Google Play Games Services Enables Cross-Platform Multiplayer

March 17, 2014 - GamePolitics Staff

At the Game Developers Conference in San Francisco today, Google announced a new version of the Google Play Games Services that enables cross-platform multiplayer support for iOS and Android games. Play Games Services is a backend API for developers of Android, iOS, and even Web games that gives developers the ability to set up achievements, leaderboards, multiplayer and cloud saves using Google's cloud infrastructure and development APIs.

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More Rumors of an Amazon Set-Top Box

February 21, 2014 - GamePolitics Staff

Rumors persist that Amazon will launch some sort of set box device or console later this year. According to a new report on the subject over at Recode, sources inside Amazon's "partners" have said that the Android-powered box is real and will compete with Apple TV and Roku's line of steaming devices..

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Report: The Number of Google Play Apps Containing Malware Quadrupled in Two Years

February 21, 2014 - GamePolitics Staff

The number of malicious apps has quadrupled in past two years on Google Play, according to a new report from online security services firm RiskIQ. The number of apps that were found to contain malicious code was 11,000 in 2011. That number jumped to 42,000 in 2013, the firm claims. Of course that number correlates to the growth of apps available on Google Play, which went from hosting 250,000 to 1,000,000 apps in the same two year time period.

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Super Podcast Action Committee - Episode 88

February 18, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about why Flappy Bird was pulled from various App Stores, Candy Swipe v. King, Norwegian killer Anders Brevik asking for a better class of video games in prison, and EA's denial that SimCity and Battlefield 4 had crappy launches. Download Episode 88 now: SuperPAC Episode 88 (1 hour, 7 minutes) 76.9 MB.

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The Flappy Bird Cloning Party is Officially Over

February 17, 2014 - GamePolitics Staff

Shortly after Dong Nguyen pulled his popular game Flappy Bird from Google Play and Apple's App Store (because it was "too addictive," he claims), a torrent of clones hit both marketplaces hoping to fill the void and play off the game's unbelievable success.

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Flappy Bird Creator Pulled Game Because It Was 'Too Addictive'

February 11, 2014 - GamePolitics Staff

Dong Nguyen, the 29-year-old Veitnamese indie creator of the popular mobile game Flappy Bird, said that he removed the game from both Google Play for Android and iTunes for iOS devices because he was deeply concerned that the game was too addictive. There has been plenty of speculation that Nguyen pulled the game because of legal threats from Nintendo (for using art similar to art found in the Super Mario Bros. series of games) or because he couldn't handle the pressure, but it turns out that - he claims at least - he had a lot of concerns about people playing his game too much.

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Report: 40 Percent of Consumers Will Use Mobile Devices to Watch Video by 2018

February 11, 2014 - GamePolitics Staff

Around 40 percent of consumers will watch video on mobile devices such as tablets and smartphones by 2018, according to a new report from research firm ABI Research. This the firm says, is in spite of strong efforts to bring online video to new devices such as Google’s Chromecast and new video game consoles from Microsoft and Sony.

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Android Devices Get EFF's 'HTTPS Everywhere'

February 4, 2014 - GamePolitics Staff

The Electronic Frontier Foundation today released an add-on for the Android version of Firefox that implements its HTTPS Everywhere encryption technology. HTTPS Everywhere is already available for web browsers here.

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UK's Office of Fair Trading Gives App Developer Two Months to Adapt to New In-Game Purchasing Rules

January 30, 2014 - GamePolitics Staff

The United Kingdom's Office of Fair Trading (OFT) watchdog agency has given mobile phone app developers two months to adapt to new in-app purchasing rules that better protect children (and subsequently their credit-card holding parents) from in-game micro-transactions and messaging that generally encourages them to buy things to advance gameplay. The OFT has given developers a deadline of April 1 to make their apps for iOS, Windows Phone, and Android devices comply with new rules.

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Rube Works Launches on Android Devices

January 15, 2014 - GamePolitics Staff

Unity Games, developer Electric Eggplant and the Heirs of Rube Goldberg (the group representing the family members in charge of Goldberg's estate) have launched an Android version of Rube Works: Rube Goldberg Game on the Google Play store for $1.99 USD (€1.49, £1.29, AU$1.99).

The game is said to be inspired by and pays homage to the imaginative and crazy contraptions depicted in comics created by the Pulitzer Prize prize-winning American cartoonist, National Cartoonists Society founder, sculptor, author, engineer, and inventor Rube Goldberg.

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Beware of the Trojan-Injected Minecraft Pocket Edition

January 15, 2014 - GamePolitics Staff

App store scammers are selling a modified version of Mojang's popular mobile world builder Minecraft: Pocket Edition for Android devices that contains a Trojan, according to anti-virus outfit F-Secure. The fake version of the game, which seems to be aimed at European customers, costs 2.50 Euros - a price too hard for some customers to resist because the real version costs 5.49 Euros.

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U.S. Consumers Bought More on iOS Devices Than Android on Christmas Day

December 27, 2013 - GamePolitics Staff

According to IBM's newly released "Digital Analytics Benchmark Report," purchases made from iOS devices accounted for about 23 percent of the online shopping done on Christmas Day in the U.S. The report tracked millions of transactions from approximately 800 U.S. retail websites. Around 4.6 percent of purchases were made on Android devices.

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Google Wants Change of Venue in Rockstar Consortium Patent Fight

December 27, 2013 - GamePolitics Staff

Rockstar Consortium (partly owned by Apple and Microsoft), a patent-holding company formed from the bankrupt Canadian telecom company Nortel, sued Google and manufacturers of Android phones over patents almost two months ago. Earlier this week Google punched back at the company, filing a counter-suit seeking to invalidate Rockstar's patents. That's a normal step for a defendant in a patent lawsuit, but Google didn't file its counter-claim in the East Texas court where Rockstar sued them. Instead it filed in Northern California.

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Experts Concerned About The Negative Impact of Tablets on Young Children

December 26, 2013 - GamePolitics Staff

While tablets seem to be popular with very young children, some pediatricians and other health experts are expressing concerns that these devices may be interfering with early childhood development and may even lead to some children developing attention problems. Of course, the research on all of this is still mostly incomplete because the iPad and other popular devices have not been out long enough to determine what the long-term effects of usage among children really are.

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Mad Catz Begins Shipping Mojo Micro-Console

December 16, 2013 - GamePolitics Staff

Mad Catz has begun selling its $249.99 Mojo Android video game micro console, though we are still unsure if the device actually supports PC-to-HDTV streaming. On its site dedicated to the console, the company announced that it has begun shipping to retail outlets nationwide. The micro-console runs a generic version of the Android 4.2.2 Jellybean operating system and allows you to play your Android games, apps, and media on your TV screen using a controller.

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Humble Mobile Bundle 3 Gets Three More Titles

November 26, 2013 - GamePolitics Staff

Humble Bundle has added three new titles to it latest pay-what-you-want DRM-free bundle today - the Humble Mobile Bundle 3. The Humble Mobile Bundle 3 features six games for Android (two of which you'll have to pay more than the average price). Consumers can get the post-apocalyptic shooter EPOCH, the tetromino space strategy game rymdkapsel, the word-based puzzler game SpellTower and the 2D hack-and-slash Swordigo.

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Humble Mobile Bundle 3 Launches

November 19, 2013 - GamePolitics Staff

Humble Bundle has launched its newest pay-what-you-want DRM-free bundle today - the Humble Mobile Bundle 3. The Humble Mobile Bundle 3 features six games for Android (two of which you'll have to pay more than the average price).

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GameStick Delayed to Nov. 15

November 8, 2013 - GamePolitics Staff

It looks like the retail launch of the Android-based GameStick micro-console from PlayJam will be delayed (again) due to technical issues and other problems being experienced by backers. PlayJam chief marketing officer Anthony Johnson confirmed to Polygon this morning that the public launch of the device had been delayed to Nov. 15 due to "production delays." Retailers like GameStop have already adjusted their release dates for the device to Nov. 15.

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Puzzle & Dragons Downloaded Two Million Times in North America

November 7, 2013 - GamePolitics Staff

GungHo Online Entertainment's Puzzle & Dragons has surpassed two million downloads in North America, which is pretty impressive but pales in comparison to previous numbers in other regions. Puzzle & Dragons is available for free on the App Store and Google Play. To date, Puzzle & Dragons has collectively reached 23 million downloads in Japan, North America and Korea alone.

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Report: Google Play Sees More Downloads Than Apple's App Store, But Generates Half the Revenue

November 4, 2013 - GamePolitics Staff

While more people are downloading apps via Google Play for Android devices of various shapes and sizes, Apps on the Apple App Store are making more money, according to the new App Annie's third quarter 2013 report.

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Nvidia SHIELD Gets Update for Game Mapping, Improved PC Games Streaming

October 28, 2013 - GamePolitics Staff

Nvidia has a simple enough solution for not having any original games on its upcoming Android-based hand-held or for offering support for thousands of Android games already available on Google Play: simply use their new mapping technology. When the device launched in July it offered support for a couple of hundred Android titles, much to the chagrin of those who purchased the $300 hand-held system.

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Report: Ouya 2.0 Coming in 2014

October 25, 2013 - GamePolitics Staff

Polygon offers and in-depth feature on the future of the Ouya Android-based micro-console where it is revealed that plans for the "Ouya 2.0" are already underway. The new version of the console is still in the conception phase.

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Plants vs. Zombies 2 Now on Android

October 24, 2013 - GamePolitics Staff

After hitting a major milestone with Plants vs. Zombies 2 - 25 million downloads on iOS devices - PopCap Games' has decided that it is finally time to bring the free-to-play strategy game sequel to Android devices worldwide. The Android version of the game is available right now through Google Play and features full integration with Google Play's Game Services.

The Android version of Plants vs. Zombies 2 includes all the same features and functionality found in the iOS version, according to PopCap.

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Ouya Coming to All Target Stores Later This Month

October 24, 2013 - GamePolitics Staff

The Android-based Ouya micro-console will soon be making its way to all Target stores this month. Beginning later this month the console will make its way to the U.S. retailer with a major promotional deal and with some stores offering kiosks so consumers can try the system out.

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New Titles Added to Humble Bundle 7 With Android

October 22, 2013 - GamePolitics Staff

The folks at Humble Bundle have added new games to its Pay-What-You-Want Humble Bundle 7 with Android today. The old bundle featured four games: Ticket to Ride and the USA 1910 DLC) Greed Corp, Incredipede and Anodyne - along with the soundtracks for Ticket to Ride, Greed Corp, and Anodyne - along with a remix album.

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OFT Warns UK Developers about High Pressure Monetization of Kids' Apps

September 26, 2013 - GamePolitics Staff

The UK's Office of Fair Trading (OFT) is warning app and game developers that high-pressure monetization in programs that are aimed at children needs to be avoided going forward. The OFT made its announcement today after months of investigation (which began in April) into allegations that some free online apps and games for children were using questionable tactics to get children to purchase in-game items - often without parental consent. The OFT examined 38 games related to this practice and drafted a set of guidelines for UK developers.

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Apple: We Did Not Pay EA to Delay Plants vs. Zombies 2 on Android

September 25, 2013 - GamePolitics Staff

Apple is denying that it paid publisher Electronic Arts to delay the release of the Android version of the game. The denial relates to a statement by EA executive Frank Gibeau that the iOS device-maker paid EA to delay the Android release of Plants vs Zombies 2. That statement was made in an internal company presentation by Gibeau, as reported by GiantBomb.

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Ouya Changes Free the Games Fund Guidelines

September 19, 2013 - GamePolitics Staff

Android-based home console maker Ouya announced this week that it is making important changes to the way its Free the Games Fund works after it acknowledged that the program contained "too many loopholes" that could be manipulated by those who want to take advantage of the matching funds program. The $1 million promotion had offered to match the donations made to Kickstarter games that raised at least $50,000 in exchange for six month exclusivity to the system.

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Indie Developer Pulls Game From Ouya After Free the Games Fund Troubles

September 18, 2013 - GamePolitics Staff

Another indie developer has walked away from the Ouya console because of its Free the Games Fund. The fund, which sees the platform holder matching the funds of successful Kickstarter crowdfunding campaigns, has seen its fair share of controversy since launching. The Free the Games promotion promised to match Kickstarter donations for any game that committed to a six-month exclusivity window on the console and raised more than $50,000 on its own. Since then, multiple projects have been accused of gaming the system.

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Gamestick Coming in October for $80

September 12, 2013 - GamePolitics Staff

Today PlayJam revealed that the system will be on retail shelves in North America on October 29, and will retail for $80. The system was scheduled for retail release back in June but ran into a few issues that delayed its release considerably.

Like the Ouya, PlayJam's two inch Android-based console found funding success on Kickstarter, raising $647,658 (it was asking for $100,000) to fund production of the device that plugs directly into the USB port of most modern television sets on the market.

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Mattsworknamehttps://www.youtube.com/watch?v=T-Vx4_prmvo09/01/2015 - 3:18am
MattsworknameTotal bisquit talkes about why teh Deus X pre order systems is garbage.09/01/2015 - 3:18am
MechaTama31Infophile: Kind of like how you're criticizing these theoretical reactions before you've even read any? ;)09/01/2015 - 12:44am
PHX CorpI'll probaly Start the stream around 8PM Eastern08/31/2015 - 10:09pm
PHX CorpOk, see you guys Tomorrow on the GP Facebook Page, I'll be steaming either the first 2 megaman games(Through Megaman Legacy Collection) or Rare Replay as the first game on My twitch.tv page tomorrow While we wait for GP to Come back up later this week08/31/2015 - 10:01pm
james_fudgeAlso check out our Facebook page and chat there! https://www.facebook.com/gamepolitics08/31/2015 - 9:53pm
james_fudgeSee you all on the other side! Find me on Twitter :)08/31/2015 - 9:51pm
james_fudgeAllright, i'll mention this on the GP facebook page08/31/2015 - 9:49pm
PHX Corpand now it's ready to go for everyone08/31/2015 - 9:35pm
PHX Corpok, done http://www.twitch.tv/trustygemtwitch I have to put on one more finishing touch and it is ready to go08/31/2015 - 9:19pm
Andrew EisenFeel free to leave us suggestions on Facebook or Twitter too. We're going to be busy but we'll try our best to keep an eye on 'em.08/31/2015 - 8:59pm
Andrew EisenIt's an interesting idea though. If we do anything, we probably won't know until after the site goes offline so keep an eye on GP social media for announcements.08/31/2015 - 8:59pm
Andrew EisenYeah, we could use my Twitch chat box too. There's always IRC but we don't currently have a GamePolitics channel.08/31/2015 - 8:57pm
Goth_SkunkThough I think the limit is 9 at a time in the hangout, so anyone who can't get in would be stuck out in the 'on air' portion.08/31/2015 - 8:57pm
Andrew EisenFor the show, I'd like the chat open to anyone who wants to watch.08/31/2015 - 8:55pm
PHX CorpI could Set Up a Temporary chatroom on My twitch.TV page while GP is busy updating the site(since I'll be Fighting Megaman Legacy Collection on Xbox one)08/31/2015 - 8:54pm
Goth_SkunkI don't see a problem with inviting viewers. It's not like I'm advocating this to be an open forum, just something specific to GP members.08/31/2015 - 8:53pm
Andrew EisenThat's why I embed the chat box from my Twitch Page. Can't get chat on the YouTube page to work either.08/31/2015 - 8:49pm
Andrew EisenI do but I haven't seen a way to incorporate viewers to chat without specifically inviting them to the event.08/31/2015 - 8:49pm
Goth_SkunkThough I'm surprised you'd not be familiar with this, Andrew. Do you not use Google Hangouts when you do S.P.A.C.?08/31/2015 - 8:45pm

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