Rube Works Launches on Android Devices

January 15, 2014 - GamePolitics Staff

Unity Games, developer Electric Eggplant and the Heirs of Rube Goldberg (the group representing the family members in charge of Goldberg's estate) have launched an Android version of Rube Works: Rube Goldberg Game on the Google Play store for $1.99 USD (€1.49, £1.29, AU$1.99).

The game is said to be inspired by and pays homage to the imaginative and crazy contraptions depicted in comics created by the Pulitzer Prize prize-winning American cartoonist, National Cartoonists Society founder, sculptor, author, engineer, and inventor Rube Goldberg.

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Beware of the Trojan-Injected Minecraft Pocket Edition

January 15, 2014 - GamePolitics Staff

App store scammers are selling a modified version of Mojang's popular mobile world builder Minecraft: Pocket Edition for Android devices that contains a Trojan, according to anti-virus outfit F-Secure. The fake version of the game, which seems to be aimed at European customers, costs 2.50 Euros - a price too hard for some customers to resist because the real version costs 5.49 Euros.

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U.S. Consumers Bought More on iOS Devices Than Android on Christmas Day

December 27, 2013 - GamePolitics Staff

According to IBM's newly released "Digital Analytics Benchmark Report," purchases made from iOS devices accounted for about 23 percent of the online shopping done on Christmas Day in the U.S. The report tracked millions of transactions from approximately 800 U.S. retail websites. Around 4.6 percent of purchases were made on Android devices.

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Google Wants Change of Venue in Rockstar Consortium Patent Fight

December 27, 2013 - GamePolitics Staff

Rockstar Consortium (partly owned by Apple and Microsoft), a patent-holding company formed from the bankrupt Canadian telecom company Nortel, sued Google and manufacturers of Android phones over patents almost two months ago. Earlier this week Google punched back at the company, filing a counter-suit seeking to invalidate Rockstar's patents. That's a normal step for a defendant in a patent lawsuit, but Google didn't file its counter-claim in the East Texas court where Rockstar sued them. Instead it filed in Northern California.

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Experts Concerned About The Negative Impact of Tablets on Young Children

December 26, 2013 - GamePolitics Staff

While tablets seem to be popular with very young children, some pediatricians and other health experts are expressing concerns that these devices may be interfering with early childhood development and may even lead to some children developing attention problems. Of course, the research on all of this is still mostly incomplete because the iPad and other popular devices have not been out long enough to determine what the long-term effects of usage among children really are.

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Mad Catz Begins Shipping Mojo Micro-Console

December 16, 2013 - GamePolitics Staff

Mad Catz has begun selling its $249.99 Mojo Android video game micro console, though we are still unsure if the device actually supports PC-to-HDTV streaming. On its site dedicated to the console, the company announced that it has begun shipping to retail outlets nationwide. The micro-console runs a generic version of the Android 4.2.2 Jellybean operating system and allows you to play your Android games, apps, and media on your TV screen using a controller.

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Humble Mobile Bundle 3 Gets Three More Titles

November 26, 2013 - GamePolitics Staff

Humble Bundle has added three new titles to it latest pay-what-you-want DRM-free bundle today - the Humble Mobile Bundle 3. The Humble Mobile Bundle 3 features six games for Android (two of which you'll have to pay more than the average price). Consumers can get the post-apocalyptic shooter EPOCH, the tetromino space strategy game rymdkapsel, the word-based puzzler game SpellTower and the 2D hack-and-slash Swordigo.

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Humble Mobile Bundle 3 Launches

November 19, 2013 - GamePolitics Staff

Humble Bundle has launched its newest pay-what-you-want DRM-free bundle today - the Humble Mobile Bundle 3. The Humble Mobile Bundle 3 features six games for Android (two of which you'll have to pay more than the average price).

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GameStick Delayed to Nov. 15

November 8, 2013 - GamePolitics Staff

It looks like the retail launch of the Android-based GameStick micro-console from PlayJam will be delayed (again) due to technical issues and other problems being experienced by backers. PlayJam chief marketing officer Anthony Johnson confirmed to Polygon this morning that the public launch of the device had been delayed to Nov. 15 due to "production delays." Retailers like GameStop have already adjusted their release dates for the device to Nov. 15.

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Puzzle & Dragons Downloaded Two Million Times in North America

November 7, 2013 - GamePolitics Staff

GungHo Online Entertainment's Puzzle & Dragons has surpassed two million downloads in North America, which is pretty impressive but pales in comparison to previous numbers in other regions. Puzzle & Dragons is available for free on the App Store and Google Play. To date, Puzzle & Dragons has collectively reached 23 million downloads in Japan, North America and Korea alone.

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Report: Google Play Sees More Downloads Than Apple's App Store, But Generates Half the Revenue

November 4, 2013 - GamePolitics Staff

While more people are downloading apps via Google Play for Android devices of various shapes and sizes, Apps on the Apple App Store are making more money, according to the new App Annie's third quarter 2013 report.

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Nvidia SHIELD Gets Update for Game Mapping, Improved PC Games Streaming

October 28, 2013 - GamePolitics Staff

Nvidia has a simple enough solution for not having any original games on its upcoming Android-based hand-held or for offering support for thousands of Android games already available on Google Play: simply use their new mapping technology. When the device launched in July it offered support for a couple of hundred Android titles, much to the chagrin of those who purchased the $300 hand-held system.

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Report: Ouya 2.0 Coming in 2014

October 25, 2013 - GamePolitics Staff

Polygon offers and in-depth feature on the future of the Ouya Android-based micro-console where it is revealed that plans for the "Ouya 2.0" are already underway. The new version of the console is still in the conception phase.

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Plants vs. Zombies 2 Now on Android

October 24, 2013 - GamePolitics Staff

After hitting a major milestone with Plants vs. Zombies 2 - 25 million downloads on iOS devices - PopCap Games' has decided that it is finally time to bring the free-to-play strategy game sequel to Android devices worldwide. The Android version of the game is available right now through Google Play and features full integration with Google Play's Game Services.

The Android version of Plants vs. Zombies 2 includes all the same features and functionality found in the iOS version, according to PopCap.

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Ouya Coming to All Target Stores Later This Month

October 24, 2013 - GamePolitics Staff

The Android-based Ouya micro-console will soon be making its way to all Target stores this month. Beginning later this month the console will make its way to the U.S. retailer with a major promotional deal and with some stores offering kiosks so consumers can try the system out.

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New Titles Added to Humble Bundle 7 With Android

October 22, 2013 - GamePolitics Staff

The folks at Humble Bundle have added new games to its Pay-What-You-Want Humble Bundle 7 with Android today. The old bundle featured four games: Ticket to Ride and the USA 1910 DLC) Greed Corp, Incredipede and Anodyne - along with the soundtracks for Ticket to Ride, Greed Corp, and Anodyne - along with a remix album.

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OFT Warns UK Developers about High Pressure Monetization of Kids' Apps

September 26, 2013 - GamePolitics Staff

The UK's Office of Fair Trading (OFT) is warning app and game developers that high-pressure monetization in programs that are aimed at children needs to be avoided going forward. The OFT made its announcement today after months of investigation (which began in April) into allegations that some free online apps and games for children were using questionable tactics to get children to purchase in-game items - often without parental consent. The OFT examined 38 games related to this practice and drafted a set of guidelines for UK developers.

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Apple: We Did Not Pay EA to Delay Plants vs. Zombies 2 on Android

September 25, 2013 - GamePolitics Staff

Apple is denying that it paid publisher Electronic Arts to delay the release of the Android version of the game. The denial relates to a statement by EA executive Frank Gibeau that the iOS device-maker paid EA to delay the Android release of Plants vs Zombies 2. That statement was made in an internal company presentation by Gibeau, as reported by GiantBomb.

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Ouya Changes Free the Games Fund Guidelines

September 19, 2013 - GamePolitics Staff

Android-based home console maker Ouya announced this week that it is making important changes to the way its Free the Games Fund works after it acknowledged that the program contained "too many loopholes" that could be manipulated by those who want to take advantage of the matching funds program. The $1 million promotion had offered to match the donations made to Kickstarter games that raised at least $50,000 in exchange for six month exclusivity to the system.

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Indie Developer Pulls Game From Ouya After Free the Games Fund Troubles

September 18, 2013 - GamePolitics Staff

Another indie developer has walked away from the Ouya console because of its Free the Games Fund. The fund, which sees the platform holder matching the funds of successful Kickstarter crowdfunding campaigns, has seen its fair share of controversy since launching. The Free the Games promotion promised to match Kickstarter donations for any game that committed to a six-month exclusivity window on the console and raised more than $50,000 on its own. Since then, multiple projects have been accused of gaming the system.

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Gamestick Coming in October for $80

September 12, 2013 - GamePolitics Staff

Today PlayJam revealed that the system will be on retail shelves in North America on October 29, and will retail for $80. The system was scheduled for retail release back in June but ran into a few issues that delayed its release considerably.

Like the Ouya, PlayJam's two inch Android-based console found funding success on Kickstarter, raising $647,658 (it was asking for $100,000) to fund production of the device that plugs directly into the USB port of most modern television sets on the market.

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Leaked NSA Documents Detail Agency's Long-Running Efforts to Exploit Smart Phones

September 10, 2013 - GamePolitics Staff

When the smart phone revolution began five years ago, the National Security Agency began looking for ways to crack the myriad of devices that were hitting the market including iPhones, Android devices, and Black Berry devices. Black Berry devices were the most popular among politicians and business people at the time.

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Xbox Co-Creator Calls Ouya Criticism 'Unfair'

August 29, 2013 - GamePolitics Staff

In an editorial on GamesBeat, Xbox visionary and original team member at Microsoft Ed Fries defended the Ouya against criticism about its success. Fries, who is advising the company on its recently released Android-based console, said that the system cannot be judged by old industry metrics on success because he's unsure what success looks like in today's shifting market.

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The Walking Dead Coming to Ouya

August 27, 2013 - GamePolitics Staff

Telltale Games announced today that it will bring the entire first season of The Walking Dead game and the extra episode 400 Days to the Ouya. The game compilation will be released this winter on the Android-based micro-console, with more to follow at a later date. The first season's opening episode, A New Day, will also be available free for Ouya users.

The studio has also committed to bringing the second season of the game to Ouya.. at some point. The second season will release this fall on select platforms, though we have no idea when it will be available on Ouya.

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First Two Games Funded Through Ouya's Free the Games Program

August 27, 2013 - GamePolitics Staff

The first two games to be funded by Ouya's "Free the Games" program are an officially licensed NFL title and the adventure game Elementary, My Dear Holmes. Both reached their funding goals via Kickstarter campaigns and Ouya took notice.

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ESRB Rating Search App Updated

August 23, 2013 - James Fudge

The ESRB has updated its video games rating search app in an effort to improve the information parents have access to when making decisions about the appropriateness of a purchase for their children. The ESRB recently expanded its rating system to offer more details on "interactive elements" associated with digital games and apps, such as the sharing of personal information, sharing location-based data with others, or the ability for users to interact, communicate, or share media like photos or videos.

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Report: Amazon Working on Android-Based Console

August 9, 2013 -

Game Informer reports that Amazon is moving into the home console space, with plans to launch its own console by year's end. Speaking to GI, several sources close to the situation say that Amazon is developing an Android-based console that will release by the year's end - perhaps on Black Friday.

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Mad Catz Reveals Mojo, an Android-Based Home Console

July 25, 2013 -

In an extensive report over on CVG, Mad Catz reveals its entry into the growing Android-based home console market. The new system is called "Mojo." The difference between the Mojo and other Android-based consoles such as Ouya is that it won't lock users into buying games from a custom app store, according to Mad Catz. Users will have access to Google Play, Amazon's App Store, and Nvidia TegraZone.

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The Bleak Software Sales Numbers of Ouya Games

July 22, 2013 -

According to an MCV report, even the most recognizable and popular titles on the Android-based $99 Ouya platform have yet to make more than $50,000 on their games.

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Report: Tablets the Device of Choice for Mobile Gamers

July 11, 2013 -

PlayFirst and media and entertainment research firm Frank N. Magid Associates reveal the results from the annual Tablet and Smartphone Gaming, Magid Media Futures study. According to the study, tablet devices are the mobile platform of choice for gamers.

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Andrew EisenHuh?04/01/2015 - 2:42am
Matthew Wilson@AE I think the first dragon age did it the best. the person you played was treated differently based class,race, and gender. if the npc are going to act like 2015, you should just set the game in 2015 and add magic and dragons.04/01/2015 - 1:23am
E. Zachary KnightYeah, the PS3. My son paid for the Steampunk Texture Pack and it would not work at all. No matter what I did, it wouldn't allow us to save.03/31/2015 - 10:56pm
Sora-ChanConsole version?03/31/2015 - 10:40pm
E. Zachary KnightSo, Mojang has been selling a broken texture pack for Minecraft since at least Dec. 2014 and it hasn't been fixed yet.03/31/2015 - 10:30pm
Andrew EisenI think TT Games gets away with multiple LEGO games a year because they're all based on different franchises. If there were two or three LEGO Star Wars games every year, I think people would feel the same fatigue as they do with Assassin's Creed.03/31/2015 - 6:40pm
Andrew EisenIn other words, a hero is male because that's the default. A hero is female because of a gender-related reason. So, male heroes are for everyone. Female heroes are for women.03/31/2015 - 5:32pm
Andrew EisenHer point is that "When archetypal fantasy heroes in games are overwhelmingly portrayed as men, it reinforces the idea that... women should be able to empathize with male characters but that men needn’t be able to identify with women’s stories."03/31/2015 - 5:30pm
Andrew EisenDaniel - She doesn't say that in any of the TvW videos and I doubt she's said elsewhere that all games with male protagonists are male power fantasies. Anyway, you seem to be conflating two different ideas.03/31/2015 - 5:30pm
MaskedPixelantehttps://twitter.com/Yuriofwind/status/583028257890635776 Oh snap!03/31/2015 - 5:14pm
WymorenceFor me it just boils down to the fact that, even at a giant company, when a game comes out annually it just gives it a vibe of being rushed out the door. And god knows Unity sucked some major lemur with all its bugs...03/31/2015 - 4:22pm
PHX CorpI launched my spotify account today, and I kinda went a little overboard with adding music03/31/2015 - 3:59pm
Sora-ChanCon't. Games like AC are a pain to someone like me who likes to play games in order. So when a game gets too many releases too quickly, it puts me off. Only exceptions are games that have no interconnected underlying stories like the FF games.03/31/2015 - 2:53pm
Sora-ChanWikipedia has rarely let me down on matters like this. But yeah... AC needs a break.. like two.. or three... or eight years.03/31/2015 - 2:51pm
ConsterThere's 9 already?! I think I played 1, 2, and the ones inbetween 2 and 3.03/31/2015 - 2:23pm
Sora-ChanCon't There are now Nine... of just the main entries into the series. There are 13 more in the "other games" department.03/31/2015 - 2:15pm
Sora-ChanI tried to get into AC. Was having a decent time with the first one, at which point they had already released three titles. Then a fourth came out... then a fifth... the wall kept growing before I could finish the first.03/31/2015 - 2:14pm
Daniel LewisI think ubisoft should give AC a break before it's milked to death,and i'm a big fan of the games03/31/2015 - 1:15pm
PHX Corphttp://www.polygon.com/2015/3/31/8320017/assassins-creed-chronicles-china-india-russia Assassin's Creed Chronicles is now a trilogy, goes to China, India and Russia03/31/2015 - 1:11pm
Daniel LewisThe only thing said i disagree with is the final quote on Men's experiences are seen to be universal but women are gendered,though doesn't anita say that games with male protagonists are male power fantasies,so in turn both are gendered03/31/2015 - 1:08pm
 

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