Developers Rebuke Ryse Crunch Time Tweet from Crytek

October 16, 2013 - GamePolitics Staff

A tweet from Crytek has rubbed several developers the wrong way leading some to lash out at the company in a very public fashion. Talking about finishing up its upcoming game Ryse, Crytek tweeted that the development team had been in crunch mode as it pushed hard to have the title ready to ship in time for the Xbox One launch on November 15.

"By the time #Ryse ships for #XboxOne, we will have served the crunching team more than 11,500 dinners throughout development. #RyseFacts," the official Twitter account for the game joked.

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SEC Files Lawsuit Against Left Behind Games Founder

September 25, 2013 - GamePolitics Staff

The U.S. Securities and Exchange Commission (SEC) has filed a lawsuit in federal court against the founder of Left Behind Games and Ronald Zaucha. The SEC claims that Left Behind Games CEO and CFO Troy Lyndon inflated the company's reported revenue by 1,300 percent by issuing nearly 2 billion shares of stock to Zaucha as "purported compensation for consulting services" to the California-based company.

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Kickstarter-Funded Sword Fighting Game 'Clang' Runs out of Cash

September 20, 2013 - GamePolitics Staff

Kickstarter-funded sword fighting game Clang has run out of cash and is looking - with little success - for additional funding. In an update to the Kickstarter page for the game, Neal Stephenson from Subutai Studio told backers that the $526,000 pledged by Kickstarter donors in July 2012 is all gone and raising funding from other sources has proven difficult because publishers and investors interested in the sector are "risk-averse."

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PayPal Strikes Again: Freezes Funds of Yatagarasu Attack on Cataclysm Developers

September 10, 2013 - GamePolitics Staff

Update: A spokesperson for PayPal has informed us that the situation has been resolved. The company's statement can be found below:

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The Penny Arcade Controversy That Will Not Die

September 6, 2013 - GamePolitics Staff

Wired contributor Rachel Edidin has joined a growing contingent of writers and game developers that say they won't be attending PAX events in the future. Edidin says that a Q&A with Mike Krahulik (the artist of the web comic Penny Arcade and co-founder of PAX) this weekend was the final straw that broke the camel's back for her. She is not alone in that assertion.

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No Wii U Price Cut for Australia

August 30, 2013 - GamePolitics Staff

This week Nintendo of America announced that it plans on knocking $50 off the retail price of its Wii U console in September and that it would launch a special Wind Waker HD Limited Edition Wii U Bundle that includes the game, the Wii U console, a specially branded Zelda gamepad, and a digital copy of the Hyrule Historia book.

While America is getting all of this, apparently Australia is getting a big fat goose egg.

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Xbox One Delayed in Eight Regions to 'As Soon as Possible in 2014'

August 14, 2013 - James Fudge

We have some bad news for Xbox One fans living in Belgium, Denmark, Finland, Netherlands, Norway, Russia, Sweden, and Switzerland: you'll have to wait until 2014 to get your hands on the new next-gen console system from Microsoft.

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GameStop Comments on Xenoblade Pricing, Doesn't Answer Main Question

August 13, 2013 -

Yesterday, it was suggested that GameStop received a new shipment of the fairly rare and in demand RPG Xenoblade Chronicles and is selling them as 'used' for $90.

Why would GameStop mislabel a batch of new games as 'used' when it could command a higher price selling them new?  Like the number of licks required to reach the Tootsie Roll center of a Tootsie Pop, the world may never know because all anyone's been able to get out of the games retailer is why a used copy of Xenoblade costs so darn much.

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Consumers Cry Foul on High Price of Xenoblade Chronicles at GameStop

August 12, 2013 -

When you go to eBay, Craigslist, or some off-the-beaten-path retro game store you expect some level of price gouging to happen. People selling old games in these spaces categorize them as collector's items and try to sucker you into paying $500 for an old copy of a game (like Minish Cap for GBA). But when GameStop does it, you have to wonder what the heck is going on. Apparently that is exactly what the world's largest video gaming retailer is doing, according to this Kotaku report.

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Russian Distributor Halts Sales of Company of Heroes 2 After Consumer Complaints

August 5, 2013 -

Russian distributor 1C-SoftClub was forced to halt sales of the WWII real-time strategy game Company of Heroes 2 after consumers complained about the portrayal of Russian forces in the game. After numerous player complaints about Russian forces being portrayed as having a ruthless leadership and taking liberties with history, the distributor decided to stop shipping the game to retailers, and reached out to publisher Sega. Sega said that it was looking into these concerns.

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Wii U Version of Splinter Cell: Blacklist Will Not Have Local Co-op Play

August 5, 2013 -

The Wii U version of Ubisoft's next Splinter Cell title apparently WILL have multiplayer but it WON'T have offline multiplayer. Ubisoft producer Liu Jim told Nintendo Life that Splinter Cell: Blacklist for the Wii U won't have four-player local co-op because the company just didn't have enough time to devote to it before it ships. The game will ship on all platforms at the same time - August 20.

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Apple Supplier Accused of Abusing Workers

July 29, 2013 -

According to this Reuters report, the Taiwanese company Pegatron Corp. is being accused of forced overtime, low wages and the use of underage workers. Pegatron is one of several companies that works in Apple's supply chain for various iOS devices. So who is accusing the company of such horrendous practices?

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'The Doom That Came to Atlantic City' Backers Will Wait a Long Time for Refunds

July 26, 2013 -

Backers of the The Doom That Came to Atlantic City boardgame Kickstarter are learning a harsh lesson about crowd-funding: there's always a risk that the project you put money into will fail miserably. Eurogamer chronicled the epic failure of this popular Kickstarter-funded board game in an extensive report this morning.

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Zynga Abandoning Online Real Money Gambling Space

July 26, 2013 -

Zynga is in a bad spot. New information revealed through an earnings statement filed Thursday with the Securities and Exchange Commission (SEC) shows that the social game maker has lost a lot of daily active players and had a substantial loss in Q3 2013. In its filing Zynga reported that the number of daily average users (DAU) dropped from 52 million to 39 million in the quarter. This is the lowest number of daily active users since the company started tracking those numbers. Roughly 25 percent of its daily user base has stopped playing Zynga games in a single quarter.

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Activision's Dan Amrich Offers a Strong Rebuke to Surly Call of Duty Players

July 24, 2013 -

After Treyarch released a new update to Call of Duty: Black Ops 2, some fans of the game showed that they lack basic communication skills. For example, it's not usually good form to wish someone to die or for harm to come to their family... But that is exactly what some fans wished for Treyarch design director David Vonderhaar via Twitter as he talked about some minor changes to three weapons in the game.

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Westboro Baptist Church Renews Threat to Protest GaymerX Event

July 19, 2013 -

Update: Rich Ferraro, Vice President of Communications for the Gay & Lesbian Alliance Against Defamation (GLAAD), was kind enough to offer his opinion on the WBC's planned protest of GaymerX. He also confirmed that members of his organization plan on attending the event.

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Report: Microsoft Cooperated with NSA Surveillance Programs

July 12, 2013 -

A new report from The Guardian reveals the scope of Microsoft's alleged collaboration with the National Security Agency and its PRISM domestic spying program. According to the report, which cites top secret documents obtained by the Guardian, Microsoft helped the NSA to circumvent its encryption related to its Outlook portal and web chat services; provided help with Hotmail mail services, its cloud storage service SkyDrive; and Skype.

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More Troubles for Code Hero

July 5, 2013 -

Code Hero, a game that promised to "teach you how to code," managed to raise $170,000 on Kickstarter, but since going beyond its funding goals, it hasn't been smooth sailing for the game's developers or the people who backed it. The trouble began in December 2012 when Code Hero developer Primer Labs announced that it had run out of money. In February it was looking for ways to compensate or reward backers.

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Former Microsoft Creative Director Adam Orth to Speak at GDC Next

June 19, 2013 -

Former Microsoft creative director Adam Orth will be giving an ironic speech that explores "toxic online behavior" and why he left the Xbox maker at this year's GDC Next. Adam Orth is best known for his controversial "always-online" and "deal with it" comments on Twitter that angered a lot of gamers and inevitably led to him getting fired by Microsoft. Orth will give a talk titled "Mob Rules: The Destructive Power of Opinion and Online Community."

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Are Publishers Playing Dumb on Support for Xbox One Used Game System?

June 7, 2013 -

Showing that at least a handful of news outlets are chasing the truth on Microsoft's new system that allows game publishers to shakedown consumers on used games, CVG, GameSpot and MCV have collectively contacted ten high profile third-party publishers to ask if they plan on using the new system including Bethesda, Activision, Capcom, Take-Two, Namco Bandai, Electronic Arts, Sega, Square Enix, and Konami.

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Zynga Lays Off 520 Employees, Closes Two Offices

June 3, 2013 -

Zynga has laid off 520 employees today, closed two offices in New York City and Los Angeles, and cut infrastructure costs. The company hopes that these drastic measures will help it save $80 million in staff costs. Zynga currently has about 2,900 workers and today's news is an 18 percent reduction in its staff numbers.

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Indies Can't Self-Publish on Xbox One

May 22, 2013 -

Even as Microsoft revealed that it would ditch the Xbox Live Arcade designation for games in the new version of Xbox Live - likely to be launched with the release of Xbox One later this year, the company also revealed that it would not let indie game developers self-publish their games. This makes sense considering that it ditched support for its entire XNA program last year.

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Super Podcast Action Committee - Episode 52

May 20, 2013 -

In Episode 52, hosts Andrew Eisen and E. Zachary Knight talk about female presenters at Microsoft's Xbox reveal event this week, EA's continued abuse of the Wii U community, The new S.H.I.E.L.D TV series, Wreck-It Ralph, sushi, and other topics and tangents - mostly instigated by Andrew! Download Episode 52 now: SuperPAC Episode 52 (1 hour, 12 minutes) 66.7 MB.

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Precursor CEO Calls Questionable 'Terms and Conditions' Document a Mistake

May 20, 2013 -

Speaking to Develop, Precursor Games CEO and founder Paul Caporicci told the publication that the statements in the terms and conditions document related to its crowdfunding of Shadow of the Eternals were from a "boiler plate" document taken from another site.

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EA Sports Canada Developer Calls Wii U 'Crap'

May 20, 2013 -

Last week EA confirmed that it didn't have any Wii U titles in development. As if that wasn't enough of a slight against owners of Nintendo's console a developer's comments over the weekend dumped a whole can of gasoline on an already raging fire.

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Nintendo Targets Let's Play Videos on YouTube

May 16, 2013 -

Nintendo has decided to target "Let's Play" videos on YouTube with "content ID match" claims, according to multiple reports this morning. By making these claims it allows Nintendo to either block content or monetize the video. This is not sitting well with Let's Play video makers like Zack Scott whose videos have been targeted by Nintendo.

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Report: Adam Orth No Longer Working With Microsoft

April 11, 2013 -

The Microsoft employee whose glib response (in a series of tweets to a developer friend) to the rumor that the company's next-generation console might require users to be connected to the Internet all the time has lost his job, according to Game Informer.

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EA Trounces Bank of America in 2013 Worst Company in America Finals

April 9, 2013 -

It looks like Electronic Arts has delivered a lethal blow to Bank of America in the grand finale of the Consumerist's 2013 Worst Company in America tournament. EA slaughtered Ticketmaster earlier in the week to get to the finals. It garnered 78.89 percent of the vote, compared to Ticketmaster's 21.11 percent in that battle.

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The Consumerist Responds to Peter Moore

April 8, 2013 -

EA COO Peter Moore may have wanted to defend his company in the wake of possibly winning The Consumerist Worst Company of 2013 award, but his defense of the company's practices and his contention that conservative groups are doing most of the voting does not sit well with the site.

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Peter Moore: EA Can and Will Do Better

April 5, 2013 -

With EA within striking distance of winning the Consumerist's "Worst Company in America" award for a second year in a row, EA chief operating officer Peter Moore thought it might be a good idea to mention that the company is paying attention to the dubious distinction it might end up winning next week and that it realizes that it needs to make some changes to better serve its customers.

15 comments | Read more

 
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Sleakerhmmm that's odd I could play GBA games natively in my original DS.07/28/2014 - 1:39am
Matthew Wilsonbasically "we do not want to put these games on a system more then 10 people own" just joking07/27/2014 - 8:13pm
MaskedPixelanteSomething, something, the 3DS can't properly emulate GBA games and it was a massive struggle to get the ambassador games running properly.07/27/2014 - 8:06pm
Andrew EisenIdeally, you'd be able to play such games on either platform but until that time, I think Nintendo's using the exclusivity in an attempt to further drive Wii U sales.07/27/2014 - 7:21pm
Matthew WilsonI am kind of surprised games like battle network are not out on the 3ds.07/27/2014 - 7:01pm
Andrew EisenWell, Mega Man 1 - 4, X and X2 are already on there and the first Battle Network is due out July 31st.07/27/2014 - 6:16pm
MaskedPixelanteDid Capcom ever give us a timeline for when they planned on putting the Megaman stuff on Wii U?07/27/2014 - 2:23pm
MaskedPixelanteIf by "distance themselves from Google Plus" you mean "forcing Google Plus integration in everything", then yes, they are distancing themselves from Google Plus.07/26/2014 - 12:20pm
MechaTama31I wish they would distance G+ from the Play Store, so I could leave reviews and comments again.07/26/2014 - 11:03am
Matthew Wilson@pm I doubt it. Google seems to be distancing themselves from G+07/25/2014 - 9:31pm
Papa MidnightGoogle+ Integration is coming to Twitch!07/25/2014 - 8:41pm
MaskedPixelanteThis whole Twitch thing just reeks of Google saying "You thought you could get away from us and our policies. That's adorable."07/25/2014 - 2:52pm
Sleaker@james_fudge - hopefully that's the case, but I wont hold my breath for it to happen.07/25/2014 - 1:08pm
SleakerUpdate on crytek situation is a bit ambiguous, but I'm glad they finally said something: http://www.gamesindustry.biz/articles/2014-07-25-crytek-addresses-financial-situation07/25/2014 - 1:07pm
E. Zachary KnightMan Atlas, Why do you not want me to have any money? Why? http://www.atlus.com/tears2/07/25/2014 - 12:06pm
Matthew WilsonI agree with that07/25/2014 - 10:45am
james_fudgeI think Twitch will have more of an impact on how YouTube/Google Plus work than the other way around.07/25/2014 - 10:22am
IanCWelp, twitch is going to suck now. Thanks google.07/25/2014 - 6:30am
Sleaker@MP - Looked up hitbox, thanks.07/24/2014 - 9:40pm
Matthew WilsonI agree, but to me given other known alternatives google seems to the the best option.07/24/2014 - 6:30pm
 

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