SimCity Update 4 Turns Some Disabled Features Back On

May 23, 2013 -

A brand new update to EA's always-online city management game SimCity finally turns on some features that were turned off during the game's launch due to wide scale instability and connectivity issues. With those problems behind them, developer Maxis has been focusing on new content, and tweaking the game to make it run as smoothly as it can.

3 comments | Read more

Diablo III: One Year Later

May 22, 2013 -

It's been a year since Blizzard launched Diablo III to the masses, and even though it struggled in the beginning because the game requires a constant connection in order to play (and servers were constantly going down during the launch window), players eventually were able to play and enjoy the game.

1 comment | Read more

Confusion Abounds on Xbox One's Connection Requirements

May 22, 2013 -

Microsoft's Phil Harrison seems to be on a different page than the rest of Microsoft - or at least his messaging was out of sync yesterday after Microsoft announced its new Xbox One console. First there was the whole dust-up over used games on Xbox One, and now there is some confusion on how long your Xbox One can be disconnected from the Internet...

7 comments | Read more

Sony: We Never Considered 'Always-Online' for PS4

May 8, 2013 -

While Microsoft has earned some good will from the game community this week after a memo revealing that the next Xbox will not require an online connection all the time in order to work, Sony is elbowing its way into the debate by saying that they never considered such an option because most of the world doesn't have perfect internet.

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The Sims 4 Will Not Be 'Always Online'

May 6, 2013 -

Is EA and its Maxis studio learning a lesson from SimCity? We think so. Today Electronic Arts announced The Sims 4 will be coming to the PC and Mac sometime in 2014. The company also confirmed to IGN that the game will not require an internet connection in order to play, or more precisely, that it will have a single-player offline play.

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Report: Durango Designed to Work with 'Today's Internet'

May 6, 2013 -

An internal Microsoft memo offers some good news for those worried about the next Xbox system (which they call Durango in the memo) requiring a constant connection in order to use. According to that internal Microsoft e-mail (as reported by Ars Technica) the next Xbox has been designed in a way that recognizes the delicate nature of today's Internet connections.

6 comments | Read more

Report: Respawn's Game Will Be Xbox 720 Exclusive, Always Online

April 30, 2013 -

According to this GameSpot report Respawn Entertainment's next game will be an Xbox 720 exclusive and will be "always online." According to the report, the game will be a multiplayer-focused, always-online Xbox 720 exclusive, with a release for Xbox 360 to happen at some point but to be developed by some other studio. If the report is to be believed the new game from the former Infinity Ward developers will not be available on PlayStation and Nintendo consoles.

3 comments | Read more

SimCity Update 2.0 Adds More Bugs

April 24, 2013 -

A new massive update for SimCity released on Monday has apparently added a number of new bugs, much to the chagrin of players who have taken to EA's forums and Reddit to complain about them. The new bugs apparently plaguing the game after the v2.0 update include city sewage overloads, new traffic errors, a number of building construction issues, loading errors, and a few audio problems.

The update was meant to address some issues with traffic congestion, pathfinding problems and a list of other minor problems.

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Super Podcast Action Committee - Episode 48

April 22, 2013 -

In Episode 48 of the Super Podcast Action Committee, Andrew and E. Zachary Knight discuss two polls this week - one about always online consoles and another about having moral objections to gameplay that is so offensive to you that it makes you stop playing. There's also a lot of discussion about the Wii U, the latest Monster Hunter game and a classic game EZK is playing because he found it for cheap used. Download Episode 48 now: SuperPAC Episode 48 (1 hour, 10 minutes) 66.2 MB.

Poll Results: Microsoft's Always-Online Xbox 360 Successor

April 15, 2013 -

Last week we asked readers "What will happen if Microsoft's next console requires internet connection start disc-based games?. The majority of the 821 votes cast went to it would be an "unmitigated sales disaster" for the company and its next-gen console, with second place going to "Microsoft would land in third place" in the next console cycle.

12 comments | Read more

Ubisoft Montreal CEO: Gamers Ready for Always-Online Consoles

April 15, 2013 -

Ubisoft Montreal CEO Yannis Mallat claims that gamers are ready to embrace a world where your game and console are always online - particularly with the upcoming next-gen consoles from Sony and Nintendo.

12 comments | Read more

Cliff Bleszinski: Always-Online Future Coming Up Fast

April 12, 2013 -

Don't like always-on games or consoles - you know, stuff that requires you to be connected constantly to the Internet in order to use it? Well former Epic Games creative director Cliff Bleszinski thinks that there's no avoiding a future filled with always online requirements and he thinks it is "coming soon and it's coming fast." Bleszinski made his comment in a recent personal blog post - a space where he often tackles subjects that drive gamers crazy. Clearly this is one of them.

26 comments | Read more

Rumor: Always Online Requirement for Xbox Mini Device

April 11, 2013 -

It's that silly season (the time between major events like the Game Developers Conference and the Electronic Entertainment Expo) where rumors fly fast and furious about what the biggest companies in the industry have planned. So with that in mind, there's a new rumor that says that the "always online" requirement we have been hearing about for the new Xbox console is actually for the Xbox Mini device. Rumors about the device first surfaced in March of last year.

4 comments | Read more

Report: Adam Orth No Longer Working With Microsoft

April 11, 2013 -

The Microsoft employee whose glib response (in a series of tweets to a developer friend) to the rumor that the company's next-generation console might require users to be connected to the Internet all the time has lost his job, according to Game Informer.

5 comments | Read more

Poll: Will an 'Always-On' Console Spell Microsoft's Doom?

April 10, 2013 -

Despite almost everyone agreeing that an always-on console is a phenomenally bad idea, rumors continue to persist that Microsoft's next console will require an internet connection to start disc-based games.

Okay, fine.  Let's say the big M goes in that direction.  How do you think such a move will affect the sales of its new console?

16 comments | Read more

SimCity Cheetah Speed Returns, Update 2.0 in the Works

April 10, 2013 -

It's been a while since the disastrous launch of EA's "always-online" game SimCity and things have calmed down enough that Maxis has turned "Cheetah" speed back on. Maxis had disabled the "fastest game mode" in SimCity on March 7 because the game's servers were having trouble staying online. Now that everything has calmed down a bit it has decided that it's safe to let players build their cities in hyper mode again.

4 comments | Read more

Report: Next Xbox Won't Be Backwards Compatible With Xbox 360 Game Discs

April 9, 2013 -

According to this Bloomberg report citing an anonymous source close to the "situation," the next Xbox (which is codenamed "Durango" or is currently being called the Xbox 720) will not be backwards compatible with current generation Xbox 360 discs. Other rumors have indicated that the system will be pretty expensive - reaching the price point of close to $500 for the premium model of the system, though a cheaper model will also be available.

14 comments | Read more

SimCity and the Failure of Retailers

March 18, 2013 -

SimCity's "always-online requirement" may have irritated consumers at launch, but by most accounts anyone that reads this or any other gaming web site was well aware that the game would require a constant Internet connection in order to play (EA made that fact clear quite awhile ago).

5 comments | Read more

Maxis GM Addresses Decision to Make SimCity Require a Constant Connection

March 15, 2013 -

As much as EA and Maxis want to smooth things over with fans and make them happy, this latest blog post from Maxis General Manager Lucy Bradshaw isn't being received very well, if you believe the comments following the article.

21 comments | Read more

EA Promises More Servers, Faster Turn-Around on Bug Fixes for SimCity

March 7, 2013 -

Last night SimCity Senior Producer Kip Katsarelis posted a statement on the EA forums addressing the ongoing issues with the game and players' complaints that servers are continually inaccessible.

3 comments | Read more

 
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Poll: Is it censorship when a private retailer decides not to sell a particular video game?:

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Goth_SkunkI believe there is sufficient evidence to accuse Iron Patriot of harassment. I would like something done about it.05/30/2015 - 2:20am
Andrew EisenFirst I hear of the Frag Dolls in many years and they're disbanding. http://fragdolls.com/frag-dolls-farewell-2/05/29/2015 - 7:59pm
WonderkarpI'd love a real Conker. the Project Spark thing I am looking at. If they provide atleast 25 hours of original conker crazyness that I dont have to build.....05/29/2015 - 7:55pm
Matthew WilsonI think he was talking about wanting a real one.05/29/2015 - 7:19pm
Andrew EisenKarp - A real Conker game or are you content with that Project Spark thing?05/29/2015 - 7:18pm
Matthew Wilson if they are smart, they hire Hideo Kojima, give him his own studio, and rebew the partnership with Guillermo del Toro.05/29/2015 - 7:04pm
MattsworknameReally hope silent hills gets made, it really deserves to be released, and konami is being stupid riht now so if MS wants to take it, more power to them.05/29/2015 - 6:32pm
Wonderkarp80% complete? Well. If there was ever a reason to make me buy a Xbone, that would be it. That and Conker05/29/2015 - 5:24pm
Matthew Wilsonif true, a very smart move.05/29/2015 - 5:24pm
Adam802Huge if true: http://www.ign.com/articles/2015/05/29/silent-hills-reportedly-an-xbox-one-exclusive?abthid=5568e08e738dff6a4f00002305/29/2015 - 5:19pm
WonderkarpRegion locking annoys me. I cant tell you how many Japanese games I want to to play but need to own another console and learn japanese to play them!05/29/2015 - 5:13pm
MattsworknameThis kinda thing is why I have a very negitive view on things like region locking and games not being released universially. it creates problems like this where the game gets reduced as a result .05/29/2015 - 4:41pm
Andrew EisenNeither will the 3DS. Wait, WHAT?! http://www.siliconera.com/2015/05/28/samurai-warriors-chronicles-3-does-not-include-nintendo-costumes-in-the-west/05/29/2015 - 4:33pm
Andrew EisenSamurai Warriors Chronicles 3 will not include the Nintendo-themed costumes when it hits the Vita in NA and EU next month.05/29/2015 - 4:32pm
Wonderkarpthe brilliance of the Wii U is they could offer 2 games in 1 package. Tablet/pro controller controls, and then a flipped game with WiiMote. Add a master quest too it too05/29/2015 - 4:18pm
Andrew EisenTwilight Princess would be my favorite if it didn't have a few notable design issues. But yeah, those few things aside, it absolutely trumps Ocarina in most every way.05/29/2015 - 4:11pm
WonderkarpTwilight Princess is my favorite Zelda. Its a legit sequal to Ocarina, enhancing everything Ocarina had, and I hope there's a HD Remaster with gamecube controls. Make it Nintendur!05/29/2015 - 4:08pm
E. Zachary KnightI borrowed Wario World, Ocarina of Time and Twilight Princess. So I am going to try to play at least one of them this weekend.05/29/2015 - 3:52pm
MattsworknameIm gonna be splittingmy time between blood borne, the witcher 3, tokiden, and some pc games.05/29/2015 - 3:34pm
DocMelonheadIn fact, if the whole campaign is to make fun of Zoe Quinn, Leigh Alexander, and Brianna Wu, then I'm not going to stop them.05/29/2015 - 2:30pm
 

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