America’s Army has proven a boon to U.S. Armed Forces recruiting, but opinions are still split as to whether or not gamers have any advantages in the arena of war, according to an article in today’s Washington Examiner.
In testimony to Congress regarding the success of converting virtual soldiers to real ones, the Army called the America’s Army game more effective than “any other method of contact.” This statement correlates with a study done in 2008 by the Massachusetts Institute of Technology, which found that “30 percent of all Americans age 16 to 24 had a more positive impression of the Army because of the game and, even more amazingly, the game had more impact on recruits than all other forms of Army advertising combined.”
The story quotes an Air Force Colonel, Commander of a Predator drone squadron, as stating that the younger, videogame generation were naturals at piloting the remote-controlled aircraft; however he thought that the same group suffered when attempting to consider the consequences of their actions:
The video game generation is worse at distorting the reality of it [war] from the virtual nature. They don't have that sense of what really going on. It [videogames] teaches you how to compartmentalize it.
Organizers of a September 12th protest planned for a video game-filled Army recruiting facility in Philadelphia are apparently expecting some of their group to be arrested.
A message posted yesterday at SHUT DOWN THE ARMY EXPERIENCE CENTER details the somewhat stealthy tactics planned for the demonstration and contains the following:
We’re expecting national television and print coverage this time around, so we want to make sure our presence is formidable...
Meanwhile, folks willing to risk arrest are being asked to begin showing up at the Army Experience Center as early as noon to sample one of the X Box video murder games or one of the killing simulators. It would be excellent to have folks on the inside throughout the day.
As GamePolitics previously reported, seven protesters were arrested by police during a demonstration at the Army Experience Center on May 2nd.
Bruce on Games takes a look at the video game as propaganda.
While blogger Bruce Everiss concludes that games have generally been ignored for propaganda purposes, he argues this is because government officials are basically old school types:
The reason we have been left alone is quite obvious. Games are just another media, albeit a technically superior media. But the people with all the power, the politicians and journalists, don’t realise this because mostly they just don’t understand video games at all. We see this in the way they blame video games for violence in society when the opposite is true. And now that ignorance is protecting video game players from propaganda.
GP: we're not so sure we agree, given that a new issue-oriented Flash game pops up about once a week on the web.
At any rate, Bruce has identified a list of propaganda games. Among others they include several PC mods produced by Islamic extremists, the Religious Right's Left Behind, and the Defense Department's controversial America's Army, of which Bruce is clearly not a fan:
America’s Army is the big one. A series of games designed to foster the American Army view of the world on an unsuspecting public and also to work as a recruitment tool. This has been a remarkable success at promoting gung ho American militarism.
Machinima artist Paolo Pedercini turns the tables on the U.S. Defense Department's controversial America's Army recruiting game in Welcome to the desert of the real.
The 6:37 video uses footage from America's Army to highlight symptions of post-traumatic stress disorder, an increasingly prevalent condition among U.S. service personnel returning from combat zones in Iraq and Afghanistan.
If you're expecting action, however, this is not the machinima for you. Pedercini's work is low-key, almost ponderous. The artist seems to want to capture the feeling of detachment that is typical of those suffering from PTSD.
Via: Betterverse
For a list of PTSD symptoms, click here.
When we last heard from Joseph DeLappe, the artist/professor was was participating in online matches of the Defense Department's own America's Army game as a means of protesting the war in Iraq.
Now DeLappe and machinima artist J. Joshua Diltz have collaborated on 6 Days in Call of Duty 4. The anti-war video project combines a static view of CoD4 multiplayer action with a mobile cam. The kill count scrolls in a separate window. Diltz describes the project, which incorporates the recent Six Days in Fallujah controversy in its title:
"6 Days" is an experimental documentary that examines the consequences of a military conflict that rages over a period of six consecutive days in a virtual game world. Through the lens of both a static and roaming ground camera, the movie captures both visceral action and a sobering body count.
Based in the game "Call of Duty 4: Modern Warfare", the film pays homage to the lives, both military and civilian lost during the Second War of Fallujah.
Download a copy here...
Partially via: Kotaku
In May, GamePolitics provided live coverage of a protest march against the Army Experience Center in Philadelphia. The high-tech recruitment facility employs fast gaming PCs and Xbox 360s as a means of attracting potential recruits.
Seven demonstrators were arrested at the May protest.
It now appears that a second protest at the Army Experience Center is in the planning stages. Details of an action scheduled for September 12th are posted at Shut Down the Army Experience Center.
While the May protest appeared to be coordinated with local authorities, who escorted demonstrators along their line of march, the upcoming event looks to have a more chaotic flavor. From the protest website:
This time, demonstrators are being encouraged to form small affinity groups and enter the mall through one of several locations. Protesters are encouraged to express their outrage in creative, nonviolent ways.
At 2:00 pm people will come out of the woodwork and converge on the Army Experience Center. Organizers feel it may not be wise for participants to congregate into large groups before the demonstration or wear clothing that would suggest participation in the protest...
Here are a few more lists of allegedly patriotic games for your July 4th weekend perusal. Some choices seem spot-on, others a bit of a stretch.
1up (2008): Top 5 Insanely Patriotic Video Games
RipTen (2008): Top Five Patriotic Games of All Time
GamesRadar (2008): 20 Most Rabidly Patriotic Video Games
GP: If we spot new lists, we'll update.
Rep. Dennis Kucinich (D-OH) is no fan of the controversial Virtual Army Experience, a traveling, high-tech, video game-driven military recruiting program.
As GamePolitics reported in March, Kucinich urged the House Armed Services committee to eliminate funding for the project, charging that it "give[s] participants as young as 13 years old a naïve and unrealistic glimpse into the world of soldiering..."
In addition, Kucinich has taken the debate over the VAE to the floor of Congress. A C-SPAN video posted yesterday on YouTube shows the former presidential hopeful once again expressing concern over the recruiting program. Engaging in a colloquy with House Armed Services Committee chairman Ike Skelton (D-MO). Kucinich said:
Children as young as 13-years-old are participating in the Virtual Army Experience, which paints an innaccurate picture of war by glorifying it while sanitizing the real effects. More than a mere video game, it includes interactions with real veterans, who appear to be in perfect health. It also requires that the user, regardless of age, share personal information as a condition of participation...
I think we can agree that the Virtual Army Experience video game must be revalidated to ensure that its age-appropriate rating is accurate in the context of how it's being employed; that the Virtual Army Experience content should be reviewed to ensure it accurately reflects the consequences of war; and that there must be increased transparency with regard to how the personal information of the participants, collected during participation, will be used by the Army.
Skelton's response is of interest in that he didn't exactly disagree with Kucinich:
I support the VAE. At the same time, I know it can be improved. And I would be happy, of course, to work with this gentleman to address the issues that you have so aptly raised.
GP: At this point we're not entirely sure when Kucinich made the remarks in the House; given that they just hit YouTube, we assume that they are recent. Any GamePolitics reader input on the timing of Kucinich's comments will be gratefully accepted.
Thanks to: GP correspondent Andrew Eisen...
The launch of America's Army 3.0 this week didn't go smoothly thanks to problems with the game's authentication servers. Laying off the entire development team probably didn't help the situation.
As Shacknews reports, the Emeryville, California-based studio was closed with future work on the series transferred to Alabama's Redstone Arsenal.
A post on the official AA message board (since removed) by an anonymous team member was captured by VE3D and shows the apparent level of frustation felt by developers.
Imagine trying to build a game with an impossible deadline, steadily declining workforce (via firings), A hiring freeze, constantly being fed misinformation, having the "higher ups" completely ignore your weekly plea for either A) more time, or B) more manpower, working a ton of unpaid overtime, pouring your heart and soul into a misadventure only to have the uniformed community scoff at you for uncontrollable variables...
In fact, the bureaucracy is so convoluted that you can't even begin to imagine the breadth and scope of B.S. the devs had to deal with daily... imagine being the subcontractor of a subcontractor of a contractor to the government...
I'm not sure why i've felt compelled to write this when I'm sure it will get deleted, or even scoffed at further, but I hoped to let the fans know that we tried as hard as we could and are very bummed to see the fruits of our labor shoved at gamers like a heaping pile of crap.
GP: Interestingly, there is a launch event for America's Army 3.0 today at the Army Experience Center in Philadelphia, which was the site of a large-scale protest against the game in May.
Partially Via: Blue's News
America's Army, the only video game in recent memory to generate a full-blown protest march, is getting an upgrade to v3.0; the new version will be carried by Valve's Steam service.
A press release issued by America's Army's P.R. consultant this morning announced that AA3 will be available as a free Steam download beginning on June 17th. In addition to Steam, fans can download the new version from other locations listed on the AA3 site.
Of the game's availability on Steam, Marsha Berry, senior executive producer for America's Army said:
We are very excited to work with Valve to distribute AA3 on Steam as it gives us access to great distribution technology as well as a tremendous user base. Additionally, we have incorporated Steamworks features such as Achievements and Steam Cloud to create a richer experience for Steam users.
Our relationship with Steam will broaden our reach to a new community and it offers our current players a great new way to get the America's Army game and keep it updated. Players will also be able to download AA3 using the America's Army Deploy Client from the Deploy network of providers listed on the America's Army download site.
America's Army, the first-person shooter freely distributed as a recruiting tool, has been supplemented with a graphic novel.
Written by M. Zachary Sherman and inked by Michael Penick and J. Brown, the work spins the tale of the Army's struggle to save innocents in the fictional Democratic Republic of the Ostregals.
The expansion from games to comic books is likely to rile critics who object to the Army's incursion into pop culture for recruitment purposes.
Via: Blue's News
The United States Army plans to develop an online virtual support group for soldiers who have lost limbs in combat, reports Virtual World News. The families of the soldiers would also be able to participate in the group.
The idea is still quite preliminary and there is no information available as to what form the virtual support group might eventually take. One could easily imagine, however, an avatar-based system along the lines of Second Life or PlayStation Home.
At this point, the Army is still soliciting proposals for the project on the Federal Business Opportunities website. From the RFP:
Studies have shown that a patients major concern is that of dying alone, either literally or figuratively. The second major concern is that of having unmanaged pain.... quality of life has been much improved by the use of simple support groups...
We therefore believe that giving patients and their families access to a virtual support group environment will enable them to have access to a critical resource which they may not be able to be part of in the physical world...
The Army's use of video games to promote recruitment has been a source of controversy in recent times. Most recently, GamePolitics reported on a large-scale protest march at the Army Experience Center, located at a Philadelphia mall.
Taking the opposing view ot that of the protesters, attorney Christine Flowers defends the AEC in a Memorial Day weekend column for the Philadelphia Daily News:
A few [military] vets have been on the front lines in targeting the Army Experience Center... AEC incorporates high-tech virtual experiences, more traditional media and one-on-one interaction to reach young men and women who might be considering a life in the service...
According to Maj. Larry Dillard, the center's program manager, the fundamental purpose is to give young people a more realistic and authentic idea of what it means to be a soldier in the 21st century. "The virtual experience allows for transparency, and is more effective in communicating our message than still photos or written materials."...
WHAT'S SO insidious?...
It is only because of [our military personnel's] sacrifices that the protesters have the right to raise their voices. It is only because of their willingness to believe in something greater than themselves, a collective sense of duty and obligation, that we have a country where dissent is privileged.
Last weekend GamePolitics served up live Twitter coverage as anti-war protesters marched on the Army Experience Center.
The high-tech recruiting facility in Philadelphia uses PC and Xbox 360 games to attract potential recruits.
As we reported, seven protesters were peacefully arrested when they refused an order by police to leave. One of those arrested, Elaine Brower, the mother of a U.S. Marine, writes about the experience for Op Ed News:
I myself, was part of a group of protesters who donned death masks and the names of fallen soldiers and stood directly in front of the AEC, which was at that point surrounded by police...
It seemed to me that the recruiters were becoming a bit unnerved, and the police were becoming extremely impatient... since the AEC is open to the “public” many demanded to go inside, but weren’t allowed...
After only one warning, the police decided to aggressively arrest seven of the protesters who were wearing death masks, peacefully standing in front of the AEC and not blocking the entrance. Taken to a distant precinct, the civil affairs Captain vowed vengeance by trying to charge the seven with a “misdemeanor in the third degree.” After 6 hours in the most deplorable conditions, they were released to return to court in June...
What is happening right under our noses is a transformation of the way in which the military plans on re-wiring the brains of kids at a very young and impressionable age to turn them into silent killers. By allowing anyone from the age of 13 to 18 to handle a machine gun, or use games that promote violence, it creates a generation that is wired to kill and think that killing is something that is easy and sanctioned.
GP: My observation was that the police gave at least two warnings; this can be seen on the video footage I took at the protest. In any case, it seemed like the masked protesters planned to be locked up in order to make their point.
This video shows anti-war protesters yesterday as they marched with police escort to the Franklin Mills Mall in Philadelphia where they delivered a symbolic "criminal complaint" to U.S. Army recruiters and the mall's management company.
The demonstrators were protesting the Army's use of a high-tech, video game-equipped recruitment center located in the mall.
There was a significant police presence as the protesters arrived. They were permitted to enter the mall and stage their rally at the entrance to the Army Experience Center.
As the rally ended, seven protesters, mostly in white masks, were arrested, presumably for refusing to disperse. The arrests were peaceful and appeared to be scripted by the protesters as a symbolic gesture.
UPDATE: A press release on yesterday's protest has been issued by its organizers.
UPDATE 2: The local Fox outlet has a video report.
Yesterday GamePolitics utilized Twitter to provide live coverage as anti-war demonstrators staged a rally and march against the U.S. Army Experience Center in Philadelphia. The experimental recruiting facility located at Franklin Mills Mall uses an elaborate video game setup equipped with high-end gaming PCs and Xbox 360s to attract potential recruits.
For those who didn't catch yesterday's Twitter feed, I've pasted it below as it offers a detailed chronological picture of how the protest evolved; ultimately it would end with the peaceful arrest of seven protesters by police (see pic at left).
Here's the Twitter feed, including my answers to some questions by readers at the end. My tweets are in blue:
# LIVE Twitter coverage of protest march against US Army video game recruitment center in Phillly today. Please RT: http://tinyurl.com/cy9olkabout
# Heading down to Philly now to cover protest march against Army video game recruitment center
# Scattered showers here in philly, but I don't think it will interrupt the protest march targeting the US Army video game recruiting ctr
# Rain has stopped and sun is out. Weather will not interfere with today's protest march against US Army video game recruiting center in phila
# Protest starting soon. My crowd estimate is maybe 100, so somewhat less than what protest organizers were hoping for. There is at least [one counter protester here] (this message was truncated by Twitter)
# Looks like a peaceful crowd as u might expect for antiwar protesters. Generally older, average age 40+
# Philadelphia PD is on hand, both uniformed and plainclothes. They are low profile, seem to be coordinating w protest leaders (click "read more" below for the rest of the report)
Anti-war activists will stage a rally today in Philadelphia to protest the Army Experience Center at the Franklin Mills Mall - and GamePolitics will be on hand to provide live coverage.
The $12 million experimental recruitment facility, equipped with PCs, Xbox 360s and violent games, is the first of its kind. While the Army hopes that the AEC's video games, sofas and rock music will attract potential recruits, anti-war groups charge that the Army is using video games to militarize youth.
Today's protest is scheduled to begin with a 1:00 P.M. rally at a nearby church. Speakers will include veterans of the wars in Iraq and Afghanistan as well as Celeste Zappala of Gold Star Families for Peace and a former State Department official, Col. Anne Wright.
After the speeches, organizers say that several hundred bullhorn-equipped and sign-carrying protesters will march from the church to the mall, which is about a mile away. Along the way the protesters will unfurl a 12-foot banner reading:
War is Not a Game, Shut Down the Army Experience Center
Upon arrival at the mall, the protesters will attempt to serve a "criminal complaint" on the Army Experience Center and the company which owns the mall. It is likely, however, that they will be denied access.
The protesters have apparently revised their original, potentially chaotic plan which, as GamePolitics reported in March, called for them to pose as mall shoppers and then descend upon the AEC.
GamePolitics will have full coverage of this unprecedented video game protest. I will provide a live Twitter feed as the event unfolds. I will also be taking plenty of photos and video and will post a recap after the event.
To keep up with my live Twitter feed, follow GamePolitics.
UPDATE: Pic at left shows the protesters arrving at the mall.
While the U.S. Army has enjoyed success with game-based recruiting for the better part of a decade, the British Army is launching its first probe into the game arena.
As reported by GameSpot:
A campaign entitled "Start Thinking Solider" will include an online game where players have to escape enemy tunnels from a first-person perspective, find the parts to make a bomb in an enemy stronghold, and answer multiple-choice questions.
Research conducted for the British Army recently found that 68 percent of 17-21 year olds had no career path in mind. The campaign, consisting of four television commercials, will be targeted at that group...
While the America's Army series has helped promote military careers to American youth, the use of video games for recruitment has become an increasingly controversial subject in recent times. Among other charges, some critics have claimed that the America's Army games violate United Nations protocols against recruiting children for military service.
An experimental, high tech Army recruitment center in Philadelphia has been targeted for protest by an anti-war activist group.
According to a post on the website of After Downing Street, the protest is being planned for the Army Experience Center at the Franklin Mills Mall on the afternoon of Saturday, May 2nd at 2:00 P.M. The group also quite openly details how the protest will be staged:
Please join us... show up early at the mall and spend some time shopping... Shopping bags are an excellent decoy. (The cops will suspect everyone with a shopping bag!) At 2:00 pm people will come out of the woodwork and converge on the Army Experience Center... We think it's possible for hundreds of us to arrive at the mall without being detected. And it is a free country, sort of...
We can enter the Army Experience Center and cause a great big fuss at 2:00 pm until we're asked to leave and then we can take our time to get out. We'll go to peacefully and artistically express our indignation at this abomination. Some are planning on singing. Some will unfurl banners, some will chant and some will cry. There's talk of a die-in. We are people of peace. We're nonviolent. The Army is Shock and Awe, Abu Ghraib, recruiting lies, a thousand rapes, and cool video games.
Immediately after the action, we have a location picked out for a demonstration on public property -- on the street -- right outside of Franklin Mills Mall where we have the "right" to peacefully assemble.
We demand the Army close up shop at Franklin Mills Mall and we're determined to block the expansion of this monstrosity in malls across the nation...
After Downing Street describes itself as "a nonpartisan coalition of over 200 veterans groups, peace groups, and political activist groups that has worked since May 2005 to pressure both Congress and the media to investigate whether President Bush has committed impeachable offenses in connection with the Iraq war."
The Army's use of interactive games and exhibits for recruitment purposes has spurred a variety of protests in recent times. The practice has come in for some negative political attention, as well. Rep. Dennis Kucinich (D-OH) recently urged the elimination of funding for the Virtual Army Experience, a traveling recruitment exhibit which the military takes to county fairs and other large-scale public events.
GP: As the protest location is fairly local to GamePolitics HQ, we hope to provide live coverage.
As GamePolitics has reported, the U.S. Army has taken a fair amount of heat in recent times over its use of video games and game-related events for recruitment.
Over at ripten, Chad Lakkis notes with a disapproving eye the Army's presence at a Best Buy midnight launch event for the recently-released Resident Evil 5:
I couldn’t help but notice the “GO ARMY” recruitment tent mixed into the Best Buy Resident Evil 5 launch party video... I don’t mind the idea of recruiters but what I do mind is the methods by which they often recruit.
This isn’t the first time the U.S. Army has been accused of blurring the lines between gaming and recruiting. Promoting an official U.S. Army videogame and lacing their official army game website to contain soldier bios designed to look like videogame stat cards is youth marketing at its finest. Look at all the stats you can wrack up kids - assuming you don’t die first.