'Evolve' and 'No Man's Sky' Win Big at E3 Game Critics Awards

July 1, 2014 - GamePolitics Staff

Evolve was the big winner among critics - the game was honored with four E3 2014 Game Critics Awards including Best of Show, the awards organizers announced today. Evolve is an action game developed by Turtle Rock and published by 2K Games, pitting hunters against a monster in an arena - with players taking on the role of both monster and hunters.

The awards are chosen by games journalists from 29 publications.

No Man's Sky was the second biggest winner, picking up three awards including Best Original Game and Special Commendation for Innovation.

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GameCity Prize Shortlist Revealed

June 27, 2014 - GamePolitics Staff

Kentucky Route Zero and Grand Theft Auto V have been named as finalists for the ninth annual GameCity festival's GameCity Prize award. The full shortlist of games up for the award include Animal Crossing: New Leaf, Brothers: A Tale of Two Sons, Gone Home, Grand Theft Auto V, Kentucky Route Zero. and Papers, Please. The GameCity festival takes places in Nottingham, England beginning Oct. 25 and running until Nov. 1.

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Frontier Founder to Receive OBE Honor

June 16, 2014 - GamePolitics Staff

Frontier Developments founder and Elite series creator David Braben has been appointed OBE (Order of the British Empire) in the Queen's Birthday Honors list. Braben was selected for his recent work with the Raspberry Pi movement, promoting science, match and technology education in the United Kingdom, and for his work in the video games industry.

On the Frontier blog, Braben noted that it was "a great honor" to receive the award.

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EMA Honors Actor Haley Joel Osment With The Independent Career Achievement Award

June 4, 2014 - GamePolitics Staff

The Entertainment Merchants Association (EMA) has honored actor Haley Joel Osment with the Independent Career Achievement Award, for his work in independent studio films, major studio releases, television shows, web series, and video games. The award was presented at EMA’s 2014 Independent Product Market at the Marriott Marina del Rey in Marina del Rey, California this week.

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'Always Sometimes Monster' Maker Urges GLAAD to Honor Games in its Media Awards

May 12, 2014 - GamePolitics Staff

The founder of indie developer Vagabond Dog wants games to be honored for LGBT content and has taken the bold step of asking LGBT media advocacy organization GLAAD to start recognizing video games in its annual Media Awards. Justin Amirkhani made his case for games shortly after the organization criticized Nintendo for not including same-sex relationships in its Mii simulation game Tomodachi Life.

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Twitch Wins Webby Award

April 28, 2014 - GamePolitics Staff

Congratulations are in order for game streaming service Twitch, which took home the Webby Award for "People's Voice," in the "Game-Related" category, beating out the Museum of Mario, Disney.com/Infinity Disney Interactive, The Escapist, and Polygon.

In the "Games" category, HelloEnjoy's HelloRun took the top honors, while Atari Arcade earned the People's Voice award.

Our favorite law blog, SCOTUSBlog, won the Webby in the "Law" category, with Penn Law School winning the People's Voice award.

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'Papers, Please' Wins Big at Games For Change Awards

April 24, 2014 - GamePolitics Staff

Lucas Pope's popular indie game Papers, Please won the Most Innovative and Best Gameplay categories at the 11th Annual Games for Change Awards. The annual awards honors games that show creativity and aspire ideas. In Papers, Please players take on the role of an agent at a border crossing who is charged with approving or rejecting entry into their country.

The Fullbright Company's popular hit Gone Home won the Game of the Year category.

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2014 Nordic Game Awards Nominees Announced

April 22, 2014 - GamePolitics Staff

Nominees for the 2014 Nordic Game Awards have been announced today highlighting the best games from the region's developers over the last 12 months. Six prizes will be awarded at the Nordic Game show in Malmö, (which takes place from may 21-23, 2014), decided by a jury of judges selected from Sweden, Finland, Norway, Denmark and Iceland.

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GTA V Wins Big at European Game Awards

April 10, 2014 - GamePolitics Staff

Rockstar Games' open-world action game Grand Theft Auto V was the biggest winner at this year's European Game Awards. The latest game in the GTA series picked up awards for Best Sound, Best Action Game, and Best Game. Ubisoft was named Best Publisher, while Goodgame Studios won awards for Best Studio and Best Browser game for Empire: Four Kingdoms. Other notable winners included World of Tanks: Xbox 360 Edition, Beyond: Two Souls and Battlefield 4 - which was honored for Best Art Direction and Best Multiplayer Game.

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Comcast Named 'America's Worst Company' in The Consumerist's Annual Competition

April 8, 2014 - GamePolitics Staff

Comcast has been named the worst of the worst in The Consumerist's annual "The Worst Company in America" competition - as voted on by readers of the popular pro-consumer web site. The cable operator, which is seeking federal approval for a merger with Time Warner Cable, beat out Monsanto, the chemical and agricultural biotechnology corporation that is now a household name associated with wickedness, in the final round of voting.

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'Last of Us' and 'Papers, Please' Win Big at GDC Awards

March 20, 2014 - GamePolitics Staff

It should come as no surprise that Naughty Dog's award-winning PS3-exclusive game The Last of Us has won some more awards. At last night's Game Developers Choice Awards, it was awarded Game of the Year. The 14th annual Game Developers Choice Awards ceremony took place last night during the 2014 Game Developers Conference at the Moscone Center in San Francisco. The Last of Us was also honored with Best Design and Best Narrative Awards during the event, which was emcee'd by popular PR veteran and marketing genius Abbie Heppe.

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'Papers, Please' Wins Top Honors at IGF Awards

March 20, 2014 - GamePolitics Staff

Lucas Pope's popular game Papers, Please took home the top prize at last night's Independent Games Festival Awards. In addition to winning the Seumas McNally Grand Prize, Pope's game was honored with awards for Excellence in Narrative, and Excellence in Design.

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EA v. TWC in First Round Bracket of 'Worst Company in America' Contest

March 18, 2014 - GamePolitics Staff

The first round brackets for The Consumerist's "Worst Company in America" award have been announced, with plenty of companies familiar to downtrodden consumers for their poor service, generally bad attitudes towards customers, and policies that make using their products and services a living hell for some. Of note to video game fans is Electronic Arts going up against Time Warner Cable in the first round.

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The Last of Us Wins Five BAFTA Awards

March 13, 2014 - GamePolitics Staff

Naughty Dog's The Last of Us was the biggest winner at the 2014 Video Game BAFTA awards in London last night, garnering five awards for Action & Adventure, Audio Achievement, Best Game, Performer, and Story. Grand Theft Auto V and Tearaway won three awards each, while Rockstar Games was awarded the BAFTA Fellowship award.

The most interesting winner was the popular indie game Papers, Please, which won Strategy & Simulation. Not too many indie games are even nominated for a BAFTA, let alone make it far enough to win an award.

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Quantic Dream Founder to Receive Legion of Honour Award

February 18, 2014 - GamePolitics Staff

Quantic Dream founder David Cage will receive the French la Légion d'honneur aka the "Legion of Honour" award in a ceremony on March 13, according to Le Figaro. Cage is the first game developer to receive this honor, joining a host of celebrities and athletes including poet and novelist Jean Cocteau, actor Sean Connery, and Arsenal Football Club Manager Arsène Wenger.

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'The Last of Us' Wins Ten DICE Awards

February 7, 2014 - GamePolitics Staff

Last night at a gala event in Las Vegas, the winners of the 2014 DICE Awards were announced, with Naughty Dog's PS3 survival action-adventure game The Last of Us taking the lion's share of the awards. Presented by The Academy of Interactive Arts and Sciences, the annual DICE Awards honors the best games of the year in a number of categories divided up between design and specific genres.

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Naughty Dog's 'The Last of Us' Wins Writers Guild of America Award

February 3, 2014 - GamePolitics Staff

It's a good day to be a writer at developer Naughty Dog. The developer of the hit PS3-exclusive The Last of Us has won the Outstanding Achievement in Videogames Writing award from The Writers Guild of America.

The annual award honors what the WGA picks as the best video game script of the past year. Judges for the award are caucus members or WGA members actively working in games, which means that whoever wins the word either has to be a member of the WGA or have an application to it pending at the time the script is submitted for consideration.

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Ken Kutaragi to Receive Lifetime Achievement Award at GDC Awards

January 28, 2014 - GamePolitics Staff

The "Father of the PlayStation" will finally be honored by the Game Developers Choice Awards for his accomplishments while serving as the CEO of Sony Computer Entertainment - bringing the masses Sony's very first home console and its subsequent iterations. Former Sony Computer Entertainment CEO Ken Kutaragi will receive a well-deserved Lifetime Achievement Award at the 14th Annual Game Developers Choice Awards.

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Felicia Day and Freddie Wong to Co-Host 2014 DICE Awards

January 23, 2014 - GamePolitics Staff

Actress and Internet personality Felicia Day and YouTube filmmaker Freddie Wong will co-host the 17th annual DICE Awards in Las Vegas on Feb. 6, the Academy of Interactive Arts and Sciences announced today. This year's awards will be broadcast live via the DICE Twitch channel.

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Naughty Dog's 'The Last of Us' Nominated for 13 DICE Awards

January 17, 2014 - GamePolitics Staff

Naughty Dog's survival action game for PS3's The Last of Us has received the most nominations for this year's DICE Awards, with an impressive 13 nods in various categories. The Academy of Interactive Arts & Sciences confirmed its official list of nominees on Thursday, ahead the awards show that takes place in conjunction with the D.I.C.E Summit in Las Vegas, on February 6.

On hearing the news, Naughty Dog said via Twitter that it's "floored and deeply honored" by all of these nominations.

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EA on Track to Win Worst Company in America Award for Third Year in a Row

January 14, 2014 - GamePolitics Staff

In calling for nominations for this year's "The Worst Company in America" awards, awards host The Consumerist says that Electronic Arts might be in the running for winning the dubious distinction for a third year in a row. According to the publication, EA is already getting a lot of nominations in the early part of the process.

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Writers Guild of America Reveals Nominees for Outstanding Achievement in Videogame Writing

January 10, 2014 - GamePolitics Staff

The Writers Guild of America, West (WGAW) and the Writers Guild of America, East (WGAE) have announced the nominations for outstanding achievement in writing for videogames during 2013. Winners in the videogame and other writing categories will be honored at the 2014 Writers Guild Awards to be held on Saturday, February 1, 2014, at simultaneous ceremonies in Los Angeles and New York. The nominees include the scribes of such hits as Assassin's Creed IV: Black Flag, Batman: Arkham Origins, God of War: Ascension, The Last of Us, and Lost Planet 3.

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Game Developers Choice Awards Nominees Announced

January 10, 2014 - GamePolitics Staff

The Last of Us, Tearaway, and Gone Home are the front runners when it comes to nominations for the 2014 Game Developers Choice Awards. Leading the pack with five nominations each are Naughty Dog's post-apocalyptic PS3 action-adventure game The Last of Us and Media Molecule's PS Vita-exclusive platformer Tearaway. The Fullbright Company's PC environmental storytelling game Gone Home also had five nominations. Rockstar's open-world crime game Grand Theft Auto V and Galactic Café's first-person game The Stanley Parable, each had nominations in four categories.

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Independent Games Festival Finalists Announced

January 8, 2014 - GamePolitics Staff

Finalists for this year's Independent Games Festival have been announced. The list of nominees for the biggest prize of the show - Seumas McNally Grand Prize - include such notable indie games as The Stanley Parable (Galactic Cafe); Papers, Please (Lucas Pope); Don't Starve (Klei); Device 6 (Simogo); Jazzpunk (Necrophone); and Dominique Pamplemousse in "It's All Over Once the Fat Lady Sings!" (Deirdra Kiai Productions).

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Harvey Smith's 'Big Jack is Dead' Named One of the 'Best Indie Books of 2013'

December 18, 2013 - GamePolitics Staff

Harvey Smith's book, "Big Jack is Dead," has been honored as one of the Best Indie Books of 2013 (in the general fiction category) by renowned book review service Kirkus today. The book written by Smith (who is best known for his work on hit games such as Dishonored, Deus Ex: Invisible War, Deus Ex, Cybermage, and Ultima VIII) tells the story of an executive returning home to deal with his father's funeral and confront the past.

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UCS Games Design Students Win National Award

December 12, 2013 - GamePolitics Staff

A University Campus Suffolk (UCS) computer games design student and a graduate are the winners of a prestigious national games award, much to the delight of the UK-based school. Brad Smith, currently studying at UCS, and former student Joe Kinglake, were the overall winners in the Walking Dead 48-hour game jam – held in October 2013. The two students teamed up to enter The Walking Dead’s ‘All-out War’ themed Game Jam where they competed with 140 other game jam teams.

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Skylanders Giants Wins BAFTA

November 27, 2013 - GamePolitics Staff

Skylanders Giants, the second game in Activision's popular series of games that requires action figures in order to play, has won a BAFTA award. It was named game of the year at the 2013 Children's BAFTA awards, beating out the likes of Lego City Undercover, Luigi's Mansion 2 and Animal Crossing: New Leaf. Despicable Me: Minion Rush by Gameloft was chosen as the winner in the BAFTA Kids' Vote - Video Game in 2013. The award was voted on by children ages 7-14, who picked Gameloft's free-to-play game over Minecraft and Just Dance 4.

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Research at Ubisoft Quebec Wins Mitacs Award

November 21, 2013 - GamePolitics Staff

Five students from universities in Canada were recognized on Tuesday night for research achievements that advance industry innovation, creating new products and services and transforming the lives of Canadians.

Each of the students received an award at the third annual Mitacs Awards Reception, held to honor the contributions of researchers, who have participated in Mitacs programs aimed at fostering research and innovation, as well as forging stronger bonds between academia and businesses across Canada.

Winners include:

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Voting Begins for Valve's Saxxy Awards

November 19, 2013 - GamePolitics Staff

Voting is now open for the Saxxy Awards, Valve's annual film-making awards competition. This year, the competition is exclusively based on the Source Filmmaker tool. The animation suite from Valve has been out long enough so that the community is familiar with it enough to create some amazing shorts - like the Team Fortress 2-based short about a mini-Pyro called 'Lil Guardian Pyro.'

You can check out the video to your left, and if you like it, you can vote for it here.

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Ken Levine to Receive Lifetime Achievement Award at Golden Joysticks

October 23, 2013 - GamePolitics Staff

Organizers of the Golden Joysticks awards announced that Bioshock creator Ken Levine will be honored with a lifetime achievement award. This is the first time in the UK based awards show's history that it has honored an individual for his or her body of work. Levine will be honored for his work on the BioShock series, the classic sci-fi themed action role-playing game System Shock, and other notable games (on a personal note Freedom Force will always have a special place in my heart - ed.).

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Poll

Has a video game ever made you so mad you broke the controller?:

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You're not permitted to post shouts.
Matthew Wilsonthat kind of system only works when most people (around 70 to 80 percent ) do not need to work.07/11/2014 - 1:21am
TechnogeekConjured up by who, though? If by the players, then it's not really "on a whim" since they're kind of putting work into it. If you mean the developers/government, then hello and welcome to monetary sovereignty.07/11/2014 - 12:34am
MechaTama31I'm just saying, when everything of value can be conjured up at a whim, that's not an economy. That's a fantasy.07/11/2014 - 12:15am
TechnogeekHonestly, though, what I find most thought-provoking about the article isn't the guaranteed minimum income aspect at all, but a more fundamental point: that we treat poverty as a moral failing on the individual, rather than a design flaw in the system.07/10/2014 - 11:53pm
TechnogeekOr, if your concern is that people won't even bother to work at all if their basic needs are met...well, let me put it this way: do you really want people like that in the workforce anyway?07/10/2014 - 11:51pm
TechnogeekAlso, you raise a valid question, but I'd argue that as things stand we're artificially limiting the amount of "gold/silver" that could be produced. The whole "work a job you hate to pay the bills" thing meshes poorly with the entreprenurial spirit.07/10/2014 - 11:49pm
TechnogeekSeriously, though, it looks at how in-game economies work and what lessons can be applied to reality, focusing primarily on multiple currency systems. Such systems do exist in real life (food stamps, for example), although generally aren't seen as such.07/10/2014 - 11:43pm
MechaTama31Or to produce the gold and silver, for that matter?07/10/2014 - 11:42pm
MechaTama31But in seriousness though, the F2P games can conjure up all the "valuables" out of the ether. Are there going to be enough people going for the "gold" and "silver" to actually produce the necessities the "free energy" is supposed to cover?07/10/2014 - 11:39pm
TechnogeekHey, it works for Wall Street.07/10/2014 - 11:36pm
MechaTama31We should base our real economy on something that is reviled as a soul-sucking scourge? ;)07/10/2014 - 11:25pm
TechnogeekRelevant to this website's stated focus: an argument for a guaranteed minimum income using F2P games to illustrate how and why it could help. https://medium.com/@gthoreau/game-socialisme-6312268d469507/10/2014 - 8:28pm
ZenOk, so yeah...it's kind of a lie...but I HAD to go with "Nope. I'm zen." lol. Only broke one controller myself (PS3) on a playthrough of Uncharted that got frustrating.07/09/2014 - 10:38pm
MechaTama31I am not proud of this, but I had to select the "multiple times" option. Not for the same game, but I went through several controllers (particularly dreamcast ones. fragile, maybe?)07/09/2014 - 6:52pm
Andrew EisenI'd say breaking a handheld out of anger counts (even if it's just the hinge). Likewise, I'd say busting a keyboard or mouse counts so long as you were playing a game at the time.07/09/2014 - 12:28pm
ConsterAnd since there happened to be (without me realizing) a towel which broke the fall resulting in 'only' a damaged hinge, would that be option 2 or 4?07/09/2014 - 12:23pm
ConsterAbout the most recent poll: since the "controller" for the DS is basically part of the DS, does throwing my DS against the floor because Mario Basketball cheats count?07/09/2014 - 12:22pm
Sleakersaw this on Forbes, thought it was pretty good: http://www.forbes.com/sites/timworstall/2014/06/03/if-comcast-and-time-warner-dont-compete-then-why-shouldnt-they-merge/07/08/2014 - 9:09pm
Adam802the Sun is claiming games are as addictive as herion: http://www.eurogamer.net/articles/2014-07-08-the-real-story-behind-the-suns-gaming-as-addictive-as-heroin-headline07/08/2014 - 6:43pm
ZippyDSMleeIt takes 2-6 days to transferfunds to your bank, it can take up to 30 days for ebay to give you moeny from a sale. But lord to spend it its instant!07/08/2014 - 10:50am
 

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