Mojang and the UN Team up for Block by Block

September 5, 2012 -

Minecraft developer Mojang has teamed up with the United Nations to create a new initiative called Block By Block.

Dr. Gentile Goes to Washington

August 16, 2012 -

Update: We have added a brief statement from Professor Douglas Gentile below.

Next week Iowa State University psychology professor Douglas Gentile will be at the White House to discuss how video games can be used to enhance and improve education. He will lead the discussion on a special policy conference to be held at the White House on Wednesday, August 22. The policy conference will examine how games can be used effectively in the broadest sense to improve health, education, civic engagement and the environment.

Developer: American Gamers Have Trouble Dealing with Failure

August 14, 2012 -

Games industry veteran Don Daglow thinks American gamers have trouble dealing with failure in games. He claims that this stems from the American education system where children are no longer taught to learn from the mistakes.

"The idea of failure has been dramatically reduced," he said, adding that American students don't "fail" anymore. Instead they are "challenged." Daglow thinks European developers should keep this in mind when trying to design games that they want to succeed in the American market.

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Yale Researchers Developing iPad Game to Prevent HIV Infection Among Youth

August 8, 2012 -

Researchers at Yale are developing a video game for the iPad that hopes to prevent HIV infection among ethnic minority adolescents through the use of interactive entertainment. Their research is based on the entire process appears in Games for Health, a new journal focused on using game technology as a tool for improving health and well-being.

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iFest 2012 Invades Lafayette, Louisiana This Weekend

August 3, 2012 -

The Academy of Interactive Entertainment (Lafayette, Louisiana) will be hosting its annual Independent Game Developers Festival (iFest) at the Louisiana Immersive Technologies Enterprise(LITE) Center on Saturday August 4th (10am - 5pm).

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Watch the Mars Rover Landing on Xbox Live This Weekend

August 3, 2012 -

Barring any technical glitches, the Mars rover Curiosity is scheduled to land on the planet Mars sometime this weekend, and with the help of Microsoft and your Xbox Live account, you'll be able to be a part of it.

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UC Davis Professor Uses Video Games to Make Learning More Interactive

July 26, 2012 -

Realizing that the current generation has been raised on video games and technology that is constantly evolving, University of California, Davis Professor Colin Milburn has found a novel way of reaching students: getting them to use creativity and technology to bring poetry and literature to life in 3D. Milburn, who is an associate professor of English, was recently appointed to the inaugural Gary Snyder Endowed Chair in Science and the Humanities at UC Davis. In this new position Davis is developing research and teaching techniques that are geared towards tech savvy youngsters.

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Game Industry, Non-Profits Team up for Educational Gamification Lab at EA HQ

June 28, 2012 -

A partnership between non-profits and the video game industry will bring gamification and education together through a new Games, Learning and Assessment (GLASS) Lab. This video game design lab will be housed in EA's Redwood, California headquarters, and will conduct research on how to better measure learning and to find new ways to get students more engaged in their education.

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Valve Reveals Portal 2 Educational Program

June 20, 2012 -

Valve has revealed Steam for Schools, a cool initiative that brings the joys of learning with Portal 2 to America's classrooms, at the Games For Change Festival. Steam For Schools, launching in a limited beta, will provide a limited Steam Client and a tailored version of Portal 2, along with the level editor and a workshop for hosting and organizing user-created levels. It will be free to teachers, who will have administrator access so that they can control what levels get shared.

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UK Government Gives Teachers Power to Create Their Own ICT Curriculum

June 11, 2012 -

The UK government has decided to take the rigid requirements out of information and communication technology (ICT) curriculum, instead allowing teachers to create their own lesson plans and approaches to providing students the things they need to learn. Teachers will still be required to teach ICT. The Department for Education’s consultation document announcing the change indicated that the mandatory guidelines were not getting the job done and that educators didn't care all that much for it.

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National Institute for Health Offers Big Grant For Small Game Developers

June 11, 2012 -

The National Institute for Health is offering a grant to small indie game developers who are willing to partner with clinical neuroscientists to create game software that advances neuropsychotherapy and technologies that can be used to improve cognitive processes. While the grant only funds phase I and II research, but the goal is to quickly develop and commercialize successful studies.

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Cogswell College Opens Its Doors to Would-Be Game Developers This Weekend

June 11, 2012 -

Cogswell College passed along word that it is holding an Open House on Saturday, June 16, 2012 from 10:00 am to 1:00 pm at its Sunnyvale, California campus. The Open House will allow those interested in the college to tour its campus and learn more about its animation, game design, audio production, audio engineering, game audio, digital arts engineering, computer engineering, software engineering and entrepreneurship & innovation bachelor degree programs it offers.

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Main Campus Camps Launches Kickstarter for Video Game Design Summer Day Camp Program

June 1, 2012 -

Ed Fleming, founder of the Main Campus Camps, let us know that he has launched a Kickstarter to provide some much needed funding to buy new technology for the summer video game design camp, along with some funding to give "in-need kids" free access to the program. Main Campus Camps hosts video game and science & technology summer day camps for children ages 5 - 16 years-old at Villanova University, just outside of Philadelphia.

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National STEM Video Game Challenge Winners Announced

May 23, 2012 -

The winners of the National STEM Video Game Challenge were announced today at The Atlantic's Technologies in Education Forum in Washington, DC. The competition was designed to motivate youngsters throughout the country to promote the importance of science, technology, engineering, and math (STEM) by making video games.

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UKIE Sponsors Games Britannia Festival

May 4, 2012 -

UK video game industry trade group UKIE will sponsor the Games Britannia Festival, it announced today. Games Britannia is a week-long festival that brings British video game talent into the classroom, giving students a unique insight into the skills, techniques and qualifications required to have a successful career in the gaming industry. Over 1000 children, between the ages of 5 - 18 have already signed up to attend, according to UKIE. The event is scheduled to take place July 2 - 6.

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Sandra Day O'Connor's 'Counties Work' Game Launches

May 3, 2012 -

The nonprofit started by retired Supreme Court Justice Sandra Day O'Connor has launched an online game to teach children about their local government. O'Connor is spending her time in retirement pushing the idea that children and Americans in general need to learn more about their state, local, and federal governments. The game is called Counties Work, and was put together by O'Connor's group iCivics and the National Association of Counties.

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ETS Challenge: Math Assessment Tool for Grades K- 12

May 1, 2012 -

Educational Testing Service is now accepting submissions for a contest to create a computer game or mobile app that can give accurate math assessments for children in grades K- 12. The grand prize winner of this contest will receive $7,000 and an all-expense-paid trip for one person to showcase their winning project in a learning and games demo space at ETS in Princeton, N.J.

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Naughty Dog Veteran Leaves Studio to Teach at USC

April 30, 2012 -

Veteran Naughty Dog lead developer Richard Lemarchand is leaving the makers of the Uncharted series, according to a Gamasutra report. But Lemarchand isn't moving on to another studio or launching his own company; he has left the development studio to teach. After eight years working for Naughty Dog Lemarchand feels that he can do the most good by teaching at the School of Cinematic Arts at the University of Southern California.

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Miami-Dade County Public School System Prepares Video Game Magnate School

April 30, 2012 -

Miami-Dade County, Florida public schools are preparing to launch the first-of-its-kind magnate school that focuses on video games this fall, according to the Miami Herald. Dubbed the iTech Academy at Miami Springs Senior High, students will be able to learn how to design and program video games. Educators backing the school believe that this special program will teach students how to better solve problems and also prepare them to work in the technology and gaming industries.

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Research: Majority of AU and NZ Parents See Games as Learning Tools

April 30, 2012 -

Parents in New Zealand and Australia are embracing the idea that video games can serve as great tools to engage and educate children, according to new research commissioned by the Interactive Games & Entertainment Association (iGEA).

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Brookings Institute Panel Discusses Social Network and Video Games as Tools in Education

April 25, 2012 -

Recently the Brookings Institute hosted a panel on the important role that social networking and gaming can have on education. The panel featured Constance Steinkuehler Squire, senior science and technology policy analyst for President Barack Obama; Janet Kolodner, information and intelligent systems program officer at the National Science Foundation, Maria Ucelli-Kashyap, policy analyst at the American Federation of Teachers; and Holly Sagues, chief policy officer at the Florida Virtual School.

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Operation KickStart: Florida National Guard Uses Gamification to Help Unemployed Soldiers

April 25, 2012 -

The Florida National Guard has found a novel way of helping its state's unemployed soldiers work in the private sector: a program called Operation KickStart. The program uses gamification techniques to educate and teach participants in a game-like social platform environment. It also provides them with support through mentors and coaches that can teach them the best practices for starting a new career and being successful at it.

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University Of Florida Makes Drastic Cuts To Computer Sciences

April 24, 2012 -

With the growing importance of STEM (Science, Technology, Engineering and Mathematics) in today's digital world, one would think that educational facilities would make programs that teach such skills a priority. Unfortunately for many students and faculty at University of Florida, this is not happening.

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Registration Opens for Games for Health Conference

April 19, 2012 -

Registration is open for the eighth annual Games for Health Conference, set to take place June 12-14 at the Hyatt Harboside Hotel in Boston, Massachusetts. Organizers of the event have scheduled over 80 talks covering various topics related to merging video games and video game technologies with health and healthcare.

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University of Iowa Adds Video-Game Related Journalism Course

April 18, 2012 -

Students who enroll in a new video game-based narrative writing course at the University of Iowa beginning in the fall will get a chance to explore worlds, characters and plotlines popularized by video games. They'll also get credits. The course is called "Specialized Reporting & Writing, Video Games & Communication," and is a step by the university to add video games into the curriculum, though video-game education experts say that analyzing off-the-shelf commercial games isn't the typical approach taken by universities.

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Epic and Virtual Heroes Team Up for Unreal Government Network

March 27, 2012 -

Epic Games has inked a long-term deal with Virtual Heroes, a division of Applied Research Associates, Inc. (ARA). The Virtual Heroes Division of Applied Research Associates creates collaborative interactive learning solutions for healthcare, federal systems, and corporate training markets. Virtual Heroes will use Unreal Engine technology to create interactive educational and training software to be used by various U.S. government departments and agencies.

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NASA Helped with Angry Birds Space

March 23, 2012 -

Here's a little fact I did not know until I read this Information Week article: Rovio's Angry Birds Space was designed with the help of NASA. Angry Birds Space was developed in collaboration with NASA through a Space Act Agreement. Why would NASA team up with Rovio on an Angry Birds game? Because it saw an opportunity to educate kids about space, science, and the laws of physics.

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SOE's G.I.R.L. Game Design Competition Deadline is March 29

March 22, 2012 -

Sony Online Entertainment sent along a reminder to let anyone interested in applying for the fifth annual Gamers in Real Life (G.I.R.L.) Game Design Competition, that submissions are now being accepted. The G.I.R.L. Game Design Competition is an annual initiative to promote higher education among women and encourage their inclusion and participation in the video game industry.

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Campus Gamers Need Your Help for a Worthy Cause

March 19, 2012 -

On May 4 Campus Gamers will launch the 2012 Education and Gaming Symposium at California State University, Bakersfield. Leaders in the game industry will be attending the event to illuminate attendees on how the games they play can be used to improve education. Confirmed speakers include James Portnow (Extra Credits), Leslie Redd (Director of Educational Programming at Valve), and Geoffrey Zatkin (EEDAR).

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Wizard101 Creators to Keynote Digital Kids Conference

March 14, 2012 -

Wizard101 creators Todd Coleman and Josef Hall of KingsIsle Entertainment will be the keynote speakers at the sixth annual Digital Kids Conference, a two-day event that purports to provide companies with "the critical information they need to reach digital kids and connected youth through online and mobile technologies." Speakers from the NFL, Spin Master, Cartoon Network, Ubisoft, SOE, Cookie Jar, and many others will also deliver talks April 25-26, 2012 in Los Angeles.

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MaskedPixelantehttp://i5.minus.com/iN5o9iu1ON2NG.jpg "It cursed my gear? WHY WOULD IT DO THAT?! THIS GAME IS BUGGED!"04/24/2014 - 9:51pm
Matthew Wilsonthe lose of nn would not be good for us, but it will not be good for verizion/comcast/att in the long run ether.04/24/2014 - 2:16pm
Matthew Wilsonsadly yes. it would take another sopa day to achieve it.04/24/2014 - 2:13pm
NeenekoI am also confused. Are you saying NN would only become law if Google/Netflix pushed the issue (against their own interests)?04/24/2014 - 2:10pm
E. Zachary KnightMatthew, you are saying a lot of things but I am still unclear on your point. Are you saying that the loss of Net Neutrality will be good in the long run?04/24/2014 - 2:06pm
Matthew WilsonOfcourse it does I never said it did not.though over time the death of NN will make backbone providers like Google, level3 and others stronger becouse most isps including the big ones can not provid internet without them. they can peer with smaller isps04/24/2014 - 1:54pm
E. Zachary KnightMatthew, and that still plays in Google's favor over their smaller rivals who don't have the muscle to stand up to ISPs.04/24/2014 - 1:45pm
Matthew Wilsongoogle wont pay becouse they control a large part of the backbone that all isps depend on. if verizon blocks their data, google does the same. the effect is Verizon loses access to 40% of the internet, and can not serve some areas at all.04/24/2014 - 1:14pm
Neenekolack of NN is in google and netflix interest. It is another tool for squeezing out smaller companies since they can afford to 'play'04/24/2014 - 12:57pm
Matthew WilsonI have said it before net nutrality will not be made in to law until Google or Netflix is blocked, or they do what they did for sopa and pull their sites down in protest.04/23/2014 - 8:02pm
Andrew EisenGee, I guess putting a former cable industry lobbyist as the Chairman of the FCC wasn't that great of an idea. http://www.nytimes.com/2014/04/24/technology/fcc-new-net-neutrality-rules.html?_r=204/23/2014 - 7:26pm
Andrew EisenIanC - I assume what he's getting at is the fact that once PS3/360 development ceases, there will be no more "For Everything But Wii U" games.04/23/2014 - 5:49pm
Andrew EisenMatthew - Yes, obviously developers will eventually move on from the PS3 and 360 but the phrase will continue to mean exactly what it means.04/23/2014 - 5:45pm
IanCAnd how does that equal his annoying phrase being meaningless?04/23/2014 - 5:09pm
Matthew Wilson@Andrew Eisen the phrase everything but wiiu will be meaningless afer this year becouse devs will drop 360/ps3 support.04/23/2014 - 4:43pm
Andrew EisenFor Everything But... 360? Huh, not many games can claim that title. Only three others that I know of.04/23/2014 - 3:45pm
MaskedPixelantehttp://www.joystiq.com/2014/04/23/another-world-rated-for-current-consoles-handhelds-in-germany/ Another World fulfills legal obligations of being on every gaming system under the sun.04/23/2014 - 12:34pm
Matthew Wilsonhttp://arstechnica.com/gaming/2014/04/steam-gauge-do-strong-reviews-lead-to-stronger-sales-on-steam/?comments=1 Here is another data driven article using sales data from steam to figure out if reviews effect sales. It is stats heavy like the last one.04/23/2014 - 11:33am
Andrew EisenI love RPGs but I didn't much care for Tales of Symphonia. I didn't bother with its sequel.04/23/2014 - 11:21am
InfophileIt had great RPGs because MS wanted to use them to break into Japan. (Which had the side-effect of screwing NA PS3 owners out of Tales of Vesperia. No, I'm not bitter, why do you ask?)04/23/2014 - 10:52am
 

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