NYU-Poly Roundtable Discusses Supporting the Video Games Industry in New York City

September 20, 2013 - GamePolitics Staff

Twenty-five executives and experts in the interactive entertainment industry are taking part in an event to discuss how New York City lawmakers can attract and support an industry that generates nearly $5 billion a year today. The event is being hosted and sponsored by Polytechnic Institute of New York University (in Brooklyn, NY).

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John and Brenda Romero Join University of California at Santa Cruz

September 17, 2013 - GamePolitics Staff

The University of California at Santa Cruz has hired Brenda and John Romero to lead a new program that inevitably earns students a master's degree in games and playable media at the school's Silicon Valley Center. Brenda Romero was appointed as the school's first game designer in residence at the Center for Games and Playable Media in January 2013.

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Becker College Gets $1.4 Million EDA Grant for MassDiGI New Ventures Center

September 13, 2013 - James Fudge

Worcester, Massachusetts-based Becker College and the Massachusetts Digital Games Institute (MassDiGI) have been awarded a $1.4 million grant from the U.S. Department of Commerce’s Economic Development Administration (EDA) to help build the MassDiGI New Ventures Center (NVC). Becker College also announced that it will match the EDA grant, making a total of $2.8 million available to build the state-of-the-art facility.

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Racing Game Improves Multitasking Skills in Older Participants

September 5, 2013 - GamePolitics Staff

A new study led by neuroscientist Adam Gazzaley of the University of California, San Francisco found that the video game "NeuroRacer" helped older participants improve their ability to multitask, which also carried over into their everyday lives. The study also showed how patterns of brain activity change as those cognitive skills improve.

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ESA Launches Fellowship for 'Young Developers of Color'

August 21, 2013 - GamePolitics Staff

The Entertainment Software Association (ESA) announced a partnership with the Black Association for Science and Engineering, the Hispanic Heritage Foundation (HHF), HHF's Leaders on the Fast Track (LOFT) and other groups to create the ESA Loft Video Game Innovation Fellowship.

Researchers: Game Developers Need to Put Limits on MMORPG Players to Avoid 'Pathological Addiction'

August 6, 2013 -

Researchers in the United Kingdom are warning MMO developers that they need to consider limiting the amount of time the average player spends per session to combat "pathological addiction," and avoid inevitable government intervention. Researchers at Cardiff, Derby and Nottingham Trent universities said some gamers play up to "90 hours a session,"  and that if game companies did not create in-game limits for players, governments might have no choice but to follow Asia's model for limiting play time.

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Research: Boys with Autism Susceptible to 'Problem Gaming'

July 29, 2013 -

A new research paper published in the Pediatrics 2013 medical journal concludes that young boys with autism spectrum disorder spend much more time playing video games than boys with average development. Researchers also conclude that boys with autism spectrum disorder and ADHD are at greater risk for "problematic video game use."

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Norwegian Professor Nominates NSA Leaker Edward Snowden for Nobel Peace Prize

July 19, 2013 -

Stefan Svallfors, a professor of sociology at Umea University has submitted former NSA contractor Edward Snowden as his pick for the Nobel Peace Prize. Recently he sent a letter to the Norwegian Nobel Committee nominating Snowden because of his leaks on several secret NSA surveillance programs being run in the U.S. and in Europe.

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Research: New Gaming Technology Lessens Aggression

July 15, 2013 -

New research from Penn State Altoona suggests that new technology such as the motion sensing technology used in the Wii does not increase aggressive behavior in players. The research, which was recently published in the journal Computers in Human Behavior, was conducted by Eric Charles and a team of researchers at Penn State Altoona (thanks to PHX Corp. for the tip).

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Report: CDC Closer to Beginning Research on Gun Violence and Video Games

July 12, 2013 -

An extensive and exclusive report over on Polygon reveals that the Centers for Disease Control and Prevention (CDC) are getting closer to pursuing the Obama Administration edict to study the correlation between violent media (music, movies, television and video games) and gun violence. The President called for more research in January of this year in the aftermath of the Sandy Hook Elementary School shooting in Newtown, Connecticut.

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PS4 Dev Kits Applications Open Tomorrow for Educators, Academics

July 10, 2013 -

Sony Computer Entertainment Europe announced today that educators and academics can apply for PlayStation 4 development kits beginning tomorrow as part of the PlayStationFirst Academic Programme. The PS4 joins other kits made available to educators and academics including those for PlayStation 3, PS Vita, PlayStation Portable - as well as kits for PlayStation Home and PlayStation Mobile. These Academic development kits include access to PlayStation software and hardware, lessons in programming, computer engineering, and developing software.

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UC Davis Gives Grant for Gamification Research

July 3, 2013 -

The University of California, Davis announced grants for vocational education, child poverty, international migration and the cultural impact of video games. All of these topics are part of the Interdisciplinary Frontiers in Humanities and Arts program, which will receive combined funding of $3.6 million over three years. The goal is to kick start new research that can go on to compete for funding from "external sources." The funding comes from indirect costs of grants awarded to UC Davis under the American Recovery and Reinvestment Act of 2009, or stimulus funds.

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Researchers Use Kinect to Control a Cockroach

June 26, 2013 -

Researchers from North Carolina State University are using cockroaches and Microsoft's Kinect sensor for an experiment that allows them to drive the little insects around. Using Microsoft's motion-sensing Kinect technology and some electronics, they've figured out how to control a cockroach in real life.

The team of scientists working on this bizarre project hope that a remote-controlled cockroach could one day be used in disaster search-and-rescue scenarios, such as mapping out a collapsed building or finding survivors.

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Nolan Bushnell Explains Why Kids Who Video Game Are Smarter Than Those Who Don't

June 17, 2013 -

ReasonTV has an interesting interview with Atari founder Nolan Bushnell, who continues to evangelize the use of video game-like components as a means to enhance the public educational system through his new company Brain Rush. Bushnell is also known as the founder of the Chuck E Cheese chain of restraints, the author of the new book "Finding the Next Steve Jobs," and is often referred to as the "Father of Video Games."

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Research: Action Games Can Help Develop Increased Visual Sensitivity

June 12, 2013 -

New research from Duke University published in the journal Attention, Perception & Psychophysics finds that first-person shooters (or action games) help gamers to develop increased visual sensitivity that can be used to react quickly to stimuli in their field of vision. Games mentioned include Call of Duty and BioShock. The more immersed they are in the self-contained world of a video game, the better gamers become at quickly making "probabilistic inferences" about what certain visual indicators might lead to, even with limited information.

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Australian Video Game Researchers Seek Common Ground to Improve Future Research

June 7, 2013 -

Monash University researcher Dr. Andy Ruddock from the School of English, Communications and Performance Studies and Brendan Keogh from the School of Media and Communication at RMIT (both in Australia, in case you didn't know) will host a seminar to discuss how better collaboration between media effects researchers and games studies researchers can find common ground and work together to improve understanding on the effects of violent video games on real world behavior.

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Research: Video Games Make Teens Better Citizens

June 5, 2013 -

Video games can make teens better citizens, according to Kathy Sanford, an education professor at the University of Victoria, (British Columbia, Canada) She comes to this conclusion after a five year research project that followed a group of teens between the ages of 13-17 years old. Sanford sat down with The Globe and Mail earlier this week to talk about her findings before presenting them at a UVic conference of humanities and social sciences.

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EMA Scholarship Foundation Announces This Year's Recipients

June 5, 2013 -

The Entertainment Merchants Association Scholarship Foundation has announced the two individuals that will receive academic scholarships of $1,500 per year for up to four years. This year’s recipients are Haadjer Benmerzouga and Emily Sargent. Haadjer Benmerzouga is a pharmacy technician for Giant Eagle graduating from Cleveland State this year with a 3.8 GPA. Benmerzouga has been accepted into Northeast Ohio Medical University to study pharmacy science.

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Code for America’s Jennifer Pahlka Heads to the White House

May 31, 2013 -

Code for America founder Jennifer Pahlka is headed to the White House for a year. Pahlka founded Code for America in 2009 as a way of pairing technology and software companies with cities that are struggling to bring services into the information age. Pahlka will serve as the White House’s latest deputy chief technology officer for government innovation, according to a post on the organization’s blog.

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E3 College Game Competition Finalists Announced

May 31, 2013 -

The Entertainment Software Association (ESA) today revealed the five finalists from its inaugural E3 College Game Competition. The five finalists are Alamo Colleges, Northwest Vista College; Brigham Young University; Savannah College of Art and Design; University of Chicago; University of Wisconsin-Stout. Finalists were chosen by a panel of industry experts, who selected the best and brightest from 400 US colleges and universities with computer and video game development programs.

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London's V&A Museum Names First Game Designer in Residence

May 30, 2013 -

London's Victoria & Albert Museum has hit a milestone of sorts this week. It has appointed it's very first Game Designer in Residence - Sophia George of Swallowtail Games. The BAFTA Award-winning game designer will work closely with the V&A museum and the University of Abertay Dundee to emphasize the history of British game design. She will release a game related to the residency by the summer of 2014. Game Designer in Residence is also supported by The Association for UK Interactive Entertainment (UKIE).

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Warren Spector to Keynote Captivate Conference

May 29, 2013 -

Former Junction Point founder Warren Spector will deliver a keynote address at the Captivate Conference and Expo in October. Spector's keynote will be "Leadership in the Arts," and focuses on leadership in a creative medium. Spector has been developing games for over 30 years. His list of credits include the Epic Mickey series (Junction Point), Deus Ex series (Ion Storm Austin, Eidos), several Ultima games (Origin) and System Shock (Looking Glass).

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Video: 'Play Nice: The Science of Player Behavior' Talk

May 24, 2013 -

Justin Reich from the EdTech Blog has posted a video of the "Play Nice: The Science of Player Behavior" talk given last month by Riots Games' Jeffrey Lin (lead designer of social systems) and Carl "Status" Kwoh (the producer for the player behavior team) at Berkman Center for Internet & Society (at Harvard).

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Researchers: Games With Human Opponents Make Players More Aggressive

May 20, 2013 -

Researchers at the University of Connecticut and Wake Forest University claim that when players fight against human-looking opponents, those players become more aggressive. They even go so far as to say that games with these types of opponents in them may be more likely to provoke violent thoughts and words than games where monsters are the enemy.

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First Lady Sees Culture as an Obstacle to Higher Education for African American Youth

May 17, 2013 -

First Lady Michelle Obama recently gave a commencement address at Bowie State University encouraging more young African Americans to continue their education. She does so by throwing culture like videogames, television, and music under the bus.

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Games Shine in Education Grants Competition

May 14, 2013 -

The U.S. Department of Education announced the winners of this year's Small Business Innovation Research (SBIR) contract awards. The SBIR funds are earmarked for small businesses using "cutting-edge R&D" to develop technologies to solve tough problems. Half of those contracts are game-related in some way - either they are for games or use gaming technology in a creative way.

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Journey Producer Robin Hunicke to Keynote BostonFIG

May 14, 2013 -

Organizers of The Boston Festival of Indie Games announced that game designer and producer Robin Hunicke will deliver the keynote address at this year's event to take place Saturday, September 14, 2013 at the Stratton Student Center and the Johnson Athletic Center on the MIT campus.

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Peter Thiel Foundation Announces the 2013 20 Under 20 Thiel Fellows

May 10, 2013 -

The Peter Thiel Foundation (founded by the former CEO and co-founder of PayPal) announced the third set of young entrepreneurs to be awarded 20 Under 20 Thiel Fellowships. These new "Thiel Fellows" will receive $100,000 from the Thiel Foundation as well as mentorship from the Foundation’s network of entrepreneurs over a two year period.

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Four Programs Just For Aspiring Female Programmers

May 1, 2013 -

Four coding schools just for young girls and women are trying to change the number of females that program (and give girls more STEM-focused educational opportunities) in the United States - as highlighted in this ReadWriteWeb feature. The start-ups catering to women and girls aspiring to learn how to code include Girl Develop It, Black Girls Code, Girls Who Code, and Girls Learning Code/Ladies Learning Code.

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Dueling Editorials: Paul Boxer v. Craig Ferguson on Media Violence and Violent Crime

April 30, 2013 -

Three editorials offer just about every side of the New Jersey Governor's push to study and then regulate the sale of violent video games in the State. The first two are two different sides from a special dueling editorial in The Star-Ledger called "Do violent video games breed violent behavior?". The first one, "Do violent video games breed violent behavior? Yes " was written by Paul Boxer of Rutgers-Newark.

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SeanBI wrote up a post detailing my thoughts on this Mojang/Bukkit stuff, feel free to chime in if you wish. http://goo.gl/OFJJIE08/23/2014 - 12:24am
Matthew Wilsonfirst, that crap is wrong. second, isnt this the 3rd time he has quit?08/22/2014 - 12:11pm
Zenhttp://levelsave.com/phil-fish-polytron-doxxed-phil-fish-quits-gaming-sells-fez-polytron/ , https://pbs.twimg.com/media/Bvnhvz5IIAAAVc5.png:large08/22/2014 - 12:03pm
ZenHere are some links to the story and images. http://playeressence.com/polytron-and-phil-fish-hacked-tons-of-personal-info-leaked/ , https://pbs.twimg.com/media/Bvnx8sQCIAAwumB.jpg:large , https://pbs.twimg.com/media/Bvnj_zmCUAAlYWm.jpg:large08/22/2014 - 12:02pm
ZenSo...Phil Fish was apparently hacked on both his Twitter and the Polytron site along with all of his personal information has been given out in a zip file. He has since closed his Twitter and stated that Polytron and the Fez IP are for sale. He wants out.08/22/2014 - 12:01pm
Papa MidnightThe Verge says the sequel to Flappy Bird is nearly impossible. http://www.theverge.com/2014/8/21/6053297/swing-copters-flappy-bird-sequel08/21/2014 - 12:22pm
SleakerPC-Gamer wrote an article on what's going on with the Minecraft stuff: http://www.pcgamer.com/2014/08/21/minecraft-bukkit-team-lead-tries-to-end-development-but-mojang-steps-in/08/21/2014 - 11:55am
SleakerEVE had a high-profile ban today: http://massively.joystiq.com/2014/08/20/eve-online-lottery-site-somer-blink-shutting-down/#continued08/21/2014 - 10:26am
SleakerBut where have all the Ethics gone?08/21/2014 - 9:08am
Sleaker@EZK - one of the bigger things is that since Mojang has owned Bukkit for 2 years now, people contributing to the project have basically been doing work for them pro-bono. On top of never formalizing support. They hid the fact probably to prevent support08/21/2014 - 9:07am
SleakerIf you've played on a server with mods/plugins, you've almost for sure played on a Bukkit-based server.08/21/2014 - 8:56am
SleakerHere's Bukkit's explanation attempt at shutting down due to EULA changes: http://forums.bukkit.org/threads/bukkit-its-time-to-say.305106/08/21/2014 - 8:55am
SleakerEZK - it's the largest server mod for MC, in actuality without it minecraft for sure would not have been as popular (#1 game now).08/21/2014 - 8:54am
SleakerTo the point that it seems they have completely lost what it means to be for-community, and having transparency. Along with dumping restrictive EULA's onto people.08/21/2014 - 8:53am
E. Zachary KnightWhat is Bukkit and why should I care?08/21/2014 - 8:53am
SleakerMinecraft community exploded again today. Apparently Mojang owns all of Bukkit, and never put out a statement saying as such 2 years ago when they acquired them. I have to say, their transition from indie has been rough.08/21/2014 - 8:52am
james_fudgeThere aren't many left in America08/21/2014 - 1:50am
MechaTama31I sure have. Dorky's barcade in Tacoma, WA.08/20/2014 - 5:56pm
Matthew WilsonI have not been to a arcade in years. I know arcades are still big in japan.08/20/2014 - 5:38pm
Sleaker@AE - Ah no it's called GroundKontrol - I was just referring to it as a Bar-Arcade.08/20/2014 - 4:39pm
 

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