Axl Rose's Guitar Hero Lawsuit Moving Forward, Judge Dismisses One Claim

August 16, 2012 -

A hearing was held on Tuesday in a Los Angeles courtroom for the Axl Rose Guitar Hero lawsuit against Activision Blizzard. The Guns N' Roses lead singer was featured in Guitar Hero III alongside band member Slash, which agitated Rose to no end. The court hearing delivered mixed results for Rose as he tried to move forward with his $20 million lawsuit against the publisher of the game.

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Dehydrated Teenager Hospitalized After 4-Day CoD Marathon

August 8, 2012 -

CBS Cleveland News is reporting that 15-year-old Tyler Rigby has been hospitalized after a 4-day gaming marathon left him severely dehydrated.  Reportedly, the Columbus teen locked himself in his room to play Call of Duty: Modern Warfare 3.  According to his mother, he emerged for the occasional potty and snack break.

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Diablo III Player Claims $10K Profit from Real Money Auction House

August 7, 2012 -

According to this thread on Reddit (by way of CVG), one poster who remains anonymous claims that he (or she) has managed to make $10,000 from Diablo III virtual item trading using the game's Real Money Auction House.

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An Open Letter from Blizzard to the Diablo III Community

July 19, 2012 -

Blizzard President Mike Morhaime posted a rather lengthy open letter on Battle.net to talk about the launch of Diablo III, the problems associated with that launch, the need for the "always-on" requirement, and what the company has planned for the game in the future.

Morhaime starts by talking about how the launch was a smashing success, but noted that it is hard to predict how the number of players they would have to deal with at launch in advance.

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Report: Vivendi Taps Goldman Sachs and Barclays To Sell Off Activision Blizzard Holdings

July 19, 2012 -

According to a Wall Street Journal report Vivendi has tapped two investment banks to help it sell off the assets of Activision Blizzard. Vivendi wants to unload its majority stake in the company responsible for Call of Duty and World of Warcraft, which WSJ estimates is worth $8.1 billion.

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Blizzard to Add New Limits to Diablo III in the 'Near Future'

July 18, 2012 -

According to a post on the Battle.net forums, Blizzard plans to limit the number of games a player can create within a given timeframe to combat the use of bots. The company did not detail the number of games, nor the time frame in which players would be limited - that roast is still in the proverbial oven. Whatever the parameters are, this change will happen in the "near future."

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World of Warcraft Server Blades Auction Raises $300K for Charity

July 13, 2012 -

World of Warcraft players helped Blizzard raise $330,000 for St. Jude Children's Research Hospital. The funds are the result of a charity auction that saw the sale of some retired WOW server hardware put up by Blizzard on eBay earlier this year.

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Treyarch Reveals 'Champion of the 99 Percent' as Villain in Black Ops 2

July 11, 2012 -

Treyarch is diving headfirst into politics with the new villain from Call of Duty Black Ops 2. According to Gameranx the new villain will be Raul Menendez, a man described as a "champion of the 99 percent," who is a lot like Wikileaks front man Julian Assange. In the game Menendez hopes to start a "global insurrection against the status quo."

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Blizzard Details Comic-Con 2012 Plans

July 9, 2012 -

Blizzard did not attend the Electronic Entertainment Expo in June and it announced that it wouldn't be hosting a BlizzCon event this year, but the company seems to be ramping up its attendance at events that allow actual fans (as opposed to just industry professionals and games journalists) to experience its games and culture first-hand. Recently it announced that it would be in full force at Gamescom in Cologne, Germany later this year, and today it revealed its plans for Comic-Con 2012 in San Diego at the end of this week (July 12 - 15).

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Bobby Kotick Acknowledges the Challenges of Bringing Call of Duty to China

July 6, 2012 -

Activision Blizzard CEO Bobby Kotick admitted in a recent interview with CNBC Asia’s Squawk Box that bringing Call of Duty Online to market in China is a risky proposition. While Kotick expresses confidence in Tencent Holdings in making the game based on its popular first-person shooter series successful in Mainland China, Kotick also knows that there is a risk when bringing a Western game into a new market with different business models and player tastes.

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Pachter: Vivendi Probably Won't Sell Activision Blizzard

July 3, 2012 -

Wedbush Morgan Securities analyst Michael Pachter has said in a note to investors (PDF) that it is unlikely that Vivendi would sell off Activision Blizzard.

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Activision in Pact With Tencent for Call of Duty Online

July 3, 2012 -

Activision Blizzard has inked a deal with Chinese online games giant Tencent Holdings Limited to bring Call of Duty Online to Chinese players. In its announcement this morning Activision said that Call of Duty Online has been in development by Activision Publishing for approximately two years. Under the multi-year agreement with Activision Publishing, Tencent gains the exclusive licensing rights to operate Call of Duty Online in mainland China. The game is described as free-to-play and uses a monetized in-game store to sell virtual items.

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Report: Activision Blizzard-Owned Studio Radical to Close

June 29, 2012 -

It looks like Prototype series makers Radical Entertainment may be closing. The Canadian-based studio has fallen victim to lackluster Prototype 2 sales, according to Activision officials.

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Activision Names Top Winners of Independent Games Competition

June 25, 2012 -

Activision has announced the winners of its Independent Games Competition. Christopher Hui's Iron Dragon won first place in the developer competition, and the $175,000 cash prize. Iron Dragon is an action flight adventure game designed for touch-screen devices. Second place and a $75,000 prize went to Michael Stanton's Planet Smashers, a multiplayer action game built from scratch.

The contest entries were judged by IndieCade. All winners retain the intellectual property rights to their games.

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Blizzard Adds 72-Hour Restriction on Diablo III Digital Purchase

June 21, 2012 -

Blizzard announced today that those who buy a digital version of Diablo III through its online store will have to wait 72 hours before they can play the unrestricted full version of the game. During that time period players will have access to Act I up to the Skeleton King, a level 13 cap, and matchmaking only with other Starter Edition players. Global play will also be off limits and anyone attempting to play the Starter Edition in an outside region will get an "error 12." The auction houses will also be off limits.

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Cisco, ESA, Activision, Intel, and IBM Oppose ITC 'Order of Exclusion' Against Apple and Microsoft

June 11, 2012 -

Cisco Systems, the Entertainment Software Association (ESA), Activision Blizzard, Intel, and IBM, are the latest entities to send letters to the International Trade Commission asking them not to institute a ban on the Xbox 360 or various Apple products. Florian Mueller of Foss Patents has the breakdown of why Cisco and the ESA have sided with Microsoft in this particular dispute between the company behind Xbox 360 and Windows and Google-owned Motorola Mobility.

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Report: Vivendi SA Considering Sale of Activision Blizzard Holdings

June 7, 2012 -

According to a Bloomberg report, Vivendi SA plans to host a senior executive meeting later this month to discuss the possibility of unloading its 61 percent stake in Activision Blizzard. The report comes from several anonymous sources close to the situation, according to Bloomberg. The point of the meeting is to find ways to stop the stock from the continued state it has been in over the last year.

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Activision Claims Skylanders is a Cash Cow

June 1, 2012 -

If you think Call of Duty: Modern Warfare 3 made the most money for Activision in the first quarter, then you would be wrong. According to the company the biggest money maker for them in 2012 so far is Skylanders. Because the game encourages players to buy action figures that unlock additional characters and levels, it makes a ton of money they say.

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Blizzard's Seoul Office Raided by Korean Government

May 31, 2012 -

In the continuing saga between the Korean government and Blizzard over Diablo III's launch in the region, the Korean Federal Trade Commission raided Blizzard's Seoul office on Monday. The raid was part of an ongoing investigation into consumer complaints that Blizzard refused to give them refunds for Diablo III. Under Korean law, companies must give a refund to a customer within seven days of purchase if they ask for it. Blizzard's position is that it does not give refunds for products that are in use.

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Activision Settles with West, Zampella, and Former Infinity Ward Developers

May 31, 2012 -

Update: Polygon is reporting that, after a few days of closed door negotiations, Activision has settled its lawsuit with former Infinity Ward creative leads Jason West and Vincent Zampella, and 40 former Infinity Ward developers. Attorneys involved in the case told Polygon that the case won't be going to trial. A jury trial was scheduled for tomorrow.

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No Doubt Lawsuit against Activision Will Get Jury Trial

May 30, 2012 -

A Superior Court judge ruled that No Doubt's lawsuit against Activision and its game Band Hero can move forward. Activision lawyers had asked the court to dismiss the case, but Superior Court Judge Ramona See denied the motion. No Doubt appeared in the game Band Hero as playable characters, but the group sued Activision in November 2009 because they claimed that they only gave permission for their likenesses to be used when playing their own songs.

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South Korea Investigating Blizzard over Diablo III Refunds

May 29, 2012 -

Blizzard's Seoul division is under the eye of the South Korean government, who has decided to launch an investigation into whether the company violated the country's electronic commerce law when it launched Diablo III. The investigation hopes to determine if Blizzard knowingly launched Diablo III and made it an online game while not providing the necessary servers and networks needed to handle demand. But that's is not really what the investigation is about; when South Koreans demanded a refund for the trouble they encountered at launch, Blizzard did not comply.

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Square Enix: Activision was 'Crazy' to Abandon True Crime: Hong Kong

May 25, 2012 -

In an interview with GamesBeat, Square Enix’s Mike Fischer says that Activision was crazy when it made the decision to abandon True Crime: Hong Kong. Mike Fischer is the president and chief executive of the U.S. division of Square Enix, who also happens to own Eidos. Here's what he had to say about Activision letting the game now known as Sleeping Dogs go:

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Bungie - Activision Contract Unsealed as Part of West & Zampella Lawsuit

May 22, 2012 -

Documents from the legal battle between Activision and former Infinity Ward studio leads Jason West and Vincent Zampella have been unsealed revealing a bunch of details on the contract between Bungie and Activision. According to the LA Times, the documents are part of the case because the duo's lawyer Robert M. Schwartz is using the details of that deal to demand compensation for his clients.

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Activision v. West and Zampella Court Case Revelations

May 16, 2012 -

LA Times reporter Ben Fritz, who is in close proximity of the Activision v. West and Zampella court case happening in Los Angeles today has been furiously tweeting various scoops via his Twitter account. Among the revelations are that Los Angeles County Superior Court Judge Elihu Berle has denied Activision's motion to postpone the case for an additional thirty days. The trail will begin as scheduled on May 29.

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PSA: Getting to Know Your Diablo III Errors

May 16, 2012 -

If you are one of the millions (?) of poor souls (Diablo III players) wondering "why can't I log on to my local Battle.net server?" or "what the f**k is an 'error 37' or 'error 3003'?" then you need only look to Battle.net's various pages designed to keep you from losing your mind. First there's the server status page which tells you if the server in your region is up, down, or downright lost in the ether.

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Activision Cuts Infinity Ward Employee Group a $47 Million Check

May 14, 2012 -

According to a report from Polygon citing a source "familiar with the case," Activision has delivered a check for $47 million to lawyers representing the so-called "Infinity Ward Employee Group." This group made up of ex-employees of the studio that created the popular Call of Duty series claimed that Activision failed to pay to pay them royalties owed on Call of Duty: Modern Warfare 2.

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Analyst Maintains Outperform Rating on Activision, Raises Q2 and 2012 Revenue Estimates

May 10, 2012 -

Analyst Colin Sebastian of Robert W. Baird & Co. Incorporated sent out a note this morning to investors of Activision stock saying that they are maintaining a rating of outperform. This rating is based on Activision's latest financial results which were fairly solid thanks to sales of its Skylanders line of toy-game hybrid products for various platforms and continued sales growth in its Call of Duty Elite membership program.

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Blizzard: Forty Second Delays May Be Added to Login Time at Diablo III Launch

May 8, 2012 -

Blizzard may have to trigger delays of up to 40 seconds when users log in to Battle.net to play Diablo III at launch on or around May 15. Those that fail to log in will get an "error 37 message," which may confuse them but they should simply try to log in again.

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Oliver North's Call of Duty Black Ops 2 Pitch

May 3, 2012 -

Fox News commentator Oliver North has been signed to help Activision sell its next big Call of Duty game, Call of Duty Black Ops 2. North appears on-screen in an infomercial for the game talking about war. We'll leave the characterizations to Fox News (from his bio there as a contributor to the network) and this Wikipedia entry on him, but the short story is that North's past is marked with scandal.

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MechaTama31I think there are a significant number of jobs people will do for food that they will not do for an ipad.07/12/2014 - 8:39am
Infophilelabour (primarily among mothers and teens) and some show increased labour. Maybe it's a cultural thing in play that results in different outcomes in different societies.07/12/2014 - 6:53am
InfophileYou also need to take into account just how crappy it would be to only have the basics to live. But with competing forces at play like this, it's impossible to argue to an answer. We have to look to tests of it, and results are mixed. Some show decreased07/12/2014 - 6:51am
MechaTama31to be done, and some people really need jobs.07/11/2014 - 5:41pm
MechaTama31Info, I think you don't really understand just how crappy a lot of the jobs are that provide the "basics" that you assume will just continue to be produced under such a system. There's very little pride or prestige to be had from such jobs, but they need07/11/2014 - 5:40pm
Andrew EisenMaskedPixelante - That's probably because it's now available on the Wii U eShop for $8.07/11/2014 - 5:18pm
InfophileThat's not how human psychology works. It's all about "Keeping up with the Joneses." When everyone around you has a new fancy smartphone and is talking about that cool HBO series, do you want to be the one left out?07/11/2014 - 4:05pm
Matthew WilsonThe issue is most people would settle for the basics and not work. That is why we would need very heavy automation to make a system like that work. Almost all labor intensive tasks would have to be done by robot.07/11/2014 - 2:32pm
InfophileOf course, that's a gross oversimplification. The idea, have a basic safety net that pays for what's needed to live. If people can find a job and are willing to work, they get more money which can be spent on comfort and perks.07/11/2014 - 11:33am
InfophileIt's quite possible to get an economy to work with a basic minimum standard of living. You just need perks for the people who do work. Everyone gets food and a home. Everyone who works also gets an iPhone.07/11/2014 - 11:32am
MaskedPixelanteIn the continuing adventures of "Stuff I figured would be overpriced on eBay but isn't", 15 bucks for a copy of Mario and Luigi: Superstar Saga.07/11/2014 - 10:04am
SleakerI didn't gather the same conclusion.. Seems like they are focusing on devices & services still, just not calling it 'devices and services'07/11/2014 - 8:57am
PHX CorpMicrosoft CEO readies big shakeup, drops devices and services focus http://www.theverge.com/2014/7/10/5887143/satya-nadella-microsoft-ceo-employee-email07/11/2014 - 8:45am
MechaTama31declared that everybody should have them. Somebody still has to produce them.07/11/2014 - 7:44am
MechaTama31I do mean the developers/governmet. And money is not the only thing of value. I am including the food, housing, etc that everybody is supposed to get for free under this system. In the real world, those things don't exist merely because an authority has07/11/2014 - 7:43am
InfophileAs automation gets better and better, the number of jobs absolutely required keeps diminishing. How many people these days do you think are actually needed to keep everyone alive? Most people just make our lives more convenient and entertaining.07/11/2014 - 4:43am
Matthew Wilsonthat kind of system only works when most people (around 70 to 80 percent ) do not need to work.07/11/2014 - 1:21am
TechnogeekConjured up by who, though? If by the players, then it's not really "on a whim" since they're kind of putting work into it. If you mean the developers/government, then hello and welcome to monetary sovereignty.07/11/2014 - 12:34am
MechaTama31I'm just saying, when everything of value can be conjured up at a whim, that's not an economy. That's a fantasy.07/11/2014 - 12:15am
TechnogeekHonestly, though, what I find most thought-provoking about the article isn't the guaranteed minimum income aspect at all, but a more fundamental point: that we treat poverty as a moral failing on the individual, rather than a design flaw in the system.07/10/2014 - 11:53pm
 

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