PSA: Minecraft Coming to Xbox One and PS4 in August

May 22, 2014 - GamePolitics Staff

Mojang's best selling open world building game Minecraft is about to generate more revenue for the company when new versions are released this August. Mojang has confirmed the Xbox One and PlayStation 4 versions of Minecraft will launch in early August.

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Harmonix's 'Amplitude' Crowd-Funding Campaign in the Home Stretch

May 21, 2014 - GamePolitics Staff

Harmonix's Kickstarter for the current generation reboot of its cult classic PS2 rhythm-action music game, Amplitude, is within striking distance of getting fully funded. Earlier in the week it looked like the project would not survive the Kickstarter funding process, but in the last several days the project has seen a surge of public support.

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'Wasteland 2' Releasing in August

May 21, 2014 - GamePolitics Staff

Developer inXile has announced in its latest Kickstarter update for Wasteland 2 that the game will officially be released in August. Wasteland 2 was successfully funded on Apr 17, 2012 via a rather impressive Kickstarter campaign that raised over $2.9 million by its close and was backed by 61,290 people. The post apocalyptic action RPG - which was the inspiration of the Fallout series of games from Interplay (now owned by Bethesda) - was also released on Steam Early Access in December of last year.

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'Flappy Birds' Returning in August With Multiplayer

May 15, 2014 - GamePolitics Staff

Flappy Birds will be coming back, and when it does it will be a multiplayer game, according to the CNBC program Closing Bell. Host Kelly Evans confirmed on Twitter that the game will release in August. When it is re-released it will offer a multiplayer component and "less addictive" gameplay. The last point is important to creator Dong Nguyen, who took his game offline because it ruined his simple life and because he felt it was too addictive.

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Minecraft Creator Explains '10-Year Plan' Comment

May 9, 2014 - GamePolitics Staff

Recently Minecraft maker and Mojang co-founder Markus "Notch" Persson sat down for an extensive interview with Rolling Stone to talk about his success and his future plans. During the course of the Interview Persson said that he has a 10-year plan for his employees if he doesn't come up with an idea for a successor to Minecraft.

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Bandai Namco Ships 1.2 Million Copies of Dark Souls 2 the West

May 8, 2014 - GamePolitics Staff

Bandai Namco revealed today that its hardcore action RPG sequel Dark Souls 2 has shipped 1.2 million copies to North America and Europe in its three weeks at retail. Developed by From Software, Dark Souls 2 launched in early March. The shipping numbers revealed today are as of March 31, 2014 and do not include the PC release, which launched last month, nor do they include sales in Japan because From Software self-published the game there.

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Rovio Reveals 'LVL 11' Publishing Label

May 7, 2014 - GamePolitics Staff

Rovio, who is already operating a third-party publishing label called Rovio Stars, revealed another publishing label called Rovio LVL 11. The new label is apparently for internal games that don't quite fit in with Rovio's overall brand.

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Activision to Spend $500 Million on 'Destiny' Series

May 6, 2014 - GamePolitics Staff

Activision has set aside $500 million in total to develop, manufacture and promote the Bungie's Destiny series. That big number was revealed by Activision chief executive Bobby Kotick at the Milken conference in LA, as reported on by Reuters.

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Over 15 Million Copies of Minecraft on PC Sold To-Date

April 30, 2014 - GamePolitics Staff

The original PC version of Minecraft has gone past the 15 million sales milestone, according to a new announcement by its creator. The news comes from Minecraft creator and Mojang co-founder Markus Persson, who posted the news on Twitter.

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Blizzard: Hearthstone Beta Test Validated Free-to-Play Model as the Right Choice

April 29, 2014 - GamePolitics Staff

Key staff members at Blizzard say that the free-to-play model used in Blizzard's popular trading card game Hearthstone was "validated" as the right decision during its beta phase, with Twitch playing a major role in the decision. Speaking to Eurogamer, the game's production editor Jason Chayes said that watching players stream the beta version on Twitch and do well without spending any money convinced the team that it wasn't being exploitative.

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Rovio Profits Down by 52 Percent in FY13

April 28, 2014 - GamePolitids Staff

Angry Birds maker Rovio may have spent too much time focusing on its number one hit game franchise. According to this Gamasutra report, Rovio's profits were cut by more than 50 percent during the 2013 fiscal year.

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Minecraft Realms Service Launches in North America

April 25, 2014 - GamePolitics Staff

Mojang has launched the Minecraft Realms subscription service in North America today. In case you didn't know, Minecraft Realms offers hosting and setup for multiplayer Minecraft worlds starting at around $13 a month.

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Minecraft on Xbox One Will Allow Save Transfers from Xbox 360 Version

April 25, 2014 - GamePolitics Staff

According to a recent tweet from Microsoft's head of Xbox Phil Spencer, the new Xbox One version of Minecraft will allow you to do something that the Xbox One won't with Xbox 360 - have some measure of backwards compatibility. According to Spencer, Xbox 360 Minecraft owners will have the grand ability to transfer their save data over to the Xbox One version of the game.

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NetEase Licenses 'Heroes of the Storm' for Mainland China

April 22, 2014 - GamePolitics Staff

Blizzard Entertainment, Inc. and NetEase have inked an agreement to license Blizzard Entertainment's Heroes of the Storm to a NetEase-affiliate in mainland China for a term of three years. Heroes of the Storm is Blizzard's upcoming free-to-play, online team brawler featuring heroes from more than 20 years of Blizzard gaming history. Gamers will be able to play some of their favorite characters from the Warcraft, StarCraft, and Diablo universes, and team up with friends to battle other teams online.

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SOE Not Afraid of Comparisons Between 'H1Z1' and 'DayZ'

April 22, 2014 - GamePolitics Staff

Sony Online Entertainment President John Smedley is not afraid to give frank answers on the company's upcoming online zombie apocalypse game, H1Z1. When asked the tough questions on Reddit about the game's similarities to DayZ, Smedley tackled the question head on with the following answer:

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'Assassin's Creed' is Ubisoft's Best Selling Franchise

April 21, 2014 - GamePolitics Staff

Assassin’s Creed is Ubisoft’s most successful franchise, according to newly updated data on Ubisoft's Facts & Figures page on its website. The data was uncovered by Kotaku columnist Superannuation. The Assassin’s Creed series of games has sold 73 million to-date worldwide, but Ubisoft's second biggest game series is Just Dance, which has sold 48 million to-date, beating out big franchises such as Splinter Cell, Rainbow Six, Ghost Recon, Rayman, Petz, and Prince of Persia.

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King Settles Trademark Disputes With 'CandySwipe' and 'The Banner Saga' Makers

April 17, 2014 - GamePolitics Staff

Candy Crush Saga maker King has settled two of its most prominent trademark disputes - one with The Banner Saga developer Stoic Studio and the other with CandySwipe developer Albert Ransom. Both developers acknowledged on their respective web sites that they have worked out their problems with King.

Stoic was in a dispute with King over using the term "Saga" in the title of its game, while Candy Swipe developer Albert Ransom was disputing King's trademark claims because his game's release predated the release of Candy Crush Saga.

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Tencent to Bring 'Candy Crush Saga' to China

April 17, 2014 - GamePolitics Staff

Chinese internet juggernaut Tencent has inked a deal with King to bring its popular Candy Crush Saga game to China. The Chinese version of the Candy Crush Saga game will be available by the middle of 2014 to customers of Tencent's Mobile QQ and Weixin Game Centers.

The alliance will help Tencent, China's biggest internet firm, attract more users to its online and mobile services. It's a good deal for King too, who will get their game exposed to the country's estimated 618 million internet users.

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CCP Evaluating 'World of Darkness IP' After Game Cancelation

April 15, 2014 - GamePolitics Staff

CCP Games tells CVG that it is reviewing the World of Darkness IP after it announced yesterday that it had canceled the MMO based on it and laid off a large number of employees at its Atlanta studio who had been working on the game for over seven years.

White Wolf and CCP Games merged in 2006, prior to CCP beginning work on the MMO.

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Paid Mobile Version of 'Tetris' Downloaded Over 420 Million Times

April 8, 2014 - GamePolitics Staff

In a recent interview with GamesBeat, The Tetris Company's Henk Rogers reveals that the mobile version of the classic puzzle game has been downloaded more than 425 million times. That figure does not include free-to-play versions of the game, which Rogers apparently is not a big fan of.

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Wargaming to Invest $10 Million in Support of eSports

April 4, 2014 - GamePolitics Staff

Wargaming CEO Victor Kisyli has pledged that his company will invest $10 million into improving and developing features that support eSports in 2014. At a press conference in Warsaw, Poland, Wargaming CEO Victor Kisyli said that there has been a huge upswing of interest in World of Tanks for eSports in the last two years. In 2012, 30,000 pro players took part in 120 World of Tanks tournaments, while in 2013 that number climbed to 200,000 players across more than 1,000 World of Tanks tournaments, according to Wargaming's calculations.

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Minecraft on Xbox 360 Sells 12 Million Copies To-Date

April 4, 2014 - GamePolitics Staff

Microsoft announced that the Xbox 360 version of Minecraft has now sold 12 million copies to-date at retail and online through Xbox Live Marketplace. Along with the announcement of the milestone, Microsoft also revealed that a new mod pack for the game called the Candy Texture Pack will be released on April 18.

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'Diablo 3: Reaper of Souls' Sales Hit 2.7 Million Mark

April 3, 2014 - GamePolitics Staff

Activision Blizzard announced today that its first expansion for Diablo 3 is selling like hotcakes. Diablo 3: Reaper of Souls topped 2.7 million units in the expansion's first week of availability, according to Activision Blizzard.

The data is based on internal company sales tracking and reports from key distribution partners. We assume that these numbers also include digital direct-to-consumer sales by Blizzard.

Diablo 3's first expansion pack launched on PC and Mac on March 25.

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King Stumbles in First Day of Public Trading

March 26, 2014 - GamePolitics Staff

King Digital Entertainment went public this morning on the New York Stock Exchange after raising about $500 million in an IPO that valued the company at about $7.6 billion.

But the Candy Crush maker and litigious patent and trademark holder fell short of its valuation with a tepid response from the market; shares opened at $20.50 well below the expected $22.50, and are - as of this writing - trending downward ($20.29).

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Mojang Won't Support Oculus Rift After Facebook Deal

March 25, 2014 - GamePolitics Staff

Hot on the heels of Facebook announcing that it would acquire Oculus, Minecraft maker Mojang announced that it has canceled talks to support the technology in its popular world building game. Mojang's Markus "Notch" Persson said that he is canceling talks for an upcoming official version of Minecraft for the Oculus Rift.

"We were in talks about maybe bringing a version of Minecraft to Oculus," Persson tweeted shortly after the announcement on Tuesday. "I just cancelled that deal. Facebook creeps me out."

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Rovio Wins Counterfeit Toy Lawsuit, Awarded $700K in Damages

March 24, 2014 - GamePolitics Staff

Angry Birds developer Rovio has won a lawsuit relating to several companies selling counterfeit versions of its popular toys without authorization. On Nov 6, 2012 Angry Birds maker Rovio sued Jong K. Park, Royal Plush Toys, Inc., Western Sales and Services Inc. and Royal Trade Int'l Inc. for making and selling unauthorized toys based on its popular game.

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Console and Mobile Versions of Terraria Hit Major Milestones

March 21, 2014 - GamePolitics Staff

Publisher 505 Games passed along word that Terraria on mobile platforms - including iOS and Android devices - has been purchased 1.3 million times since the game was released. The popular 2D open world action RPG originally created for the PC by Re-Logic, is also enjoying great success on consoles, according to 505 Games. The Xbox Live, PlayStation Network, and PS Vita versions of the game have been downloaded one million times, according to the company.

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EA Delays Xbox 360 Version of Titanfall By Two More Weeks

March 19, 2014 - GamePolitics Staff

Electronic Arts announced today that it has delayed the Xbox 360 version of Titanfall for an additional two weeks. Executive vice president of EA Studios Patrick Söderlund confirmed a further two week delay to the game, which will now hit North America on April 8 and Europe on April 11. The Xbox One and PC versions of the game were launched on March 11.

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God of War III Creative Director Resigns

March 19, 2014 - GamePolitics Staff

God of War III creative director Stig Asmussen has resigned from Sony Santa Monica, following recent layoffs at the studio. While Sony Computer Entertainment confirmed with IGN that the sudden departure was real, the company did not give a specific reason for Asmussen's resignation. Asmussen was supposedly working on a new project unrelated to the God of War series for which Sony's Santa Monica studio was responsible for over the years.

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Six Million Copies of 'The Last of Us' Sold To-Date

March 14, 2014 - GamePolitics Staff

Naughty Dog's popular PS3 exclusive action game The Last of Us, has sold six million copies to date, according to a Sony Computer Entertainment America announcement today. SCEA did not say whether those numbers represent units sold to retailers or units sold to consumers... The Last of Us sales topped 3.4 million units between the game's global release on June 14 and July 3.

Hitting that milestone officially made the game the fastest selling new franchise in the console's history and the quickest selling PS3 game of 2013, according to Sony.

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Andrew EisenTrue, but I liked the fact that rather than do a crappy looking version of the PS3/360 version, it went with an art style more suited to the Wii's strengths.11/23/2014 - 12:26am
Wonderkarpif I had the money, I'd buy one of those expensive proton pack replicas11/22/2014 - 11:25pm
Wonderkarpthats the wii version though. the PS3/360 version is far superior.11/22/2014 - 11:19pm
Andrew EisenOdd that there was no hose connecting the thrower to the backpack. Was there just no more horsepower left in the Wii to animate it? And did seriously no one on the dev or QA team notice the Ghostbusters patch on the player's sleeve was backwards?11/22/2014 - 11:17pm
Andrew EisenI played it one the Wii and rather liked it.11/22/2014 - 11:15pm
Neo_DrKefkaGhostbusters on the PS3 and Xbox is Ghostbusters III for me. It was a short but wonderful experience.11/22/2014 - 11:13pm
Andrew EisenGhostbusters is my number one but the other films in my top 5 are Blues Brothers, Nightmare Before Christmas, Little Shop of Horrors (the Frank Oz one) and Jaws.11/22/2014 - 11:05pm
Wonderkarpso interesting info about that blocklist I'm on https://pbs.twimg.com/media/B3GOLniCUAAnHbP.png11/22/2014 - 10:54pm
Wonderkarpspeaking of game swag, went to a GTAV midnight release at a gamestop. I was getting WWE2k15. First in line so I got 2 free posters and a free Los Santos Sherrif hat that doesnt fit my head. Still sits proudly on a shelf11/22/2014 - 10:34pm
Wonderkarpno pics though cause I'm going to be moving soon hopefully so I'm not too keen on working on it, other than buying some stuff.11/22/2014 - 10:33pm
WonderkarpGhostbusters, Alien, and Aliens make up my top 3 favorite films. Its not a Coincidence that Sigourney Weaver is my favorite Actress11/22/2014 - 10:31pm
Andrew EisenIf you do build a game room you're proud of, do post pics.11/22/2014 - 10:31pm
Andrew EisenGhostbusters! My favorite movie.11/22/2014 - 10:21pm
Wonderkarpthough not strictly games. I have Lightsabers mounted on the wall, and on a shelf you'll see the Infinity Gauntlet, the Ocarina of Time, a Sith Holocron, and some of my Ghostbusters Props11/22/2014 - 8:57pm
Wonderkarpswag of all kinds, Andrew. I'm trying to build a game room as impressive as AVGNs nerd room. I'm also trying to build a coffee table/storage space shaped like a NES Controller11/22/2014 - 8:55pm
E. Zachary KnightI need new controllers for my Gamecube. Its not everyday you can get brand new 1st party controllers.11/22/2014 - 8:51pm
Andrew EisenPredominately figurines or swag of all kinds?11/22/2014 - 8:37pm
WonderkarpI would like a new gamecube controller....but I also just like gaming swag....11/22/2014 - 8:32pm
Andrew EisenI'm just waiting to buy a new Gamecube controller for my Gamecube.11/22/2014 - 7:15pm
Wonderkarphttp://kotaku.com/smash-bros-gamecube-adapters-sold-out-online-prices-g-1662162871 Smash Bros Gamecube adapter sold out, online prices go nuts11/22/2014 - 6:50pm
 

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