Games for Health Conference Opens Tomorrow
Wednesday, May 7th, 2008
More than 300 people will attend the Games For Health Conference. The event opens tomorrow in Baltimore.
From the GFH press release:
The conference will explore the intersection of next-generation game technologies and health issues… attendees will participate in over 60 sessions provided by an international array of 75 speakers, cutting across a wide range of activities in health and health care.
Topics include exergaming, physical therapy, disease management, health behavior change, biofeedback, epidemiology, training, cognitive exercise, nutrition and health education.
Presenters include Dr. Richard Satava; Starlight Foundation; HopeLab; Realtime Associates; Virtual Heroes; XRtainment Zone; Archimage; Dr. Mark Baldwin of MindHabits; Electric Owl Studios; Noah Falstein of The Inspiracy; and Games for Health
co-founder Ben Sawyer.
The Games for Health Project was founded in 2004 and supports community, knowledge and business development efforts to employ game tech in order to improve health and health care. The conference press release describes the Games for Health Project as:
…produced by the Serious Games Initiative, a Woodrow Wilson International Center for Scholars effort that applies cutting-edge games and game technologies to a range of public and private policy, leadership and management issues…
As a kickoff to the GFH Conference, a special news briefing for bloggers will be held at 1PM Eastern on Thursday: (more…)
When we speak of positive uses of game tech, it doesn’t get much better than
By way of
In recent months, GamePolitics has been tracking the development of
Professor, author and game designer Ian Bogost has expressed surprise over the paucity of politically-themed games in this presidential election year.
In the United States and Europe, the cultural struggle over the video game medium typically focuses on graphic portrayals of violence and sexuality.
Within Range?
In the past, GamePolitics has reported on various games, both indie and commercial, the very concepts of which have raised hackles.
Good timing, Ian.
Can a video game game show the way to peace in the Middle East?
Reporter Melissa Newton of Oklahoma City’s KOCO-5 offers a
Substance abuse in video games is often targeted by critics who fear it will encourage the use of illegal drugs.
There are few issues in American politics these days more divisive than immigration.
Readers of GamePolitics may recognize the name of Carnegie-Mellon University’s Randy Pausch.
Here’s something to think about as you head out for your Saturday night…
Do video games have a place in the current debate over immigration policy?
GP favorite, Georgia Tech prof Ian Bogost, who contributes issue-oriented games to the New York Times, has a new book out, Persuasive Games: The Expressive Power of Videogames.
