Business

Report: Warner Bros. Prepares for Company-Wide Layoffs

November 5, 2014 - GamePolitics Staff

According to a Game Informer report, Warner Bros. is making company-wide layoffs - and those layoffs will begin this week. A memo obtained by GI attributed to Warner Bros. CEO Kevin Tsujihara sent to employees reveals that layoffs are going to happen until the first quarter of 2015 in all divisions of the company.

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Activision Blizzard Reports Record Third-Quarter Results

November 4, 2014 - GamePolitics Staff

Activision Blizzard reported record third-quarter earnings, with year-over-year increases in revenues and income based on sales of its hit franchise Destiny and continued growth with World of Warcraft and Hearthstone. On a GAAP basis, the company reported sales of $753 million, way up from the $691 million from the same periods a year ago. On a non-GAAP basis, the company reported net revenues of $1.17 billion, way up from $657 million in the same period a year ago.

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EMA Announces 2015 Los Angeles Entertainment Summit

November 4, 2014 - GamePolitics Staff

The Entertainment Merchants Association (EMA) announced that the fourth annual Los Angeles Entertainment Summit (LAES) will be held July 6-8, 2015 at the Hyatt Regency Century City.

DreamHack Fires CEO

October 27, 2014 - GamePolitics Staff

Sweden-based eSports leader Dreamhack has fired its CEO Robert Ohlén a month before the organization's annual winter event. Dreamhack started in Sweden in 1997, and it now organizes two annual events. The firing was confirmed by The Daily Dot, who spoke to Fredrik Nystrom, DreamHack's head of PR. Nystrom didn't offer comment beyond that confirmation, but The Daily Dot described the situation as an "internal power struggle" concerning the "public face of the company."

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Former EA CEO John Riccitiello Takes Top Post at Unity

October 22, 2014 - GamePolitics Staff

In a letter to the Unity game development community today, current CEO David Helgason announced that he was resigning and that former EA CEO John Riccitiello would be taking his place. Riccitiello left EA in March of 2013 and joined the Unity board of directors in November 2013. Helgason will remain at Unity, but as its executive vice president in charge of strategy and communications.

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Commerce Secretary Meets With Tech and Gaming Industry on Silicon Valley Tour

October 14, 2014 - GamePolitics Staff

Commerce Secretary Penny Pritzker is making the rounds in Silicon Valley this week, according to Politico's Morning Tech.

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Unity CTO Denies Sale Rumors

October 14, 2014 - GamePolitics Staff

Despite reports that popular game development suite Unity is up for sale, the company says that it currently has no plans on losing its independence.

"We have no plan to sell Unity," said co-founder and CTO Joachim Ante in a new post on the official Unity forums.

Ante's response relates to a rumor that first surfaced on CNET last week.

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Finland PM Blames Apple for Country's Economic Decline

October 13, 2014 - GamePolitics Staff

Alexander Stubb, the Prime Minister of Finland, has publicly accused Apple of taking down two of the country’s largest economic engines: Nokia and the paper industry. Finland saw its sovereign debt rating downgraded from AAA to AA+ by ratings agency Standard & Poor.

Speaking on CNBC, PM Stubb pointed his finger at Apple's iPhone and iPad:

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Analysts Agree: Canceling 'Titan' Was an Expensive Decision for Blizzard

September 24, 2014 - GamePolitics Staff

At least three analysts who follow the video game industry say that Blizzard's cancelation of Titan this week may have cost the company tens of millions of dollars.

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Nexon Launches New Division, Shuffles Executives

September 22, 2014 - GamePolitics Staff

Free-to-play online games company NEXON Co., Ltd. has launched a new division within the company called ‘Nexon XP’ and shuffled some of its top executives. The new division will be dedicated to working with external development talent to bring their free-to-play games into the Nexon free-to-play games portal.

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$325 Million Worth of 'Destiny' Games Have Been 'Sold Through'

September 17, 2014 - GamePolitics Staff

Activision announced today that, of the $500 million in Destiny copies it shipped to retail (announced last week), an estimated $325 million worth of product has been sold through to consumers. The sales data, which is as clear as a murky swamp, comes from an amalgamation of data from UK's Chart-Track, retail customer sell-through data, first parties and internal estimates from Activision Blizzard.

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Sony Predicts $2.1 Billion FY 2015 Loss

September 17, 2014 - GamePolitics Staff

Sony announced today that, despite the PS4 selling so well, it still expects to report a net loss of 230 billion yen, or $2.1 billion, for the current fiscal year ending in March 2015. The scope and size of the net loss is a lot larger than what the company predicted back in July: it previously predicted a net loss of 50 billion yen, or $466m.

Sony is pinning this loss on impairment charges of 180 billion yen or $1.7 billion related to its struggling smartphone business

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GameStop Sells Off Spanish Retail Stores to GAME

September 16, 2014 - GamePolitics Staff

GII reports that GameStop will no longer be selling games in Spain. The company announced that it has sold off a majority of its retail stores in the region to UK-based retailer GAME Digital Plc. The stores that were not part of the deal will eventually be closed.

"Our strategic decision to exit the Spanish market was not taken lightly," said GameStop executive vice president Michael Mauler.

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SimBin Goes Bankrupt, Relaunches as Sector 3 Studios

September 11, 2014 - GamePolitics Staff

Swedish game developer SimBin Studios has gone bankrupt, according to what former company COO Christopher Speed has told Develop today. A total of 18 employees are affected by the bankruptcy. But even as SimBin goes into the history books, Speed has launched a brand new company called Sector 3 Studios, which will continue developing RaceRoom Racing Experience.

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'Destiny' Generates $500 Million for Activision On First Day of Release

September 10, 2014 - GamePolitics Staff

Activision says that Bungie's Destiny has earned more than $500 million in revenue since the game launched on Tuesday. That figure, according to Activision, comes from retailers buying the game, and "business from first parties." Activision did not disclose any actual sales numbers, nor did it say if sales were related to digital or retail sales, or the PS4 White Destiny bundle deal it has with Sony.

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Report: Microsoft in Talks to Buy Mojang for $2 Billion

September 10, 2014 - GamePolitics Staff

A Bloomberg report citing three individuals with knowledge of the deal, claims that Microsoft is in talks with Marcus Persson to buy Minecraft maker Mojang AB for an estimated $2 billion.

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Report: Rovio CEO Leaving Company in 2015

September 4, 2014 - GamePolitics Staff

Rovio CEO Mikael Hed has announced plans to leave the company in January 2015, the Wall Street Journal reports. He will reportedly be replaced by Pekka Rantala, a former Nokia executive who joined the company in the early part of this year.

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Little Orbit Acquires Vicious Cycle Software

September 4, 2014 - GamePolitics Staff

Video game publisher Little Orbit announced that it acquired video game developer Vicious Cycle Software earlier this year. Vicious Cycle Software is best known for creating video game properties based on TV and film licenses such as Ben 10 Omniverse and Ben 10: Alien Force, Madagascar 3: The Video Game, and Flushed Away. The company is also know for creating its own unique game franchises such as Earth Defense Force: Insect Armageddon, Eat Lead: The Return of Matt Hazard, and Dead Head Fred.

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Report: Ouya in Acquisition and Investment Talks

September 2, 2014 - GamePolitics Staff

According to what GamesBeat describes as "a credible source who is close to the matter," Ouya is in preliminary talks about a possible acquisition or investment in the company.

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Rumor: Activision in Talks to Buy Take-Two

September 1, 2014 - GamePolitics Staff

GamesIndustry International talks to two financial analysts who closely watch the video games industry sector about what they make of rumors that Activision could possibly acquire Take-Two. This rumor began circulating over the weekend after Mike Hickey, an equity researcher for the Benchmark Company, sent a note to investors on Friday claiming that the two companies were engaged in what he categorized an "emerging romance."

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BuzzFeed Spending Some of Its $50 Million Funding on Casual Games

September 1, 2014 - GamePolitics Staff

BuzzFeed will use some of the $50 million it secured last month to develop games. According to this TechCrunch report, BuzzFeed will use that investment to develop casual games - just one measure the company is working on to expand its audience.

BuzzFeed vice president of product Chris Johanesen tells TechCrunch that games are just one more part of an overall strategy to get visitors to do more than consume its content. In other words, it's a move towards more engagement.

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CCP Games Fire Two Executives, Closes San Francisco Office

August 28, 2014 - GamePolitics Staff

Update: A rep. for CCP Games informed us that CCP Games CFO Joe Gallo and CMO David Reid left the company voluntarily, and were not fired, as was previously reported.

Original Story: EVE Online maker CCP Games announced during its latest financial report that it is shutting down its San Francisco-based game development studio and letting two executives go. The news comes on the heels of the company reporting a downturn in year-over-year profits.

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Amazon Promises 'No Change' In How Twitch Operates

August 26, 2014 - GamePolitics Staff

While it is the typical line for a company to use when buying out something so beloved by the community as Twitch is, Amazon said last night that it has no plans to make any changes to the popular community-driven video game streaming service. Amazon announced yesterday that it had acquired Twitch for an estimated $970 million. Michael Frazzini, vice of president of Amazon Games, and Twitch CEO Emmett Shear said during a "town hall meeting" last night that the deal shouldn't worry Twitch users.

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GameStop Sees 25 Percent Increase in Global Sales During Q2

August 22, 2014 - GamePolitics Staff

Video games retailer GameStop reported a 25 percent increase in total global sales compared to the same period a year ago. The company reported $1.73 billion for the second quarter of this year, a 25.1 percent increase over last year's Q2 number of $1.38 billion. Consolidated comparable store sales increased 21.9 percent and net earnings for Q2 came in at around $24.6 million, up 134.3 percent from $10.5 million in the same period last year.

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GunHo Sells Stake in Supercell

August 21, 2014 - GamePolitics Staff

Japanese game developer GungHo Entertainment has sold its stake in Supercell to its own parent company, SoftBank. GII reports that the Puzzle & Dragons developer sold its holdings in the Finnish studio because it wanted to focus more on emerging markets such as "China, Southeast Asia, and South America."

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GamesBeat 2014 Features Peter Molyneux, Geoff Keighley, and Other Headliners

August 15, 2014 - GamePolitics Staff

VentureBeat today announced its "big speakers" for its annual games industry focused GamesBeat event. GamesBeat 2014 takes place Sept. 15 and Sept. 16 (at the Parc 55 Wyndham Hotel) in San Francisco.

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Mastertronic Makes Deal With Creditors

August 12, 2014 - GamePolitics Staff

UK publisher Mastertronic has signed a debt repayment agreement with creditors to help it stay in business. In a statement issued yesterday to Develop, Mastertronic CEO Andy Payne said that the company had worked out a deal with creditors that will see it repay 50 percent of its debt over the next three years and four months.

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Zynga Has a Bad Second Quarter

August 8, 2014 - GamePolitics Staff

Social and mobile game maker Zynga posted a $63 million net loss for the second quarter of FY 2014. The company reported non-GAAP quarterly revenues of $153 million, with non-GAAP profits of $3 million - a bit better than the $6 million loss for the same period a year ago. Bookings, or virtual item sales, were $175 million, down 7 percent from the same period a year ago.

Zynga also reduced its full-year guidance on bookings to be between $695 million and $725 million, down from an earlier guidance between $770 million to $810 million.

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Netflix Generating More Revenue Than HBO

August 8, 2014 - GamePolitics Staff

In a status update on Facebook, Netflix CEO Red Hastings said that Netflix now generates more revenue than premium pay channel Home Box Office (HBO). Reed said in his post that the company managed to pull in $1.146 billion compared to HBO's $1.141 billion.

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Legendary Entertainment Acquires Felicia Day's 'Geek & Sundry' Channel

August 7, 2014 - GamePolitics Staff

Legendary Entertainment has acquired Felicia Day's Geek & Sundry YouTube channel and added it to its digital division. Legendary Entertainment is a film company whose credits include Godzilla and Pacific Rim, among other properties.

"I am thrilled to have Geek & Sundry partner with a company I admire and that aligns authentically with my audience's interests," Felicia Day tell GII.

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Papa MidnightI also hope that legislation holds the individual(s) who initiated the action is criminally liable for any and all harm that may come to persons involved (whether it be the cops or the victim(s)), as well as any property damaged suffered by any party.04/27/2015 - 8:16am
Papa MidnightJames: Small typographical error in the article for the NY Congressman's legislation: earlier is misspelled as "earlkier" (context: "Chuck Schumer (D) earlkier this month.")04/27/2015 - 8:14am
Matthew WilsonUC berkeley won, and they 3 years of free tuition for winning.04/26/2015 - 11:26pm
Matthew Wilsonhttp://espn.go.com/watchespn/…/id/2497649/Heroes-of-the-Dorm heroes of the storm is being broadcast live on espn 2 never thought a moba would get a time slot like this on tv.04/26/2015 - 9:30pm
Matthew Wilsonhttp://reason.com/archives/2015/04/09/the-dmca-chill-factor this is why the dmca should be changed or gotten rid off.04/26/2015 - 6:41pm
PHX Corphttp://www.thejimquisition.com/2015/04/assassins-creed-chronicles-china-review/ anyone seen this04/26/2015 - 4:19pm
Matthew Wilsonhttp://www.destructoid.com/director-del-toro-says-silent-hi… Can not say I am surprised sadly. I feel bad for del Toro because every time he tries to do a video game project it falls apart.04/26/2015 - 1:42pm
InfophileAnyone play any of the following games: War Thunder, Infinite Crisis, or Strife? Got a card for a big chunk of money in them with my new computer which I won't need and looking to give it away if anyone wants it.04/26/2015 - 9:02am
Mattsworknamei I hope there is, I love that series.04/25/2015 - 5:59pm
Matthew Wilson@matt I am sure there will never be a armored core game04/25/2015 - 5:24pm
Mattsworknameof From softwares recent games, bloodborne is the best work they have done yet, though they really need to get to work on armored core 604/25/2015 - 5:10pm
Matthew WilsonLost Kingdoms came out in 2002 this day. I played that game. I did not relize it was made by From Software. Lost Kingdoms was a good unique hard game.04/25/2015 - 4:56pm
MattsworknameOff topic, but, who heres playing Bloodborne, and if so, is it mercillesly murdering you every chance it gets?04/25/2015 - 7:35am
Matthew WilsonI think its a good article, and devs can take some lessons from life is strange.04/24/2015 - 10:24pm
Andrew EisenI tinyURL'd it. The world is safe!04/24/2015 - 10:23pm
Matthew Wilson@AE my bad there is nothing I can do about that.04/24/2015 - 10:21pm
Andrew EisenLooks like the spoiler is right there in the URL.04/24/2015 - 10:20pm
Matthew Wilsonhttp://tinyurl.com/ok9pf6b a interesting opinion piece on the life is strange episode 2, and a dark event that happens in it. full warning major spoilers.04/24/2015 - 10:11pm
Matthew Wilson@mech no just she, nor her co workers have not. she never said it is not real.04/24/2015 - 8:58pm
MechaCrashWas she saying "I haven't experienced it," or "I haven't experienced it therefore it does not exist"?04/24/2015 - 8:31pm
 

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