Bandai Namco Will Continue to Use GFW for 'Dark Souls' PC

May 20, 2014 - GamePolitics Staff

Bandai Namco has provided an update on the future of the PC version of its popular hardcore action-RPG Dark Souls, which uses Games for Windows Live for online play. The service from Microsoft is supposedly shutting down in July, which has a lot of fans worried that Dark Souls on PC will be left without online functionality.

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Australian Government Redirects $10 Million Meant for Australian Interactive Games Fund

May 13, 2014 - GamePolitics Staff

Gamasutra reports that the Australian government will shut down the Australian Interactive Games Fund on July 1st, backing away from a pledge to support Australia's game industry by investing $20 million in federal funds into the sector to fund local game development.

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Halo Multiplayer Will Survive GameSpy Shut Down

May 12, 2014 - GamePolitics Staff

One of the games that will not be affected when GameSpy's multiplayer services goes dark is Halo, its demo, and multiplayer-focused Halo: Custom Edition. Thanks to the hard work of matchmaking server software maker GameRanger, all the multiplayer functionality in Halo will be intact. Additional features including friends lists and messaging will also remain functional in the games. Bungie will be releasing a 1.0.10 of Halo PC and Halo CE update soon that will provide a workaround for the game's lobby as well.

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'Towns' Development Halted

May 7, 2014 - GamePolitics Staff

The developer of RPG city building game Towns has apparently abandoned the game, blaming poor sales as the number one reason for moving on to something else. Towns was one of the very first games to be accepted in Valve's Steam Greenlight program. Developer Florian Frankenberger (aka Moebius) revealed the news on the Towns website.

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Valve Removes 'Earth: Year 2066' From Steam Early Access

May 6, 2014 - GamePolitics Staff

Valve Software is paying attention to users complaints about Earth: Year 2066. The Steam Early Access title, a "first-person sci-fi post-apocalyptic open-world game" developed by Killing Day Studios, has finally been pulled from the catalog, with Valve offering those who purchased the game a full refund until May 19.

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Ubisoft Backpedals on Giving Journalists at 'Watch Dogs' Paris Press Event Free Tablets

April 15, 2014 - GamePolitics Staff

This NeoGAF thread and a subsequent post on OXM reveals that journalists attending a Watch Dogs event in Paris were given a Nexus 7 Tablet t

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Comcast Named 'America's Worst Company' in The Consumerist's Annual Competition

April 8, 2014 - GamePolitics Staff

Comcast has been named the worst of the worst in The Consumerist's annual "The Worst Company in America" competition - as voted on by readers of the popular pro-consumer web site. The cable operator, which is seeking federal approval for a merger with Time Warner Cable, beat out Monsanto, the chemical and agricultural biotechnology corporation that is now a household name associated with wickedness, in the final round of voting.

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'Powered by GameSpy' Multiplayer Services to Shut Down May 31

April 4, 2014 - GamePolitics Staff

The last vestiges of the web site and the technology fostered by Mark Surfas in the late 1990s is officially dead. GameSpy owner Glu announced via the GameSpy Technology site that it would shut down all "powered by GameSpy" hosted multiplayer services at the end of May. The shutdown will affect a lot of popular games. On a related note, Bohemia Interactive announced that it is already working on alternatives for Arma 3 and Arma 2: Operation Arrowhead.

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Woman Sues Gree President for 'Forced Abortion'

March 28, 2014 - GamePolitics Staff

A bizarre story out of Japan details a lawsuit against the president of mobile and social gaming giant Gree. According to Sakura Financial News (by way of Kotaku) Gree's current president Yoshikazu Tanaka is being sued by a former girlfriend for allegedly forcing her to have an abortion. Gree is a household name in Japan.

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Oculus VR Executives 'Surprised' By Negative Reaction to Facebook Acquisition

March 28, 2014 - GamePolitics Staff

In an interview with Game Informer, Oculus VR vice president of product Nate Mitchell expressed his surprise to the publication about the general negative reception it received from fans concerning the acquisition by Facebook earlier this week.

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EA Will Not Be Named 'The Worst Company in America' in 2014

March 25, 2014 - GamePolitics Staff

Those thinking that Electronic Arts would win The Consumerist's 'Worst Company in America' award (or the "Golden Poo" as they like to call it) for the third year in a row will be disappointed to hear that the publisher of The Sims, SimCity, and Battlefield 4 has been knocked off in the first round of the playoffs by Time Warner Cable. EA was knocked out in the first round of the tournament, with its competitor Time Warner Cable receiving 51.2 percent of reader votes.

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God of War III Creative Director Resigns

March 19, 2014 - GamePolitics Staff

God of War III creative director Stig Asmussen has resigned from Sony Santa Monica, following recent layoffs at the studio. While Sony Computer Entertainment confirmed with IGN that the sudden departure was real, the company did not give a specific reason for Asmussen's resignation. Asmussen was supposedly working on a new project unrelated to the God of War series for which Sony's Santa Monica studio was responsible for over the years.

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Kickstarter-Funded Game 'Super Action Squad' Put On Hold

March 18, 2014 - GamePolitics Staff

In 2012 Jay Pavlina raised $53,509 on Kickstarter for a game called Super Action Squad. Flash forward to 2014 and we learn that the game is now "on hold" as Pavlina admits that he bit off more than he could chew with this project, calling it "a bad idea in the first place." The news is a stark reminder that you are investing in something when you back a Kickstarter project, and sometimes you lose money on investments.

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EA v. TWC in First Round Bracket of 'Worst Company in America' Contest

March 18, 2014 - GamePolitics Staff

The first round brackets for The Consumerist's "Worst Company in America" award have been announced, with plenty of companies familiar to downtrodden consumers for their poor service, generally bad attitudes towards customers, and policies that make using their products and services a living hell for some. Of note to video game fans is Electronic Arts going up against Time Warner Cable in the first round.

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No Titanfall for South Africa

March 7, 2014 - GamePolitics Staff

While everyone else will enjoy Respawn Entertainment's Titanfall when it releases this year, it looks like gamers in South Africa will not be able to play the game. Publisher EA announced that it wouldn't be releasing the game in the region because of poor broadband speeds.

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Report: GameStop Raising the Price on Scarce PS4 Camera

March 6, 2014 - GamePolitics Staff

According to this Polygon report, video games retailer GameStop is engaging in a little bit of price gouging. According to the report, the retailer has raised the price of the PS4 camera peripheral to $69.99. When Sony announced the peripheral back in 2013 it carried a suggested retail price of $59. Last month the device was listed at that price point, but recently the PS4 camera has been scarce or sold out at most major retailers in the United States.

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Report: Uncharted Writer Amy Hennig Pushed Out of Naughty Dog

March 5, 2014 - GamePolitics Staff

Amy Hennig, who served as the creative director and writer on multiple titles in the Uncharted series, has left developer Naughty Dog. Numerous "trusted sources close to Naughty Dog" have verified with IGN that Hennig is no longer working for the studio.

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Ubisoft Confirms Watch Dogs Wii U Delay

February 10, 2014 - GamePolitics Staff

Ubisoft confirmed during its earning call today that the Wii U version of Watch Dogs has been delayed significantly, coming out well after the game releases on PS3, PS4, Xbox 360, Xbox One, and PC.

Those versions of the game will release this spring (the period between April and June), according to Ubisoft, but Watch Dogs for the Wii U will not be released until much later. How much later? Ubisoft was pretty coy about an exact date, saying only that it would be released at "a later date" after the release of other versions of the game.

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Report: Resident Evil Composer Might Not Be Deaf, Says Ghost Composer

February 6, 2014 - GamePolitics Staff

Yesterday we reported that Resident Evil and Onimusha composer Mamoru Samuragochi admitted that he hired someone else to create the compositions he took credit for. Today we learn who composed those works and that Samuragochi may not be deaf after all.

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Obsidian's Crowd-Funded RPG 'Pillars of Eternity' Delayed

February 6, 2014 - GamePolitics Staff

Backers of Obsidian's RPG Pillars of Eternity (which was once called Project Eternity) will be sad to hear that the game has been pushed from a Spring 2014 to a date sometime after the first half of 2014. Speaking to Eurogamer, Pillars of Eternity project lead Josh Sawyer said that because the game raised four times its initial target funding goal, Obsidian needed extra development time to accommodate the features it wanted to implement.

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Resident Evil and Onimusha Composer Admits He is a Fraud, Took Credit for Someone Else's Work

February 5, 2014 - GamePolitics Staff

Mamoru Samuragochi, who is credited with composing the soundtracks for various Resident Evil and Onimusha games, now says that he took credit for work that he didn't actually create. Samuragochi, who is deaf, recently admitted that someone else has been writing his music for almost two decades, IGN reports (thanks Andrew Eisen for the tip).

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ZX Spectrum Game Developers Claim Maker Elite Didn't Pay Them

February 3, 2014 - GamePolitics Staff

A Bluetooth ZX Spectrum replica keyboard on Kickstarter may have been fully funded, but a report on Eurogamer suggests that a number of ZX Spectrum game developers are angry with Maker Elite Systems and have leveled accusations at the company that have disgusted backers.

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Pac-Avoid Developer Angry That King Blames Him for Cloning Scamperghost

January 27, 2014 - GamePolitics Staff

Candy Crush Saga maker and game publisher King has yanked the game Pac-Avoid from its portal after it was revealed on Friday that the company had allegedly hired developer Epic Shadow to quickly clone Matthew Cox's Scamperghost. On Friday Cox claimed that Epic Shadow was hired by King to clone his game because negotiations to bring it to the company's catalog had fallen through. Today Matt Porter, the Epic Shadow developer who created the game for King, says that he was lied to and - with his game being taken down - he feels like King has thrown him under the bus.

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Buyer of Rare NES Cartridge Says 'It Was a Mistake,' Doesn't Have $99K

January 27, 2014 - GamePolitics Staff

A rare Nintendo World Championship cartridge (only 116 of them exist in the world) recently sold in a high profile eBay auction, but it turns out that the seller was punk'd when the buyer said he didn't have the $99,902 - the winning bid - to pay for it. The rules on eBay are very buyer-friendly, so someone can drive up a bid on something and then simply say "oops" or "I made a mistake." Meanwhile, a seller who finds themselves in such a situation has little to no recourse to do anything and the item cannot be relisted for another 30 days.

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Popular YouTube Personality Claims Paid Endorsement Deals are More Common Than You Think

January 24, 2014 - GamePolitics Staff

While there's been a lot of talk about the questionable relationships between publishers like EA and Microsoft with YouTube content creators, one very familiar YouTube personality claims that it's a pretty common practice.

YouTube personality Boogie2988, who has more than 1.6 million subscribers and produces the popular Francis rage series of videos, claims that the endorsement policies being talked about by the games media are part of daily business within YouTube networks.

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Report: EA Paying YouTubers to Promote Games

January 22, 2014 - GamePolitics Staff

Apparently Microsoft isn't the only one paying YouTubers for positive videos of games. According to a new report on Ars Technica citing a NeoGAF thread showing EA's "Ronku program," the company has been paying a generous $10 to $15 CPM (cost per 1,000 views) for videos that tie into marketing buzzwords and specific game features for its various games.

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Report: Microsoft Paid YouTubers to Promote Xbox One, Keep Quiet About Relationship

January 21, 2014 - GamePolitics Staff

According to a report on Ars Technica, Microsoft and Machinima colluded to get Machinima YouTube content creators to say nice things about the Xbox One for money and required that they not disclose the financial relationship to viewers.

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EA on Track to Win Worst Company in America Award for Third Year in a Row

January 14, 2014 - GamePolitics Staff

In calling for nominations for this year's "The Worst Company in America" awards, awards host The Consumerist says that Electronic Arts might be in the running for winning the dubious distinction for a third year in a row. According to the publication, EA is already getting a lot of nominations in the early part of the process.

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Community Reacts Negatively to Strict SimCity Modding Rules

January 13, 2014 - GamePolitics Staff

Electronic Arts has released guidelines for what kinds of content the community can create using the new SimCity mod tools. To say that these rules put limits on the creativity of the community is probably an understatement. According to EA's guidelines the community is basically limited to cosmetic changes, such as reskins of buildings.

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Riot Co-Founder Rails Against Complaints That His Company is Being 'Money Hungry'

January 2, 2014 - GamePolitics Staff

Speaking via a thread on Reddit, Riot Games president and co-founder Marc Merrill defended his company against accusations of greed related to its ultra popular free-to-play MOBA game League of Legends. Responding to a Reddit thread where users complained about the lack of a new client for League of Legends Season 4, Merrill denied that his company was being "money hungry."

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Should 'Hatred' have been removed from Steam Greenlight?:

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NeenekoThey have and exercise control over which games are allowed on their privately controlled 'open forum'. Their endorsement is fairly minimal since it is only 'we do not reject this', but it is still an endorsement of sorts.12/17/2014 - 3:58pm
NeenekoHistorically there have been issues with libraries allowing some groups but not others. Perhaps 'endorsement' is too strong a word, but their editorial control IS a preapproval process, even if the standards are pretty minimal.12/17/2014 - 3:56pm
E. Zachary KnightLet's put this a different way. My local library allows any group to reserve and use multipurpose rooms. That does not mean that the Library endorses all events that take place in those rooms.12/17/2014 - 12:54pm
E. Zachary KnightValve's editorial control comes from removing problem games and accepting games to Steam. They make no claim over any games otherwise.12/17/2014 - 12:52pm
E. Zachary KnightNeeneko, It is not at all a form of endorsement. Grenlight is an open forum for game developers to pitch their game to Valve/Steam and Steam users. Does Valve have some editorial control? Yes, but not to the point that they preapprove games.12/17/2014 - 12:51pm
Neeneko@EZK - I disagree. Greenlight is built off Valve's brand. While not an explicit endorsement, it is a form of it, otherwise Greenlight would have no value over other platforms.12/17/2014 - 12:05pm
MaskedPixelantehttp://www.latino-review.com/news/exclusive-viola-davis-bags-amanda-waller-role-in-suicide-squad Latino Review says Viola Davis will be Amanda Waller. History of Latino Review says "wait for a REAL news site to confirm".12/17/2014 - 10:48am
PHX Corphttp://www.polygon.com/2014/12/17/7407869/assassins-creed-unity-glitch-broken-problems-xbox-one-patch -Facepalm- Screwup means Assassin's Creed Unity's patch is the 40GB full game on Xbox One12/17/2014 - 10:17am
PHX Corphttp://www.theverge.com/2014/12/16/7401769/the-mpaa-wants-to-strike-at-dns-records-piracy-sopa-leaked-documents Sony leaks reveal Hollywood is trying to break DNS, the backbone of the internet12/17/2014 - 10:05am
E. Zachary KnightA Game being on Greenlight is not an endorsement of said game by Valve, Steam or anyone related to Valve or Steam. Greenlight is a combined sales pitch to Steam and its users.12/17/2014 - 9:51am
E. Zachary KnightThe Life cycle of a Greenlight game: A game gets made->Developer puts it on Greenlight->Gamers vote for it->Valve decides it is worthy of a Steam release->Game is sold on Steam. While the game is merely on greenlight, it is not available for sale on Steam12/17/2014 - 9:50am
InfophileGreenlight games may in the future be sold through Steam. A game there may be "greenlit" and then sold on Steam proper, or it may not, and never actually be sold on steam. That quote refers to them selecting some games from Greenlight which they will sell12/17/2014 - 9:39am
MechaTama31"Today we’ve Greenlit another batch of 50 titles to advance through Steam Greenlight, and be offered worldwide distribution via Steam." Am I missing something here? Because it sounds like Greenlight games are sold through Steam.12/17/2014 - 9:00am
MechaTama31From the Greenlight page: "Browse through the entries here and rate up the games you want to see made available via Steam"12/17/2014 - 8:59am
MechaTama31Greenlight games aren't sold through Steam? Then what exactly *is* Greenlight?12/17/2014 - 8:58am
prh99I just wish if they are going to curate (as selective and rare as that is) for content, they'd do little for quality (like does this game actually function at all). Personally, I avoid GreenLight and Early Access like the plague because of lax standards.12/17/2014 - 1:34am
prh99EZK: My point wasn't that they are responsible for people's purchase decisions, but that their policies and criteria for approval needs some work. As far as refunds go, you know it's bad when EA has a better policy. EA, former worst company in America.12/17/2014 - 1:21am
Andrew EisenAnd 'Hatred' is back on Steam Greenlight. No comment from Valve so far as I've seen.12/17/2014 - 12:14am
Consterjames: I know what the question says.12/16/2014 - 10:26pm
E. Zachary Knightprh, considering Greenlight games are not sold through Steam, unless accepted by valve, there is no reason to blame Valve for you or someone else buying a game listed in it.12/16/2014 - 9:44pm
 

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