Classification Board Delays Release of State of Decay in Australia

June 6, 2013 -

The Australian Classification Board has held back the release of Undead Labs' open-world zombie survival title State of Decay for Xbox 360 in the region, according to the developer's official Facebook page.

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Aussie Gamers Raise $500K During Starlight Week 2013

May 30, 2013 -

Gamers in Australia have managed to raise $550,000 for the Starlight Children's Foundation as part of Starlight Week 2013, which took place in 400 EB Games (owned by GameStop) stores in the country April 29 - May 5. The week-long event offered in-store competitions, promotions, and donation drives.

Starlight CEO Louise Baxter expressed his gratefulness to EB and gamers in the country for their hard work and generosity:

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Australia Bans Dead Island: Riptide Ad

May 30, 2013 -

A new television ad for Dead Island: Riptide has been banned by Australia's Advertising Standards Board, despite appeals by its local distributor AIE that the content it was banned for was "contextually relevant" to the game. The content that got the ad yanked for broadcast was a couple committing suicide to avoid getting ripped apart by a pack of zombies.

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German Commissioner Expresses Concern over Xbox One's 'Always-On' Kinect

May 28, 2013 -

Update: This Kotaku story citing an unnamed Microsoft rep. notes that the Kinect does not have to be on all the time:

"Yes, you can turn the system completely off," the Microsoft rep said. "This would use no power and turn everything off. We’ll share more details about how it all works later."  Article author Stephen Totilo speculates that this involves pressing the console's power button.

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Australia's Bureau of Statistics Releases City Building Game

May 20, 2013 -

Australia's Bureau of Statistics has released an interesting game for iOS devices that uses real census data (circa 2011) from the country's various towns called Run That Town. Players build a town using real census data (which can include the real town they live in… in Australia) and run it.

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Layoffs Hit Team Bondi

April 18, 2013 -

Staff at L.A. Noire developer Team Bondi have been laid off after the company's in-development title Whore of the Orient was unable to find a publisher, according to a report on MCV Pacific. According to Superannuation Warner Bros. backed away from a potential publishing deal "right before last Christmas," the publisher never officially or publicly confirmed that it had anything to do with the project.

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Sega Studios Australia Closing Later this Year

April 5, 2013 -

Sega has confirmed with Kotaku that it plans to close its Brisbane-based development studio later this year. Sega said that it would close Sega Studios Australia later this year, but gave no particular reason for shutting down the operation.

The publisher says it will shut down Sega Studios Australia later this year; no rationale provided.

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R18+ Rated Mortal Kombat Komplete Edition Coming to Australia May 1

April 5, 2013 -

Now that Mortal Kombat Komplete Edition has managed to get an R18+ rating in Australia, Warner Bros has decided to give the mature rated PS3 and Xbox fighting game a release date. It will hit Australia on May 1 and will be priced at $39.95.

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Media Molecule Co-Founder Named 'Australian Woman of the Year in the U.K.'

March 14, 2013 -

Media Molecule co-founder and studio director Siobhan Reddy has been named Australian Woman of the Year in the U.K. for 2013. The award is sponsored by Qantas Airways and the networking organization Australian Business.

Reddy was born in Sydney but migrated to the United Kingdom in the 1990s. She is in charge of the Guildford, U.K.-based studio that developed the LittleBigPlanet series and is hard at work on its latest IP called Tearaway. She was honored with the award last night in London.

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Riot Games Opens New Studio in Sydney, Australia

February 28, 2013 -

While most big game developers and publishers have abandoned a lot of the studios they used to run in Australia, one company has decided that it is a good place to open up a new office. Riot Games, makers of the popular online multiplayer battle arena game League of Legends, announced that it has opened up a brand new studio in Sydney Australia.

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Queensland Finally Approves R18+ Classification for Video Games

February 14, 2013 -

Kotaku is reporting that Queensland has finally joined other states in Australia in officially approving an R18+ ratings classification for videogames after a false start earlier in the day when a press release was accidently released announcing that the R18+ rating had been approved by the government. All that needs to be done is for the governor of Queensland to sign it for the new ratings to be in force - expect that to take at least another couple of weeks.

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Mortal Kombat Gets R18+ Rating in Australia

February 14, 2013 -

GameSpot is reporting that NetherRealm Studios' Mortal Kombat has finally received a ratings classification in Australia. Two years ago the game was refused classification in the region twice due to its graphic and bloody contents, but thanks to the new R18+ adult rating classification in the region games like Mortal Kombat won't be (hopefully) banned for sale going forward.

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Mature-Rated God of War: Ascension Not Available in Queensland

February 8, 2013 -

The Australian state of Queensland is the only territory in the country that hasn't adopted the R18+ ratings classification for games, and this is proving to be a problem for anyone that wants to release a mature game in the region.

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Spartacus Legends Gets R18+ Rating in Australia

January 21, 2013 -

Australia's second game to receive an R18+ games ratings classification is Ubisoft's Spartacus Legends, according to Player Attack. Spartacus Legends is a free-to-play action game to be released on Xbox Live and PlayStation Network. It's based on the gritty and gory Starz original gladiator drama Spartacus.

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Valve Exploring the Possibility of Securing an R18+ Rating for Left For Dead 2 in Australia

January 17, 2013 -

In a post on the Steam forums (as reported by GameSpot), Valve Software's Chet Faliszek confirmed that the company is exploring legal options in resubmitting Left 4 Dead 2 for an R18+ ratings classification in Australia.

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Warner Bros. to Seek R18+ Ratings Classification for Mortal Kombat Komplete Edition in Australia

January 15, 2013 -

Warner Bros will submit Mortal Kombat Komplete Edition to the Australian Classification Board for classification under the newly introduced R18+ ratings classification, the company announced. The game was released in the US in February 2011.

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Ninja Gaiden 3: Razor's Edge First Game to be Rated R18+ in Australia

January 11, 2013 -

The very first game to be classified under the new Australian video games ratings classification of R18+ is Team Ninja's Ninja Gaiden 3: Razor's Edge for Wii U. Prior to the new rating - which went into effect officially on January 1, 2013 - games with the kind of content that Ninja Gaiden 3: Razor's Edge contains would be refused classification and would effectively be prohibited from being sold in the country.

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Indie Studio Takes Stand Against Over-Priced Games in Australia

January 7, 2013 -

Melbourne Australia-based indie game developer Endgame Studios is tired of the high prices that gamers in the region have to pay for video games (compared to Europe and other regions) and has decided to voice their opinion about how much they think it sucks. In a post entitled "A stand against exorbitant Aussie game prices!," the studio says that Australian gamers are asked to pay 50 - 100 percent more than American consumers due to - according to publishers and distributors - currency exchange rates.

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Poll: Will Australia's R18+ Rating Change Anything?

January 2, 2013 -

As we reported earlier today, Australia now has an R18+ rating for its video games.

Hooray!

But will the extra rating change anything?  The government still has the ability to refuse classification.  Will particularly violent titles be released under the new adult rating or will they just get banned anyway?

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R18+ Ratings Classification for Games Goes Into Effect for Australia

January 2, 2013 -

On January 1, the Australian R18+ classification for video games went into effect. Prior to that, Australia remained one of the few developed countries not to have a classification equivalent to a "mature" game rating. In the past, games that had content that was considered too mature for the country's MA15+ category would often be refused classification - effectively games at this level were banned for sale in the region.

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iGEA CEO: New Game Classifications for Australia are Already Slowly Becoming Irrelevant

December 12, 2012 -

Australia's new classification guidelines due to take effect on Jan. 1, 2013 are already becoming irrelevant, according to the Interactive Games and Entertainment Association (iGEA) CEO Ron Curry.

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Queensland Government Delays Implementation of R18+ Ratings for Games

December 3, 2012 -

GameSpot is reporting that the government of Queensland, Australia will not sell games marked with the new R18+ rating in the state until sometime after February 7, 2013.

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'1378' Creator Reveals New Project

November 13, 2012 -

A new video game that will be highlighted at the Games for Change conference hosted by RMIT in Melbourne on Thursday and Friday hopes to raise awareness about refugees seeking asylum in Australia. Refugees often take dangerous journeys on the open seas to reach the shores of friendly democracies. The game puts players in the shoes of these "boat people" who are trying to make their way to places like Australia to find safe haven and the kind of freedom and opportunities not available to them in their native lands.

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'Experts' Weigh in on Interactive Games and Entertainment Association Australian Survey About Games

November 5, 2012 -

Seizing on a new national survey in Australia, two "experts" have used it as an opportunity to warn parents of the dangers of video gaming. A survey conducted by the Interactive Games and Entertainment Association with the help of Bond University, found that right around 95 percent of boys between the ages of 6 and 15 described themselves as gamers. The survey of more than 1200 Australian households also found that the most popular genres among this age group were first-person shooters, action and fighting games and role-playing games.

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Report: Australia To Offer New Incentives for Game Industry

October 22, 2012 -

The federal government of Australia is planning to introduce brand new incentives to help grow and support the country’s game industry, according to an MCV Pacific report.

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Australian Government Promises Strong Support for PAX Australia

October 22, 2012 -

The Australian government this morning officially announced what we already knew - that the Penny Arcade Expo would be taking place in Melbourne, Australia from July 19-21 at the Melbourne Showgrounds. The announcement was made by Victorian Minister for Innovation, Services and Small Business Louise Asher and Penny Arcade president Robert Khoo.

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Research: Prolonged Gaming Before Bed is Not Good for Teenage Boys

October 19, 2012 -

A new study by the Sleep Laboratory at Flinders University (a public university in Adelaide, South Australia) finds that teens who play video games for long periods of time have trouble getting a good night's sleep. The study conducted by masters student Daniel King (supervised by child sleep psychologist Dr.

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THQ to Close Melbourne, Australia Operations

October 10, 2012 -

THQ announced this morning that it plans to close its Melbourne, Australia office - also known as THQ Australia - within a few months. THQ has already dismissed staff from its Melbourne office, according to multiple reports. The company will instead distribute its products within the region through All Interactive Entertainment (AIE).

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What to Expect at PAX Australia

October 5, 2012 -

While we already know that a Penny Arcade Expo event is planned for Australia (July 19 - 21, 2013) in Melbourne, Australia, at Showgrounds, new documents from the organizers of the event offer even more details on what activities will be available to attendees.

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Australia Launches Game Development Support Grants

September 27, 2012 -

Australia's Minister for Innovation, Services and Small Business Louise Asher unveiled two new programs that he says will give Victorian games developers "valuable support to develop and market high-quality games for a global audience."

The new game programs will be overseen by Film Victoria, who will provide $500,000 to support the development of commercial projects through investment and business support. Mr. Asher said the Victorian Coalition Government is committed to driving and supporting Australia's growing games industry through these new initiatives.

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Poll

Will an M rating hurt Batman: Arkham Knight's sales?:

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ZippyDSMleeEh still rather subjective… the haters would be better off going after teen and beauty rags and magazines than fiction, fiction follows reality and going after fiction tends to turn into a bullying fest’s… plus its fiction its unrealistic to start with….02/27/2015 - 1:10am
MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
E. Zachary KnightAE. Very true. I think that is where I was going, but it didn't come out right. Jack Harkness is sexy but not objectified. Whereas, a women would have to be objectified in order to be "sexy" in most games.02/26/2015 - 8:26pm
E. Zachary KnightAnd as Andrew pointed out, there is a big difference between a sexualized man, and an idealized man. But for some reason, there is no distinction between women in games. For the most part.02/26/2015 - 8:25pm
Andrew EisenI think one of the issues we run into repeatedly with these conversations is the confusion over "sexy" and "sexually objectified."02/26/2015 - 8:24pm
E. Zachary KnightYet, for some reason, in orde rto have a sexualized women, she must be wearing lingerie or a bikini. Can't women be sexual and still dress for the job at hand?02/26/2015 - 8:24pm
E. Zachary KnightThe problem I have with complaints of "sexualized men" is that men don't have to wear speedos to be sexualized. Captain Jack Harkness from Torchwood/Doctor Who, was one sexy man, but he spent 99% of his time in a WW2 soldier's trenchcoat.02/26/2015 - 8:23pm
 

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