researchers in Buenos Aires concludes that letting young children play specialized computer games can lead to improved grades in school. A paper detailing the research was recently published in Proceedings of the National Academy of Sciences.

Researchers enlisted the assistance of 111 first graders in Argentina to determine if children who play tailored computer games could demonstrate what is known in the profession as "far transfer" of executive functions to the real world.

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Why Brush Those Teeth When You Can Grush Your Teeth?

April 3, 2014 - GamePolitics Staff

Most parents of young children will tell you that it is hard to get your children to brush their teeth regularly and properly without some prodding, nagging and constant reminders. Luckily, there's an app for that.

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Simulation Game Aims to Take the Drama Out of Healthcare

March 13, 2014 - GamePolitics Staff

Researchers at the University of Texas at Arlington College of Nursing, Baylor Scott & White Health and UT Dallas have developed a simulation game that teaches doctors and nurses to work more collaboratively and to avoid conflicts that can bottleneck patient care. The game puts participants in tense situations in a virtual world so that they can learn how best to avoid those situations in the real world.

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NeuroGaming Conference & Expo Returns to San Francisco in May

March 5, 2014 - GamePolitics Staff

The Neurotechnology Industry Organization announced that the NeuroGaming Conference & Expo will return to San Francisco May 7-8 with a line-up of high profile speakers, new exhibitors, and even a gamejam to make this year's event memorable. In its second year, the NeuroGaming Conference focuses on the convergence of mind and body with game play using all kinds of cutting-edge technology including virtual reality, neurosensing, motion and gesture control, augmented reality, haptics, eye tracking, facial recognition and more.

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Over 2.5 Million Raspberry Pi Model B Micro Computers Sold To Date

March 4, 2014 - GamePolitics Staff

The Raspberry Pi Model B micro computer officially went on sale on February 29, 2012, selling around 100,000 units in its first day. Since that time the tiny ARM-based no-frills computer has sold over 2.5 million units worldwide. The system was designed as an affordable computing solution so that children and enthusiasts could get access to a computer that could be used as an affordable learning and programming tool.

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Jane McGonigal, Jenova Chan, and More to Keynote 11th Annual Games For Change Festival

February 13, 2014 - GamePolitics Staff

Organizers of the 11th annual Games For Change Festival announced today an impressive line-up of keynote speakers scheduled to appear during the event scheduled to take place in New York City April 22 - 24 at the NYU Skirball Center for the Performing Arts. Last month organizers announced that this year's event will run in tandem with the prestigious Tribeca Film Festival. Headlining the Games For Change Festival will be academics, authors, researchers, and award-winning game designers.

Ubisoft Reveals Graduate Program

February 5, 2014 - GamePolitics Staff

Ubisoft this week revealed a new graduate program that aims to help a small number of graduate students get into the video games industry every year. The program's continuation is clearly dependent on how the first two years go and its effectiveness in picking and training candidates that will stay in the industry long-term.

Beginning in September of this year, Ubisoft will select two dozen applicants to receive paid graduate positions at its various studios around the world complete with salaries and relocation costs paid.

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Crowd-Funding Campaign Launches for Space Pioneer

February 3, 2014 - GamePolitics Staff

A new Kickstarter campaign for Space Pioneer seeks funding to bring to life a game that promises to let players travel to the farthest reaches of the universe, explore new worlds, and colonize them. But the most interesting thing about this particular game is who is making it and why it will likely feature a high level of realism and real science.

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MomoCon Looks to Community to Fund Video Game Career Fair

January 31, 2014 - GamePolitics Staff

MomoCon, an annual Atlanta-based event dedicated to anime, animation, and video games is planning something special for its 10th year in operation: letting the community attend a free and publicly-accessible career fair. The career fair will take place Thursday, May 22nd, at the Hilton Atlanta from 12PM until 5PM EST, ahead of the official MomoCon 2014 event Friday, May 23rd until Sunday, May 25th.

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'Stroke Hero' Teaches Children About The Importance of Calling 9-11

January 31, 2014 - James Fudge

After playing an educational video game for just 15 minutes children understood what do if someone was having a stroke, according to new research reported in the American Heart Association journal Stroke. Researchers tested 210 9- and 10-year-old "low-income children" from the Bronx, New York, on whether they could identify a stroke and knew to call 9-1-1 if they saw someone having one. Researchers then tested the children again after they played a stroke education video game called Stroke Hero.

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Yale University's Play2Prevent Lab Working on Game About HIV Awareness

January 29, 2014 - GamePolitics Staff

Yale University's Play2Prevent lab is using a grant from the Women’s Health Research at the Yale Pilot Program to create a game that teaches about effective ways to reduce HIV infections among young African American women. The team will spend this year working with groups of black teens and 20-year-olds to design a game that will be "relevant, entertaining and a model for future public health projects."

Wargaming and RAF Museum Launch Apparition App

January 29, 2014 - GamePolitics Staff

World of Tanks and World of War Planes maker Wargaming announced today the global launch of an augmented reality application that draws attention to the Dornier 17 aircraft currently being exhibited at the RAF Museum in Cosford, Shropshire, United Kingdom.

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Research: Video Games and Movies Motivate Children to Read More

January 16, 2014 - GamePolitics Staff

New research confirms what most parents with young children and the people that market all kinds of things to them already know: that there is a synergy between films, video games, toys, and books. A survey of more than 420,000 British school children found that almost all the most-loved books of 2012 and 2013 also existed as films, apps or video games.

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Ad Council Releases its First In-House Created Game, Toothsavers

January 16, 2014 - GamePolitics Staff

The Ad Council, the country’s largest producer of public service advertising, has created and released its first in-house game called Toothsavers. The game is designed to encourage children to brush their teeth for at least two minutes, two times a day. The game was developed with the aid and input of Healthy Mouths, Healthy Lives.

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ESA Names LOFT Video Game Innovation Fellows

January 2, 2014 - GamePolitics Staff

The Entertainment Software Association (ESA) and the Hispanic Heritage Foundation have announced the selection of the ESA Leaders on the Fast Track (LOFT) Video Game Innovation Fellows. The organizations have jointly selected twenty minority youths to each receive a grant to further their development of video games designed to solve social problems within their communities.

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NASA Video Shows How Kinect and Oculus Rift Can Be Used to Control a Robot Arm

December 31, 2013 - GamePolitics Staff

Recently the Human Interfaces division of NASA's Jet Propulsion Lab in Pasadena, California released a video on YouTube showing how game-related technologies like Microsoft's Kinect motion sensing hardware and Oculus VR's Oculus Rift headset could be used together to control a robotic arm remotely.

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Canada's Military Considering Using Video Games in the Future For Training

December 23, 2013 - GamePolitics Staff

A brief report in the Canadian Press reveals that the Canadian military is keen to start using video games and video-game related simulations in the future to train its soldiers. In fact, officials say that games like Call of Duty will play an "increasing role in its training in the future."

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PHX Corphttp://www.polygon.com/2014/12/29/7460159/talos-principle-pirates-bug-elevator-lol Croteam Strikes again: The Talos Principle punishes pirates by trapping them in an elevator12/29/2014 - 10:33am
ZippyDSMleehttp://www.afterdawn.com/news/article.cfm/2014/12/27/did-kim-dotcom-help-get-xbox-live-and-psn-back-online-yesterday12/28/2014 - 6:13pm
MaskedPixelanteHyrule Warriors pre-order DLC appears to be live for all.12/28/2014 - 2:46pm
Matthew WilsonI meant from a organizational pov end users get it in contract, but any site that would want to use it for 2 factor would have to pay alot of money12/27/2014 - 5:35pm
IanCSMS is expensive? In what country? I get something stupid a month on my contract. I think it might even be unlimited.12/27/2014 - 5:32pm
Matthew WilsonI am still amazed that 2 factor authentication has not become the norm yet. I get sms is expensive, but Google authanacator api is free for any website to use.12/27/2014 - 5:11pm
PHX Corphttp://techcrunch.com/2014/12/27/anonymous-leaked-a-massive-list-of-passwords-and-credit-card-numbers/ Guys change your passwords: Anonymous Leaked A Massive List Of Passwords And Credit Card Numbers12/27/2014 - 3:25pm
Matthew WilsonThis is impressive video editing. basketball tricks with a basketball. https://www.youtube.com/watch?v=OhCQeFX9GSg#t=18112/27/2014 - 2:01pm
MaskedPixelanteDude was at the center of a pretty serious plagiarism scandal back in 2011, and it was widely known he ripped off other musical pieces well before that.12/27/2014 - 9:33am
Kajex@Masked Right, because his work actually composing music for several Metroid games necessitated plagiarism.12/27/2014 - 9:04am
MaskedPixelanteI can't believe Kenji Yamamoto got another job. Then again, his job on Smash was "musical arrangment", so copying other people's work is right up his alley.12/26/2014 - 9:31pm
Matthew Wilsonthe company that hosts it is a cyber security firm, and from what I understand it is the data they they see just shown publicly.12/26/2014 - 8:22pm
Wonderkarpa question about that website, Matthew...how does it know its a cyberattack or not12/26/2014 - 8:06pm
Matthew Wilsonfor those intreasted in seeing cyber attacks in real time check out this site. http://map.ipviking.com/12/26/2014 - 7:51pm
PHX Corp@MP you can add me on XBL and Nintendo Network if you want, I go under TrustyGem(Same gamertag as on Steam)12/26/2014 - 2:01pm
CMinerI blame North Korea.12/25/2014 - 11:49pm
MechaTama31For the last few weeks, the GP site fails to load about 2/3 of the times I try.12/25/2014 - 11:13pm
MaskedPixelanteOK, is GP having trouble loading for anyone but me?12/25/2014 - 9:21pm
Matthew Wilsonits a bunch of script kiddies. ddosing is one of the easiest thing to do,and most companies can not stop it sadly.12/25/2014 - 5:05pm
MaskedPixelanteI like Nintendo as much as the next person, they're pretty much the only company putting out the games I want to play, but that was pretty embarassing to have NNID go down due to overuse.12/25/2014 - 4:35pm
 

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