Mega Brand Takes Heat from UK MP Keith Vaz and Advocacy Group Over 'Call of Duty' Play Sets

April 7, 2014 - GamePolitics Staff

Late last year Activision announced a licensing deal with LEGO competitor and toy maker Mega Brands to make building toy sets based on its popular mature-rated action game series, Call of Duty. The toy sets, which were launched in January, are finally getting the attention of children's advocacy groups and one outspoken UK MP - UK Labour MP Keith Vaz, who chairs the Commons Home Affairs Committee.

Norwegian Teen Learns That Call of Duty Marathons and Energy Drinks Can Put You in a Coma

March 21, 2014 - GamePolitics Staff

Cautionary tale #657: drinking too many energy drinks to do anything - in this case to play a marathon session of Call of Duty - can put you in a coma. That is exactly what happened to a 14-year-old Norwegian boy. After drinking four liters of energy drinks he collapsed and was hospitalized with kidney failure. He then slipped into a coma for several days.

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Activision Pulls the Plug on Call of Duty Elite Feb. 28

February 26, 2014 - GamePolitics Staff

Call of Duty Elite, Activision's stat tracking system for Call of Duty: Modern Warfare 3 and Call of Duty: Black Ops 2, will officially shut down on Friday, February 28. The system is shutting down mainly because Call of Duty: Ghosts uses the new stat tracking system called "Clan Wars." The current Call of Duty app will serve as a replacement for Elite when it goes offline, according to Activision.

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Analyst Describes Call of Duty Ghost Year-over-Year Sales as 'Troubling'

December 17, 2013 - GamePolitics Staff

Even though Activision warned (earlier in the year) that it expected this year's iteration of the Call of Duty series to be down compared to last year's Black Ops II because of the transition to new console systems, Cowen analyst Doug Creutz is sounding alarm bells with investors today. The analyst noted that sales of the franchise year-over-year are down 19 percent and could ultimately be down a lot lower than that for the life of the title.

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Call of Duty: Ghosts Hotfix Kills 'God Mode' and 'Invisibility' Hacks

December 5, 2013 - GamePolitics Staff

Activision has released a Call of Duty Ghost hotfix for all platforms that deals with several serious issues that have been plaguing the game's online community for awhile. The hotfix addresses various hacks including "invisibility" and "god mode" being used in multiplayer.

Activision has also released the first update for the Xbox One version of the game, including general performance and stability fixes.

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Activision Claims Call of Duty: Ghosts is the Best-Selling PS4 Game So Far

November 20, 2013 - GamePolitics Staff

According to an announcement made by Activision today, Call of Duty: Ghosts is the best-selling PS4 game so far. The PlayStation 4 launched on Nov. 15, and the PS4 version of Call of Duty: Ghosts was launched on the same day. The game is also available for last-generation consoles and PC, with an Xbox One version launching at the end of this week. The company cited sales data from top North American retailers including Best Buy, GameStop, Target, and Wal-Mart.

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Critical Hit Releases Music Video for Reimagined Modern Warfare 3 Tune. 'Battle for New York'

November 7, 2013 - GamePolitics Staff

You can watch the band's latest music video to your left.

Video game cover band Critical Hit has released a second music video on YouTube today - this time playing its own rendition of "Battle for New York" from Call of Duty: Modern Warfare 3. The band will also be performing live at BlizzCon 2013 on November 9 and taking part in a panel on sound in games. In case you don't know, Critical Hit is a game music cover band led by Blizzard’s composer Jason Hayes, as a side freelance project.

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Analyst: Call of Duty: Ghosts 'Review Proof'

November 6, 2013 - GamePolitics Staff

Cowen & Company analyst Doug Creutz is saying something publicly that must be music to Activision's ears: what critics say about Call of Duty: Ghosts does not matter. Speaking to GII, Creutz says that latest title in the series is "somewhat review-proof."

"We think [Call of Duty] has become such an embedded franchise that it is somewhat review-proof," said Creutz to GII.

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Activision 'Ships' a Billion Dollars Worth of Call of Duty Ghosts to Retail

November 6, 2013 - GamePolitics Staff

At this time of year when a new Call of Duty game hits, Activision is usually able to say that the latest release in its popular franchise is the greatest launch in video game history. But following on the heels of Take-Two's and Rockstar's Grand Theft Auto V, it seems like Activision is tweaking its message a little bit.

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Report: Current-Gen Call of Duty: Ghost Pirated, Hacked

November 5, 2013 - GamePolitics Staff

Call of Duty: Ghost, the latest in Activision's best-selling military-themed shooter series, releases today, but current generation versions of the game have been hacked, according to this Polygon report.

3 comments | Read more

Activision Wants Its Title Back from Rockstar

October 17, 2013 - GamePolitics Staff

Prior to the release of Grand Theft Auto V in September, Activision held the title of biggest video game launch in history with Call of Duty Black Ops 2. Activision UK senior brand manager Kevin Flynn recently told MCV that congratulations were in order for the folks at Rockstar, but that they shouldn't get too comfortable with the title they recently earned:

4 comments | Read more

Call of Duty Tops Amazon UK's All-Time Best Sellers List

October 14, 2013 - GamePolitics Staff

To celebrate 15 years in business Amazon UK has released its best selling games list of all time, and the Call of Duty series is prominently highlighted throughout. According to Amazon UK, Call of Duty: Modern Warfare 2 (all platforms) is the best selling game in the service's history, followed by Black Ops, Modern Warfare 3, Grand Theft Auto V (which has only been out since September in the UK), and Black Ops 2.

1 comment | Read more

International Committee of the Red Cross Wants International Law Rolled into War Games

October 1, 2013 - GamePolitics Staff

The International Committee of the Red Cross (ICRC) issued a lengthy statement today noting that it is time that games involving war start including the actual laws of war. The IRCC says that this could be done without interfering with the fun that millions of players have playing first-person shooters.

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Call of Duty Modern Warfare Writer Gets Greenlight From CBS for 'Insecurity'

September 27, 2013 - GamePolitics Staff

It looks like the fellow behind the stories for Call Of Duty: Modern Warfare 1 and 2 has had his latest television project greenlit by CBS. NCIS: LA creator Shane Brennan has teamed with video game writer Jesse Stern for a show called Insecurity. The duo previously worked together on the mothership NCIS series.

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Research: Playing Shooters Improves Motion Perception - While Walking Backwards

September 24, 2013 - GamePolitics Staff

A new study by the School of Psychology at the University of Leicester comes to the conclusion that first-person shooters can help players better perceive motion... while walking backwards. The research was recently published in a paper called "Selectively enhanced motion perception in core video gamers" in the journal Perception.

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Jack Thompson Talks GTA and Aaron Alexis on the Pat Campbell Podcast

September 20, 2013 - GamePolitics Staff

Tulsa, Oklahoma Talk Radio Station KFAQ AM 1170 gives former Florida Attorney and familiar anti-game crusader Jack Thompson a chance to talk about his favorite subject: Grand Theft Auto.

On Pat Campbell's podcast, Thompson discusses at length the effects of the Grand Theft Auto series, the Washington Navy Yard shooter Aaron Alexis' obsessive gaming habits, and the possible culpability of corporations that make violent video games.

You can find the show here. It's about 30 minutes long.

ABC News Searches for the Connection Between Playing Video Games and Mass Shootings

September 18, 2013 - GamePolitics Staff

An article on ABC News tries to determine how violent video games fit in with real-world violent behavior. The report focuses on what Michael Ritrovato said about Washington Navy Yard Shooter Aaron Alexis' obsessive gaming habits.

Ritrovato, who has been name checked in a number of stories for these comments, tells ABC News that the former Navy reservist was obsessed with military-style video games:

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Poll Results: Female Soldiers in Call of Duty: Ghosts Multiplayer

August 27, 2013 - GamePolitics Staff

Last week we asked our readers if they thought adding a female solider into Call of Duty: Ghosts multiplayer was a good call on Infinity Ward's part. Overwhelmingly, our readers thought that giving players a female option in multiplayer is a good idea.

Around 297 votes were casts in the poll, with the majority of those votes - 89 percent (264 votes) - agreeing that the new option is a good thing. Around 11 percent (33 votes) thought that adding a female soldier to multiplayer was not a good idea.

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Super Podcast Action Committee - Episode 66

August 27, 2013 - GamePolitics Staff

This week hosts Andrew Eisen and E. Zachary Knight are joined by Joystiq Managing Editor Susan Arendt to talk about female soldiers in Call of Duty: Ghosts multiplayer, a Connecticut lawmaker who wants game makers to stop "licensing" deals with gun makers, the best reason to go to PAX, Gone Home and Saturday Morning RPG, that infamous OUYA ad, and even some of Andrew's LEGO game milestones. Download Episode 66 now: SuperPAC Episode 66 (1 hour, 15 minutes) 69.3 MB.

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Poll: Was Including Female Combatants in Call of Duty Multiplayer a Good Thing?

August 21, 2013 - Andrew Eisen

Despite the fact that a fair number of its games take place in the modern day, the Call of Duty series has never included women as playable characters in its main multiplayer mode.  Hell, so far as I know, Tanya Pavelovna from the single player campaign of 2004's Call of Duty: Finest Hour is the only playable female character in the history of the entire series!

Until now, that is.

13 comments | Read more

Andrew Eisen: Call of Duty Lets You Kill Women

August 21, 2013 - GamePolitics Staff

In Andrew's latest video he talks about Call of Duty: Ghosts adding female characters into multiplayer. Chances are you can probably tell when he's being facetious, taking at dig at someone, or just engaging in overblown theatrics to make a point in the video. If you can't, then I recommend that you ask him forcefully about it in the comments.

If you enjoyed this video then you should probably check out Andrew's YouTube channel to find even more of his antics!

5 comments

Activision Abandons COD: Space Warfare Trademark

August 15, 2013 - GamePolitics Staff

Activision has let several game trademarks expire, according to GameSpot. Activision has let trademarks for "Call of Duty: Space Warfare" and "Call of Duty: Secret Warfare" expire. Activision filed the trademark application with the United States Patent & Trademark Office (USPTO) in May 2010, but no game was ever announced.

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Call of Duty Ghost Multiplayer Features Female Soldiers

August 14, 2013 - GamePolitics Staff

During a special reveal of multiplayer modes in Call of Duty Ghost at an LA event today, Infinity Ward revealed that it has added female models into the game. In addition to having the ability to play as a female soldier, the multiplayer offers dynamic events that affect gameplay and new moves such as knee slides, mantling, and contextual leaning. The game also adds 30 new weapons (including a new Marksman Rifle weapon class), 20 new killstreaks, 14 maps at launch, seven new multiplayer modes, and a new Squads mode that supports up to six players on a team.

13 comments | Read more

Infinity Ward: Battlefield's Success is Good for Call of Duty

August 6, 2013 -

Infinity Ward producer Mark Rubin welcomes the competition that the Battlefield series brings to the market because it makes Call of Duty a better product. He believes that competition from games like the Battlefield series helps push his studio to do more with its own games, and that's a good thing.

4 comments | Read more

Activision's Dan Amrich Offers a Strong Rebuke to Surly Call of Duty Players

July 24, 2013 -

After Treyarch released a new update to Call of Duty: Black Ops 2, some fans of the game showed that they lack basic communication skills. For example, it's not usually good form to wish someone to die or for harm to come to their family... But that is exactly what some fans wished for Treyarch design director David Vonderhaar via Twitter as he talked about some minor changes to three weapons in the game.

1 comment | Read more

Robotoki Stormed by LAPD

May 31, 2013 -

Robert Bowling's LA-based game development studio Robotoki had a scare this week when heavily armed police officers from the LAPD raided the offices in response to a panic alarm going off. Polygon chronicles the saga pretty well - complete with some still photos from an ADT security camera - but the short of it is that things could have gotten ugly because of a cardboard cutout from a game.

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'Micro Items' Coming to PS3, PC Versions of Black Ops 2 April 12

March 27, 2013 -

If you felt left out when Activision community manager Dan Amrich revealed that the Xbox 360 version of Call of Duty: Black Ops 2 would be getting in-game micro-transactions earlier this month, then you'll be happy the hear that the PS3 and Windows versions of the game will get the same options beginning on April 12.

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Call of Duty Endowment Uses $1.1 Million in Grants for 'Chapterization'

March 21, 2013 -

Activision's Call of Duty Endowment announced plans to open up a number of chapters around the country using $1.1 million in grant money. They are calling this initiative "Chapterization." The Call of Duty Endowment also announced the appointment of its first full-time Executive Director - Dan Goldenberg. Goldenberg has 21 years of active and reserve military service and currently serves as a commander in the Navy Reserve.

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Activision Adds In-Game Purchases to Call of Duty: Black Ops II

March 12, 2013 -

Activision will add in-game purchases in its popular action game Call of Duty: Black Ops II tomorrow. The announcement was made by Activision community manager Dan Amrich on his OneofSwords blog. Amrich says that players will notice on March 13 new "Micro Items." The pre-order bonus map, Nuketown 2025 will also be made available for free tomorrow.

3 comments | Read more

Activision Publishing CEO Predicts Year-On-Year Decline for Next Call of Duty Title

February 8, 2013 -

Activision Publishing CEO Eric Hirshberg warns investors that the next Call of Duty will sell less than Call of Duty: Black Ops II.

"The Call of Duty franchise continues to set the bar for innovation and we expect the new Call of Duty game in development for 2013 to raise that bar even higher," Hirshberg told investors during a conference call to discuss financial results this week.

6 comments | Read more

 
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Poll

Is King right? Should all games adopt the free-to-play model?:

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MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
 

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