PSA: Blizzard Will Wipe 'Heroes of the Storm' Accounts Next Week

September 23, 2014 - GamePolitics Staff

Blizzard will do a major Heroes of the Storm account wipe prior to its multiplayer online battle arena (MOBA) game entering the final phase of "technical alpha," according to Eurogamer.

| Read more

Microsoft Buys 'Minecraft' Maker for $2.5 Billion

September 15, 2014 - GamePolitics Staff

Microsoft announced this morning that it has acquired Minecraft and Scrolls maker Mojang for $2.5 billion. The deal was rumored to be in the works last week. While Microsoft will acquire the Swedish company and all of its IP including Minecraft on multiple mobile, PC, and console platforms, it will not get access to one important commodity: Notch.

9 comments | Read more

Report: Microsoft in Talks to Buy Mojang for $2 Billion

September 10, 2014 - GamePolitics Staff

A Bloomberg report citing three individuals with knowledge of the deal, claims that Microsoft is in talks with Marcus Persson to buy Minecraft maker Mojang AB for an estimated $2 billion.

| Read more

BlizzCon Virtual Tickets Available for Purchase

September 5, 2014 - GamePolitics Staff

Blizzard has opened up sales for virtual tickets to BlizzCon. Those who can't attend this year's two-day celebration of all things Blizzard - World of Warcraft, Warcraft, Starcraft, Hearthstone,  Diablo, and more - can be a part of the event from the comfort of their homes.

| Read more

No Minecon Event Planned for 2014

August 25, 2014 - GamePolitics Staff

There will be no Minecon fan gathering this year, according to Mojang. Mojang COO Vu Bui announced on the company blog that it will skip its 2014 event of the Minecraft-themed convention, with the next Minecon tentatively scheduled for sometime in 2015.

"While we don't have a set date for the next MINECON just yet, I wanted to let everyone know that it won't be until some time in 2015. I'm shooting to have it in the spring in London," Bui wrote before cautioning that even the 2015 event was not set in stone or a guarantee at this point.

| Read more

GunHo Sells Stake in Supercell

August 21, 2014 - GamePolitics Staff

Japanese game developer GungHo Entertainment has sold its stake in Supercell to its own parent company, SoftBank. GII reports that the Puzzle & Dragons developer sold its holdings in the Finnish studio because it wanted to focus more on emerging markets such as "China, Southeast Asia, and South America."

| Read more

Riot Games Not Interested in Offering Larger Prize Pool for 'League of Legends' Pro-Gaming Events

August 18, 2014 - GamePolitics Staff

Riot Games' head of EU eSports Jason Yeh tells Polygon that it is not interested in matching the massive prize pool for its League of Legends pro-gaming competitions that Valve offered with Dota 2's The International.

2 comments | Read more

Koch Media Buys 'Homefront' from Crytek

July 30, 2014 - GamePolitics Staff

Koch Media and its publishing label Deep Silver announced that they have acquired the Homefront brand and all related assets from Crytek. The deal encompasses all things Homefront-related including the latest game in the series that was being developed by Crytek UK - Homefront: The Revolution. The game will continue to be developed in the newly formed Nottingham-based Deep Silver Dambuster Studios.

| Read more

Team Newbee Wins The International, Earns $5 Million

July 22, 2014 - GamePolitics Staff

The final of the official Dota 2 International world championship took place yesterday, with Chinese team Newbee winning the $5 million prize pot. Newbee beat another team from China, ViCi Gaming in front of a capacity crowd at Seattle's Key Arena. As a team, Newbee took home $5 million, while runner-up team ViCi Gaming received $1.5 million. The third-place team, North America's Evil Geniuses, earned $1 million total.

| Read more

DreamHack 'Hearthstone' Tournament Winner Accused of Cheating

June 17, 2014 - GamePolitics Staff

The winner of Monday's DreamHack Hearthstone tournament has been accused of cheating by the community - even though organizers have reviewed the situation and given both participants a "pass," and the loser of the event says that the winner beat him fair and square. The trouble revolves around the winner, Radu 'RDU' Dima, who apparently received Battle.net messages from friends while the finals were taking place. Dima eventually bested Team Liquid's Jason 'Amaz' Chan by 3-0 to take home a $10,000 prize pot.

2 comments | Read more

Rovio Reveals 'LVL 11' Publishing Label

May 7, 2014 - GamePolitics Staff

Rovio, who is already operating a third-party publishing label called Rovio Stars, revealed another publishing label called Rovio LVL 11. The new label is apparently for internal games that don't quite fit in with Rovio's overall brand.

| Read more

Rovio Profits Down by 52 Percent in FY13

April 28, 2014 - GamePolitids Staff

Angry Birds maker Rovio may have spent too much time focusing on its number one hit game franchise. According to this Gamasutra report, Rovio's profits were cut by more than 50 percent during the 2013 fiscal year.

2 comments | Read more

NetEase Licenses 'Heroes of the Storm' for Mainland China

April 22, 2014 - GamePolitics Staff

Blizzard Entertainment, Inc. and NetEase have inked an agreement to license Blizzard Entertainment's Heroes of the Storm to a NetEase-affiliate in mainland China for a term of three years. Heroes of the Storm is Blizzard's upcoming free-to-play, online team brawler featuring heroes from more than 20 years of Blizzard gaming history. Gamers will be able to play some of their favorite characters from the Warcraft, StarCraft, and Diablo universes, and team up with friends to battle other teams online.

| Read more

Wargaming to Invest $10 Million in Support of eSports

April 4, 2014 - GamePolitics Staff

Wargaming CEO Victor Kisyli has pledged that his company will invest $10 million into improving and developing features that support eSports in 2014. At a press conference in Warsaw, Poland, Wargaming CEO Victor Kisyli said that there has been a huge upswing of interest in World of Tanks for eSports in the last two years. In 2012, 30,000 pro players took part in 120 World of Tanks tournaments, while in 2013 that number climbed to 200,000 players across more than 1,000 World of Tanks tournaments, according to Wargaming's calculations.

| Read more

Turtle Entertainment Buys ESS Agency

March 31, 2014 - GamePolitics Staff

eSports brand Electronic Sports League (ESL) announced that parent company Turtle Entertainment GmbH, has entered into an agreement to acquire U.S. -based ESS Agency and that it would open a full production studio and offices in Los Angeles, California. This will mark the seventh international office for the eSports company to date. ESL’s North American operations will be conducted from two U.S. offices, New York and Los Angeles.

| Read more

Respawn Keeping Track of Titanfall Cheaters, First Round of Bans Coming 'Soon'

March 13, 2014 - GamePolitics Staff

As is usually the case with new, popular, and multiplayer-focused games, cheating is a problem that has to be dealt with as swiftly as possible, and that is just what Respawn is doing with Titanfall. Respawn said that it is keeping track of those players who are cheating and will root them all out shortly. Titanfall launched on Xbox One and PC on Tuesday.

The developer announced via Twitter that it was keeping track of anyone using aimbots to boost their kill counts and has plans to ban them soon.

| Read more

King Expects to Raise as Much as $532.8 Million from IPO

March 12, 2014 - GamePolitics Staff

In a filing with the U.S. Securities and Exchange Commission, Candy Crush Saga maker King today said that it plans to price its shares between $21 and $24 for its initial public offering and that it plans to sell 22.2 million shares.

| Read more

Amazon Acquires Killer Instinct Developer

February 6, 2014 - GamePolitics Staff

Here's an odd but true story. Online retailer and Kindle Fire maker Amazon has acquired Killer Instinct creator Double Helix for an undisclosed amount of cash. The Irvine, California-based company that created Killer Instinct for the Xbox One console, was founded in 2007 through the merger of The Collective and Shiny Entertainment. The company currently employs around 75 people, who will continue to operate out of their Orange County offices, according to TechCrunch.

1 comment | Read more

Report: World Cyber Games Won't Hold Tournaments in 2014

February 5, 2014 - GamePolitics Staff

According to an OnGamers report, World Cyber Games is finished holding eSports tournaments this year and may cease operations beyond being just a "brand." The World Cyber Games is one of the world's most popular and recognized e-sports tournament organizations operating competitions in Asia, North America, South America, Europe, Africa, and Oceania.

| Read more

GungHo Expects to Rake in $1.2 Billion in 2014

January 28, 2014 - GamePolitics Staff

Puzzle & Dragons developer GungHo Online expects to rake in around $1.2 billion in revenue this year, and because it keeps its overhead low, it expects to keep about $700 million of that figure after expenses. These numbers are from CEO Kazuki Morishita, who recently spoke with CNN Fortune about the company's runaway hit game and business in general.

He attributes at least some of his company's success to his experience as a Manzai artist and stand-up comedian - believe it or not.

| Read more

Microsoft Buys Gears of War Franchise, Gives Rod Fergusson The Reigns

January 27, 2014 - GamePolitics Staff

Microsoft has purchased the Gears of War franchise from Epic Games, much like it did with Halo. The company now owns the franchise and all previous versions of the game. The Globe and Mail has all the details on the deal, including the fact that Microsoft's Vancouver-based studio, Black Tusk Studios, will be in charge of the franchise moving forward.

4 comments | Read more

Riot's New Contract for Pro LoL Players Restricts Streaming 'Other Games'

December 5, 2013 - GamePolitics Staff

Riot Games, makers of the popular MOBA game League of Legends, requires a lot from players who want to sign up with them to play professionally.

| Read more

PC and Mac Versions of Minecraft Getting Native Twitch Support ' Soon'

November 4, 2013 - GamePolitics Staff

Minecraft for Mac and PC will soon have native support for Twitch live streaming, according to news coming out of Minecon 2013 this weekend. Speaking at Minecon 2013 over the weekend, Twitch Marketing Vice President Matthew DiPietro confirmed that this level of functionality would be introduced 'soon'.

"Minecraft has struck a very powerful chord with the Twitch community," DiPietro said.

1 comment | Read more

Blizzard Adds Options for Color Blind Players in Upcoming StarCraft II Patch

July 30, 2013 -

The latest update for StarCraft II: Heart of the Swarm goes a step in the right direction for those players who are color blind. Blizzard Entertainment announced plans to release update 2.0.10 for StarCraft II: Heart of the Swarm later this week that will add a new color blind mode and some new eSports features.

The new color blind mode alternates the colors that are used to designate players and shows the build grid when the "Display Build Grid" message is enabled. The minimap terrain is also darkened to show more visual contrast between units and terrain.

| Read more

DOTA 2 Passes League of Legends as Most Played PC Game in the West

April 10, 2013 -

Valve's popular MOBA game DOTA 2 has officially surpassed Riot Games' League of Legends as the most played in the West in the first quarter of this year, according to data collected by research firm DFC Intelligence. The report, which covers PC gaming in North America and Europe, is based on the DFC Intelligence PC Game Meter service. It combines data from multiple sources, including real-time stats from Xfire's 23 million users.

2 comments | Read more

Atari Founder Thinks Oculus Rift, Google Glass are the 'Next Big Things'

March 27, 2013 -

Atari founder Nolan Bushnell tells All Things D that the smart money is no longer going into smartphones as the industry shifts to focus on new platforms.

"All the money's out," Bushnell told the publication. "Do I really want to do a mobile game that's one of 300,000, where discoverability is everything? You really have to have a little more sizzle on the steak."

2 comments | Read more

Riot Games Opens New Studio in Sydney, Australia

February 28, 2013 -

While most big game developers and publishers have abandoned a lot of the studios they used to run in Australia, one company has decided that it is a good place to open up a new office. Riot Games, makers of the popular online multiplayer battle arena game League of Legends, announced that it has opened up a brand new studio in Sydney Australia.

| Read more

PSA: QuakeCon Scheduled for August 1 - 4 in Dallas, Texas

February 26, 2013 -

Organizers of QuakeCon, the annual fan gathering dedicated to all things Quake and id Software related is set to take place this year August 1 - 4 at the Hilton Anatole Hotel in the beautiful city of Dallas, Texas. Thanks to id Software and Bethesda Softworks (both owned by Zenimax, for the record) the event is free to all, though if you want a place to stay you'd better book a room early.

| Read more

BlizzCon 2013 Announced

February 19, 2013 -

Blizzard Entertainment today announced plans for its seventh BlizzCon gaming convention, to take place Friday, November 8 and Saturday, November 9 at the Anaheim Convention Center in Anaheim, California. You may recall that Blizzard canceled last year's event, much to the chagrin of fans.

| Read more

Super Podcast Action Committee - Episode 40

February 11, 2013 -

This week hosts Andrew Eisen and E. Zachary Knight talk about fresh Xbox 720 rumors, new game bills in America, the releases cycle of the Ouya, and last week's GamePolitics Poll. All this and more awaits in Episode 40. Download it now: SuperPAC Episode 40 (1 hour) 55.5 MB.

2 comments | Read more

 
Forgot your password?
Username :
Password :

Poll

What is #GamerGate about?:

Shout box

You're not permitted to post shouts.
Andrew EisenMarvel has replaced Manara on the variant covers for Thor #2 and Avengers and X-Men: AXIS #1. I hope I'm wrong but I don't think Marvel is learning the right lesson here.09/23/2014 - 6:26pm
quiknkoldI'm 7 years old, and my cousin(Also 7, maybe 8 at this time) tells me has Battletoads. its Summer Vacation. We play and play and play until finally, We won coop. Those were the days.09/23/2014 - 5:29pm
quiknkoldlets take a moment to share some gaming memories, shall we?09/23/2014 - 5:28pm
MechaTama31I buy stuff off the eshop because it gives me the convenience of a flashcart without the guilt.09/23/2014 - 5:03pm
Montewell thanks for the info Eisen; try that the next time i need something off the eshop09/23/2014 - 3:54pm
james_fudgere: MP, i've sent tech support a note - thank you :)09/23/2014 - 3:14pm
IanCNah that wasnt directed at you Andrew :)09/23/2014 - 3:00pm
Papa MidnightRe: SIEGE 2014 Keynote: oh dear...09/23/2014 - 2:44pm
MaskedPixelanteDear GP, something called "doubleverify" is causing some nasty browser issues on my end. Probably one of your ads.09/23/2014 - 2:36pm
Andrew EisenOh hell no. No, it took Nintendo a dog's age just to get to the point its competitors have been at for a while! (And it's still not there yet, in a lot of respects.)09/23/2014 - 2:26pm
IanCSame as PSN handles it, fi you are trying to say only nintendo do that.09/23/2014 - 2:23pm
Andrew EisenYou have to try to purchase something first. Pick a game, hit purchase and if your wallet doesn't have enough to cover it, you'll be given an option to "add exact funds" or something like that.09/23/2014 - 2:05pm
MonteI have seen no option for that on my 3DS; anytime i want to add funds it only gives me the option to add in denominations of $10, 20, 50 or 10009/23/2014 - 2:03pm
IanCWhat Andrew Wilson said. PSN is the same when you make a purchase over a certain price (£5 in the UK)09/23/2014 - 2:02pm
Andrew EisenNeither eShop charges sales tax either. At least in California.09/23/2014 - 2:00pm
Andrew EisenBoth Wii U and 3DS eShops allow you to add funds in the exact amount of whatever's in your shopping cart. If your game is $39.99, you can add exactly $39.99.09/23/2014 - 1:57pm
Infophile@Matthew Wilson: As I understand it, any regulations to force tax online would also set up an easy database for these stores to use, minimizing overhead.09/23/2014 - 1:30pm
MonteReally, the eshop just does next to nothing to make buying digitally advantagous for the customer. Its nice to have the game on my 3DS, but i can get more for less buying a physical copy at retail. And that's not even counting buying used09/23/2014 - 1:18pm
MonteIanC, The Eshop wallet system only lets you add funds in set denominations and the tax makes sure you no longer have round numbers so you ALWAYS loose money. A $39.99 game for instance requires you to add $50 instead of just $4009/23/2014 - 1:13pm
Matthew Wilsonbut thats just it those sites, even the small ones, sell all over the country.09/23/2014 - 11:12am
 

Be Heard - Contact Your Politician