Archive for the 'Politics & Legislation' Category

Exclusive GP Interview: Congressman Talks Video Game Ratings, Video Game Rape, The Daily Show

Friday, May 9th, 2008

An exclusive GamePolitics interview with Rep. Lee Terry (R) demonstrates that the Nebraska Congressman, co-sponsor of a new video game ratings enforcement bill, has a grasp on some video game rating issues, yet a flawed understanding of others. 

As reported earlier this week by GamePolitics, Terry and Rep. Jim Matheson (D-UT) introduced the Video Games Rating Enforcement Act. If approved, the bill would mandate that game retailers check IDs of mature-rated game buyers. The measure would also require that information detailing the rating system be posted in view of customers. Terry spoke to GP about the proposal:

This is a rather simple bill in that it focuses on making sure that retailers ID young folks when they try to buy an M or A[O] rated game. And this is kind of my approach instead of trying to micromanage by legislation the standards or content…

What we’d rather do is just make sure that parents are empowered with information, what the standards really mean and then what’s specifically in that game and then to make sure that retailers don’t subvert the parent’s decision… If they don’t want their child to have an M-rated game, the retailers don’t sell it to them…

Based on the timing of the new legislation, we asked Terry whether it was planned to coincide with the intense publicity surrounding the April 29th release of Grand Theft Auto IV. Terry, however, maintained that the timing was purely coincidental:

As a matter of fact, I almost thought about waiting another week or two. I will have to take some responsibility. Mr. Matheson brought this to me several months ago and… it kind of got pushed to the back burner. So it was more coincidental… but [the GTA IV hype] probably did heighten the scrutiny of the bill within the press, which is a positive thing. But we did not wait until Grand Theft Auto IV came out to drop the bill. That was coincidental.

Oddly enough, the Terry-Matheson bill, which addresses video game rating enforcement, was introduced on Wednesday, less than 24 hours before the Federal Trade Commission’s latest report gave glowing marks to the video game industry for its retail ratings enforcement. Terry, however, was clearly not acquainted with the results of the FTC report, citing 69% as the rate at which FTC secret shoppers were able to purchase M-rated games. That figure, however, is from the FTC’s 2003 survey. In 2006 the number dropped to 42%. Yesterday’s figure was an impressive 20%. We asked Terry about the FTC report:

I had heard that the report found that 69% of unaccompanied 13 to 16-year olds were able to purchase M-rated video games from retailers.

After we explained the actual FTC figures, Terry said:

Oh, okay. Well, good. We’re going in the right direction. I think probably what’s really helped that improvement is that some of the big retailers like Wal-Mart, Target have software… at the point-of-sale that blocks M and then the cashier has to ask for ID…

We also queried Terry on public comments he made which cited rape as a way to earn a higher score in some games. When pressed, Terry could not cite an example:

That’s a good question. I don’t know of any [specific games] offhand… I just used the rape, pillage and plunder line…

The actual Terry quote as reported in Variety is:

In some games high scores are often earned by players who commit ‘virtual’ murder, assault and rape.

Terry was a good sport over his lampooning by The Daily Show host Jon Stewart following a contentious 2006 committee hearing on video game issues. He described the experience as:

Humiliating, as it was supposed to be… It was slightly out of context… That’s what fake news is about. I saw that. That was fun…

Later, Terry again made reference to his Daily Show experience:

One of the things that Jim [Matheson] and I talked about a great deal is that the ratings themselves seem to be very confusing. We did not to get into that morass because Jon Stewart showed us exactly what was going to happen to us if we did…

The Congressman, who said he occasionally plays NCAA sports games with his sons on their Xbox 360, was familiar with the issues surrounding the controversial but rarely used Adults Only rating. He also pointed out the inconsistency found in the M rating category, where some games, such as as Grand Theft Auto have far more mature content than others. Terry specifically mentioned Destroy All Humans, Call of Duty and Halo in this regard.

Listen to the interview with Rep. Terry (9:08 minutes, mp3) here.

Is Minnesota Video Game Appeal Heading to US Supreme Court?

Friday, May 9th, 2008

As GamePolitics reported last month, Minnesota Attorney General Lori Swanson (left) appealed a decision by the US 8th Circuit Court which held that a lower court was correct in ruling the state’s 2006 “fine the buyer” video game law unconstitutional.

In her appeal, Swanson was seeking what is known as an en banc review of the case, in which all of the 8th Circuit’s judges would review the decision made by a three-judge panel in March.

GamePolitics has now learned that the 8th Circuit has declined to hold the en banc review. This means that the only legal recourse available to Minnesota is an appeal to the US Supreme Court.

If that happens, it will be the first time that the Supreme Court has considered a case involving video game legislation. Making this possibility especially intriguing are comments made by Justice Antonin Scalia to Law of Play’s Anthony Prestia in February of this year:

Justice Scalia replied that he did believe such legislation was constitutional. He began by explaining his belief that sound constitutional precedent holds that minors may be subjected to prohibitions that adults are not – he instantly drew the parallel to regulation of pornography sales…

Justice Scalia did not suggest that violent and/or sexual content in games rises to the level of unprotected speech. In fact, he did not even suggest that video games themselves are not protected by the First Amendment…

We’ve got a call in to A.G. Swanson’s office to see whether an appeal to the Supreme Court is planned. In the meantime, you can view the 8th Circuit’s denial of Minnesota’s en banc request.

Video Game Legislation for Dummies

Friday, May 9th, 2008

Politicians just can’t seem to get it right, so attorney and avid gamer Mark Methenitis, who pens the excellent Law of the Game blog, has written a guide for elected officials with a yen to legislate games.

Why? Methenitis explains:

I’m not opposed to keeping things out of the hands of kids that their parents don’t want them to have. On the other hand, I’m also not opposed to letting the parents make the choices. About the only thing I am opposed to is letting the government decide what I or my eventual kids can play. I am an adult, and I can make those decisions for myself and for my children when I become a parent.

Methenitis pens a nine-point plan. Hit the Law of the Game for the details, we’ll just summarize:

1. Forget the idea that you’re only regulating games.
2. Use the industry’s rating systems.
3. Forget ‘banning’ anything.
4. Forget basing this on obscenity or harm to children. Use commerce.
5. Forget the ‘AO’ rating for games.
6. Enforce it only on products that have to be sold to those over 17.
7. Enforce it only on sales to those who can’t present ID or present fake ID.
8. This should be a fine only offense, and only a fine against the store.
9. Once it’s done, leave it alone.

GP: While we don’t agree with everything Methenitis has to say here, it’s definitely a worthwhile read.

Thanks to: GP correspondent Andrew Eisen for the heads-up!

ESA Boss Slams Video Game Ratings Bill as Unconstitutional

Friday, May 9th, 2008

Michael Gallagher (left), CEO of the Entertainment Software Association, which represents a number of US video game publishers, has commented on a bill introduced in Congress earlier this week.

The Video Games Rating Enforcement Act, proposed by Reps. Lee Terry (R-NE) and Jim Matheson (D-UT) would require retailers to conduct ID checks on buyers of games featuring mature content. Of the measure, Gallager said:

The [ESA] shares Reps. Matheson and Terry’s goal of ensuring children are playing parent-approved computer and video games. That is why the ESA consistently works with parent groups, encouraging caregivers to check each game’s ESRB rating and content descriptors—a system three-quarters of parents rely on regularly according to the Federal Trade Commission.

We also urge parents to make use of the parental controls available on all new games consoles. 

Empowering parents, not enacting unconstitutional legislation, is the best way to control the games children play.

GP: Don’t miss our exclusive interview with bill co-sponsor Rep. Lee Terry…

Leland Yee, Parents Television Council React to FTC Ratings Report

Friday, May 9th, 2008

We’ve got additional reactions to yesterday’s report by the Federal Trade Commission which gave high marks to the video game biz for its enforcement of ESRB ratings at point-of-sale.

A spokesman for State Senator Leland Yee (D), architect of California’s contested video game law, remarked:

The Senator is pleased and commends retailers for significantly improving on the latest FTC study.  Clearly retailers are much more cognizant of the potential harmful effects of ultra violent video games and are not selling such games to minors in as great a number. 

With that said, it is imperative that the industry does more to prevent the sale of adult oriented games to children. Twenty percent of minors can still easily get their hands on games that are inappropriate for them. That equates to hundreds of thousands of children who are potentially in harm’s way. The Senator looks forward to continuing his efforts and working with the various interested parties to end the sale of extremely violent video games to children.

Meanwhile, Gavin McKiernan, National Grassroots Director of the Parents Television Council, lauded GameStop for its 94% enforcement record, but said that, as a whole, the video game industry needs to do better: (more…)

We’ve Got Reactions to FTC Secret Shopper Report

Thursday, May 8th, 2008

The steep decline in sales of M-rated games to underage buyers reported this morning by the Federal Trade Commission is a clear victory for the video game industry on both the political and public relations fronts.

Taking a victory lap is the organization responsible for operating the video game industry’s rating system, the ESRB. Via press release, ESRB president Patricia Vance commented on today’s FTC report:

Video game retailers have clearly stepped up their efforts to enforce their store policies, and they deserve recognition for these outstanding results.  We commend and applaud retailers for their strong support of the ESRB ratings, and will continue working with them to help ensure that these levels of compliance are sustained if not further increased.

The ESA, representing US video game publishers, declined to comment, referring us instead to the ESRB.

Bo Andersen, president of the Entertainment Merchants Association, a trade group representing a number of video game retailers, also weighed in. For retailers, the report is a mixed bag. They scored superb numbers on game rating enforcement, but were criticized by the FTC for sales of R-rated and unrated DVDs to underage buyers. Andersen said:

Retailers don’t want children to be able to purchase or rent video games and DVDs that their parents do not want them to have. As a result, they have made real and significant investments in enforcing the voluntary video game and motion picture ratings in their stores. The FTC’s latest ‘undercover shopper’ survey demonstrates that these investments are producing strong results… While we are pleased with the progress that has been made in ratings enforcement, retailers still are not where they want to be as an industry.

On the consumer side, Hal Halpin, president of the Entertainment Consumers Association, remarked:

This is an extraordinary accomplishment from the nation’s leading interactive entertainment retailers, as it clearly shows their increased commitment of keeping mature-rated games out of children’s hands. Perhaps most impressive is the incredible reversal in their failure rate over such a short period of time and with a comparatively new rating system.

This is truly a vindication for video game merchants who have been falsely damned by anti-game advocates and special interest groups, who now don’t have a leg to stand on.

GamePolitics also offered several high-profile game industry critics and watchdog groups an opportunity to comment. So far we’ve not heard back from the Parents Television Council, the National Institute on Media & the Family or California State Sen. Leland Yee. There was one critic we did hear from, though…

Despite the eye-popping retail enforcement numbers, anti-game activist Jack Thompson refused to give credit to the video game industry. Instead, he credited… Jack Thompson:

I’m more than happy to take credit for the improvement. The threat of legislation has improved performance, not some altruism on the part of the Strauss Zelnick’s [or] the industry. To America’s parents: Jack Thompson is delighted to have helped.

Of course, Thompson would have been all over the FTC numbers had they been unfavorable to the video game industry. Classy, Jack…

UPDATE: Dr. David Walsh of the National Institute on Media & the Family has now weighed in. NIMF claims a bit of the credit as well:

The results of the [FTC’s] latest undercover survey are good news for retailers and the [ESRB], but most of all for parents… With its consistent pressure on the video game industry, [NIMF] played a significant role in improving ratings enforcement and education. Similar to our… Video Game Report Cards, the FTC survey shows that specialty retailers, such as GameStop, continue to lead in enforcement and the rental companies need to step up their efforts…

Full Disclosure Dept: The ECA is the parent company of GamePolitics

BREAKING - FTC Study Shows Massive Improvement in Video Game Rating Enforcement

Thursday, May 8th, 2008

The results of the Federal Trade Commission’s latest research into the marketing of violent entertainment to children is a major win for the video game industry.

Just-released numbers show that the FTC’s underage secret shoppers were only able to purchase M-rated games 20% of the time, a massive improvement over last year’s 42% success rate.

Amid heightened parental concerns following last week’s high-profile release of Grand Theft AUto IV, the news couldn’t come at a better time for the video game biz.

DVD sellers, on the other hand were spanked by the FTC for selling R-rated and unrated movies to underage buyers about half of the time. Theaters allowed the FTC’s secret shoppers into R-rated movies 35% of the time, making the game industry’s results all the more impressive.

New in this year’s report are individual ratings for retailers. The FTC results indicate that GameStop is doing the best job of retail ratings enforcement, turning away 94% of underage buyers. Wal-Mart and Best Buy scored high marks as well, with 82% and 80% turn-away rates, respectively.

Listed below are the FTC’s video game secret shopper results, listed by retailer (number indicated is successful purchases of M-rated games by underage buyers):

Game Stop/EB Games - 6%
Wal-Mart - 18%
Best Buy - 20%
Toys R Us - 27%
Target - 29%
Kmart - 31%
Circuit City - 38%
Hollywood Video - 40%

A graph posted on the FTC website (and seen at left) traces a steep decline in underage sales since 2000, when secret shoppers were successful 85% of the time.

 We’ll offer reactions from the video game industry and other stakeholders as we receive them.

In Wake of GTA IV Launch, Video Game Legislation Proposed in Congress

Wednesday, May 7th, 2008

Variety reports that a new legislative attempt to regulate video game sales has been launched in Congress.

Undoubtedly spurred on by the publicity surrounding the recent Grand Theft Auto IV launch, Reps. Jim Matheson (D-UT) and Lee Terry (R-NE, seen at left) have introduced legislsation that would require game retailers to check a buyer’s I.D. before selling a game with adult content.

Of the “Video Games Ratings Enforcement Act,” Rep. Terry said:

[The bill seeks to ensure that kids] can only access age appropriate content without parental permission… The images and themes in some video games are shocking and troublesome. In some games high scores are often earned by players who commit ‘virtual’ murder, assault and rape.

Many young children are walking into stores and are able to buy or rent these games without their parents even knowing about it. Many retailers have tried to develop voluntary policies to make sure mature games do not end up in the hands of young kids, but we need to do more to protect our children.

In addition to mandating ID checks, the proposal would require retailers to post information about the rating system. Violators would face a $5,000 fine. Despite the abysmal record of such legislation on the state level, Terry expressed confidence that the bill would pass constitutional muster:

This bill doesn’t involve itself in content or defining the standards for ‘mature’ or ‘adults only. It simply requires the retailer to post what the industry has defined as ‘mature’ and ‘adults only’ so that parents can know, and requires checking of identification.

The proposal enjoys the support of the Parents Television Council.

For his part, Rep. Matheson has attempted to legislate video games in the past. As GamePolitics reported in 2006, a Matheson proposal by the same name failed to gain traction.

Rep. Terry was made to look a bit silly by The Daily Show host Jon Stewart following a congressional video game hearing in 2006.

By the way, GamePolitics challenges Rep. Terry to support his claim that rape is a feature in any commercial video game.

UPDATE: Omaha’s Fox News affiliate has a report on the bill. Rep. Terry told KPTM-42:

This bill is all about empowering parents so they can make more informed decisions about what games they’re kids are playing, knowledge is power and the more we know the better off we’ll be.

GameCyte Soliciting Questions for Sen. Leland Yee

Wednesday, May 7th, 2008

GameCyte has scored a video interview with California State Sen. Leland Yee (D), and is soliciting questions for Yee from readers.

The Senator, a child psychologist and frequent critic of video game violence, is the architect of California’s 2005 video game law, which was overturned by a U.S. District Court judge last year. California has appealed the decision. From GameCyte:

In the interests of stimulating mature discussion about video game violence, GameCyte contacted the offices of California State Senator Leland Yee, an outspoken critic of Rockstar and the ESRB — and received a rather unique opportunity. Want to know if the Senator really saw GTA IV before denouncing it? How Senator Yee feels about current game regulation? What he thinks adults should be able to play? Just ask.

GameCyte readers and fellow gaming journalists are invited to pose questions which the Senator will answer on camera next week, the resulting video to be available here and freely distributed to other interested game publications.

GP: If you want to suggest a question for Sen. Yee, you should jump over to GameCyte

Games for Health Conference Opens Tomorrow

Wednesday, May 7th, 2008

More than 300 people will attend the Games For Health Conference. The event opens tomorrow in Baltimore.

From the GFH press release:

The conference will explore the intersection of next-generation game technologies and health issues… attendees will participate in over 60 sessions provided by an international array of 75 speakers, cutting across a wide range of activities in health and health care.

Topics include exergaming, physical therapy, disease management, health behavior change, biofeedback, epidemiology, training, cognitive exercise, nutrition and health education.

Presenters include Dr. Richard Satava; Starlight Foundation; HopeLab; Realtime Associates; Virtual Heroes; XRtainment Zone; Archimage; Dr. Mark Baldwin of MindHabits; Electric Owl Studios; Noah Falstein of The Inspiracy; and Games for Health
co-founder Ben Sawyer.

The Games for Health Project was founded in 2004 and supports community, knowledge and business development efforts to employ game tech in order to improve health and health care. The conference press release describes the Games for Health Project as:

…produced by the Serious Games Initiative, a Woodrow Wilson International Center for Scholars effort that applies cutting-edge games and game technologies to a range of public and private policy, leadership and management issues…

As a kickoff to the GFH Conference, a special news briefing for bloggers will be held at 1PM Eastern on Thursday: (more…)

Illinois Congressman Sees Threat to Children in Second Life

Tuesday, May 6th, 2008

Rep. Mark Kirk (R-IL) has called upon the Federal Trade Commission to issue an alert regarding what he says is a potential risk to children who play the popular online game Second Life

As reported by the Chicago Tribune, Kirk said:

If you ask: Do you know about MySpace? The average parent will say yes. But the average parent doesn’t know anything about Second Life…

Sites like Second Life offer no protections to keep kids from virtual “rape rooms,” brothels, and drug stores. If sites like Second Life won’t protect kids from obviously inappropriate content, the Congress will.

Mt. Prospect, Illinois Mayor Irvana Wilks echoed Kirk’s concerns:

This Second Life is a new scare, unchartered territory. It hits home.

GP: We note that Rep. Kirk is currently running for re-election.

UPDATE: News.com has more…

Miami-Dade Transit Officials Explain GTA IV Ad Ban Decision (sort of…)

Tuesday, May 6th, 2008

It took a few days, but GamePolitics has tracked down some background on the process which led Miami-Dade Transit (MDT) officials to pull ads for Grand Theft Auto IV.

As we reported late last month, the South Florida transit agency yanked GTA IV ads from bus shelters following pressure by anti-game attorney Jack Thompson.

While following up on this story GP communicated with MDT Deputy Director Hugh Chen and Marketing Director Michael DeCossio. It was media relations official Manuel Palmiero, however, who ultimately supplied the information below. What follows are GP’s question, MDT’s verbatim answers and a few bits of commentary:

GP: The GTA IV ads themselves are inoffensive. Is Miami-Dade Transit making a value judgment as to the underlying product? If so, this judgment is based on…?

MDT: The Miami-Dade County Commission has adopted three resolutions in the last five years dealing with violent video games — R-1447-03, R-248-04 and R-573-06. You may look up all three at www.miamidade.gov/govaction/searchleg.asp?Action=searchleg.

The first resolution specifically condemned the “Grand Theft Auto: Vice City” video game for its “hate-filled messages” and for appearing “to encourage or condone violence against ethnic minorities” and called on retailers to remove the game from their shelves. The other two condemned violent video games in general and urged retailers not to make such games available to minors. 

Miami-Dade Transit is a department of Miami-Dade County and as such follows the policies set by the Miami-Dade County Commission and Mayor.

(GP comment: This seems a rather bureaucratic justification. None of the three resolutions address public transit. Nor do they direct county agencies to take a hands-off posture with regard to video games. Nor does MDT answer the question as to whether they made a value judgment concerning GTA IV, although it seems obvious that they did.)

GP: Which official made the final decision to remove the ads?
 
MDT: After receiving and evaluating the request for removal of the ads, MDT staff made the recommendation to remove them.  [Ad company] Cemusa was instructed to remove the ads last Friday, April 25.

(GP: we received this info from MDT on Friday, May 2nd)
 
GP: Is MDT familiar with Change the Climate vs MBTA, in which the US First Circuit Court ruled that a quasi-governmental transit agency could not restrict ads based on viewpoint?
 
MDT: Miami-Dade Transit is a department of Miami-Dade County and as such is a unit of County government, not a quasi-governmental transit agency.

(GP comment: This answer is puzzling. The First Circuit Court ruled that it is unconstitutional for a quasi-governmental agency to restrict free speech. Since MDT is organized as a full-fledged unit of government, it has at least as much - and probably more - of an obligation not to restrict free speech. Nor does the answer acknowledge the Change the Climate case.)

GP: Is MDT aware of [complainant] Mr. [Jack] Thompson’s longstanding contentious history with the publisher of this game [Take Two Interactive], including his involvement on the plaintiff side in a pair of wrongful death lawsuits seeking $1.2 billion?
 
MDT: We were not aware of this information but it is not relevant to the matter at hand and would not have affected our decision to remove the ads.
 
GP: Other than Thompson’s, were any other complaints received about the ads?
 
MDT: We are not aware of any others to date.

GP:  Would you characterize MDT as a unit of government, as opposed to quasi-governmental? (I note the .gov website address)
 
MDT: As stated above, MDT is a department of Miami-Dade County government and therefore is a unit of government, not a quasi-governmental agency.

GP: What other types of ads are restricted? Alcohol? R-rated movies? How about a cable show along the lines of The Sopranos or Sex in the City? 

MDT: MDT’s contract with CEMUSA lists several types of ads that are restricted, including:

-Advertising that contains traffic-related symbols or words like “Stop,” Drive In” or “Danger” that are designed to distract vehicular traffic

-Ads containing immoral, lascivious or obscene material as well as ads promoting businesses engaged in any activity that requires that exclusion of minors

-Ads for alcoholic beverages
 
In addition, the contract states that MDT may “at its sole, absolute discretion” disallow any questionable ads, such as those that may violate community standards as we understand them based on our knowledge of the community and the feedback generated by certain types of ads in the past.

(GP comment: Now that Take Two has sued the Chicago Transit Authority over that agency’s removal of GTA IV ads, a similar suit against MDT seems highly likely…)

Massachusetts Video Game Legislation is Stalled

Tuesday, May 6th, 2008

Video game legislation proposed by Boston Mayor Thomas Menino - and authored by Jack Thompson - has stalled in the Massachusetts legislature.

In March legislators heard testimony on HB1423, a bill which would equate violent video games with pornography.

However the Boston Business Journal now reports that the measure has been “sent into study,” which essentially means it is on life support. From the Business Journal story:

Menino’s proposal, which would make it illegal for minors to buy video games with graphic content, was sent into study in March — a big win for the state’s burgeoning video game industry…

But the mayor, seeing a link between violent content and violent behavior, still is in favor of the proposal, and plans to continue to push for it on a grass-roots level, said Larry Mayes, chief of human services for the city of Boston. “To get this through, we’re really going to have to do a statewide push. We want to go to the communities, particularly to the parents and sit with them and show them the material.”
 
Mayes said members of the mayor’s office plan to hold community meetings starting this summer to educate parents about such violent video games.  
The hope is those parents will then advocate for the ban.

Take Two Sues Chicago Transit Over Pulling of GTA IV Ads

Monday, May 5th, 2008

Reuters is reporting that Grand Theft Auto IV publisher Take Two Interactive is suing the Chicago Transit Authority over the CTA’s recent decision to remove ads for the game from its vehicles and facilities.

As reported by GamePolitics, the CTA pulled the ads about a week before GTA IV launched. The move followed a sensationalistic Fox News report which seemed to draw a linkage between GTA and a rash of local shootings. From Reuters:

Take Two accused the authority and its sales agent, Titan Outdoor LLC, of violating a $300,000… ad campaign agreement that included running “Grand Theft Auto 4″ poster ads on the sides of buses and transit display spaces throughout the Chicago transit system scheduled for six weeks between April and June.

The suit seeks an order for the transit authority to run the ads as well as monetary damages of at least $300,000.

GP: Congrats to Take Two for standing up for its rights. Let’s hope they bring the same kind of legal pressure to bear on Miami-Dade Transit as well. There, GP readers will recall, Jack Thompson pushed the agency into removing ads from Miami bus shelters.

Wonkette Calls Out Mindless Candidate Fighting Games

Monday, May 5th, 2008

Here in the GamePolitics command bunker we’ve grown weary of this campaign season’s unending parade of online fighting games featuring presidential candidates.

And so too, apparently, has the Wonkette. While the Washington, D.C. gossip blog’s criticism applies in particular to the NY Posts’s 2008 Democratic Fight Night, the same commentary could be applied across board to the cheezy, online marriage of politics and martial arts.

Hey look, the New York Post has created an online video game where you can beat the shit out of Hillary Clinton! All you have to do is select a character and then click your mouse forever.

Report: Indonesian Authorities Enforce Video Game Ban During Homework Hours

Monday, May 5th, 2008

According to a report on The Impudent Obersver, police in one Indonesian municipality will be enforcing a ban on videos games and TV during a two-hour evening period designated for children to do their homework:

The municipality of Bekasi… [is] ordering all students within its jurisdiction to study and do their homework or face legal consequences…  The new regulations require students, from elementary school to high school, to study between 7:00 p.m. and 9:00 p.m. either at home alone or with classmates from the same neighborhood. During study time, no TV or video game will be alowed and students will be banned from going to the mall or entertainment centers.

[Eductaion chief] Kodrato said his adminsitration would empower neighborhood heads and police personnel to enforce the regulations. Bekasi was inspired to institute the new policy after hearing it has been in operation in the municipality of Yogyakanta since 2003.

Bully-Bashing Canadian Pol Issues GTA IV Warning

Monday, May 5th, 2008

A Canadian legislator who criticized Bully: Scholarship Edition in March has taken note of the GTA IV release, advising parents to monitor what their children play.

John Nuraney (left), a member of British Columbia’s Legislative Assembly, makes some reasonable points in an op-ed for Burnaby Now:

One of the top video games for boys in grades 3 to 6 is Grand Theft Auto… While it is admirable that our children of today adapt very quickly to this technology, it is also alarming that, without proper guidance and supervision, they can fall victims to the unscrupulous, complex morals presented in this particular game…

There is a great need for public awareness and debate on the topic of youth and new media. Parents, teachers and retailers must take an active role to ensure that the developmental needs of children and youth are met in an increasingly electronic age…

What we need in dealing with harmful materials and their exposure to children is a campaign of awareness - a collaborative approach that shares the responsibility amongst parents, children and youth, educators, government and industry.

New Zealand: Illegal for Parents to Buy GTA IV for Kids

Monday, May 5th, 2008

It is the nature of the U.S. video game market that parents make the final decision about what constitutes appropriate content for their child.

Not so in New Zealand, where the government’s chief censor has ruled that parents may not purchase Grand Theft Auto IV for their children.

As reported by the New Zealand Herald, Bill Hastings (left) of New Zealand’s Office of Film and Literature Classification issued an opinion that store clerks may not sell the game to parents who are buying it for their teen. Said Hastings:

If it’s perfectly obvious the parent is buying the game for the child, don’t sell it to the parent. If a game is R18 it’s R18 for a reason and it’s illegal to make it available to anyone under that age.

In New Zealand, adults buying the game for a minor - even for their own child - could be jailed for 90 days or made to pay a $10,000 fine. The Herald notes, however, that the law has never been enforced.

And while Hastings seems to take his censorship duties seriously, he had some quite reasonable comments about GTA IV’s more redeeming qualities:

With the games we ban you have to kill everyone you meet and you’re generally rewarded for making the killing more gruesome. In Grand Theft Auto, you don’t have to kill everybody you meet - you could drive around and just look at the architecture…

All games in the Grand Theft Auto series have a kind of black satire - an overstatement of machismo. It takes the piss out of Soprano-type things.

By the way, we’ve heard America’s self-appointed censor, Jack Thompson, claiming that the sex scenes were taken out of the Australia/New Zealand version of GTA IV. Not entirely so, according to the Herald:

In the version submitted for classification [in New Zealand], the sex scenes include going to a strip club and getting lap dances. There’s also another point where the player can have sex with a prostitute - but in the version sold here, there is no visual depiction, just audio.

Thompson is trying to claim that the game is pornography, making its sale to 17-year-olds (as permitted by its M rating) a crime. If so, it would likely be the world’s first-ever sans genitalia porn.

Rhode Island Attorney General Issues GTA IV Warning

Sunday, May 4th, 2008

The attorney general of Rhode Island has warned parents about the mature content in Grand Theft Auto IV, according to Legal Newswire.

Of the best-selling, highly controversial game, A.G. Patrick Lynch (left), a Democrat, said:

As video games become more realistic and in many cases, more violent, parents must become more vigilant before buying them or letting their children use them.

Also, retailers and salespeople have a responsibility to better inform parents how violent these games actually are. Grand Theft Auto IV is obviously rated ‘M’ for a reason, and parents need to keep a game like this away from their kids.

In August, 2007, GamePolitics reported that Lynch had joined with the ESRB in an effort to educate parents about the video game industry’s content rating system.

GTA IV Banned in UAE

Saturday, May 3rd, 2008

The United Arab Emirates has banned Grand Theft Auto IV, according to a report in The National.

Some gamers, however, have found a way around the loophole by purchasing the game from the duty-free shop at Dubai Airport. The Abu Dhabi airport, however was not stocking the game.

The ban is not surprising, given that past GTA games have been banned in the UAE. And, as GamePolitics recently reported, Sony’s popular God of War has been banned as well.