Harmonix's Kickstarter for the current generation reboot of its cult classic PS2 rhythm-action music game, Amplitude, is within striking distance of getting fully funded. Earlier in the week it looked like the project would not survive the Kickstarter funding process, but in the last several days the project has seen a surge of public support.
Developer inXile has announced in its latest Kickstarter update for Wasteland 2 that the game will officially be released in August. Wasteland 2 was successfully funded on Apr 17, 2012 via a rather impressive Kickstarter campaign that raised over $2.9 million by its close and was backed by 61,290 people. The post apocalyptic action RPG - which was the inspiration of the Fallout series of games from Interplay (now owned by Bethesda) - was also released on Steam Early Access in December of last year.
Flappy Birds will be coming back, and when it does it will be a multiplayer game, according to the CNBC program Closing Bell. Host Kelly Evans confirmed on Twitter that the game will release in August. When it is re-released it will offer a multiplayer component and "less addictive" gameplay. The last point is important to creator Dong Nguyen, who took his game offline because it ruined his simple life and because he felt it was too addictive.
Recently Minecraft maker and Mojang co-founder Markus "Notch" Persson sat down for an extensive interview with Rolling Stone to talk about his success and his future plans. During the course of the Interview Persson said that he has a 10-year plan for his employees if he doesn't come up with an idea for a successor to Minecraft.
Bandai Namco revealed today that its hardcore action RPG sequel Dark Souls 2 has shipped 1.2 million copies to North America and Europe in its three weeks at retail. Developed by From Software, Dark Souls 2 launched in early March. The shipping numbers revealed today are as of March 31, 2014 and do not include the PC release, which launched last month, nor do they include sales in Japan because From Software self-published the game there.
Activision has set aside $500 million in total to develop, manufacture and promote the Bungie's Destiny series. That big number was revealed by Activision chief executive Bobby Kotick at the Milken conference in LA, as reported on by Reuters.
Key staff members at Blizzard say that the free-to-play model used in Blizzard's popular trading card game Hearthstone was "validated" as the right decision during its beta phase, with Twitch playing a major role in the decision. Speaking to Eurogamer, the game's production editor Jason Chayes said that watching players stream the beta version on Twitch and do well without spending any money convinced the team that it wasn't being exploitative.
Angry Birds maker Rovio may have spent too much time focusing on its number one hit game franchise. According to this Gamasutra report, Rovio's profits were cut by more than 50 percent during the 2013 fiscal year.
According to a recent tweet from Microsoft's head of Xbox Phil Spencer, the new Xbox One version of Minecraft will allow you to do something that the Xbox One won't with Xbox 360 - have some measure of backwards compatibility. According to Spencer, Xbox 360 Minecraft owners will have the grand ability to transfer their save data over to the Xbox One version of the game.
Blizzard Entertainment, Inc. and NetEase have inked an agreement to license Blizzard Entertainment's Heroes of the Storm to a NetEase-affiliate in mainland China for a term of three years. Heroes of the Storm is Blizzard's upcoming free-to-play, online team brawler featuring heroes from more than 20 years of Blizzard gaming history. Gamers will be able to play some of their favorite characters from the Warcraft, StarCraft, and Diablo universes, and team up with friends to battle other teams online.
Sony Online Entertainment President John Smedley is not afraid to give frank answers on the company's upcoming online zombie apocalypse game, H1Z1. When asked the tough questions on Reddit about the game's similarities to DayZ, Smedley tackled the question head on with the following answer:
Assassin’s Creed is Ubisoft’s most successful franchise, according to newly updated data on Ubisoft's Facts & Figures page on its website. The data was uncovered by Kotaku columnist Superannuation. The Assassin’s Creed series of games has sold 73 million to-date worldwide, but Ubisoft's second biggest game series is Just Dance, which has sold 48 million to-date, beating out big franchises such as Splinter Cell, Rainbow Six, Ghost Recon, Rayman, Petz, and Prince of Persia.
Candy Crush Saga maker King has settled two of its most prominent trademark disputes - one with The Banner Saga developer Stoic Studio and the other with CandySwipe developer Albert Ransom. Both developers acknowledged on their respective web sites that they have worked out their problems with King.
Stoic was in a dispute with King over using the term "Saga" in the title of its game, while Candy Swipe developer Albert Ransom was disputing King's trademark claims because his game's release predated the release of Candy Crush Saga.
Chinese internet juggernaut Tencent has inked a deal with King to bring its popular Candy Crush Saga game to China. The Chinese version of the Candy Crush Saga game will be available by the middle of 2014 to customers of Tencent's Mobile QQ and Weixin Game Centers.
The alliance will help Tencent, China's biggest internet firm, attract more users to its online and mobile services. It's a good deal for King too, who will get their game exposed to the country's estimated 618 million internet users.
CCP Games tells CVG that it is reviewing the World of Darkness IP after it announced yesterday that it had canceled the MMO based on it and laid off a large number of employees at its Atlanta studio who had been working on the game for over seven years.
White Wolf and CCP Games merged in 2006, prior to CCP beginning work on the MMO.
In a recent interview with GamesBeat, The Tetris Company's Henk Rogers reveals that the mobile version of the classic puzzle game has been downloaded more than 425 million times. That figure does not include free-to-play versions of the game, which Rogers apparently is not a big fan of.
Wargaming CEO Victor Kisyli has pledged that his company will invest $10 million into improving and developing features that support eSports in 2014. At a press conference in Warsaw, Poland, Wargaming CEO Victor Kisyli said that there has been a huge upswing of interest in World of Tanks for eSports in the last two years. In 2012, 30,000 pro players took part in 120 World of Tanks tournaments, while in 2013 that number climbed to 200,000 players across more than 1,000 World of Tanks tournaments, according to Wargaming's calculations.
Microsoft announced that the Xbox 360 version of Minecraft has now sold 12 million copies to-date at retail and online through Xbox Live Marketplace. Along with the announcement of the milestone, Microsoft also revealed that a new mod pack for the game called the Candy Texture Pack will be released on April 18.
Activision Blizzard announced today that its first expansion for Diablo 3 is selling like hotcakes. Diablo 3: Reaper of Souls topped 2.7 million units in the expansion's first week of availability, according to Activision Blizzard.
The data is based on internal company sales tracking and reports from key distribution partners. We assume that these numbers also include digital direct-to-consumer sales by Blizzard.
Diablo 3's first expansion pack launched on PC and Mac on March 25.
King Digital Entertainment went public this morning on the New York Stock Exchange after raising about $500 million in an IPO that valued the company at about $7.6 billion.
But the Candy Crush maker and litigious patent and trademark holder fell short of its valuation with a tepid response from the market; shares opened at $20.50 well below the expected $22.50, and are - as of this writing - trending downward ($20.29).
Hot on the heels of Facebook announcing that it would acquire Oculus, Minecraft maker Mojang announced that it has canceled talks to support the technology in its popular world building game. Mojang's Markus "Notch" Persson said that he is canceling talks for an upcoming official version of Minecraft for the Oculus Rift.
"We were in talks about maybe bringing a version of Minecraft to Oculus," Persson tweeted shortly after the announcement on Tuesday. "I just cancelled that deal. Facebook creeps me out."
Angry Birds developer Rovio has won a lawsuit relating to several companies selling counterfeit versions of its popular toys without authorization. On Nov 6, 2012 Angry Birds maker Rovio sued Jong K. Park, Royal Plush Toys, Inc., Western Sales and Services Inc. and Royal Trade Int'l Inc. for making and selling unauthorized toys based on its popular game.
Publisher 505 Games passed along word that Terraria on mobile platforms - including iOS and Android devices - has been purchased 1.3 million times since the game was released. The popular 2D open world action RPG originally created for the PC by Re-Logic, is also enjoying great success on consoles, according to 505 Games. The Xbox Live, PlayStation Network, and PS Vita versions of the game have been downloaded one million times, according to the company.
Electronic Arts announced today that it has delayed the Xbox 360 version of Titanfall for an additional two weeks. Executive vice president of EA Studios Patrick Söderlund confirmed a further two week delay to the game, which will now hit North America on April 8 and Europe on April 11. The Xbox One and PC versions of the game were launched on March 11.
God of War III creative director Stig Asmussen has resigned from Sony Santa Monica, following recent layoffs at the studio. While Sony Computer Entertainment confirmed with IGN that the sudden departure was real, the company did not give a specific reason for Asmussen's resignation. Asmussen was supposedly working on a new project unrelated to the God of War series for which Sony's Santa Monica studio was responsible for over the years.
Naughty Dog's popular PS3 exclusive action game The Last of Us, has sold six million copies to date, according to a Sony Computer Entertainment America announcement today. SCEA did not say whether those numbers represent units sold to retailers or units sold to consumers... The Last of Us sales topped 3.4 million units between the game's global release on June 14 and July 3.
Hitting that milestone officially made the game the fastest selling new franchise in the console's history and the quickest selling PS3 game of 2013, according to Sony.