Beware of the Trojan-Injected Minecraft Pocket Edition

January 15, 2014 - GamePolitics Staff

App store scammers are selling a modified version of Mojang's popular mobile world builder Minecraft: Pocket Edition for Android devices that contains a Trojan, according to anti-virus outfit F-Secure. The fake version of the game, which seems to be aimed at European customers, costs 2.50 Euros - a price too hard for some customers to resist because the real version costs 5.49 Euros.

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U.S. Consumers Bought More on iOS Devices Than Android on Christmas Day

December 27, 2013 - GamePolitics Staff

According to IBM's newly released "Digital Analytics Benchmark Report," purchases made from iOS devices accounted for about 23 percent of the online shopping done on Christmas Day in the U.S. The report tracked millions of transactions from approximately 800 U.S. retail websites. Around 4.6 percent of purchases were made on Android devices.

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Google Wants Change of Venue in Rockstar Consortium Patent Fight

December 27, 2013 - GamePolitics Staff

Rockstar Consortium (partly owned by Apple and Microsoft), a patent-holding company formed from the bankrupt Canadian telecom company Nortel, sued Google and manufacturers of Android phones over patents almost two months ago. Earlier this week Google punched back at the company, filing a counter-suit seeking to invalidate Rockstar's patents. That's a normal step for a defendant in a patent lawsuit, but Google didn't file its counter-claim in the East Texas court where Rockstar sued them. Instead it filed in Northern California.

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Experts Concerned About The Negative Impact of Tablets on Young Children

December 26, 2013 - GamePolitics Staff

While tablets seem to be popular with very young children, some pediatricians and other health experts are expressing concerns that these devices may be interfering with early childhood development and may even lead to some children developing attention problems. Of course, the research on all of this is still mostly incomplete because the iPad and other popular devices have not been out long enough to determine what the long-term effects of usage among children really are.

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Mad Catz Begins Shipping Mojo Micro-Console

December 16, 2013 - GamePolitics Staff

Mad Catz has begun selling its $249.99 Mojo Android video game micro console, though we are still unsure if the device actually supports PC-to-HDTV streaming. On its site dedicated to the console, the company announced that it has begun shipping to retail outlets nationwide. The micro-console runs a generic version of the Android 4.2.2 Jellybean operating system and allows you to play your Android games, apps, and media on your TV screen using a controller.

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Humble Mobile Bundle 3 Gets Three More Titles

November 26, 2013 - GamePolitics Staff

Humble Bundle has added three new titles to it latest pay-what-you-want DRM-free bundle today - the Humble Mobile Bundle 3. The Humble Mobile Bundle 3 features six games for Android (two of which you'll have to pay more than the average price). Consumers can get the post-apocalyptic shooter EPOCH, the tetromino space strategy game rymdkapsel, the word-based puzzler game SpellTower and the 2D hack-and-slash Swordigo.

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Humble Mobile Bundle 3 Launches

November 19, 2013 - GamePolitics Staff

Humble Bundle has launched its newest pay-what-you-want DRM-free bundle today - the Humble Mobile Bundle 3. The Humble Mobile Bundle 3 features six games for Android (two of which you'll have to pay more than the average price).

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GameStick Delayed to Nov. 15

November 8, 2013 - GamePolitics Staff

It looks like the retail launch of the Android-based GameStick micro-console from PlayJam will be delayed (again) due to technical issues and other problems being experienced by backers. PlayJam chief marketing officer Anthony Johnson confirmed to Polygon this morning that the public launch of the device had been delayed to Nov. 15 due to "production delays." Retailers like GameStop have already adjusted their release dates for the device to Nov. 15.

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Puzzle & Dragons Downloaded Two Million Times in North America

November 7, 2013 - GamePolitics Staff

GungHo Online Entertainment's Puzzle & Dragons has surpassed two million downloads in North America, which is pretty impressive but pales in comparison to previous numbers in other regions. Puzzle & Dragons is available for free on the App Store and Google Play. To date, Puzzle & Dragons has collectively reached 23 million downloads in Japan, North America and Korea alone.

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Report: Google Play Sees More Downloads Than Apple's App Store, But Generates Half the Revenue

November 4, 2013 - GamePolitics Staff

While more people are downloading apps via Google Play for Android devices of various shapes and sizes, Apps on the Apple App Store are making more money, according to the new App Annie's third quarter 2013 report.

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Nvidia SHIELD Gets Update for Game Mapping, Improved PC Games Streaming

October 28, 2013 - GamePolitics Staff

Nvidia has a simple enough solution for not having any original games on its upcoming Android-based hand-held or for offering support for thousands of Android games already available on Google Play: simply use their new mapping technology. When the device launched in July it offered support for a couple of hundred Android titles, much to the chagrin of those who purchased the $300 hand-held system.

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Report: Ouya 2.0 Coming in 2014

October 25, 2013 - GamePolitics Staff

Polygon offers and in-depth feature on the future of the Ouya Android-based micro-console where it is revealed that plans for the "Ouya 2.0" are already underway. The new version of the console is still in the conception phase.

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Plants vs. Zombies 2 Now on Android

October 24, 2013 - GamePolitics Staff

After hitting a major milestone with Plants vs. Zombies 2 - 25 million downloads on iOS devices - PopCap Games' has decided that it is finally time to bring the free-to-play strategy game sequel to Android devices worldwide. The Android version of the game is available right now through Google Play and features full integration with Google Play's Game Services.

The Android version of Plants vs. Zombies 2 includes all the same features and functionality found in the iOS version, according to PopCap.

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Ouya Coming to All Target Stores Later This Month

October 24, 2013 - GamePolitics Staff

The Android-based Ouya micro-console will soon be making its way to all Target stores this month. Beginning later this month the console will make its way to the U.S. retailer with a major promotional deal and with some stores offering kiosks so consumers can try the system out.

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New Titles Added to Humble Bundle 7 With Android

October 22, 2013 - GamePolitics Staff

The folks at Humble Bundle have added new games to its Pay-What-You-Want Humble Bundle 7 with Android today. The old bundle featured four games: Ticket to Ride and the USA 1910 DLC) Greed Corp, Incredipede and Anodyne - along with the soundtracks for Ticket to Ride, Greed Corp, and Anodyne - along with a remix album.

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OFT Warns UK Developers about High Pressure Monetization of Kids' Apps

September 26, 2013 - GamePolitics Staff

The UK's Office of Fair Trading (OFT) is warning app and game developers that high-pressure monetization in programs that are aimed at children needs to be avoided going forward. The OFT made its announcement today after months of investigation (which began in April) into allegations that some free online apps and games for children were using questionable tactics to get children to purchase in-game items - often without parental consent. The OFT examined 38 games related to this practice and drafted a set of guidelines for UK developers.

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Apple: We Did Not Pay EA to Delay Plants vs. Zombies 2 on Android

September 25, 2013 - GamePolitics Staff

Apple is denying that it paid publisher Electronic Arts to delay the release of the Android version of the game. The denial relates to a statement by EA executive Frank Gibeau that the iOS device-maker paid EA to delay the Android release of Plants vs Zombies 2. That statement was made in an internal company presentation by Gibeau, as reported by GiantBomb.

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Ouya Changes Free the Games Fund Guidelines

September 19, 2013 - GamePolitics Staff

Android-based home console maker Ouya announced this week that it is making important changes to the way its Free the Games Fund works after it acknowledged that the program contained "too many loopholes" that could be manipulated by those who want to take advantage of the matching funds program. The $1 million promotion had offered to match the donations made to Kickstarter games that raised at least $50,000 in exchange for six month exclusivity to the system.

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Indie Developer Pulls Game From Ouya After Free the Games Fund Troubles

September 18, 2013 - GamePolitics Staff

Another indie developer has walked away from the Ouya console because of its Free the Games Fund. The fund, which sees the platform holder matching the funds of successful Kickstarter crowdfunding campaigns, has seen its fair share of controversy since launching. The Free the Games promotion promised to match Kickstarter donations for any game that committed to a six-month exclusivity window on the console and raised more than $50,000 on its own. Since then, multiple projects have been accused of gaming the system.

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Gamestick Coming in October for $80

September 12, 2013 - GamePolitics Staff

Today PlayJam revealed that the system will be on retail shelves in North America on October 29, and will retail for $80. The system was scheduled for retail release back in June but ran into a few issues that delayed its release considerably.

Like the Ouya, PlayJam's two inch Android-based console found funding success on Kickstarter, raising $647,658 (it was asking for $100,000) to fund production of the device that plugs directly into the USB port of most modern television sets on the market.

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Leaked NSA Documents Detail Agency's Long-Running Efforts to Exploit Smart Phones

September 10, 2013 - GamePolitics Staff

When the smart phone revolution began five years ago, the National Security Agency began looking for ways to crack the myriad of devices that were hitting the market including iPhones, Android devices, and Black Berry devices. Black Berry devices were the most popular among politicians and business people at the time.

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Xbox Co-Creator Calls Ouya Criticism 'Unfair'

August 29, 2013 - GamePolitics Staff

In an editorial on GamesBeat, Xbox visionary and original team member at Microsoft Ed Fries defended the Ouya against criticism about its success. Fries, who is advising the company on its recently released Android-based console, said that the system cannot be judged by old industry metrics on success because he's unsure what success looks like in today's shifting market.

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The Walking Dead Coming to Ouya

August 27, 2013 - GamePolitics Staff

Telltale Games announced today that it will bring the entire first season of The Walking Dead game and the extra episode 400 Days to the Ouya. The game compilation will be released this winter on the Android-based micro-console, with more to follow at a later date. The first season's opening episode, A New Day, will also be available free for Ouya users.

The studio has also committed to bringing the second season of the game to Ouya.. at some point. The second season will release this fall on select platforms, though we have no idea when it will be available on Ouya.

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First Two Games Funded Through Ouya's Free the Games Program

August 27, 2013 - GamePolitics Staff

The first two games to be funded by Ouya's "Free the Games" program are an officially licensed NFL title and the adventure game Elementary, My Dear Holmes. Both reached their funding goals via Kickstarter campaigns and Ouya took notice.

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ESRB Rating Search App Updated

August 23, 2013 - James Fudge

The ESRB has updated its video games rating search app in an effort to improve the information parents have access to when making decisions about the appropriateness of a purchase for their children. The ESRB recently expanded its rating system to offer more details on "interactive elements" associated with digital games and apps, such as the sharing of personal information, sharing location-based data with others, or the ability for users to interact, communicate, or share media like photos or videos.

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Report: Amazon Working on Android-Based Console

August 9, 2013 -

Game Informer reports that Amazon is moving into the home console space, with plans to launch its own console by year's end. Speaking to GI, several sources close to the situation say that Amazon is developing an Android-based console that will release by the year's end - perhaps on Black Friday.

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Mad Catz Reveals Mojo, an Android-Based Home Console

July 25, 2013 -

In an extensive report over on CVG, Mad Catz reveals its entry into the growing Android-based home console market. The new system is called "Mojo." The difference between the Mojo and other Android-based consoles such as Ouya is that it won't lock users into buying games from a custom app store, according to Mad Catz. Users will have access to Google Play, Amazon's App Store, and Nvidia TegraZone.

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The Bleak Software Sales Numbers of Ouya Games

July 22, 2013 -

According to an MCV report, even the most recognizable and popular titles on the Android-based $99 Ouya platform have yet to make more than $50,000 on their games.

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Report: Tablets the Device of Choice for Mobile Gamers

July 11, 2013 -

PlayFirst and media and entertainment research firm Frank N. Magid Associates reveal the results from the annual Tablet and Smartphone Gaming, Magid Media Futures study. According to the study, tablet devices are the mobile platform of choice for gamers.

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Apple and Amazon Settle 'App Store' Lawsuit

July 10, 2013 -

Apple and Amazon have settled a lawsuit (Apple Inc v. Amazon.com Inc et al, U.S. District Court, Northern District of California, Case No. 11-01327) over who has the right to use the term "app store," as a destination to sell applications for their respective platforms. U.S. District Judge Phyllis Hamilton in Oakland, California, on Tuesday dismissed the case at the companies' request, killing a trial that was set to begin on August 19. The settlement came about when Apple promised not to sue, and Amazon promised to ditch its counterclaim in the case.

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prh99Devolvers response to Nintendo's creator program https://mobile.twitter.com/devolverdigital/status/56082061398444851301/31/2015 - 3:24am
Andrew EisenI only know of him being annoyed that IGDA mistakenly hosted on its anti-harassment tools page a blocklist he was on. What else was he critical of?01/31/2015 - 2:19am
Goth_Skunk@WonderKarp: Given Rosario's outspoken criticisms of the conduct of the IGDA, I would not be one bit surprised if he's being strong-armed into silence in closed-door meetings. He's not towing the party line, after all.01/30/2015 - 11:38pm
MechaTama31EZK: Thank you! (And I was able to see that you did it, only because you did it. How appropriate! :)01/30/2015 - 11:37pm
Matthew Wilson@Monte Nintendo is a Japanese company though. consoles are dead in japan. ps sony is a international company, so they do not much care about Japanese sales much.01/30/2015 - 10:11pm
MonteOnly one generation ago nintnedo had the best selling console. They know their games are still popular and can move their hardware. They just need to focus on better gaming hardware and advertising (their youtube policy not helping)01/30/2015 - 9:58pm
MonteI'd expect Nintendo to keep making consoles, much like the gamecube i doubt nintendo will see the Wii U as a sign of the end for consoles. There are multiple reason why the Wii U failed a big one being marketting.01/30/2015 - 9:55pm
Wonderkarpwhen asked on Twitter, the Chairman said He couldnt comment at this time https://twitter.com/siloraptor/status/561284497275367424. still looking for facts01/30/2015 - 9:41pm
Wonderkarphttp://pressfarttocontinue.com/2015/01/30/igda-puerto-rico-closed/ this is what I have so far01/30/2015 - 9:27pm
Wonderkarpso allegedly, IGDA has closed their Puerto Rico branch. This comes after the Chairman of the Puerto Rico branch was blocklisted by Randi Harper. I'm trying to dig up more info on it. all I have is a link with some info, but its not cited.01/30/2015 - 9:27pm
Andrew EisenSo, kinda like the Wii U just with a GamePad that's portable?01/30/2015 - 9:13pm
Matthew Wilson@AE I hope they do a Ipad/iphone thing. make a home console/handheld where games are playable on both. that is what I would want from them.01/30/2015 - 9:00pm
Andrew EisenThat would be a shame but as long as I can play comfortably on my TV I'll probably be fine with whatever the future brings.01/30/2015 - 8:56pm
Matthew Wilson@AE I would get used to it. I do not think nintendo is going to do another home console , but I suspect a hybrid one. 1. they are doing worse than the gamecube. 2. the home console market is dead in japan. even the ps4 isnt selling there.01/30/2015 - 8:54pm
Andrew EisenAside from that (and the aiming isn't too smooth but it's turn based so it's not a big deal (maybe better with Circle Pad Pro or New 3DS?)) my only other quibble is I'd much prefer playing it on a console. But I say that about nearly every handheld game.01/30/2015 - 8:39pm
Andrew EisenFrom what I've seen of Valkyria Chronicles, this is significantly slower. Mechanically, it's fine and plays into the game well. It just takes too long.01/30/2015 - 8:37pm
Matthew Wilsonyup like VC it moves every enemy each turn one by one.01/30/2015 - 8:33pm
Andrew EisenI played most of the Codename Steam demo. Pretty neat so far but the enemy turn (it's turn based) takes way too long.01/30/2015 - 8:31pm
Goth_SkunkJust finished the first episode of Life is Strange. The writing is hit-or-miss, the lip-syncing is awful (but I can't fault an indie dev for that), but the chronokinesis mechanic is dynamite. Love the concept. Can't wait to play more.01/30/2015 - 8:23pm
Andrew EisenNintendo invites disaster!01/30/2015 - 7:34pm
 

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