'The Wizards of Trinity Bellwoods' Kickstarter campaign launches

July 23, 2015 - GamePolitics Staff

Independent game developer and animator Chris de Castro has launched a Kickstarter crowd-funding campaign for his first game, The Wizards of Trinity Bellwoods. The game is described by its creator as an experiment in narrative that uses gameplay mechanics to explore issues that surround cities such as urbanization, gentrification, immigration, urban economies, recycling, and public space.

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Canadian teen sentenced to 18 months in jail for North America swatting spree

July 9, 2015 - GamePolitics Staff

In May we reported on the Coquitlam, British Columbia, Canada teen and League of Legends player (and also reportedly a member of the notorious hacking group Lizard Squad) who pleaded guilty to over 23 charges stemming from his one-man campaign of harassment in North America before he was finally arrested in December of last year.

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Report: Canadian Security Intelligence Service website taken down by hacker(s)

July 1, 2015 - GamePolitics Staff

SC Magazine reports that unknown hackers managed to temporarily shut down the Canadian Security Intelligence Service (CSIS) website on Monday night using a DDoS attack. This is the second time in the last couple of weeks that hackers have managed to take the site offline. The attack(s) are being attributed to a lone hackers who were formerly associated with hacktivist group Anonymous, working on their own.

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Prosecutor: Canadian teen took 'sadistic delight' in harassing, swatting targets

June 30, 2015 - GamePolitics Staff

Last month we reported on the Coquitlam, British Columbia, Canada teen and League of Legends player (and also reportedly a member of the notorious hacking group Lizard Squad) who pleaded guilty to over 23 charges stemming from his one-man campaign of harassment in North America before he was finally arrested in December of last year.

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ESAC announces Student Video Game Competition winners

June 11, 2015 - GamePolitics Staff

The Entertainment Software Association of Canada announced today that a  team from the Vancouver Film School (VFS) has taken first place in its first annual Student Video Game Competition. The VFS team (Melvin Kwan, Justin Ostensen, Charles Park and Brian Yich) won with the game  Zeta Busters, a strategy RPG. Zeta Busters will be shown at the E3 Expo in Los Angeles from June 16-18, 2015.

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'League of Legends' player admits swatting and stalking multiple victims in the U.S. and Canada

May 21, 2015 - GamePolitics Staff

A Coquitlam, British Columbia, Canada teen and League of Legends player has plead guilty to 23 different charges related to online stalking, hacking, and swatting incidents in the United States and Canada. According to Tricity News, the 17-year-old male, who can't be identified due to his age, plead guilty last week to 23 counts of extortion, public mischief and criminal harassment.   

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GREE closes Vancouver studio

May 13, 2015 - GamePolitics Staff

Mobile games publisher GREE has shut down its Vancouver studio, according to a tweet from GREE Vancouver's studio head, Steve Lin highlighted in this Gamasutra report - as well as a blog post from GREE International COO Andrew Sheppard.

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App Annie buys Canadian competition

May 6, 2015 - GamePolitics Staff

Mobile analytics firm App Annie announced today that it has acquired Vancouver-based competitor Mobidia for an undisclosed amount of money and stock. In a blog post announcing the deal, App Annie said that the acquisition will help it expand its reach deeper into international markets though the integration of data and talent from Mobidia.

The company's office in Vancouver currently employs 30 people. App Annie will rename the office "App Annie Canada."

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Winnipeg man charged with sexually assaulting teen he met in online game

April 15, 2015 - GamePolitics Staff

A 37-year-old Winnipeg (Manitoba, Canada) man was arrested and charged with allegedly raping a girl from Singapore who he befriended in an unnamed MMORPG.

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Four days left to help fund Pixelles Game Incubator program for women

March 19, 2015 - GamePolitics Staff

Four days remain to donate to the Indiegogo crowdfunding campaign for the Pixelles Game Incubator 2015/2016. While the crowdfunding effort has already generated $8,716 CAD - well above its $5,000 CAD goal and beating all of its funding stretch goals - the money put towards the campaign will help Pixelles Montreal have even more resources to realize its goal: empowering young girls and women to "learn, love, and create games."

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Canadian Games Industry Wants Improvements To Temporary Foreign Worker Guidelines

February 23, 2015 - GamePolitics Staff

According to this Globe and Mail report, the Entertainment Software Association of Canada (ESAC) and the video games industry are pushing for more flexible rules related to temporary foreign workers a week after the federal government of Canada agreed to allow universities to be more self-governing in how they comply with the temporary foreign worker programs.

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B.C. Government Extends Video Game Tax Credit

February 18, 2015 - GamePolitics Staff

The government of British Columbia has reauthorized a tax credit for video game companies that was set to expire in September of this year. The tax credit, which has been extended to 2018, gives video game companies situated in British Columbia a 17.5 percent tax credit on labor costs related to video game production.

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Layoffs Hit EA Montreal

February 9, 2015 - GamePolitics Staff

Electronic Arts has laid off an undetermined number of employees at its EA Montreal studio according to what the company tell Gamasutra in this report. A source close to the situation also tells Gamasutra that the division might be in for some very hard times in the future.

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Target To Close All 133 Retail Stores in Canada

January 15, 2015 - GamePolitics Staff

Minneapolis-based retailer Target announced that it is getting out of the retail business in Canada and will be closing all of its 133 stores in the country. The company said that it has failed to connect with Canadian customers and that its holidays sales in the country were less than optimal.

Target Chairman and CEO Brian Cornell made the announcement on Target's website.

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Jade Raymond Exits Ubisoft

October 20, 2014 - GamePolitics Staff

Ubisoft announced today that Jade Raymond is leaving the company's Toronto studio to pursue "future opportunities separately." Alexandre Parizeau will take on Raymond's former role as managing director of the studio on October 29.

Jade Raymond has spent ten years working at Ubisoft, where she served as the producer on Assassin's Creed, Assassin's Creed II, Watch Dogs, and Tom Clancy’s Splinter Cell Blacklist. She also opened the Ubisoft Toronto studio and served as its managing director from 2009 to the present.

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Tickets Available for Canadian Video Game Awards

October 17, 2014 - GamePolitics Staff

Organizers of the 2015 Canadian Video Game Awards announced that tickets are for sale to the public now. This year's awards ceremony will take place Friday, November 21st at The Carlu in the heart of downtown Toronto. The presentation will feature videogame actor voice actor Mark Meer from the Mass Effect and Dragon Age franchises, as it's host.

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Ex-Precursor Games Developer Sentenced for Child Pornography Charge, Faces More Charges Next Month

July 30, 2014 - James Fudge

Former Silicon Knights director and Precursor Games co-founder Kenneth McCulloch has been sentenced to "time served" by the Ontario Court of Justice on a 2013 charge for "making child pornography available," according to this Polygon report - citing a report from the Welland Tribune.

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Crowdfunding Campaign for Toronto's 'GamesCon' Underway

July 7, 2014 - GamePolitics Staff

A Kickstarter crowdfunding campaign is underway for GamesCon, a dedicated PC & video game expo for the city of Toronto. Organizers who hope to answer the question (assuming they hit their goal by the campaign's end) "where Canada's version of the E3 Expo?" with the answer, "GamesCon."

Here's more on what GamesCon will be if everything goes according to plan:

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Trade Group: Elimination of Quebec Tax Credits Could Cause Game Developers To Go Elsewhere

June 24, 2014 - GamePolitics Staff

Martin Carrier, head of the Canadian video game lobby group Alliance Numérique, says that cuts to tax credits and incentives for the video games industry in Quebec will likely drive companies away from the region to Ontario, The United States, or even Europe.

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Street Fighter IV Producer Resigns

June 16, 2014 - GamePolitics Staff

Street Fighter IV and series producer Yoshinori Ono announced today that he is resigning from his director position at Capcom Vancouver. Ono announced via Twitter that he was leaving his position and thanked the staff working on the Dead Rising series and Capcom Vancouver in general:

"I resigned from the director position about [sic] CAPCOM Vancouver. Thanks good staff of CAPCOM Vancouver, and Dead Rising staff!"

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Government of Quebec Cutting Subsidies to Games Companies

June 13, 2014 - GamePolitics Staff

Game companies in Quebec are about to see their subsidies from the government evaporate. In an effort to get rid of the provincial government's deficit and cut spending, lawmakers in Quebec have decided to cut the generous subsidies they have given companies willing to move to and do business in the region.

According to a report in the French-Canadian publication La Presse, the Quebec government plans to cut as much as $500 million from the incentives it currently offers multinational businesses like Ubisoft. Ubisoft could lose as much as 20 percent of their benefits.

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Introducing 'Rob Ford: The Game'

April 9, 2014 - GamePolitics Staff

A new game making fun of Toronto mayor Rob Ford is finding some early success, according to its creators. The free flash game, "Rob Ford: The Game" drops a rotund Mayor Ford into a one-screen platformer made up of Canadian flags. The object of the game is fairly straightforward: collect power-ups like marijuana leaves, crack pipes, and bottles of booze, while avoiding journalists and the police.

The game also features sound bites from Ford, including the infamous comment he made about having oral sex with his wife.

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AbleGamers and The University of Toronto Team Up For First Canadian Accessibility Arcade

March 10, 2014 - GamePolitics Staff

AbleGamers Founder Mark Barlet announced during his SXSW speech this weekend that the first Canadian Game Accessibility Lab (or AbleGamers Accessibility Arcade) will be hosted by the University of Toronto. The arcade will include the "most up-to-date technology and controllers designed to enable gamers with disabilities access to today’s most popular video games," according to AbleGamers. It will be hosted by the Semaphore Research Cluster, which is part of the iSchool (Faculty of Information), on a permanent basis.

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Major Layoffs Hit 'Thief' Studio Eidos Montreal

March 5, 2014 - GamePolitics Staff

Eidos Montreal has laid off 27 employees, the company confirmed in a statement to Kotaku last night. The company did not say how many of these employees were full time or if some of them were temporary employees brought in to work on its most recently released title, Thief. Thief was released last week and has received a mixed reception from both gamers and critics.

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Toronto Federal Court Must Approve Hurt Locker Maker's Settlement Agreement Being Sent to 1K of Teksavvy Subscribers

February 21, 2014 - GamePolitics Staff

The Federal Court in Toronto has finally ruled in a case involving US-based movie studio Voltage Pictures (“The Hurt Locker”) filed against 2,000 anonymous Internet subscribers of Canadian ISP Teksavvy.

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ESAC and ITAC Urge Canadian Government to Allow More ICT Professionals Into the Country

January 31, 2014 - GamePolitics Staff

A new white paper, "The Importance of Global Workers in Canada’s ICT and Digital Media Industries" (PDF), urges the Canadian government to do more to provide technology companies in Canada access to a larger pool of skilled workers from outside the country. The organizations argue that the Canadian ICT workforce is aging and most of the employable ICT professionals available in the country have already been hired.

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Ubisoft to Add 100 Jobs Over the Next Three Years at Quebec City Studio

January 24, 2014 - GamePolitics Staff

Ubisoft announced this week that it plans to add around 100 jobs at its Quebec City studio over the course of the next three years as part of a $25 million investment initiative. Around $460,000 of that is from the Quebec government, which the company says will allow it to "strengthen its infrastructure" and "take the lead" on development of AAA next-generation games.

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Survey: A Quarter of British and Canadian Companies Plan to Move Data Out of U.S. Due to NSA Spying Activities

January 8, 2014 - GamePolitics Staff

A quarter of British and Canadian technology firms surveyed say that they want their data taken out of the United States because of the NSA's unfettered spying activities. The survey was conducted by cloud provider Peer1, which has infrastructure in the U.S., Canada and Britain.

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Research: Gaming, Physical Activity Stimulates The Brain in Similar Ways

December 30, 2013 - GamePolitics Staff

A new study by neuroscience student Brendan Lehman at Laurentian University (Sudbury, Ontario, Canada) has found that video games activate parts of the brain that are usually activated through physical activity. Lehman, who says he has been playing video games since he was a "wee child," hopes his research will counter the belief that playing video games can "rot a person's brain."

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Canada's Military Considering Using Video Games in the Future For Training

December 23, 2013 - GamePolitics Staff

A brief report in the Canadian Press reveals that the Canadian military is keen to start using video games and video-game related simulations in the future to train its soldiers. In fact, officials say that games like Call of Duty will play an "increasing role in its training in the future."

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Mattsworknameanother07/28/2015 - 9:16pm
Mattsworknameyou HAVE TO click on it. So they get the click revenue weather you like what it says or not. as such, the targeting of advertisers most likely seemed like a good course of action to those who wanted to hold those media groups accountable for one reason07/28/2015 - 9:16pm
MattsworknameBut, when you look at online media, it's completely different, with far more options, but far few ways to address issues that the consumers may have. In tv, you don't like what they show, you don't watch. But in order to see if you like something online07/28/2015 - 9:12pm
MattsworknameIn tv, and radio, ratings are how it works. your ratings determine how well you do and how much money you an charge.07/28/2015 - 9:02pm
Mattsworknameexpect to do so without someone wanting to hold you to task for it07/28/2015 - 9:00pm
MattsworknameMecha: I don't think anyone was asking for Editoral changes, what they wanted was to show those media groups that if they were gonna bash there own audiance, the audiance was not gonna take it sitting down. you can write what you want, but you can't07/28/2015 - 8:56pm
MattsworknameAndrew, Im asking as a practical question, Have gamers, as a group, ever asked for a game, or other item, to be banned. Im trying to see if theres any cases anyone else remembers cause I cant find or remember any.07/28/2015 - 8:55pm
Andrew EisenAs mentioned, Gamasutra isn't a gaming site, it's a game industry site. I don't feel it's changed its focus at all. Also, I don't get the sense that the majority of the people who took issue with that one opinion piece were regular readers anyway.07/28/2015 - 8:43pm
MattsworknameDitto kotaku, Gawker, VOX, Polygon, ETC07/28/2015 - 8:41pm
MechaTama31So, between pulling a game from one chain of stores, and forcing editorial changes to a media source, only one of them strikes you as being on the edge of censorship, and it's the game one?07/28/2015 - 8:41pm
Andrew EisenHave gamers ever tried to ban a product? Can you be more specific? I'm not clear what you're getting at.07/28/2015 - 8:41pm
Mattsworknamethey should have expected some kind of blow back. But I didn't participate in that specific action07/28/2015 - 8:41pm
MattsworknameAndrew Youd have to ask others about that, I actualyl didn't have much beef with them till last year, so I can't speak to there history. I simply feel that gamesutra chose politics over gaming and chose to make enimies of it's prime audiance. For that,07/28/2015 - 8:40pm
Andrew EisenI'm still not clear on how Gamasutra was lacking in accountability or what it was lacking in accountability for.07/28/2015 - 8:38pm
MattsworknameAndrew: You and I agree on most of that. I don't diagree that there should ahve been other actions taken. Now, I do want to point something out, casue Im not sure if it's happened. Have gamers ever tried to have a product banned?07/28/2015 - 8:37pm
Mattsworknameimproperly. Neither is good, but one is on the edge of censorship to me, while the other is demanding some level of accountability from public media provider. but thats just my view point07/28/2015 - 8:36pm
MattsworknameEZK: You can treat it as bullying or what not, As I've pointed out, I didn't like either practice, I made that clear. But I do hold some different between trying to pull a product from the shelves, and calling out a media outlet that you feel has acted07/28/2015 - 8:35pm
E. Zachary KnightMatt, So you feel confident enough to make the call that petitioning target to remove GTAV is "bullying and threatening" but not confident enough to make the call on Intel/Gamasutra. Finding it hard to take your gripes seriously.07/28/2015 - 8:27pm
Andrew EisenAs for gamers holding media sites accountable? If you mean, how to respond to opinion pieces you disagree with, yes, there are tons of more appropriate means.07/28/2015 - 8:27pm
Andrew EisenAgain, no one likes being lumped in with the bad apples. Gamers or feminists so lets all strive not to do that, yes? Could the petitioners gone about it a better way? Yes, it could have been more factual in its petition, for starters.07/28/2015 - 8:25pm
 

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