Humble Book Bundle Celebrates 20 Years of Subterranean Press

February 18, 2015 - GamePolitics Staff

Subterranean Press has teamed up with the folks at Humble Bundle to celebrate two decades of publishing with the Humble Subterranean Press Bundle.

You can pay whatever you want to get eBooks The Jack Vance Treasury, Inside Job, Muse of Fire, Jacaranda: A Novella of the Clockwork Century, The Ape's Wife and Other Stories, The Top of the Volcano: The Award-Winning Stories of Harlan Ellison, and Brayan's Gold.

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'How Video Games Are Made: My 16 Months Inside the Development of Defense Grid 2' Available Today

December 17, 2014 - James Fudge

Writer Russ Pitts' new book, "How Video Games Are Made: My 16 Months Inside the Development of Defense Grid 2," is now available at Gumroad for $10 and comes in PDF, EPUB and MOBI versions, all for one price.

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Adventure Book 'Ruby Wizardry' Teaches Children How To Code

December 10, 2014 - GamePolitics Staff

A new adventure book for children promises to teach them how to code using the Ruby programming language.

Published by No Starch Press, Ruby Wizardry is the creation of New Yorker-published poet, professional programmer, and former Codecademy content architect Eric Weinstein. The book (which retails for $29.99) follows the adventures of young heroes Ruben and Scarlet, as they learn programming skills.

The book promises to teach the following (according to No Starch Press):

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RedBedlam Promises a 'Strong Female Lead' for 'Bedlam'

June 5, 2014 - GamePolitics Staff

"You don’t need balls to be ballsy," notes Scottish author Christopher Brookmyre, in an announcement promoting the new game from UK developer RedBedlam based on his novel, Bedlam. The first-person shooter is slightly different from that novel, in that the developers have swapped out male protagonist Ross Baker for a "strong female lead."

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Eve Online History Book Generates Over $40K on Kickstarter

May 5, 2014 - GamePolitics Staff

The last time we checked games journalist Andrew Groen's Kickstarter crowd-funding campaign for his book, A History of the Great Empires of Eve Online, it had almost tripled its initial goal of $12,500. As of this writing the project sits at $40,899, with 19 more days to go. With the project fully funded and earning way above its initial goal, Groen (pictured, left) continues to kick around ideas to make the project more interesting.

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Eve Online History Book Generates Triple The Amount of Original Funding Goal

April 29, 2014 - GamePolitics Staff

The last time we checked games journalist Andrew Groen's Kickstarter crowd-funding campaign for his book, A History of the Great Empires of Eve Online, it had more than doubled its initial goal of $12,500. As of this writing the project sits at $34,487. With the project fully funded and earning nearly three-times its original goal, Groen (pictured, left) has been talking about some things he can do to make the project more interesting.

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'A History of the Great Empires of Eve Online' Book Crowdfunding Campaign Off to a Rousing Start

April 24, 2014 - GamePolitics Staff

Games journalist Andrew Groen launched a Kickstarter crowd-funding campaign for his book project, "A History of the Great Empires of Eve Online." Within hours of its launch, the crowd-funding campaign for the book, which will explain in plain English the in-game history of CCP's popular space MMO universe, has already garnered well over half of its goal.

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Humble eBook Bundle 3 Launches

March 18, 2014 - GamePolitics Staff

The latest Humble Bundle offers ebooks on the cheap. The Humble eBook Bundle 3 offers ebooks "The Happiest Days of Our Lives," by Wil Wheaton; "Tithe: A Modern Faerie Tale," by Holly Black; "Jumper," by Steven Gould; and "Zombies Versus Unicorns - An Anthology," by various artists for whatever price you want. Paying more than the average price will get you "Mogworld," by Ben 'Yahtzee' Croshaw; "Uglies," by Scott Westerfeld; and more to be announced at a later date.

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Author Lists Brown v. EMA as One of the 'Worst Decisions of the Supreme Court'

March 5, 2014 - GamePolitics Staff

A national press tour for the Fourth Edition of Joel D. Joseph's book chronicling (what he believes) are the worst decisions made by the United States Supreme Court in recent years is about to get underway. The book was published by Imprint Books in December of last year and was recently updated with new material.

Sony Pictures Buys Film Rights to 'Console Wars'

February 24, 2014 - GamePolitics Staff

Sony Pictures has purchased the film rights to "Console Wars," a book chronicling the war between Nintendo and Sega in the 1990's. Seth Rogen (Knocked Up, Pineapple Express) has apparently signed on to write and direct a film based on the book. He will be joined by his long-time writing partner Evan Goldberg as well, according to Book Trade.

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Harvey Smith's 'Big Jack is Dead' Named One of the 'Best Indie Books of 2013'

December 18, 2013 - GamePolitics Staff

Harvey Smith's book, "Big Jack is Dead," has been honored as one of the Best Indie Books of 2013 (in the general fiction category) by renowned book review service Kirkus today. The book written by Smith (who is best known for his work on hit games such as Dishonored, Deus Ex: Invisible War, Deus Ex, Cybermage, and Ultima VIII) tells the story of an executive returning home to deal with his father's funeral and confront the past.

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The Video Game Bundle 2.0 Offers Nine eBooks for $10

November 27, 2013 - GamePolitics Staff

Do you like video games? How about books? How about a bunch of books for as little as $3.00 about video games?

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'Wrestling With Pixels' Kickstarter Launches

October 30, 2013 - GamePolitics Staff

A book and DVD project called "Wrestling With Pixels: The World Tour Of Wrestling Games" is seeking $18,000 to fund further interviews with game industry luminaries and professional wrestling stars to fully explore the history of the wrestling video games genre.

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Harvey Smith's 'Big Jack is Dead' Free for a Limited Time

May 29, 2013 -

Harvey Smith's new book Big Jack is Dead was released on Amazon.com in early April and has been generally received with praise and accolades. Now for a limited time you can download it and read it for free on your iOS, Android, and Kindle Fire-based devices.

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Story Bundle Offers Ten Video Game-Themed Books in Latest Bundle

May 1, 2013 -

We've seen the pay-what-you want bundle dedicated to indie games from places like the Humble Bundle and Indie Royale Bundle, but Story Bundle is offering a great collection of books for whatever you are willing to pay - and all of them are related in some way to gaming.

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Seven Stories Press to Bring Minecraft Book to America

April 16, 2013 -

Book publisher Seven Stories Press announced today that it will publish the English language version of the book about independent game Minecraft and its creator Markus 'Notch' Persson at the end of this year. The book is called "Minecraft; The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything, and was written by Swedish journalists Linus Larsson and Daniel Goldberg, with the English translation being handled by Jennifer Hawkins.

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Harvey Smith's Book 'Big Jack is Dead' Released

April 10, 2013 -

Harvey Smith's new book Big Jack is Dead is now available on Amazon.com, and it draws quite a bit of inspiration from his own life.

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Writer Tracy Hickman Signs on to Shroud of the Avatar as Lead Story Designer

March 15, 2013 -

Richard Garriott's Kickstarter campaign for Shroud of the Avatar: Forsaken Virtues is within striking distance of being fully funded. The campaign has generated $905,628 of the $1 million in funding it needs, and a new announcement today from his studio Portalarium will likely put it over the required threshold.

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Book of Essays Explores the Importance of 'Player Control' in Games

March 12, 2013 -

Flagler College (St. Augustine, Florida) assistant professor of communication Matthew Wysocki helped make a new book about control in video games a reality. Besides co-authoring a chapter on the subject and writing the introduction in "Ctrl-Alt-Play: Essays on Control in Video Gaming," Wysocki edited the 16 essays that make of the body of the work. More importantly the book was basically his idea. The book came about because he saw that many of his colleagues were working on similar projects concerning video game control.

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The Legend of Zelda: Hyrule Historia Tops New York Times Bestsellers List, Amazon

February 14, 2013 -

Kill Screen Daily points out some inspiring news for gamers in general and for Legend of Zelda fans in particular: Dark Horse Comics and Nintendo's collaborative hardcover book on the history of Hyrule, "The Legend of Zelda: Hyrule Historia," is the top selling book on Amazon and has managed to top the

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Author Asks Kickstarter Community to Fund Kickstarter Reward to Write 'Elite Dangerous' Fiction

November 26, 2012 -

In a weird, odd twist a Kickstarter campaign has been started to fund a donation to another Kickstarter campaign. While that is pretty much the length and breadth of British author Drew Wagar's appeal to the Kickstarter community, there's a little more to it than that.

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Five Books Added to Humble eBook Bundle

October 16, 2012 -

The Humble eBook Bundle has added five new books to its pay-what-you-want DRM-free eBook bundle today. The new additions include Penny Arcade books Attack of the Bacon Robots and Epic Legends of the Magic Sword Kings; two volumes from Saturday Morning Breakfast Cereal including Save Yourself, Mammal! and The Most Dangerous Game; and xkcd: volume 0.

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Introducing the Humble eBook Bundle

October 9, 2012 -

You may recall that in one of our polls about the Humble Bundle we asked you what kinds of bundles you'd like to see. One of those suggestions was an eBook bundle. Well, someone somewhere at Humble Bundle headquarters must be reading our polls and listening to the Super PAC, because today they announced the Humble eBook Bundle.

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New Book Promotes Game Mechanics as Best Model for an Efficient Workplace

October 3, 2012 -

A new book written by an executive for other executives uses gaming as a way to make workplace teams stronger. The new book is called "ENTERPRISE GAMES: Using Game Mechanics to Build a Better Business" (O'Reilly Media, October 20212), and is written by Michael Hugos. According to the PR for the book, which you can find on Amazon, managers and executives can learn better ways to manage teams from virtual worlds and the type of behavior needed to survive in them.

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Australian Researcher Compares Violent Media Consumption to Greasy Burgers

June 20, 2012 -

In an obvious bid to promote the new book he co-authored with Danya Braunstein, "Growing Up Fast And Furious: Reviewing The Impacts Of Violent And Sexualised Media On Children," Macquarie University Children and Families Research Centre (in Sydney, Australia) deputy director Dr. Wayne Warburton tells Adelaide Now that years of research from every corner of the globe show a definitive link between time watching violent media and the "likelihood" of aggressive behavior in kids.

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Ubisoft Seeks Court Declaration that Beiswenger Infringement Claims are ‘Frivolous’ and ‘Without Merit’

June 1, 2012 -

Last week American author John Beiswenger settled his lawsuit against GameTrailers and dropped his lawsuit against Ubisoft "without prejudice." The lawsuit alleged that Ubisoft knowingly used plot points and story mechanics from his novel LINK in their Assassin’s Creed video games. While Beiswenger ended his legal fight, he left the door open to sue Ubisoft at a later date and his lawyer said that he still asserted the claim that Ubisoft had infringed on his work.

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LINK Author Drops Ubisoft Lawsuit, Settles with GameTrailers

May 30, 2012 -

American author John L. Beiswenger has settled his lawsuit with GameTrailers and has decided to walk away from his lawsuit against Ubisoft "without prejudice." The author filed the lawsuit against Ubisoft and GameTrailers earlier this year claiming that the plotline from the Assassin’s Creed games borrowed liberally from his novel "LINK."

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Research: More Swearing in Teen Novels than in Video Games

May 24, 2012 -

We hear a lot about the explicit language found in many video games but a new study by a Brigham Young University social sciences professor says that the level of strong language in many popular teen novels is substantially worse than what is found in most video games on the market. According to a new study by Brigham Young University social sciences professor Sarah Coyne, bestselling novel meant for teens are rife with cursing - they contain twice the rate of cursing of most video games.

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The Crowdfunding Bible Released

May 17, 2012 -

Not everyone has the brand and name recognition that Tim Schafer and Brian Fargo have. So how do you get funding when nobody knows who you are or what you are capable of? Games journalist and tech writer Scott Steinberg may have the answer you seek in his brand new book on the art of crowdfunding called "The Crowdfunding Bible: How to Raise Money for Any Startup, Video Game or Project." 

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Attorney Representing Author Suing Ubisoft for Assassin's Creed Speaks Out

May 10, 2012 -

 A lawyer representing the novelist who filed a lawsuit against Ubisoft last month for allegedly infringing on his book "LINK" is defending her client publicly for the first time in this Eurogamer story. The author of the book, John Beiswenger, claims in his lawsuit that Ubisoft violated his copyright in the plot of Assassin's Creed.

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Matthew WilsonThis is a interesting long form article about xbox live since halo 2. http://www.polygon.com/a/the-second-generation-of-xbox-live/page-102/26/2015 - 6:01pm
ConsterJust take pride in joining the group of net neutrality nations, even if it's only temporarily.02/26/2015 - 1:24pm
Matthew Wilsonfcc passed net neutrality. now lets hope they dont screw up the details. ps I am not holding my breath on that one.02/26/2015 - 1:03pm
ZippyDSMleeIf I could stand blizz I would do what I do in Facebook and use zippy, they can screw off if they do not like it.02/26/2015 - 9:31am
Michael ChandraAh. Now THIS is a good reason to not want to enable RealID: Anyone with your email can try adding you as a friend, leading to complications if they find out you're using it but declining their request.02/26/2015 - 5:15am
Michael Chandra(Also, why the hell would you not announce this?? Now people think they got a bug.)02/26/2015 - 5:11am
Michael ChandraThe only argument against the second that I've read so far is 'I'm afraid I'd accidentally RealID instead of BattleTag someone'. How secure are the RealID databases anyway?02/26/2015 - 5:10am
Michael ChandraIt's a silly argument detracting from the two main issues: Is this safe (so RealID only enabled but not given out through twitter in any way) and is it problematic to force people to 'use' RealID without actually sharing it with others?02/26/2015 - 5:10am
Michael ChandraGot to love how people immediately bring up 'yeah I don't see a problem with using my real name, it's not as if people can find me with it'. Maybe not you, but that doesn't mean others cannot be found.02/26/2015 - 5:08am
Michael ChandraSo apparently it's because they wanted to tie it to Parental Controls and didn't want to make a separate parental control for it due to that taking effort.02/26/2015 - 5:03am
ZippyDSMleeWhy do they have billing account name and user name confused? Never understood that....02/26/2015 - 3:29am
Matthew Wilsonhttp://www.bloomberg.com/news/articles/2015-02-25/google-s-computers-learn-to-play-video-games-by-themselves that is fairly impressive.02/25/2015 - 9:21pm
MechaCrashA universal ID among all of your characters across all games is a good idea. Making it use your real name instead of a screen name of your choosing is a horrible idea.02/25/2015 - 5:45pm
Michael ChandraThey also said posting on the forums was optional. To be honest, I really do NOT get why you'd introduce a new feature, brag about it and then secretly put a lock on it.02/25/2015 - 4:52pm
InfophileTwitter integration is a lot more optional than the forums (which was the last place they tried to enforce real names). So I don't see the backlash being as strong this time, especially since they aren't adding the requirement to an existing service02/25/2015 - 12:59pm
Michael ChandraIn the Real ID info, it's an optional thing for friends. Enforcing its usage for tweeting seems rather unnecessary.02/25/2015 - 12:14pm
ZippyDSMleenothing like a a few crashes inbetween moveing 400gb of data....02/25/2015 - 12:09pm
Michael ChandraOkay, so Blizzard's memory officially only goes back four years, as they cannot remember the backlash last time they tried forcing people to use their real names.02/25/2015 - 12:09pm
IvresseOnly context I can provide at the moment is the response from Blizz customer service: https://twitter.com/BlizzardCSEU_EN/status/57060293549676544402/25/2015 - 11:31am
PHX Corp@Craig R. I'm still testing Windows 10 Technical Preview as a consumer in advance of the final build02/25/2015 - 11:30am
 

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