Bethesda Promises Patch for PS3 Skyrim Next Week

November 22, 2011 -

Bethesda announced that it is hard at work fixing bugs and glitches associated with various versions of its epic RPG The Elder Scrolls V: Skyrim. After pages of forum posts and an avalanche of consumer complaints, Bethesda will attempt to fix the issues plaguing PlayStation 3 Skyrim players with a new patch next week - after the Thanksgiving holiday.

"PS3 and 360 updates have been submitted for certification. PC coming too. Current estimate is they will be live the week after Thanksgiving," said Bethesda's Pete Hines.

4 comments | Read more

Skyrim Sells 3.5 Million Copies in First 48 Hours

November 16, 2011 -

Bethesda announced today that it has shipped 7 million copies of The Elder Scrolls V: Skyrim to retailers worldwide and that it managed to sell 3.5 million of those copies in the first 48 hours after launch. While those numbers may not be as impressive as Modern Warfare 3's launch-day numbers it's still a pretty strong start for the franchise. Bethesda hopes to rake in around $450 million in revenue from global sales and claims that retailers are already requesting re-orders from the publisher.

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Bethesda Loses Appeal on Preliminary Injunction Against Interplay

October 27, 2011 -

Bethesda has lost another round in its legal battle with Interplay over the company's Fallout-themed massively multiplayer online game. The Fallout 3 developer was denied a preliminary injunction against Interplay by the courts in September. It appealed the ruling, but yesterday that appeal against the lower court's decision was also rejected.

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DOOM 4 Delay Rumors Squashed

October 21, 2011 -

Dueling reports on the future of Doom 4 make for an interesting morning. In one report from Kotaku, an "anonymous source" tells the publication that because Rage performed so poorly, id Software's next big title in the Doom series had been delayed. The anonymous source went on to say that Bethesda and its parent company Zenimax held a "company-wide meeting" in Dallas, where the decision was finally made. Finally, the source claimed that there was “a serious lack of confidence in the project management at id."

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Temporary Injunction Against Mojang Denied by Swedish Court

October 18, 2011 -

Minecraft developer Mojang has 2on the very first round in its legal fight with Bethesda and parent company Zenimax over use of the name "scrolls" in its upcoming game. Lawyers for Zenimax asked a Swedish court to put a temporary injunction on Mojang that would have prevented them from using the name while the case is being sorted out.

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Bethesda Comments on Mojang Trademark Dispute

October 7, 2011 -

This Kotaku post on the continued trademark dispute between lawyers for Minecraft developer Mojang and Elder Scrolls series developer Bethesda offers some interesting quotes from Bethesda VP Peter Hines, and attorney Angela Bozzuti from Davis & Gilbert LLP in New York City.

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RAGE PC Problems Mar Launch

October 6, 2011 -

RAGE may represent the first original IP for id Software since 1996, but the PC version of the game has been marred with so many technical issues that many critics are saying that the game could have used months of additional development and play testing. Those comments are not isolated to the PC version either (long load times are a serious issue with the PS3 version from what I've been told). The game launched earlier this week on various platforms including the PC. Out of the gate PC users noticed some serious issue with the game such as screen tearing and texture issues.

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What's a Writer Do If He Can't Use 'Scrolls'?

August 19, 2011 -

Did you know Penny Arcade’s Jerry Holkins (Tycho) is writing the backstory to Mojang’s Scrolls?

Well, he is and he’s well aware of Bethesda’s trademark infringement claim.

“Bethesda is uncomfortable with how scrolly they’re getting over there with all the scroll scrolls.  Bethsoft has the Elder Scrolls, which are much, much older in the scroll department, and they believe that the age of these scrolls grants them primacy.

4 comments | Read more

GamerLaw Analyzes Scrolls v. Elder Scrolls Situation

August 9, 2011 -

GamerLaw has an in-depth analysis of the Scrolls v. Elder Scrolls situation that was made public last week by Indie developer Mojang - better known as the makers of Minecraft.

9 comments | Read more

Zenimax to Mojang: Respect Your Elder Scrolls

August 5, 2011 -

UPDATE: Mojang's Markus Persson updated his personal blog with the following statement:

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QuakeCon 2011 Online Registration Opens May 26

May 24, 2011 -

Bethesda announced that registration for QuakeCon 2011 will open on May 26 at 5pm PT (8pm ET for those of us on the other side of the country). Players looking to take the trip to Texas for the annual event dedicated to all things Quake-related can register online for exhibit hall access, "Bring Your Own Computer" events, and for various premium packages.

QuakeCon 2011 will take place from August 7 - 11 at the Hilton Anatole in Dallas, Texas.

More details will be revealed soon, according to Bethesda, but you can expect some reveals of games from Bethesda and its wholly-owned development studios - most notably, id Software.

You can register here at the appointed time and date.

Source: Shacknews

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Bethesda Tells Fallout: New Vegas Owners to Ignore New Update

April 29, 2011 -

Users that made the unfortunate decision to download the latest Fallout: New Vegas update found out the hard way that it makes Obsidian and Bethesda's action-RPG unplayable. Now Bethesda is telling the community that it is working hard on a fix and urging those that have not downloaded already to avoid it. According to a post on the Bethesda's official blog, Obsidian has figured out what caused the problem and plans to put out a new patch soon. From the blog:

"Regarding the Xbox 360 update, we've discovered a solution to the issue that's causing problems with game saves," reads the blog post. "We'll be hosting a replacement update on Xbox Live as soon as humanly possible.

"If you haven't grabbed the New Vegas update on 360 today, we recommend you decline the update until the new one is live. We'll be sure to let you know when it's up."

8 comments | Read more

Fallout: New Vegas to use Steamworks

June 9, 2010 -

Fallout: New Vegas for the PC will use Steamworks for its digital rights management, according to publisher Bethesda. According to Bethesda's Jason Bergman, Fallout: New Vegas is using Steamworks as its DRM solution because it provides a number of benefits including achievements, friends list support, and other features. Of course this means users will have to have the Steam client installed in order to play the game. There are worse methods for providing DRM like "always on."

While you will have to be online when you first install it, there aren't too many other restrictions you have to worry about. Users can install the game on as many machines as they want and after that first initial install you won't need the disc again; you can download it directly from Steam after that.

New Vegas is being developed by Obsidian Entertainment under the watchful eye of Bethesda Softworks and will be out this fall for PC, Xbox 360 and PS3.

Source: Shacknews

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Interplay Countersuing Bethesda

October 19, 2009 -

The Fallout continues in court between Bethesda and Interplay over the deal that gave Betheda the rights to Fallout 3, Fallout 4 and Fallout 5.

According to a post on the Raging Bull forums by a user named frymuchan, Interplay has gotten a 10-day extension to answer a preliminary injunction filed by Bethesda. The crux of the issue seems to be that Bethesda is upset that Interplay started selling the original Fallout games after Fallout 3 was released. Interplay asserts that it retained those rights when it licensed out the future Fallout games to Bethesda.

Also, the post mentions that Interplay is countersuing Bethesda over assertions that Bethesda made to third parties in reference to the licensing agreement, hurting Interplay's business.

In regards to the Fallout MMO:

Interplay is stating that they fulfilled all rights of the agreement and told Bethesda such in a letter that posted prior to the agreement date in April of 2009, but Bethesda suddenly told Interplay, for no good reason, that they can no longer develop Fallout MMORPG. (Thus, Interplay is implicityly acknolwedging that they raised the requisite 35 million, which is very, very good news). Interplay was not allowed to sublicense the Fallout MMORPG out, as part of the original agreement, but Interplay craftily avoided this by not assigning any rights to Masthead Studios. Masthead studios is simply a technology and finance raising venture. Masthead does not get any rights to Fallout and was not sold Fallout MMORPG (sublicensing).

Frymuchan, who makes no secret that he is pro-Interplay, posted a followup as well:

What really blew me away was that Interplay argued in their court documents that Bethesda breached the contract and messed with Interplay every step of the way (such as sending letters to everyone that Interplay tried to sell the original Fallout games to) to such an extent that the contract is now null and void and therefore the former contract is in effect which states that Interplay owns the Fallout license and Bethesda sublicenses it and only has rights to Fallout 3 and Fallout 4 and Fallout 5. Instead of Interplay oweing Bethesda royalties from Fallout MMORPG, Bethesda should pay Interplay royalties from Fallout 3, in excess of 15-20 million (estimated) as well as damages to Interplay's name, etc. What an amazing, brilliant legal stroke that would be if Interplay pulled this off and REGAINED the Fallout license (AMAZING LEGAL SWITCHAROO) and to boot got a huge, huge settlement from Bethesda to use toward remaking their old games and/or toward Fallout MMORPG.

It will be interesting to see how this plays out in the courts, since there is obviously no love lost between Interplay and Bethesda, particularly given the huge success of Fallout 3 and the subsequent calmor over the revelation of the Fallout MMO. We'll continue to follow this once the 10-day extension is up.

58 comments

Bethesda: We Didn't Seek Bill Clinton For Fallout 3

May 23, 2009 -

Following up on yesterday's report that Blindlight, a Hollywood firm which recruits voice actors for video game projects, had approached Bill Clinton for the role of the president in Fallout 3, Chris Morris of Variety contacted F3 publisher Bethesda, which seemed non-plussed by the news.

Pete Hines, VP of PR for Bethesda, told Morris:

Before they would pitch us on someone like Clinton, they may first go ask if he would do something like that. In no way, shape or form, did we say is President Clinton is who we want for this role or [tell Blindlight to] go chase him.

9 comments

Report: Fallout 3 Nuke Quest Nixed for Japanese Market

November 11, 2008 -

Kotaku reports that a Fallout 3 side quest involving the possible detonation of an unexploded nuclear bomb has been edited out of the Japanese version of the best-selling game.

Developer Bethesda has made changes to the Japanese Fallout 3. The side-quest The Power of the Atom has been changed. Non-playable-character Mr. Burke has been taken out of this side-quest, removing the option of detonating the nuclear bomb.

 

That's not all, the name of a weapon was changed as it was deemed "inappropriate" for Japan. Smart money says the weapon is mini-nuke launcher "Fat Man" for obvious reasons. The online reaction from the Japanese users seems to be largely disappointment to these edits. Fallout 3 goes on sale in Japan this December.

Japan, of course, is the only nation to have been attacked with a nuclear weapon to date, so cultural sensitivities to the issue are understandable. The atomic bomb dropped on Nagasaki at the end of World War II was nicknamed "Fat Man."

116 comments

GameTrailers Editors Go OFF on ESRB over Fallout 3 Trailer Removal

November 8, 2008 -

In unusually strong language, the editorial staff of video site GameTrailers.com has condemned the ESRB for forcing the removal of Fallout 3 trailers last week.

The comments were made in a podcast released Friday. GameTrailers editor-in-chief Shane Satterfield (left) and staffer "Grumpy" ripped the ESRB which, in addition to rating game content, enforces the industry's advertising standards.

The segment on the ESRB starts just after the 26-minute mark of the podcast. Here's a sample:

Shane: You may wonder why all the trailers ever released for Fallout 3 were removed from GameTrailers.com. Well the reason that happened is because of our good pals at the ESRB.

Grumpy: Wankers! ...I am just absolutely flabbergasted about the ESRB. They're a bunch of bleepwads sitting in Washington.

Shane: Hear, hear!

Grumpy: ...they get publishers to pull video footage. They assisted in getting the Fallout 3 ads taken out of Washington because some dumb bleepwit... on a bus got upset that they were showing images of decimated Washington...

Shane: Never watched a movie before!

Grumpy: Exactly. It's a futuristic, post-apocalyptic game. I am so sick of this nanny state... they are not a government organization. They are a body made up of unqualified nincompoops... unfortunately, they're taking the nanny state to the nth degree... They make the FCC look like a bunch of broad-minded, non-censorship individuals... It sucks that Bethesda had to pull all this Fallout 3 stuff, because it was bleeping good media...

Shane: All age-gated...

Grumpy: ...nobody could get at it. But because some little toe-rag at ESRB decides to get pissed off about something, all that good work is gone... Good job, Bethesda. It sucks that they have to kowtow to the ESRB...

Shane: I hate the ESRB... The week before that we had gotten an exclusive on a trailer... suddenly we get a call... and the publisher is telling us to take it down because of the ESRB... The ESRB can only regulate media that the publishers send us. Anything that we create in-house, as GameTrailers, they can't touch... we'll make our own violent-as-hell trailer that they can't do anything about. So we did. We put it up, it was huge... then we get a call from publisher X [who said] "...the ESRB is putting pressure on us and so that bleep is going to run downhill to where we can't work with you guys unless you do what the ESRB says" ...they are like the frickin' Mafia... These people have totally gone like a frickin' power trip...

GP: Thanks to GP reader Yukimura for the tip.

UPDATE: The ESRB has declined to comment on this story.

51 comments

Bethesda: Fallout 3 DRM Not as Intrusive as Spore

October 31, 2008 -

There has been some talk around the 'Net this week that the PC version of Fallout 3 is sporting SecuROM, the same intrusive copy protection scheme that caused so much controversy for Spore last month.

But a post on publisher Bethesda's blog claims that Fallout 3 only uses SecuROM to verify the disc:

For Fallout 3’s copy protection on PC, we use the same security model as we did for Oblivion - a simple disc check. We only use SecuRom’s disc check functionality for copy protection. We do NOT limit the number of installs. We do NOT use online authentication or any other SecuROM functionality except for a disc check when you install the game and when you launch the game. We do not install any other programs and we don’t have anything that runs in the background while you’re playing the game.

GP: Bethesda is clearly attempting to avert a consumer rebellion like the one waged against Spore. You know, the one about which EA 's CEO remarked that half of the complainers were pirates and the other half were too dumb to know any better.

Via: bit-tech.net

67 comments

Jack Thompson Wades Into Fallout 3 Trailer Controversy

October 30, 2008 -

If you thought being permanently disbarred would cause Jack Thompson to ride off into the sunset, guess again.

The ex-attorney is currently seeing fire and damnation in Bethesda's recent recall of Fallout 3 trailer videos. A rambling letter from Thompson to the Federal Trade Commission accuses the ESRB of duplicity in the enforcement of its advertising guidelines:

The ESRB’s [advertising] Principles and Guidelines are not intended to protect the public.  They are obviously intended to protect the video game industry from the public backlash prior to a hyperviolent game’s commercial release.   The ESRB, by allowing such violence in games but not in the advertising is institutionally mandating the cloaking of a game’s real content from the public in advertising.

Thus, the ESRB is actively using its “watchdog” muscle to intimidate game developers into participating in the ESRB’s long-standing shell game by which it has tried to hoodwink Congress and the American people into thinking that the video game rating system is working, that the ratings are reliable, and that minors are being protected from the sale of “Mature” games... 

And, even though Take-Two has zilch to do with Fallout 3, Thompson cannot resist taking a shot at the GTA publisher:

Take-Two, for example, knows that if it adhered to “truth in advertising,” most of its Grand Theft Auto games never would have made it out of the warehouse.  Take-Two has figured out how to collaborate with the ESRB in this shell game by which false advertising cloaks the real nature of their games until the games are released, and then it is too late...

 

Bethesda’s only sin was that it advertised truthfully what its game Fallout 3 is all about.  The ESRB’s idiotic but telling response has fashioned a noose that I expect either the FTC or Congress to slip around the ESRB’s neck...

Full letter after the jump...

135 comments | Read more

On Eve of Launch, Fallout 3 Trailer Unexpectedly Yanked

October 28, 2008 -

Sites which host game footage were advised by Bethesda yesterday that they must take down any trailers for Fallout 3.

With the highly-anticipated, M-rated game launching today, the move is ill-timed, to say the least. Maximum PC cites an e-mail from Bethesda VP Pete Hines:

In connection with ESRB's advertising guidelines, you are instructed to remove immediately any of our Fallout 3 trailers from your website, pending further notice.

Meanwhile, Edge Online speculates that a Fallout 3 trailer which shows an adversary's head exploding in slo-mo, might be at fault.

The ESRB maintains and enforces guidelines for game advertising. The content rating organization has occasionally intervened with game trailers in the past.

 

28 comments

Are Nukes Why Fallout 3 Won't Be Released in India?

October 22, 2008 -

Citing "cultural sensitivities," GamingIndians reports that Fallout 3 won't go on sale as scheduled next week in India.

By way of explanation GamingIndians cites a terse statement from Microsoft India, which is - or was - handling Fallout 3 distribution there:

Microsoft constantly endeavors to bring the best games to Indian consumers in sync with their international release. However, in light of cultural sensitivities in India, we have made the business decision to not bring Fallout 3 into the country.

Only the Xbox 360 version was planned for the Indian market.

GP: It's a bit of a mystery, but if I were a betting man, I'd speculate that Fallout 3's post-nuclear apocalypse theme has something to do with the decision.

After all, India has been in a stare-down with neighboring Pakistan for decades. Both sides are nuked up and as recently as 2002, almost went to war.

Via: Destructoid

36 comments

Fallout 3 Leaked to Torrents

October 10, 2008 -

Following in the wake of GTA IV, Spore and other high-profile releases, the much-anticipated Fallout 3 was apparently cracked and leaked to torrent sites yesterday, nearly three weeks ahead of its scheduled October 28th U.S. retail release.

gamesindustry.biz reports that the hack involves the Xbox 360 version and requires a mod chipped 360 to play. gi.biz comments:

Although a majority of console and PC games are leaked online before the official release, for a game to be distributed illegally three weeks before it hits the shops highlights the demand for pirated material from users - and the holes in security measures designed to prevent illegal copying of games.

Fallout 3 also reportedly went gold yesterday.

GP: Without knowing how many chipped 360s are out there, it's hard to determine just how much of a problem this might be for Bethesda.

It's ironic, as a GP reader pointed out yesterday in our ShoutBox, that Ubisoft is delaying the PC version of EndWar, claiming piracy concerns, while major console titles are regularly cracked.

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Infophile(cont'd) It started long before that. Perhaps the American Civil War comes to mind?)07/07/2015 - 3:59am
InfophileOn Goth's linked article: Historically speaking, there may have been cycles, but remember that the left has steadily gained ground. Is there a good reason to expect that to be different this time? (Oh, and no, Culture War 1.0 wasn't with the Baby Boomers.07/07/2015 - 3:59am
Goth_Skunk"THIS VIDEO IS PROBLEMATIC:" About Social Justice Warriors, by J.T. Sexkik. Excellent video. http://ow.ly/PgGnD07/07/2015 - 3:22am
Goth_Skunkand repeats the cycle, over and over. Presently, the far left culture is overreaching, and is about to lose their stranglehold on power.07/06/2015 - 10:01pm
Goth_SkunkAs far back as the 60's, according to the writers. The culture war moves in cycles from one generation to the next. The left rebels against the right, takes over, overreaches to the point where the right rebels right back, takes over, overreaches ->07/06/2015 - 9:58pm
MattsworknameGoth, what "Comming overreach" , the media and goverment have been overreaching for years07/06/2015 - 9:34pm
MattsworknameJim sterling is awesome ,dont always agree with him, but when it came to those guys, he was dead on. Thank god for jim.07/06/2015 - 9:33pm
Goth_Skunk"Welcome to Culture War 4.0: The Coming Overreach" an excellent opinion piece by The Federalist. http://ow.ly/Pggw507/06/2015 - 9:32pm
Wymorencehttp://goo.gl/snN00H Okay, this is hysterical if you've followed the Digital Homicide Vs. Jim "Mother****ing" Sterling stuff. A podcast of the two groups talking it out with one being eviscerated07/06/2015 - 9:12pm
Matthew Wilsonhttp://www.engadget.com/2015/07/06/kuratas-versus-megabot-robot-duel/ ok I want to see this. not gamming related but still cool. us giant robot vs Japanese giant robot.07/06/2015 - 8:39pm
Goth_SkunkFair point.07/06/2015 - 7:56pm
Andrew EisenNo argument there.07/06/2015 - 7:46pm
Matthew Wilsonwell it would benefit Reddit to fix that asap. when of of the work on the site is done for free, there is no reason not to give them 1 of the few things they are asking for (better communications).07/06/2015 - 7:45pm
Andrew EisenRight and THAT'S what she appears to be apologizing for.07/06/2015 - 7:39pm
Matthew Wilson@AE the thing is it wasnt the firing in of it self that people got upset about, its the lack of communication. this would not be a issue if admins would just communicate more with mods.07/06/2015 - 7:39pm
Andrew EisenI don't get the sense she's apologizing for firing one of their employees. For all we know, they could have a very good reason for letting her go. But yeah, hopefully Reddit's subsequent actions speak louder than Pao's words.07/06/2015 - 7:34pm
Goth_SkunkIf Pao is directly responsible for the termination of Reddit's AMA co-ordinator, then good for her for owning up to her mistake. If she wasn't, smart business sense to take the fall. It will all be in vain though if she can't earn back the trust she lost.07/06/2015 - 7:23pm
Matthew Wilsonhttp://money.cnn.com/2015/07/06/technology/reddit-back-online-ellen-pao/index.html she kinda had no choice given what happened Friday.07/06/2015 - 6:48pm
Matthew Wilson@matt dont get me wrong, I think steam is a better platform, but it does need to improve in some areas07/06/2015 - 6:48pm
MattsworknameYes, but thats only cause its actual software systems are far worse thn steam07/06/2015 - 5:56pm
 

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