Business

Zynga reveals improved Q1 2015 results, announces 18 percent reduction in staff

May 7, 2015 - GamePolitics Staff

In the midst of celebrating the fact that it beat first quarter 2015 estimates, social game maker Zynga announced that it would lay off 18 percent of its workforce.

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Nintendo reports fiscal year profits

May 7, 2015 - GamePolitics Staff

Nintendo has announced its financial results for the fiscal year ending March 31, 2015, revealing that - for the first time in four years - it has positive annual profits. Nintendo reported a 41.8 billion yen ($350 million) profit for the fiscal year ending March 31.

The company also said that global sales of Nintendo 3DS systems (2DS, 3DS, etc.) reached 8.73 million units during the fiscal year. Nintendo's 3DS game Pokémon Alpha Sapphire sold 9.94 million units during the period, while Super Smash Bros. for Nintendo 3DS reached 6.8 million units sold.

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Capcom Europe appoints new CEO

April 7, 2015 - GamePolitics Staff

Well that was short lived. According to GamesIndustry International, Capcom Europe has a new CEO. In December of last year the company announced the appointment of Hiroshi Tobisawa. A little over four months later and Capcom is replacing him for some unknown reason(s) with ten-year Capcom veteran Katsuhiko Ichii.

According to Capcom Europe, Tobisawa "leaves the European office to return back to Capcom Japan and pursue other business opportunities."

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Nexon acquiring Boolean Games

April 2, 2015 - GamePolitics Staff

Nexon has acquired Boolean Games, GII reports. Boolean is best known for developing the Dark Avenger series of games. In total the series has enjoyed 30 million downloads worldwide since its launch in May, 2013. The first Dark Avengers game has earned around $1 million in revenue to-date. The sequel, Darkness Reborn, was launched in November of 2014 and has been downloaded 10 million times.

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GSN Games acquires rival Idle Gaming

March 30, 2015 - GamePolitics Staff

Social casino games and cash tournament company GSN Games has acquired social casino game studio rival Idle Gaming. Financial terms of the deal were not disclosed. GSN Games said in a press release announcing the deal today that the acquisition adds both "high-quality talent and mobile platform technologies that support GSN Games’ long-term strategic growth."

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Zynga shareholder lawsuit can proceed, federal court rules

March 27, 2015 - GamePolitics Staff

A U.S. District Court Judge in San Francisco has ruled that a lawsuit against social game maker Zynga concerning its December 2011 initial public offering can proceed, Reuters reports. U.S. District Judge Jeffrey White ruled that shareholders alleging that Zynga  defrauded them "before and after" its Dec. 2011 IPO could proceed with their lawsuit. An earlier version of the lawsuit was tossed out by the same judge 13 months ago.

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Marvelous Entertainment Cancels Comcept's 'Kaio: King of Pirates'

March 13, 2015 - GamePolitics Staff

Comcept's Kaio: King of Pirates is no longer in development and the game's publisher says that it will take a financial hit as a result. The game, which was being developed by Capcom veteran Keiji Inafune's studio, was announced way back in 2012.

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Majesco Hands Off Retail Publishing As Annual Shareholder Meeting Looms

March 4, 2015 - James Fudge

Majesco Entertainment announced that it is effectively handing off its retail publishing business to someone else. All of the publisher’s packaged products retail distribution business in North America will be handled by U&I Entertainment LLC going forward. Majesco said that it would continue to publish and distribute its own digital game products.

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Sony: 20.2 Million PS4 Systems Sold To-Date

March 4, 2015 - James Fudge

Sony announced from the bowels of the Game Developers Conference in San Francisco (where it revealed details on new features and a release window for its Project Morpheus VR headset for PS4 earlier in the week) that it has sold 20.2 million PlayStation 4 consoles to consumers worldwide. That figure tabulates sales all the way up to March 1, and is up from the 18.5 million PS4s it claims it sold back in January. The PlayStation 4 has been released in 123 countries and regions worldwide.

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Notch Makes It Into The 'Forbes Billionaires List'

March 3, 2015 - GamePolitics Staff

Markus "Notch" Persson, co-founder of Mojang and the creator of Minecraft, has managed to make the Forbes Billionaires List. Persson generated his current holdings when he sold off the company he co-founded and the Minecraft franchise to Microsoft in September of last year for around $2.5 billion. Persson owned 70 percent of Mojang, giving him a pretty hefty payday when the company was sold to Microsoft. Persson left the company shortly thereafter.

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Upcoming Open Gaming Alliance Report Predicts PC Gaming Sector Worth $35 Billion By 2018

March 2, 2015 - GamePolitics Staff

The Open Gaming Alliance (OGA) will release its seventh annual research report at the end of March in conjunction with market research firm DFC Intelligence. The new report, which focuses on the PC gaming sector, offers predictions on the sector from the end of 2014 up until 2018.

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Tencent Takes Minority Stake in 'Orcs Must Die!' Developer Robot Entertainment

February 27, 2015 - GamePolitics Staff

Tencent has taken a minority stake in Robot Entertainment, the company best known for developing the Orcs Must Die! games. This investment follows a majority stake investment in mobile developer Miniclip earlier in the month. Tencent leverages its investments in a number of companies to license big franchises for the lucrative Chinese games market where it is a major player.

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Yoyo Games and Playtech Issue Statement On The Future of GameMaker

February 20, 2015 - GamePolitics Staff

Yoyo Games and Playtech issued a joint statement today assuring current GameMaker developers that the future of the development tools is bright and full of sunshine. Earlier this week Playtech announced that it had purchased Yoyo games and its GameMaker technology for $16.4 million. One of the biggest concerns for users of the development software after the announcement was pricing, but "for now" the current pricing model will stay in place according to both companies.

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Nepro Japan Acquires Tri-Ace

February 20, 2015 - GamePolitics Staff

Star Ocean and Valkyrie Profile developer Tri-Ace has been acquired by Japanese mobile gaming company Nepro Japan. Financial terms of the deal were not disclosed. Fans of these and other Tri-Ace games are concerned that these franchises might be seriously hurt - particularly when it comes to future titles being proliferated on other platforms that aren't mobile in nature.

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Sega Networks Spends Big on Western Developers

February 19, 2015 - GamePolitics Staff

Sega's mobile arm Sega Networks announced today that it has acquired independent developer Demiurge Studios. Sega says that this purchase is part of series of investments in the "Western market." Sega Network also announced that it has taken a major stake in San Francisco start-up Ignited Artists and London-based Space Ape Games.

Sega did not reveal financial details on any of these deals.

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Analyst Calls For Zynga CEO Don Mattrick To Resign

February 13, 2015 - GamePolitics Staff

It's been a year and a half since former EA CEO Don Mattrick took the reins at social games giant Zynga. In that time the company has continued to struggle in its transition from the social gaming scene to the mobile gaming space. At least one analyst seems to have had enough of Mattrick's performance.

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Ubisoft Reports Solid Q3 Earnings

February 12, 2015 - GamePolitics Staff

Ubisoft reported its fiscal third quarter earnings today, recording sales of approximately $923.5 million, up 55.8 percent year-over-year. Clearly it was a brisk holiday sales season for the Paris-based publisher, despite some serious technical issues and bugs associated with several of its top franchises.

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Sega Plans Restructuring and Layoffs

February 12, 2015 - GamePolitics Staff

Sega's big gamble on console games and more spending on marketing did not pay off. The publisher announced its results the nine months between April and December, revealing that a 27 percent increase in game development costs and 53 percent increase in advertising did not help move product. During the nine month period, Sega said that it spent $210 million on games development and $73 million on advertising, and expects about 50 games released for the total fiscal year which ends in March.

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'Grand Theft Auto V' Reaches 45 Million Sales Milestone

February 4, 2015 - GamePolitics Staff

Last night Take-Two Interactive revealed that - to no one's surprise - that wholly owned studio Rockstar’s Grand Theft Auto V has now reached 45 million unit sales since its launch. Take-Two also revealed that around 10 million of those sales come from PlayStation 4 and Xbox One sales, with the rest coming from the last generation PS3 and Xbox 360. The PC version is currently in development and is set for a release in March after a delay in January.

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Sony Divest Itself of Sony Online Entertainment

February 2, 2015 - GamePolitics Staff

In a surprising an unexpected move, New York-based investment firm Columbus Nova announced that it has acquired MMO maker and operator Sony Online Entertainment LLC (SOE) for an undisclosed amount of money. Sony Online Entertainment is best known for creating EverQuest, PlanetSide 2, DC Universe Online, H1Z1, Landmark, and the upcoming EverQuest Next.

The company has been renamed Daybreak Game Company and - for the time being at least - John Smedley remains its president.

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Left Behind Games Executive Punished For Illegal Stock Trading

January 30, 2015 - GamePolitics Staff

A Hawaiian court has sided with the Securities and Exchange Commission (SEC) against a former executive from religious-themed video games publisher Left Behind Games, according to an Accounting Today report (as reported by Blue's News) detailing the particulars of the case.

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Robotoki Closing Its Doors

January 21, 2015 - GamePolitics Staff

Robert Bowling's studio Robotoki has closed. Bowling is the former Call of Duty Creative Strategist - he left Call of Duty developer Infinity Ward in 20102 to start his own company, but Robotoki has been having trouble for quite some time.

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Tencent Sells Three Percent Of Its Stake In Kingsoft

January 19, 2015 - GamePolitics Staff

Chinese electronics powerhouse Xiaomi has acquired an estimated three percent of China-based software and technology firm Kingsoft's stock for roughly $68 million, reports GamesIndustry International. The company purchased 35,298,057 ordinary shares - around 2.98 percent of the company - from Tencent, which will hold on to its 9.6 percent share in Kingsoft after the sale is finalized at the end of the month.

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Verizon Investors Want Answers On Net Neutrality

January 14, 2015 - GamePolitics Staff

A group of Verizon investors are publicly criticizing the mobile and broadband provider for its position on net neutrality, according to this Ars Technica report. They say that the company's position on the issue could ultimately harm its reputation and future commercial success.

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Square Enix Closes Mobile Studio in Indonesia

January 14, 2015 - GamePolitics Staff

Square Enix has shut down the mobile studio Smileworks in Indonesia - a mere 18 months after it opened its doors. The company confirmed in a statement to GII that all 14 of the people the small studio employed are now out of work as well. Square Enix opened the Surabaya, Java-based Smileworks studio 18 months ago in hopes of developing mobile game content for Indonesia. Apparently the studio did not live up to Square Enix's expectations.

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Kabam Acquires TapZen and Magic Pixel

January 13, 2015 - GamePolitics Staff

Mobile game publisher Kabam has acquired Los Angeles-based studios Magic Pixel Games and TapZen, the company announced today. TapZen and Magic Pixel are best known for their collaboration on the iOS game This Means War. Magic Pixel's credits include iOS titles Outcast Odyssey and Stick to It, and the PS 3 game Carnival Island. TapZen founder and former Zynga chief creative officer Mike Verdu has also joined the company.

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Dish Offers Cord Cutters 'Sling TV'

January 5, 2015 - GamePolitics Staff

Dish Networks is trying its hand at cutting itself loose from satellite and taking a straight run at customers with a new service designed for the Internet called Sling TV. For $20 a month consumers with Internet access can get 12 premium cable channels including ESPN, ESPN2, TNT, TBS, Food Network, HGTV, Travel Channel, Adult Swim, Cartoon Network, Disney Channel, ABC Family, and CNN. Obviously the new service is aimed at cord cutters who don't necessarily have a cable package but do have broadband Internet access.

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Majesco Raises $6 Million in Investments

December 18, 2014 - GamePolitics Staff

Troubled New Jersey-based publisher Majesco has managed to drum up a $6 million dollar investment as part of a deal that required the resignation of two high-ranking Majesco executives from the company's Board of Directors: chairman Allan Grafman and Majesco CEO Jesse Sutton.

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'Bandai Namco Games' Renamed To 'Bandai Namco Entertainment'

December 17, 2014 - GamePolitics Staff

Parent company Bandai Namco Holdings has changed the name of Bandai Namco Games again - even if the change is ever so slight compared to the last time the company rebranded itself. The company's board of directors voted and approved a name change from Bandai Namco Games to Bandai Namco Entertainment. The change will take place officially on April 1, 2015, with 20 subsidiaries rebranded from under the new moniker.

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North American Operations Lower Perfect World Entertainment Profits

November 26, 2014 - GamePolitics Staff

China-based Perfect World Entertainment reported a decline in profits for the third quarter, citing poorly performing North American properties. During the three-month period ended September 30, 2014, Perfect World earned ¥974 billion ($158.7 million) in revenue, up by around 5 percent compared to the same period a year ago. The five percent growth was attributed to the ongoing success of DOTA2 in China, which the company operates for Valve and the successful launch of mobile games CrossGate Mobile and Forsaken World.

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Mattsworknamealso, in MGR, on higher levels, button mashing will get you reckt, you have to master parry to even have a prayer05/24/2015 - 8:52pm
MattsworknameI kinda would like a bit more variety in the combat, as it feels a bit to stiff and slow for me. Especailly after other games ive played05/24/2015 - 8:39pm
Goth_SkunkThere's... no button mashing in DA:I. However, neither is DA:I's combat perfect. I, for one, detest the active talent max limit of 8.05/24/2015 - 8:21pm
MattsworknameDa I combat is fun, a bit stiff but fun, but I still say the best pure combat engine in any game was Metal gear rising.05/24/2015 - 7:15pm
ZippyDSMleeWhen DA gets a control system like DA:O I'll brother to want to paly it, I frown on button mashing RPGs not made by bethseda...05/24/2015 - 5:59pm
Matthew Wilsonhttp://arstechnica.com/science/2015/05/new-neural-implant-reads-a-persons-intentions-to-control-robotic-arm/ our first steps tos a dues ex future lol.05/24/2015 - 1:51pm
Goth_SkunkThe game is 75% sidequests, 25% story. And most of those sidequests are only vaguely related to the main story at all, having very little consequence to the plot at large.05/24/2015 - 1:12pm
Goth_SkunkI'm such a huge BioWare fan that I played through my first playthrough of DA:I without complaint, but on my second time through I certainly took notice of just how much side-quest material there was. It's probably my greatest criticism of the game.05/24/2015 - 1:10pm
ZippyDSMleeI need one of my 70 games to play....mmmmmmmm05/24/2015 - 9:57am
MattsworknameSpent all night playing blood borne, now trapped in the Nightmare frontier and trying to reach the boss so I can maybe warp out again05/24/2015 - 9:21am
MattsworknameYeah, i got started and then made it through t the first few misions anthen blood borne05/23/2015 - 10:13pm
Goth_SkunkWhich one, Dragon Age?05/23/2015 - 8:20pm
Wonderkarpalso waiting patiently for Batman.05/23/2015 - 7:36pm
MattsworknameIn still trying ot beat that game the first time. Freaking game has so much side questing05/23/2015 - 7:34pm
Goth_SkunkPlaying a third and probably final playthrough of Dragon Age: Inquisition. Once that's done, I'll move on to AC: Unity, most likely, then get caught up on A-list games I have yet to play, like Murdered: Soul Suspect and Shadows of Mordor.05/23/2015 - 6:33pm
MattsworknameIf you own a vita and like monster hunter, but dont like the bs filler that goes with it. Try tokiden kiwmai05/23/2015 - 6:11pm
Matthew Wilsonaparently their servers got crushed, but I dont see the game selling well. Nintendo fans tend not to be fans of competitive fps05/23/2015 - 5:48pm
MattsworknameSPlatton looks intersting, Love the are style, gonna give the game a try with the upcoming test fire05/23/2015 - 4:39pm
PHX Corp@Technogeek, I'm returning for one more Run with the Global testfire05/23/2015 - 3:41pm
WonderkarpI'm bouncing all over the place but right now I'd say I'm playing Super Mario 64 trying to max out the stars. 2 worlds and 2 secret stars to go05/23/2015 - 1:12pm
 

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