'Fallout Shelter' coming to Android next month

July 24, 2015 - GamePolitics Staff

QuakeCon 2015 is underway in Dallas, Texas and news is starting to trickle out of it. The first bit of interest to almost everyone is that Bethesda's hit mobile game Fallout Shelter for iOS will finally be coming it Android devices... next month.

The iOS version of the game was released during the Electronic Entertainment Expo last month in Los Angeles on the Apple App Store. The game is a free-to-play vault management game where players control every aspect of a bona fide Vault-Tec vault and all of its inhabitants.

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'Fallout 4' and 'Elder Scrolls Online' will be at QuakeCon 2015

July 10, 2015 - GamePolitics Staff

While it shouldn't shock anyone that other Bethesda properties will be shown off at QuakeCon in August, it's still good news for those who plan on attending the annual event dedicated to id Software's popular first-person shooter franchise.

Bethesda - which is owned by Zenimax, along with id Software - announced that it would show The Elder Scrolls Online, the new DOOM, and... Fallout 4.

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'Fallout Shelter' coming to Android in August

July 2, 2015 - GamePolitics Staff

Fallout Shelter, Bethesda's free-to-play bomb shelter management game for iOS which took the mobile gaming world by storm after being announced and released during E3, will soon be making its way to Android devices too. According to several tweets from Pete Hines, vice president of marketing and public relations at Bethesda, the gaming is "coming along nicely" and should be "out next month."

Hines made the comments in response to a question about the progress of the Android version of the game, which non Apple device owners are eager to play.

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Getting 'Fallout 3' when you buy 'Fallout 4' deal is part of a pre-order

July 2, 2015 - GamePolitics Staff

The "get Fallout 3 for free if you buy Fallout 4" deal for Xbox One owners announced by Bethesda during the Electronic Entertainment Expo last month actually his some important fine print: it's part of a pre-order deal. On its blog, Bethesda said:

"We're excited to announce - for a limited time - your pre-order of Fallout 4 for Xbox One will entitle you to receive Fallout 3 on Xbox 360," reads the official blurb.

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Bethesda has no plans to offer paid mods for 'Fallout 4'

June 19, 2015 - GamePolitics Staff

Bethesda has no plans to support paid mods for Fallout 4; apparently it learned a valuable lesson when it tried to introduce them on Steam earlier in the year for Elder Scrolls V: Skyrim. This news comes from an interview with the game's lead Todd Howard, who spoke to German publication Spiegel Online at E3.

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'Dogmeat' is immortal in 'Fallout 4'

June 17, 2015 - GamePolitics Staff

Here's something that is very important to a lot of people: your faithful canine companion in Fallout 4 cannot die. That's according to what Todd Howard passed along to Bethesda's Twitter account (found by Rock, Paper Shotgun).

Dogmeat, the faithful companion from Fallout 3, was beloved by many and mourned by many more because he would often die in the game. Bethesda has decided to fix that problem by making him virtually indestructible.

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'Fallout Shelter' is an iOS chart-topper

June 17, 2015 - GamePolitics Staff

Fallout Shelter - the mobile game that Bethesda released on Sunday right after it officially unveiled Fallout 4 at its E3 press event - is making more money than Candy Crush Saga on the top-grossing mobile games chart.

The game knocked King's popular game out of the number 3 spot in the charts on iOS, which is a pretty impressive feat considering how long Candy Crush Saga has stayed at the top of the charts. Also amazing is the fact that Bethesda managed to keep this free-to-play Fallout-themed mobile game a secret.

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Bethesda highlights 'DOOM,' 'Fallout 4,' and Dishonored 2' at first E3 press event

June 15, 2015 - GamePolitics Staff

Last night at the Dolby Theater in Los Angeles, California, Bethesda held its first annual E3 press conference media briefing, showing off all the games that it has planned for 2015 and early 2016.

The press conference was bookended by a surprising reunion between former X-Play hosts Adam Sessler and Morgan Webb, who previewed what might be covered in the event prior to its launch and conducted interviews with presenters after the event concluded.

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PSA: Bethesda E3 Showcase at 7pm PT

June 14, 2015 - James Fudge

At around 7pm PT (or 10 pm ET if you are on the east coast) tonight, Bethesda Softworks will reveal its line-up of games that it will be showing off at the Electronic Entertainment Expo in Los Angeles later this week.

While we have no idea precisely what Bethesda will showcase, we do know that this event will serve as the debut for Fallout 4. Will Bethesda show off a new game in the Dishonored series, a new Quake or Doom game, more content for The Elder Scrolls Online, or some other exciting  new franchises?

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No 'Fallout 4' for Xbox 360, PS3

June 8, 2015 - GamePolitics Staff

While it should come as no shock to anyone, Bethesda says that Fallout 4 will not be coming to last generation consoles like the PS3 or Xbox 360. They didn't even bother to mention the Wii U. Last week Bethesda revealed that Fallout 4 was in development and would be coming - at some point - to the PC, Xbox One and PS4.

But when asked about last-gen versions of the game, Bethesda community manager Matt Grandstaff told users on NeoGAF that the company has zero plans on old systems.

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PSA: 'Fallout 4' is official - here's a trailer

June 3, 2015 - GamePolitics Staff

Bethesda Softworks has officially revealed that Fallout 4 is in the works - with more information to be revealed on June 14 during its E3 Expo press event. A trailer entitled, "Fallout 4: Welcome Home" has also been released this morning, giving fans an ever-so-brief glimpse at the game. You can check out the trailer on YouTube or watch it to your left.

The option to pre-order is on the official Fallout 4 web site for PC, Xbox One, and PS4 but it's not active yet.

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'The Elder Scrolls Online' is now free-to-play

March 17, 2015 - James Fudge

The Elder Scrolls Online is getting rebranded as The Elder Scrolls Online: Tamriel Unlimited and going free-to-play today, according to an announcement by Zenimax Online and Bethesda. The change from a monthly subscription to a free-to-play model is no shock for players; Zenimax announced its intention to switch over to the model way back in January of this year.

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'Skyrim' PC Beta Update Offers Unlimited Mod Sizes

March 3, 2015 - GamePolitics Staff

A new massive update for the PC version of The Elder Scrolls V: Skyrim now makes it possible to create mods for the popular RPG of unlimited scope and size.

The biggest change is that the Creation Kit no longer has a file size limit for Steam Workshop mods, meaning you can now find mods in Steam Workshop that are larger than 100 MB. The update also changes the way that mods are downloaded - with everything being handled within Steam now.

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Zenimax Sends Cease & Desist Letter to 'Fortress Fallout' Makers

February 16, 2015 - GamePolitics Staff

Howard Marks, founder of indie studio Xreal LLC., shows a letter on YouTube from Zeminax asking him to stop using the name "Fortress Fallout" for his game because it infringes on Zenimax's (and its subsidiary Bethesda Softworks') trade and service marks. Bethesda owns the Fallout series of games, which it bought the rights to from Interplay quite a few years ago. It also notes Xreal's application for a trademark with the word "Fallout" in it.

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Bethesda To Host First-Ever E3 Press Conference

February 10, 2015 - GamePolitics Staff

In a brief announcement on its official blog, Bethesda (a Zenimax subsidiary) announced that it would host its first-ever Electronic Entertainment Expo (E3) on June 14 in Hollywood, California. The event will be broadcast live via its Twitch channel.

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Bethesda: 'Prey 2' No Longer in Development

October 31, 2014 - GamePolitics Staff

According to this CNET report, Bethesda Softworks has finally said that Human Head's Prey 2 is no longer in development. Speaking to CNET at PAX Australia, Bethesda's VP of marketing Pete Hines said that many would not be surprised by this news, considering how much the company has talked about the game through "official channels" (read: not much).

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QuakeCon 2015 Set for July of Next Year

September 25, 2014 - GamePolitics Staff

id Software and Bethesda Softworks announced today that QuakeCon 2015 is tentatively scheduled to take place July 23 - 26, 2015. Next year's event will mark the 20th anniversary of the event. QuakeCon 2015 will be at the Hilton Anatole Hotel in Dallas, Texas.

The free convention will celebrate its 20th anniversary with a busy lineup of parties, panels, competitions, exhibitions of upcoming games and hardware from Bethesda and partners, as well as what "North America's largest bring-your-own-computer LAN party," according to organizers.

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Report: GFWL Support Removed from Fallout 3 in Latest Update

January 7, 2014 - GamePolitics Staff

According to details found in the Steam Database brought to light in this NeoGAF thread, the new patch that rolled out for Fallout 3 looks to have removed Game For Windows LIVE features from the game. According to the thread, variables with names like ShowCDKeyOnLaunch and LegacyKeyRegistryLocation have been removed, which is a good indication that the Microsoft gaming service is no longer supported by the game.

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Bethesda Promises a Return of Fallout Classics 'As Soon As Possible'

January 3, 2014 - GamePolitics Staff

While various classic Fallout games are no longer available on GOG.com, license holder Bethesda promises to make the classic games - Fallout, Fallout 2 and Fallout Tactics - available again as soon as possible. So where will customers find these games in the future? According to Bethesda's Twitter feed, they'll be on Valve's Steam at some point in the future:

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Bethesda Not Developing Games for Wii U, Cites Hardware Limitations

August 6, 2013 -

Bethesda Softworks has some bad news for owners of the Wii U: the company isn't developing any properties for Nintendo's home console. Bethesda VP of Public Relations Peter Hines told Joystiq during QuakeCon that The Elder Scrolls Online, Wolfenstein: The New Order, and The Evil Within are not being developed for Wii U, nor is anything in the pipeline in the foreseeable future.

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Publishers Still Deliberating on Used Games in Next Generation

June 25, 2013 -

While Microsoft, Sony, and even Nintendo seem to be on the same page about messing with used games on their new systems, publishers are still being non-committal about how they will approach used games sales in this new generation. In the past some have tried everything from always-on DRM to online passes and even forcing customers to use software clients in order to play their games.

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Bethesda: Used Game Sales 'Absolutely' a Concern

April 16, 2013 -

In a recent interview with Destructoid, Bethesda Softworks marketing vice president Pete Hines told the publication that used game sales are "absolutely" a concern for his company but that they have handled it by lessening the financial impact through lots and lots of DLC for its various games including Fallout 3 and the last few games in the Elder scrolls series.

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Bethesda's Peter Hines: Day-One DLC Debate Stems from Consumers' Lack of Understanding the Development Process

April 10, 2013 -

Bethesda VP Pete Hines thinks that the debate about the acceptability of day-one DLC  comes from a misunderstanding from consumers on how the development process works. Speaking to OXM, Hines said that with most big budget games development of new content would stop a long time before the title’s actual release.

"I think there is [a misunderstanding], at least among a certain segment of the gaming audience," he said.

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PSA: QuakeCon Scheduled for August 1 - 4 in Dallas, Texas

February 26, 2013 -

Organizers of QuakeCon, the annual fan gathering dedicated to all things Quake and id Software related is set to take place this year August 1 - 4 at the Hilton Anatole Hotel in the beautiful city of Dallas, Texas. Thanks to id Software and Bethesda Softworks (both owned by Zenimax, for the record) the event is free to all, though if you want a place to stay you'd better book a room early.

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Bethesda's 'Children of Akatosh' Gets Ready for Extra Life Marathon

October 19, 2012 -

The official blog for Bethesda has a short Q&A with Bethesda QA testers Joe Mueller and Jen Tonon, who are participating with other Bethesda employees on a team called "Children of Akatosh" to raise money for the Extra Life Charity.

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Rice University Uses Skyrim to Teach English Course

October 19, 2012 -

Rice University in Houston, Texas is using Bethesda's hit role-playing game Elder Scrolls IV: Skyrim to help teach an English course about Scandinavian fantasy worlds. The course is called "Scandanavian Fantasy Worlds: Old Norse Sagas and Skyrim" and hopes to teach students about fantasy as a psychological concept and how it is important in gaming culture. Students will play certain quests within the game, read selections from Norse and Icelandic sagas and identify parallels between literature and the game.

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More QuakeCon 2012 Details Revealed

July 18, 2012 -

With QuakeCon kicking off on August 2, organizers decided that now is as good a time as any to detail some of the special things going on at the annual event dedicated to id Software's beloved first-person shooter franchise. With Zenimax now owning the studio responsible for Quake and Doom, you can expect to see some games in the works from Zenimax Online and Bethesda as well.

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Skyrim PS3 Update 1.4 Soon

January 20, 2012 -

While Elder Scrolls V: Skyrim continues to be popular, owners of the PS3 version still have plenty of complaints about the game's lack of memory optimization. Luckily developer Bethesda is still trying to work out the kinks and this week has promised a new update to deal with the remaining issues.

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id Software Employees Let Go

January 10, 2012 -

Bethesda confirmed that Rage developer id Software has suffered an unspecified number of layoffs today.  That’s always a bummer and hopefully those affected are able to find gainful employment soon.

As far as we’re aware, this is the first major layoff id Software has seen.

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Report: Bethesda and Interplay Settle Fallout Lawsuit

January 4, 2012 -

According to popular Fallout fan site Duck and Cover, Interplay and Bethesda have already settled their long-running legal battle of the Fallout IP. The site claims that it has confirmed that a settlement has taken place, though the details of that settlement are still unknown. The post on the site goes on to say that an official announcement will be made sometime later this month. From the site:

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Andrew EisenAnd again, you keep saying "accountable." What exactly does that mean? How is Gamasutra not accounting for the editorial it published?07/28/2015 - 11:47pm
Andrew EisenMatt - I disagree with your 9:12 and 9:16 comment. There are myriad ways to address content you don't like. And they're far easier to execute in the online space.07/28/2015 - 11:47pm
Andrew EisenMatt - Banning in the legal sense? Not that I'm aware but there have certainly been groups of gamers who have worked towards getting content they don't like removed.07/28/2015 - 11:45pm
DanJAlexander's editorial was and continues to be grossly misrepresented by her opponents. And if you don't like a site, you stop reading it - same as not watching a tv show. They get your first click, but not your second.07/28/2015 - 11:40pm
TechnogeekYes, because actively trying to convince advertisers to influence the editorial content of media is a perfectly acceptable thing to do, especially for a movement that's ostensibly about journalistic ethics.07/28/2015 - 11:02pm
Mattsworknameanother07/28/2015 - 9:16pm
Mattsworknameyou HAVE TO click on it. So they get the click revenue weather you like what it says or not. as such, the targeting of advertisers most likely seemed like a good course of action to those who wanted to hold those media groups accountable for one reason07/28/2015 - 9:16pm
MattsworknameBut, when you look at online media, it's completely different, with far more options, but far few ways to address issues that the consumers may have. In tv, you don't like what they show, you don't watch. But in order to see if you like something online07/28/2015 - 9:12pm
MattsworknameIn tv, and radio, ratings are how it works. your ratings determine how well you do and how much money you an charge.07/28/2015 - 9:02pm
Mattsworknameexpect to do so without someone wanting to hold you to task for it07/28/2015 - 9:00pm
MattsworknameMecha: I don't think anyone was asking for Editoral changes, what they wanted was to show those media groups that if they were gonna bash there own audiance, the audiance was not gonna take it sitting down. you can write what you want, but you can't07/28/2015 - 8:56pm
MattsworknameAndrew, Im asking as a practical question, Have gamers, as a group, ever asked for a game, or other item, to be banned. Im trying to see if theres any cases anyone else remembers cause I cant find or remember any.07/28/2015 - 8:55pm
Andrew EisenAs mentioned, Gamasutra isn't a gaming site, it's a game industry site. I don't feel it's changed its focus at all. Also, I don't get the sense that the majority of the people who took issue with that one opinion piece were regular readers anyway.07/28/2015 - 8:43pm
MattsworknameDitto kotaku, Gawker, VOX, Polygon, ETC07/28/2015 - 8:41pm
MechaTama31So, between pulling a game from one chain of stores, and forcing editorial changes to a media source, only one of them strikes you as being on the edge of censorship, and it's the game one?07/28/2015 - 8:41pm
Andrew EisenHave gamers ever tried to ban a product? Can you be more specific? I'm not clear what you're getting at.07/28/2015 - 8:41pm
Mattsworknamethey should have expected some kind of blow back. But I didn't participate in that specific action07/28/2015 - 8:41pm
MattsworknameAndrew Youd have to ask others about that, I actualyl didn't have much beef with them till last year, so I can't speak to there history. I simply feel that gamesutra chose politics over gaming and chose to make enimies of it's prime audiance. For that,07/28/2015 - 8:40pm
Andrew EisenI'm still not clear on how Gamasutra was lacking in accountability or what it was lacking in accountability for.07/28/2015 - 8:38pm
MattsworknameAndrew: You and I agree on most of that. I don't diagree that there should ahve been other actions taken. Now, I do want to point something out, casue Im not sure if it's happened. Have gamers ever tried to have a product banned?07/28/2015 - 8:37pm
 

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