Mad Catz Reveals Mojo, an Android-Based Home Console

July 25, 2013 -

In an extensive report over on CVG, Mad Catz reveals its entry into the growing Android-based home console market. The new system is called "Mojo." The difference between the Mojo and other Android-based consoles such as Ouya is that it won't lock users into buying games from a custom app store, according to Mad Catz. Users will have access to Google Play, Amazon's App Store, and Nvidia TegraZone.

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The Bleak Software Sales Numbers of Ouya Games

July 22, 2013 -

According to an MCV report, even the most recognizable and popular titles on the Android-based $99 Ouya platform have yet to make more than $50,000 on their games.

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Report: Tablets the Device of Choice for Mobile Gamers

July 11, 2013 -

PlayFirst and media and entertainment research firm Frank N. Magid Associates reveal the results from the annual Tablet and Smartphone Gaming, Magid Media Futures study. According to the study, tablet devices are the mobile platform of choice for gamers.

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Apple and Amazon Settle 'App Store' Lawsuit

July 10, 2013 -

Apple and Amazon have settled a lawsuit (Apple Inc v. Amazon.com Inc et al, U.S. District Court, Northern District of California, Case No. 11-01327) over who has the right to use the term "app store," as a destination to sell applications for their respective platforms. U.S. District Judge Phyllis Hamilton in Oakland, California, on Tuesday dismissed the case at the companies' request, killing a trial that was set to begin on August 19. The settlement came about when Apple promised not to sue, and Amazon promised to ditch its counterclaim in the case.

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Trayvon Martin Revenge Game Pulled from Google Play

July 9, 2013 -

An Android game featuring murdered Florida teen Trayvon Martin on a "revenge tour" has been pulled from the Google Play store, according to a report in Salon.

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Report: Google Secretly Working on Android-Based Home Console System

June 28, 2013 -

According to a Wall Street Journal report (sourced by IGN), Google has been secretly developing an Android-based home games console, which could be available as soon as this fall. Citing anonymous sources close to the situation, the WSJ claims that the console is just one of a number of secret projects Google has been working on.

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PSA: Ouya Available at North American and UK Retail Outlets Today

June 25, 2013 -

The Android-based home console the Ouya is available in North America and the United Kingdom today. The system is widely available for $99 at most retailers. An additional controller will cost you $49.95.

Currently the system offers consumers over 170 free-to-try games including Chronoblade and Final Fantasy 3, access to services such as Twitch.tv, TuneIn and Plex, and a whole lot more.

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Gamestick Delayed Until August

June 19, 2013 -

Those consumers who were looking forward to buying that "other" Android home console, the Gamestick, will have to wait a bit longer. The release of PlayJam's Gamestick has slipped to August, citing a delay with manufacturing the micro-Android device. The $500 pledge tier - called "Designed By Me" - offered 50 people the chance to advise on the Gamestick UI. However, the prototype units intended for this stage of production were delayed, and the entire project has been pushed back until August as a result.

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Humble Bundle for Android 6 Launches

June 18, 2013 -

Humble Bundle for Android 6 is alive and kicking, offering five games for Android-based hand-helds. Most of the games are also available for Windows, Mac and Linux too - and all of them are DRM-Free. The games include Aquaria, Fractal, Organ Trail: Director’s Cut, Stealth Bastard Deluxe, and Pulse (Android only). If you pay more than the average price you can also get Frozen Synapse and Broken Sword: Director’s Cut. You'll also get digital soundtracks from all the games.

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Revamped Wikipad Launching Next Week

June 4, 2013 -

After missing a few deadlines, it looks like a reworked model of the Android-based Wikipad will finally be released at retail on June 11 at a better price point of $249. A 10-inch version of the hand-held gaming device was supposed to be released last October and was to be sold for close to $500. That model was scrapped in favor of a seven-inch version that does not include a rear camera.

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Nvidia to Launch SHIELD in June for $349

May 14, 2013 -

Nvidia today announced pricing and a release window for its hand-held console system, Project SHIELD (now called simply SHIELD), this morning. The system will cost almost as much as the Wii U, which is surprising given that its other Android-based competitors like the GameStick and the Ouya are priced at right around $100.

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GamePop: 'Netflix for Games?'

May 9, 2013 -

Bluestacks wants its new console system, the Android-based GamePop, to be "Netflix for games." Pre-orders have launched for the device, which won't cost consumers more than a monthly commitment to sign up to its games services and to pay around $10 for shipping and handling. For a $6.99 monthly fee, customers get access to a library of over 500 Android-based games, the GamePop console, a controller, the power supply and HDMI cable.

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Develop Finds Majority of Apps Do Not Warn About In-App Purchases

May 9, 2013 -

An investigation examining 400 apps conducted by Develop shows that there is a lack of consistency in the way in-game purchases are presented on digital stores. The investigation follows the UK government agency the Office of Fair Trading’s recent announcement that it would investigate in-app purchases in children’s games.

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ITC Sides With Apple in Mobile Phone Sensor Patent Dispute

April 25, 2013 -

Apple has won another battle this month at the U.S. International Trade Commission. The ruling dismissed patent claims by Google's Motorola Mobility against Apple's iPhone. If Motorola had prevailed, the ITC could have instituted a ban on imports of the iPhone into the United States from Apple's manufacturers in China.

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Security Firm Finds 32 Apps Containing BadNews Malware on Google Play

April 19, 2013 -

Security research firm Lookout has identified 32 separate apps on Google Play for Android devices that contain malware called BadNews, according to this BBC report. The BadNews malware has been known to steal cash by racking up charges from sending premium rate text messages. Lookout says that the malware can hide on a user's phone for weeks before being detected. As a general rule the BadNews malware targets Android phone owners in Russia, Ukraine, Belarus and other countries in eastern Europe.

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Ten Thousand Developers Sign on to Develop Games for OUYA

April 19, 2013 -

The $99 Android-based home console Ouya, has signed 10,000 developers worldwide that have signed on to produce content for the system, according to what head of developer relations Kellee Santiago told GamesIndustry.biz this week. Santiago, who co-founded Journey developer thatgamecompany and this year moved to OUYA, said that partnerships with larger companies will be announced in the coming months as well.

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Almost 60K 'Low-Quality' Apps Purged from Google Play Store

April 10, 2013 -

Google has made a dramatic move in removing apps that are either non-compliant or engage in some way in the art of spam. According to Techcrunch the marketplace for Android apps has about 60,000 less titles to choose from. These titles were removed in the last couple of weeks of February, according to the tech web site.

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Humble Mobile Bundle and Humble Weekly Sale Alive and Kicking

March 26, 2013 -

It's dueling Humble Bundles as two new bundles launch: the latest Humble Weekly Sale and the Humble Mobile Bundle. The weekly sale offers THQ's (who gets the money for these games at this point?) Darksiders; Red Faction: Armageddon; and Red Faction: Armageddon Path to War DLC. If you pay more than the average, you'll also get Steam keys for Red Faction: Guerrilla and Darksiders II. As EZK points out, the bundle is Windows only.

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Humble Bundle 5 with Android Generates over $1 Million in Sales, Adds Three New Games

March 12, 2013 -

Humble Bundle 5 with Android has added three more games into the mix to entice those who have yet to purchase this pay-what-you-want DRM-free PC and Android game bundle - and to reward those who have already taken the plunge. The new Android/Windows/Mac/Linux games include Superbrothers: Sword & Sworcery EP, Splice, and Crayon Physics Deluxe. Soundtracks are also included. Beat Hazard Ultra, Dynamite Jack, Solar 2, NightSky HD, Super Hexagon, and Dungeon Defenders.

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Ouya CEO Stumbles on Multiplayer at Launch Comments, Company Backtracks

March 12, 2013 -

An interesting story on The Verge quoting Ouya CEO Julie Uhrman reported that the $99 Android-based home console set to launch in June (for those who didn't back its Kickstarter crowd funding campaign) would not have multiplayer capabilities at launch. Obviously this message was not well received by the gaming community and the company quickly clarified it's CEO's statement saying that it was a mistake. First, Uhrman comments:

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Humble Bundle 5 with Android Launches

March 5, 2013 -

Humble Bundle has jumped right into its newest DRM-free pay-what-you want bundle - Humble Bundle with Android 5. Humble Bundle with Android 5 offers six games for Android, Windows, Mac, and Linux, along with some bonus material for those willing to pay more than the average price.

The base set of games includes Beat Hazard Ultra, Dynamite Jack, Solar 2, and NightSky HD. If you pay more than the average price - currently at $6.33 - you'll get Dungeon Defenders plus all the available downloadable content (Android users get Dungeon Defenders: Second Wave) and Super Hexagon.

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Judge Diminishes Damages in Apple-Samsung Patent Verdict

March 4, 2013 -

It looks like Apple has just gotten its hand slapped away from Samsung's cookie jar - according to a report this morning on AllThingsD. Judge Lucy Koh, the judge overseeing the Apple-Samsung patent trial threw out part of the billion dollar verdict Apple had previously won in the long-running case and ordered a new trial to determine damages for patent infringement.

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Ouya Shipping to Kickstarter Backers Beginning March 28

February 28, 2013 -

Ouya announced that its $99 Android based console of the same name will begin shipping to backers of its Kickstarter crowd funding campaign on March 28. Consumers who were not involved in early funding will have to wait until June when the system hits retailers like Best Buy, GameStop, and Amazon, among others.

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Super Podcast Action Committee - Episode 40

February 11, 2013 -

This week hosts Andrew Eisen and E. Zachary Knight talk about fresh Xbox 720 rumors, new game bills in America, the releases cycle of the Ouya, and last week's GamePolitics Poll. All this and more awaits in Episode 40. Download it now: SuperPAC Episode 40 (1 hour) 55.5 MB.

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Ouya Getting Games From Double Fine, Words With Friends Creator

February 7, 2013 -

If you are one of the many thousands that backed the Ouya Kickstarter or plan on getting one of the tiny Android based home console systems when it hits retail in June then you should be happy to hear that Double Fine and the Word With Friends co-creator are working on games for it.

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Select Retailers Offering OUYA Pre-Orders

February 5, 2013 -

An update to the OUYA Kickstarter page reveals that the tiny little Android-based console that raised millions in crowd-funding will be available in select retail stores, with some even offering pre-orders.

"We have some good news today," the update reads. "Because of the support for OUYA you showed, some of our favorite stores are going to carry OUYA when it officially launches to the public in June."

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Temple Run Downloaded 50 Million Times To-Date

January 31, 2013 -

Temple Run 2 has been downloaded over 50 million times on iOS, Android and Kindle devices, according to developer Imangi Studios. The latest game from Imangi Studios reached that milestone in just 13 days, breaking the previously set record for the fastest growing mobile game (Angry Birds held the previous record with 50 million downloads in 35 days in April of 2012).

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Mat Dickie's Wrestling Revolution Returns to Google Play

January 31, 2013 -

Indie developer Mat Dickie announced that his wrestling title for Android, Wrestling Revolution, is back on the Google Play store. In late December Dickie said that WWE somehow compelled Google to pull the game from the store. While he posited that this was done because his game was outperforming WWE's WrestleFest game, there was very little proof to back up that claim.

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Wrestling Revolution Developer Claims WWE Compelled Google Play to Remove Android Game

January 11, 2013 -

According to indie UK game developer Mat Dickie, World Wrestling Entertainment has managed to get his wresting game, Wrestling Revolution, pulled from the Google Play Store. While the details on how the WWE accomplished this remain unknown, Dickie claims that the world's biggest professional wrestling organization had it pulled because it was doing better than their game, WWE WrestleFest.

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GameStick Kickstarter Campaign Suspended Due to DMCA Claim, Reinstated Shortly Thereafter

January 10, 2013 -

In a bizarre move, Kickstarter issued a message to backers of the Android-based high definition console, the Game Stick. The crowd-funding site told backers that the device, which has already been fully-funded and is working on stretch goals, had become the subject of an intellectual property dispute. Because of this Kickstarter said that - under the law - it was required to remove the project from the "public view" during the dispute process. They said at the time that if they could not put the project back up within 30 days than the Kickstarter campaign would be cancelled.

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Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
MattsworknameYou know andrew, those are actualy rock solid ideas, I woudl like those features a bunch ,especially with games that a cut scene heavly. looking at you kojima!07/03/2015 - 1:18am
Andrew EisenActually, "things I'd like to see become standard in video games" ain't a bad idea for one of my future YouTube videos.07/03/2015 - 1:05am
Andrew EisenYou know what I'd really like to see become standard? The ability to pause cutscenes. Rewind and skip (with "Are you sure?") would be nice too. Oh, and maybe display the duration of the cutscene when it's paused.07/03/2015 - 1:03am
Mattsworknameonly reason to do region locking now is to be dicks your consumer base. Granted, we see that ALOT these days07/03/2015 - 12:48am
MattsworknameI understand the concerns about the region locking thing, I just thing that if you buy a game legitimately, no matter where it's from or what langauge it's in, you should be allowed to play it. the argument about piracy was proven false years ago, the07/03/2015 - 12:47am
Matthew Wilsonhttp://www.theverge.com/culture/2015/7/2/8888243/reddit-subreddits-private-after-ama-victoria-taylor-fired bad optics by Reddit.07/03/2015 - 12:33am
Goth_SkunkI'm in full agreement on the subtitles issue. I also believe that every game should come with a single-player component, and be playable without an internet connection. Except MMOs.07/02/2015 - 10:51pm
TechnogeekRegion locking bans seem like something that'll be very difficult to pass into law. I'm fully on board with the subtitle requirement, though.07/02/2015 - 10:00pm
MattsworknameFor example, all games with any for form of spoken dialoge should be i subtitled, and region locking in any form should be illegal07/02/2015 - 9:03pm
MattsworknameDoes anyone feel that there should be a set standard for all games in terms of certain basic features. Ie subtitles, region lock, etc07/02/2015 - 9:01pm
MattsworknameSo, now that the Article stuff is over, I want to bring up another subject07/02/2015 - 9:01pm
PHX Corphttps://trustygem.wordpress.com/2015/07/02/windows-10-insider-preview-phase-3/ My Thoughts on Windows 10 Insider Preview07/02/2015 - 6:17pm
Matthew Wilsonhttps://www.youtube.com/watch?t=18&v=CbGmrySQLIg looks like Inafune is giving capcom the middle finger.07/02/2015 - 5:05pm
TechnogeekUnfortunately, the shoutbox moves fast enough that I can't find why I got that impression, so if was indeed erroneous I do apologize.07/02/2015 - 4:34pm
TechnogeekBut yeah, as far as my earlier comment re: you and the article, I did get the impression at some point that you felt there should have been some sort of reprecussions for the article's existence.07/02/2015 - 4:34pm
TechnogeekI got expletive-censored for posting something a few weeks back wherein I expressed my shock that I agreed with you about something, Skunk; so you're not the only one being hit with that stick.07/02/2015 - 4:31pm
Andrew EisenI know you don't. And you haven't recently so all's well.07/02/2015 - 4:25pm
Goth_SkunkI don't think I misrepresented anything.07/02/2015 - 4:24pm
 

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