Rumor: Always Online Requirement for Xbox Mini Device

April 11, 2013 -

It's that silly season (the time between major events like the Game Developers Conference and the Electronic Entertainment Expo) where rumors fly fast and furious about what the biggest companies in the industry have planned. So with that in mind, there's a new rumor that says that the "always online" requirement we have been hearing about for the new Xbox console is actually for the Xbox Mini device. Rumors about the device first surfaced in March of last year.

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Report: Adam Orth No Longer Working With Microsoft

April 11, 2013 -

The Microsoft employee whose glib response (in a series of tweets to a developer friend) to the rumor that the company's next-generation console might require users to be connected to the Internet all the time has lost his job, according to Game Informer.

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Poll: Will an 'Always-On' Console Spell Microsoft's Doom?

April 10, 2013 -

Despite almost everyone agreeing that an always-on console is a phenomenally bad idea, rumors continue to persist that Microsoft's next console will require an internet connection to start disc-based games.

Okay, fine.  Let's say the big M goes in that direction.  How do you think such a move will affect the sales of its new console?

16 comments | Read more

SimCity Cheetah Speed Returns, Update 2.0 in the Works

April 10, 2013 -

It's been a while since the disastrous launch of EA's "always-online" game SimCity and things have calmed down enough that Maxis has turned "Cheetah" speed back on. Maxis had disabled the "fastest game mode" in SimCity on March 7 because the game's servers were having trouble staying online. Now that everything has calmed down a bit it has decided that it's safe to let players build their cities in hyper mode again.

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Report: Next Xbox Won't Be Backwards Compatible With Xbox 360 Game Discs

April 9, 2013 -

According to this Bloomberg report citing an anonymous source close to the "situation," the next Xbox (which is codenamed "Durango" or is currently being called the Xbox 720) will not be backwards compatible with current generation Xbox 360 discs. Other rumors have indicated that the system will be pretty expensive - reaching the price point of close to $500 for the premium model of the system, though a cheaper model will also be available.

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SimCity and the Failure of Retailers

March 18, 2013 -

SimCity's "always-online requirement" may have irritated consumers at launch, but by most accounts anyone that reads this or any other gaming web site was well aware that the game would require a constant Internet connection in order to play (EA made that fact clear quite awhile ago).

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Maxis GM Addresses Decision to Make SimCity Require a Constant Connection

March 15, 2013 -

As much as EA and Maxis want to smooth things over with fans and make them happy, this latest blog post from Maxis General Manager Lucy Bradshaw isn't being received very well, if you believe the comments following the article.

21 comments | Read more

EA Promises More Servers, Faster Turn-Around on Bug Fixes for SimCity

March 7, 2013 -

Last night SimCity Senior Producer Kip Katsarelis posted a statement on the EA forums addressing the ongoing issues with the game and players' complaints that servers are continually inaccessible.

3 comments | Read more

 
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Sleakerhmmm that's odd I could play GBA games natively in my original DS.07/28/2014 - 1:39am
Matthew Wilsonbasically "we do not want to put these games on a system more then 10 people own" just joking07/27/2014 - 8:13pm
MaskedPixelanteSomething, something, the 3DS can't properly emulate GBA games and it was a massive struggle to get the ambassador games running properly.07/27/2014 - 8:06pm
Andrew EisenIdeally, you'd be able to play such games on either platform but until that time, I think Nintendo's using the exclusivity in an attempt to further drive Wii U sales.07/27/2014 - 7:21pm
Matthew WilsonI am kind of surprised games like battle network are not out on the 3ds.07/27/2014 - 7:01pm
Andrew EisenWell, Mega Man 1 - 4, X and X2 are already on there and the first Battle Network is due out July 31st.07/27/2014 - 6:16pm
MaskedPixelanteDid Capcom ever give us a timeline for when they planned on putting the Megaman stuff on Wii U?07/27/2014 - 2:23pm
MaskedPixelanteIf by "distance themselves from Google Plus" you mean "forcing Google Plus integration in everything", then yes, they are distancing themselves from Google Plus.07/26/2014 - 12:20pm
MechaTama31I wish they would distance G+ from the Play Store, so I could leave reviews and comments again.07/26/2014 - 11:03am
Matthew Wilson@pm I doubt it. Google seems to be distancing themselves from G+07/25/2014 - 9:31pm
Papa MidnightGoogle+ Integration is coming to Twitch!07/25/2014 - 8:41pm
MaskedPixelanteThis whole Twitch thing just reeks of Google saying "You thought you could get away from us and our policies. That's adorable."07/25/2014 - 2:52pm
Sleaker@james_fudge - hopefully that's the case, but I wont hold my breath for it to happen.07/25/2014 - 1:08pm
SleakerUpdate on crytek situation is a bit ambiguous, but I'm glad they finally said something: http://www.gamesindustry.biz/articles/2014-07-25-crytek-addresses-financial-situation07/25/2014 - 1:07pm
E. Zachary KnightMan Atlas, Why do you not want me to have any money? Why? http://www.atlus.com/tears2/07/25/2014 - 12:06pm
Matthew WilsonI agree with that07/25/2014 - 10:45am
james_fudgeI think Twitch will have more of an impact on how YouTube/Google Plus work than the other way around.07/25/2014 - 10:22am
IanCWelp, twitch is going to suck now. Thanks google.07/25/2014 - 6:30am
Sleaker@MP - Looked up hitbox, thanks.07/24/2014 - 9:40pm
Matthew WilsonI agree, but to me given other known alternatives google seems to the the best option.07/24/2014 - 6:30pm
 

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