Bethesda has no plans to offer paid mods for 'Fallout 4'

June 19, 2015 - GamePolitics Staff

Bethesda has no plans to support paid mods for Fallout 4; apparently it learned a valuable lesson when it tried to introduce them on Steam earlier in the year for Elder Scrolls V: Skyrim. This news comes from an interview with the game's lead Todd Howard, who spoke to German publication Spiegel Online at E3.

3 comments | Read more

'Dogmeat' is immortal in 'Fallout 4'

June 17, 2015 - GamePolitics Staff

Here's something that is very important to a lot of people: your faithful canine companion in Fallout 4 cannot die. That's according to what Todd Howard passed along to Bethesda's Twitter account (found by Rock, Paper Shotgun).

Dogmeat, the faithful companion from Fallout 3, was beloved by many and mourned by many more because he would often die in the game. Bethesda has decided to fix that problem by making him virtually indestructible.

24 comments | Read more

'Fallout Shelter' is an iOS chart-topper

June 17, 2015 - GamePolitics Staff

Fallout Shelter - the mobile game that Bethesda released on Sunday right after it officially unveiled Fallout 4 at its E3 press event - is making more money than Candy Crush Saga on the top-grossing mobile games chart.

The game knocked King's popular game out of the number 3 spot in the charts on iOS, which is a pretty impressive feat considering how long Candy Crush Saga has stayed at the top of the charts. Also amazing is the fact that Bethesda managed to keep this free-to-play Fallout-themed mobile game a secret.

5 comments | Read more

Bethesda highlights 'DOOM,' 'Fallout 4,' and Dishonored 2' at first E3 press event

June 15, 2015 - GamePolitics Staff

Last night at the Dolby Theater in Los Angeles, California, Bethesda held its first annual E3 press conference media briefing, showing off all the games that it has planned for 2015 and early 2016.

The press conference was bookended by a surprising reunion between former X-Play hosts Adam Sessler and Morgan Webb, who previewed what might be covered in the event prior to its launch and conducted interviews with presenters after the event concluded.

3 comments | Read more

PSA: Bethesda E3 Showcase at 7pm PT

June 14, 2015 - James Fudge

At around 7pm PT (or 10 pm ET if you are on the east coast) tonight, Bethesda Softworks will reveal its line-up of games that it will be showing off at the Electronic Entertainment Expo in Los Angeles later this week.

While we have no idea precisely what Bethesda will showcase, we do know that this event will serve as the debut for Fallout 4. Will Bethesda show off a new game in the Dishonored series, a new Quake or Doom game, more content for The Elder Scrolls Online, or some other exciting  new franchises?

Posted in
| Read more

No 'Fallout 4' for Xbox 360, PS3

June 8, 2015 - GamePolitics Staff

While it should come as no shock to anyone, Bethesda says that Fallout 4 will not be coming to last generation consoles like the PS3 or Xbox 360. They didn't even bother to mention the Wii U. Last week Bethesda revealed that Fallout 4 was in development and would be coming - at some point - to the PC, Xbox One and PS4.

But when asked about last-gen versions of the game, Bethesda community manager Matt Grandstaff told users on NeoGAF that the company has zero plans on old systems.

7 comments | Read more

PSA: 'Fallout 4' is official - here's a trailer

June 3, 2015 - GamePolitics Staff

Bethesda Softworks has officially revealed that Fallout 4 is in the works - with more information to be revealed on June 14 during its E3 Expo press event. A trailer entitled, "Fallout 4: Welcome Home" has also been released this morning, giving fans an ever-so-brief glimpse at the game. You can check out the trailer on YouTube or watch it to your left.

The option to pre-order is on the official Fallout 4 web site for PC, Xbox One, and PS4 but it's not active yet.

15 comments | Read more

'The Elder Scrolls Online' is now free-to-play

March 17, 2015 - James Fudge

The Elder Scrolls Online is getting rebranded as The Elder Scrolls Online: Tamriel Unlimited and going free-to-play today, according to an announcement by Zenimax Online and Bethesda. The change from a monthly subscription to a free-to-play model is no shock for players; Zenimax announced its intention to switch over to the model way back in January of this year.

2 comments | Read more

'Skyrim' PC Beta Update Offers Unlimited Mod Sizes

March 3, 2015 - GamePolitics Staff

A new massive update for the PC version of The Elder Scrolls V: Skyrim now makes it possible to create mods for the popular RPG of unlimited scope and size.

The biggest change is that the Creation Kit no longer has a file size limit for Steam Workshop mods, meaning you can now find mods in Steam Workshop that are larger than 100 MB. The update also changes the way that mods are downloaded - with everything being handled within Steam now.

Posted in
10 comments | Read more

Zenimax Sends Cease & Desist Letter to 'Fortress Fallout' Makers

February 16, 2015 - GamePolitics Staff

Howard Marks, founder of indie studio Xreal LLC., shows a letter on YouTube from Zeminax asking him to stop using the name "Fortress Fallout" for his game because it infringes on Zenimax's (and its subsidiary Bethesda Softworks') trade and service marks. Bethesda owns the Fallout series of games, which it bought the rights to from Interplay quite a few years ago. It also notes Xreal's application for a trademark with the word "Fallout" in it.

3 comments | Read more

Bethesda To Host First-Ever E3 Press Conference

February 10, 2015 - GamePolitics Staff

In a brief announcement on its official blog, Bethesda (a Zenimax subsidiary) announced that it would host its first-ever Electronic Entertainment Expo (E3) on June 14 in Hollywood, California. The event will be broadcast live via its Twitch channel.

1 comment | Read more

Bethesda: 'Prey 2' No Longer in Development

October 31, 2014 - GamePolitics Staff

According to this CNET report, Bethesda Softworks has finally said that Human Head's Prey 2 is no longer in development. Speaking to CNET at PAX Australia, Bethesda's VP of marketing Pete Hines said that many would not be surprised by this news, considering how much the company has talked about the game through "official channels" (read: not much).

4 comments | Read more

QuakeCon 2015 Set for July of Next Year

September 25, 2014 - GamePolitics Staff

id Software and Bethesda Softworks announced today that QuakeCon 2015 is tentatively scheduled to take place July 23 - 26, 2015. Next year's event will mark the 20th anniversary of the event. QuakeCon 2015 will be at the Hilton Anatole Hotel in Dallas, Texas.

The free convention will celebrate its 20th anniversary with a busy lineup of parties, panels, competitions, exhibitions of upcoming games and hardware from Bethesda and partners, as well as what "North America's largest bring-your-own-computer LAN party," according to organizers.

| Read more

Report: GFWL Support Removed from Fallout 3 in Latest Update

January 7, 2014 - GamePolitics Staff

According to details found in the Steam Database brought to light in this NeoGAF thread, the new patch that rolled out for Fallout 3 looks to have removed Game For Windows LIVE features from the game. According to the thread, variables with names like ShowCDKeyOnLaunch and LegacyKeyRegistryLocation have been removed, which is a good indication that the Microsoft gaming service is no longer supported by the game.

5 comments | Read more

Bethesda Promises a Return of Fallout Classics 'As Soon As Possible'

January 3, 2014 - GamePolitics Staff

While various classic Fallout games are no longer available on GOG.com, license holder Bethesda promises to make the classic games - Fallout, Fallout 2 and Fallout Tactics - available again as soon as possible. So where will customers find these games in the future? According to Bethesda's Twitter feed, they'll be on Valve's Steam at some point in the future:

2 comments | Read more

Bethesda Not Developing Games for Wii U, Cites Hardware Limitations

August 6, 2013 -

Bethesda Softworks has some bad news for owners of the Wii U: the company isn't developing any properties for Nintendo's home console. Bethesda VP of Public Relations Peter Hines told Joystiq during QuakeCon that The Elder Scrolls Online, Wolfenstein: The New Order, and The Evil Within are not being developed for Wii U, nor is anything in the pipeline in the foreseeable future.

5 comments | Read more

Publishers Still Deliberating on Used Games in Next Generation

June 25, 2013 -

While Microsoft, Sony, and even Nintendo seem to be on the same page about messing with used games on their new systems, publishers are still being non-committal about how they will approach used games sales in this new generation. In the past some have tried everything from always-on DRM to online passes and even forcing customers to use software clients in order to play their games.

9 comments | Read more

Bethesda: Used Game Sales 'Absolutely' a Concern

April 16, 2013 -

In a recent interview with Destructoid, Bethesda Softworks marketing vice president Pete Hines told the publication that used game sales are "absolutely" a concern for his company but that they have handled it by lessening the financial impact through lots and lots of DLC for its various games including Fallout 3 and the last few games in the Elder scrolls series.

11 comments | Read more

Bethesda's Peter Hines: Day-One DLC Debate Stems from Consumers' Lack of Understanding the Development Process

April 10, 2013 -

Bethesda VP Pete Hines thinks that the debate about the acceptability of day-one DLC  comes from a misunderstanding from consumers on how the development process works. Speaking to OXM, Hines said that with most big budget games development of new content would stop a long time before the title’s actual release.

"I think there is [a misunderstanding], at least among a certain segment of the gaming audience," he said.

15 comments | Read more

PSA: QuakeCon Scheduled for August 1 - 4 in Dallas, Texas

February 26, 2013 -

Organizers of QuakeCon, the annual fan gathering dedicated to all things Quake and id Software related is set to take place this year August 1 - 4 at the Hilton Anatole Hotel in the beautiful city of Dallas, Texas. Thanks to id Software and Bethesda Softworks (both owned by Zenimax, for the record) the event is free to all, though if you want a place to stay you'd better book a room early.

| Read more

Bethesda's 'Children of Akatosh' Gets Ready for Extra Life Marathon

October 19, 2012 -

The official blog for Bethesda has a short Q&A with Bethesda QA testers Joe Mueller and Jen Tonon, who are participating with other Bethesda employees on a team called "Children of Akatosh" to raise money for the Extra Life Charity.

| Read more

Rice University Uses Skyrim to Teach English Course

October 19, 2012 -

Rice University in Houston, Texas is using Bethesda's hit role-playing game Elder Scrolls IV: Skyrim to help teach an English course about Scandinavian fantasy worlds. The course is called "Scandanavian Fantasy Worlds: Old Norse Sagas and Skyrim" and hopes to teach students about fantasy as a psychological concept and how it is important in gaming culture. Students will play certain quests within the game, read selections from Norse and Icelandic sagas and identify parallels between literature and the game.

1 comment | Read more

More QuakeCon 2012 Details Revealed

July 18, 2012 -

With QuakeCon kicking off on August 2, organizers decided that now is as good a time as any to detail some of the special things going on at the annual event dedicated to id Software's beloved first-person shooter franchise. With Zenimax now owning the studio responsible for Quake and Doom, you can expect to see some games in the works from Zenimax Online and Bethesda as well.

1 comment | Read more

Skyrim PS3 Update 1.4 Soon

January 20, 2012 -

While Elder Scrolls V: Skyrim continues to be popular, owners of the PS3 version still have plenty of complaints about the game's lack of memory optimization. Luckily developer Bethesda is still trying to work out the kinks and this week has promised a new update to deal with the remaining issues.

3 comments | Read more

id Software Employees Let Go

January 10, 2012 -

Bethesda confirmed that Rage developer id Software has suffered an unspecified number of layoffs today.  That’s always a bummer and hopefully those affected are able to find gainful employment soon.

As far as we’re aware, this is the first major layoff id Software has seen.

Posted in
4 comments | Read more

Report: Bethesda and Interplay Settle Fallout Lawsuit

January 4, 2012 -

According to popular Fallout fan site Duck and Cover, Interplay and Bethesda have already settled their long-running legal battle of the Fallout IP. The site claims that it has confirmed that a settlement has taken place, though the details of that settlement are still unknown. The post on the site goes on to say that an official announcement will be made sometime later this month. From the site:

| Read more

Bethesda Addresses Skyrim Update Troubles

December 2, 2011 -

In a post called "Skyrim — what we’re working on" over at Bethesda's official blog, the company admits that it has to take better care before releasing updates to its games. The post refers to the patch for Skyrim that was released earlier this week which caused dragons to fly backwards and make things like magic resistance stop working for some players. Bethesda acknowledges that the update adding bugs instead of fixing them is not a good thing ...

19 comments | Read more

Skyrim First Western Game to Get Perfect Score in Famitsu

November 29, 2011 -

Bethesda Softworks’ newest open-world single-player RPG The Elder Scrolls V: Skyrim has managed to do what no Western game has ever done before: get a perfect score in Japan's most popular and prominent magazine, Famitsu. Elder Scrolls V: Skyrim has become the first Western game to receive a perfect 40/40 review score in the Japanese magazine - pulling off what games like with Grand Theft Auto IV, Red Dead Redemption, LA Noire, Modern Warfare 2, Modern Warfare 3, and Call of Duty: Black Ops, Gears of War 3, and FIFA 12 could not do.

11 comments | Read more

Bethesda Promises Patch for PS3 Skyrim Next Week

November 22, 2011 -

Bethesda announced that it is hard at work fixing bugs and glitches associated with various versions of its epic RPG The Elder Scrolls V: Skyrim. After pages of forum posts and an avalanche of consumer complaints, Bethesda will attempt to fix the issues plaguing PlayStation 3 Skyrim players with a new patch next week - after the Thanksgiving holiday.

"PS3 and 360 updates have been submitted for certification. PC coming too. Current estimate is they will be live the week after Thanksgiving," said Bethesda's Pete Hines.

4 comments | Read more

Skyrim Sells 3.5 Million Copies in First 48 Hours

November 16, 2011 -

Bethesda announced today that it has shipped 7 million copies of The Elder Scrolls V: Skyrim to retailers worldwide and that it managed to sell 3.5 million of those copies in the first 48 hours after launch. While those numbers may not be as impressive as Modern Warfare 3's launch-day numbers it's still a pretty strong start for the franchise. Bethesda hopes to rake in around $450 million in revenue from global sales and claims that retailers are already requesting re-orders from the publisher.

Posted in
5 comments | Read more

 
Forgot your password?
Username :
Password :

Poll

Which group is more ethically challenged?:

Shout box

You're not permitted to post shouts.
Infophile@Goth: If you're not willing to entertain the idea you might be wrong, fine. That's your right. But why should anyone else entertain the idea that you might be right? If they go by the same logic, they already know you're wrong, so why listen to you?07/02/2015 - 3:53am
MattsworknameEh, I love the new batmobile personally, it's a blast to mess aroudn with. Plus, the game is set in a situation that mroe or less leaves batman with no choice but to go full force. And even then, it still shows him doing all he can to limit casualties.07/01/2015 - 11:38pm
Andrew EisenAgreed. Luckily, we don't seem to be in danger of that of late. No one's suggesting, for example, that tanks shouldn't be in video games, only that the tank in Arkham Knight is poorly implemented and out of place from a characterization standpoint.07/01/2015 - 11:27pm
MattsworknameConfederate flag, Relgious organizations, etc etc. Andrew isnt[ wrong, just remember not to let that mentality lead to censorship.07/01/2015 - 11:20pm
Mattsworknamefind offensive or disturbing, and that mindset leads to censorship. It's all well and good to say "This would be better IF", just so long as we remember not to let it slide into "This is offensive, REMOVE IT". IE , the current issues surroundign the07/01/2015 - 11:19pm
MattsworknameAndrew and goth both have points, and to that point, I'll say. Saying somethign is improved by changing something isn't a problem, on that I agree with , but at the same time, on of the issues we have in our society is that we want to simply remove things07/01/2015 - 11:18pm
Andrew EisenSee? Suggestions for improvements that involve taking things away do not mean the work is garbage or performing poorly, critically or commercially.07/01/2015 - 9:29pm
Andrew EisenSkyward Sword is spiff-a-rific but it would be an improved experience if the game didn't explain what each item and rupee was every single time you picked them up!07/01/2015 - 9:27pm
Andrew EisenHere's another: De Blob is a ton of fun but it would be improved without motion controls. Incidentally, THQ heard our cries, removed motion controls for the sequel and it was a better game for it!07/01/2015 - 9:24pm
Andrew EisenI'll give you an example: Arkham Knight is a ton of fun but the tank sucks and the game would be even better without it.07/01/2015 - 9:23pm
Goth_SkunkWell clearly we're diametrically opposed about that.07/01/2015 - 9:03pm
Andrew EisenNot even remotely true.07/01/2015 - 8:59pm
Goth_SkunkIt is, if the suggestion involves taking something away from a product in order to make it better.07/01/2015 - 8:49pm
Andrew EisenOffering suggestions for improvement does not mean that the work in question is garbage or not doing fine.07/01/2015 - 8:21pm
Goth_SkunkIf their products were garbage, they wouldn't be as praiseworthy as they are.07/01/2015 - 8:08pm
Goth_SkunkAnd Andrew, I really don't think GRRM or the producers of the Game of Thrones TV show need anyone to tell them what to do to make their products better.They appear to be doing just fine on their own.07/01/2015 - 8:07pm
Goth_SkunkThe only thing not worth talking about, is what shouldn't be talked about.07/01/2015 - 7:47pm
Goth_Skunk@Infophile: It could be a reason, if I were wrong. I'm not.07/01/2015 - 7:44pm
PHX Corphttp://kotaku.com/steam-players-take-justice-into-their-own-hands-virtua-1715215648 anyone seen this, Steam Players Make Their Own Justice, Virtually Imprison Troll07/01/2015 - 7:17pm
Andrew EisenHeh, just had our (IGN's) journalistic integrity called into question over two typos on one of the Wikis (which are editable by the readers).07/01/2015 - 6:08pm
 

Be Heard - Contact Your Politician