Cliff Bleszinski to Capcom: 'We Can Fix Resident Evil 6'

October 29, 2012 -

Former Gears of War designer and Epic Games design director Cliff Bleszinski is making the news today after tweeting a direct message to Capcom about "fixing" Resident Evil 6. Capcom released its latest horror survival action game on various platforms earlier this month to mostly mixed reviews. Bleszinski left Epic Games earlier this month after working at the company for 20 years, claiming that he needed to take a break before tackling the "next stage" of his career.

20 comments | Read more

Capcom: DLC Found on Retail Resident Evil 6 Disc is Free

October 11, 2012 -

Looking to clarify some stories that have been written by the media about on-disc DLC found within Resident Evil 6's retail disc, Capcom has taken to the Capcom Unity blog to clear the air.

1 comment | Read more

Capcom Takes Heat for Resident Evil 6 On-Disc DLC

October 8, 2012 -

A YouTube user named Fluffyquack has released a series of Resident Evil 6 videos that show locked content hidden on-disc, unlocked by modding the game. In one video he demonstrates a new "No Hope" difficulty mode, as well as locked melee attacks, and taunts and costumes for Resident Evil 6's multiplayer.

Posted in
3 comments | Read more

Resident Evil 6, FIFA 13 Hit Platinum Milestones

October 4, 2012 -

Welcome to the platinum club, Resident Evil 6 and FIFA 13. According to word from Capcom, worldwide initial shipments of Resident Evil 6 have surpassed 4.5 million. This is the highest number of shipments for a single title, according to Capcom. The game was released on multiple platforms on October 2.

| Read more

Capcom Investigating Early Sales of Resident Evil 6

September 3, 2012 -

Capcom is investigating how early copies of its latest Resident Evil title, Resident Evil 6, made their way out of Poland and onto popular online auction site eBay. Apparently PS3 versions of the game, which is due for release next month, were released early in Poland. This lead to copies of the game landing on eBay, at least according to this auction..

| Read more

Capcom Cuts Seven Percent of Staff from Vancouver Studio

July 19, 2012 -

Capcom has confirmed that it has laid off a number of employees at its Vancouver-based studio, though it did not disclose a specific head-count.

"Capcom Vancouver has let go seven percent of our employees as a result of unsuitable fit with the studio goals," said the company via Twitter.

Capcom went on to say that the studio is still looking to hire new talent - presumably talent that fits in with the studio's new direction - whatever that may be...

| Read more

When I think of Fine Dining, Resident Evil 6 Comes to Mind

June 25, 2012 -

Capcom will open up a Resident Evil-themed restaurant next month in Shibuya, Japan - just in time for the release of Resident Evil 6. The Biohazard Cafe & Grill S.T.A.R.S. restaurant will have a grand opening on July 13 and will remain open for one year. The strangest part of the story is that it will remain open only for one year.

2 comments | Read more

Woman Sues Capcom Japan for Work-Place Bullying

May 18, 2012 -

A Japanese game developer who worked on Dragon's Dogma at Capcom is claiming that she was bullied by her fellow employees to the point where she considered committing suicide. According to an article on Japanese publication Minpokyo, the unnamed 20+ year old female joined Capcom in 2009 and was assigned to the Dragon's Dogma development team. But the trouble began when a senior female employee was assigned to the team too. According to the report, she decided to make it very unpleasant for the unnamed employee.

| Read more

Capcom 'Re-Evaluating' On-Disc DLC Policy

May 14, 2012 -

A post from Capcom's Senior VP Christian Svensson on the Capcom Unity Blog reveals that Capcom has listened to the fans and is reconsidering the practice of including DLC on its retail discs. In his post Svensson emphasizes that Capcom has listened to fans who do not like the practice, and that changes may be on the way, though he says some upcoming releases will still contain on-disc DLC because they were already deep into the development cycle when the policy "re-evaluation" was made. One of those titles is the upcoming Dragon's Dogma.

12 comments | Read more

Street Fighter x Tekken, Tekken Developers Talk On-Disc DLC

April 18, 2012 -

Two different developers, two different takes on the practice of including DLC on retail game discs for future sales. The first is Tomoaki Ayano, the producer for Street Fighter x Tekken, who tells GameSpot that he was pretty disappointed in the individuals who hacked the retail game to unlock the 12 DLC characters on the disc.

24 comments | Read more

Capcom's Better Business Bureau Rating Takes a Hit

April 12, 2012 -

After multiple complaints were filed by gamers who were upset over hidden DLC on the retail discs for Street Fighter x Tekken with the Better Business Bureau, Capcom's immaculate rating with the organization has taken a pretty dramatic hit.

Posted in
10 comments | Read more

Capcom: No Difference Between Extra On-Disc Game Content and DLC

April 3, 2012 -

Responding to a complaint with the Better Business Bureau, Capcom says that there is no distinction between downloadable content and content hidden and locked on Street Fighter X Tekken retail game discs. The latest argument between Capcom and consumers began when it was revealed that over a dozen DLC characters were hidden on the game discs. Because consumers paid for the game at retail and the content was on the discs already, they feel like they are having to pay for something they already paid for.

Not so, says Capcom in its response to a BBB claim:

Posted in
16 comments | Read more

Capcom Says it is Aware of Hacked Street Fighter x Tekken DLC Characters Being Played on Xbox Live

March 19, 2012 -

According to this C&VG report, Capcom is aware of hacks being used to play unreleased Street Fighter x Tekken DLC content on Xbox Live, and will do something about it.

22 comments | Read more

Angry Joe Gets Angry With Capcom over Street Fighter X Tekken

March 12, 2012 -

 The Angry Joe show is pretty angry and anyone with basic English skills should note the tone of his show with the use of an adverb as his first name. Still Joe has a lot to be angry about with Street Fighter X Tekken, because, as he notes in his latest video, it's not like Capcom hasn’t faced the outrage of fans over the practice he is ranting and raving about ("DLC" on the disc) in the past...

16 comments | Read more

Capcom Says 50 Percent of its Profits Will Be From Digital Sales by 2017

March 6, 2012 -

Speaking to Gamasutra at the Game Developers Conference in San Francisco today, Capcom senior vice president Christian Svensson made a bold prediction about his company's future revenues. He says that 50 percent of Capcom's revenue and operating profit will come from digital sales by 2017.

2 comments | Read more

GAME Not Stocking Street Fighter X Tekken or Asura's Wrath

March 5, 2012 -

Troubled UK retailer GAME will not be stocking Street Fighter X Tekken and Asura's Wrath, according to an MCV report. Both were scheduled for release this Friday in the UK. The Capcom titles join other high profile titles that were recently passed over including Mass Effect 3, Mario Party 9, The Last Story and FIFA Street.

| Read more

Report: Street Fighter X Tekken DLC Already on Disc

March 5, 2012 -

Update: Capcom issued the following statement to MCV concerning the locked DLC content found on the retail disc for Street Fighter X Tekken (thanks Andrew Eisen):

6 comments | Read more

Capcom: We Have No Position on SOPA

January 6, 2012 -

Capcom's Corporate Officer and Senior Vice-President Christian Svensson took to the the Capcom Unity forums to say that his company has no official position on SOPA and blames "bad journalism" for the stories that were published yesterday.

8 comments | Read more

Capcom Confirms Support of SOPA Through ESA

January 5, 2012 -

A report on Digital Trends confirms that Capcom supports the efforts of the ESA as it relates to the Stop Online Piracy Act, though the confirmation is merely one sentence from a Capcom representative.

When asked about the company's support, Capcom's representative responded in an email saying "The ESA represents us on these matters."

4 comments | Read more

Report: Next Dead Rising Contains Themes About Illegal Immigration

December 9, 2011 -

A Siliconera report suggests that the next Dead Rising game is already in the works and will have a serious social issue in the context of its story. Capcom is not commenting on the details of the report, save to say that they have not announced anything about the next Dead Rising game. If the report is true, the next paragraph may contain spoilers that will make you sad in your soul. If you think spoilers are bad, then you might want to stop reading right now.

5 comments | Read more

Kill Screen and Capcom Present Fright Club

October 6, 2011 -

Video game publication Kill Screen and game publisher Capcom have teamed up for some Halloween hijinks called "Fright Club." The event is a celebration of Capcom's popular zombie games, but offers a strong line-up of indie music groups for attendees to enjoy.

Posted in
| Read more

Andrew Eisen Examines The Mega Man Conspiracy Theory

August 22, 2011 -

In the latest video from our own Andrew Eisen he talks in-depth about the Mega Man conspiracy theory making the rounds. Some believe that Capcom cancelled Mega Man Legends 3 for the 3DS and Mega Man Universe, and omitted the Blue Bomber from the Marvel vs. Capcom 3 roster because Mega Man co-creator Keiji Inafune left the company late last year. You may recall that Inafune made several derogatory statements about the Japanese video game industry prior to his departure, which reflected poorly on him and his employer too.

6 comments | Read more

Capcom Responds to Complaints about RE: The Mercenaries 'One Save'

June 30, 2011 -

Earlier this week Capcom responded to complaints about the "one save" scheme it implemented into its 3DS game, Resident Evil: The Mercenaries 3D, saying that it was not a way for the company to combat used game sales. On its official Unity blog the company said that it was in no way meant to lessen the game's overall experience and that it was designed to be like an Arcade fighting game. From the page - here's the official statement from Capcom:

12 comments | Read more

Consumers Amazon Bomb Capcom's RE: The Mercenaries Product Page

June 29, 2011 -

Capcom has felt the wrath of consumers on amazon.com ticked off by its "one save" scheme in its new 3DS game Resident Evil: The Mercenaries 3D. According to a Destructoid report, fans have "Amazon Bombed" the product page of the game on Amazon, giving the game negative reviews and leaving less than flattering comments about the game.

What set consumers off is a "one save" scheme in the game that basically only lets the original owner unlock the extras within the game. Once they are unlocked they are unlocked for good, even if the game is resold or given to someone's friend. Fans are very upset with this new way in which Capcom is trying to fight against second sales of their games.

And the user reviews are not pretty:

Posted in
15 comments | Read more

Capcom Refines Super Street Fighter IV: Arcade Edition PC DRM

June 2, 2011 -

Capcom Corporate Officer and Senior Vice-President Christian Svensson announced that Capcom will change the type of DRM it plans to use for the PC release of Super Street Fighter IV: Arcade Edition. The changes are in response to a blizzard of news stories and a strong public outcry lamenting the game's DRM.

Svensson says that Capcom has listened to the community, and as a result, it will make some changes:

Posted in
3 comments | Read more

Capcom: PSN Downtime Costing Us 'Hundreds of Thousands of Dollars in Revenue'

May 9, 2011 -

Capcom says that the extended downtime of the PlayStation Network is costing the makers of Street Fighter and Mega Man hundreds of thousands of dollars. Answering a question on the company's official Unity Blog, Capcom senior vice president Christian Svensson said that the downtime is costing "hundreds of thousands, if not millions of dollars in revenue".

"I'm frustrated and upset by it for a number of reasons," he wrote on the blog. "As a consumer, I also play games online on PS3, which I can't do... and likely my personal information is also compromised. Secondly I like to buy things in the PlayStation Store and that I can't do right now.

7 comments | Read more

Capcom's Smurfs' Village, Zombie Cafe Hit 10 Million Download Mark

March 1, 2011 -

Capcom Mobile announced today that Smurfs' Village and Zombie Cafe have reached a combined total of 10 million downloads on iTunes. This milestone was achieved over four months with the release of Smurfs' Village in November last year, followed by Zombie Cafe in January. Both games have a combined total of 6.5 million monthly active users as well. Smurfs' Village and Zombie Cafe are free-to-play applications that offers social hooks and casual gameplay for players to enjoy. Additional premium content is unlockable through in-app virtual currencies.

Capcom did not disclose how much money has been made off of micro-transactions within the game. Smurfs' Village is of particular interest because it helped spark a Federal Trade Commission investigation into digital purchases after parents complained about their children buying thousands of dollars' worth of smurfberries in Smurf Village.

| Read more

The Fine Print: Bionic Commando Rearmed 2's DRM Solution

February 3, 2011 -

If you were looking forward to buying Bionic Commando Rearmed 2 but loathe pesky DRM solutions, then you may want to skip Capcom's sequel. According to NeoGaf, Capcom's game on the PlayStation Store requires users to be logged into the PlayStation Network while playing.

While Capcom may not have proclaimed this fact in any press releases for the game, the company has put it in plain view in the product description:

"NOTE: You must log-in to the PlayStation Network each time to play the game."

So there you go. If you think DRM of this nature is stupid or a pain in the ass, you should skip this game. Oddly enough, the game only offers offline coop play but requires you to stay connected to the PlayStation Network. That in and of itself boggles the mind.

Source: 1Up

2 comments

Capcom's YouTube Takedown Over Evil Ryu and Oni Akumfa

January 25, 2011 -

Capcom attempted to quell the leak of two secret characters from Super Street Fighter IV Arcade Edition this week by issuing copyright notices against YouTube videos. The videos featured Evil Ryu and Oni Akumfa, two charcters that were to be announced by Capcom later. Now the company has confirmed the characters but users who had videos on YouTube can't turn back the clock and some of them have lost whole channels thanks to YouTube's "three strikes" rule. A user with multiple copyright notices can have their entire account suspended and have videos deleted.

One prominent user, Street Fighter tournament player J.R. Rodriguez, lost his channel and more than 50 videos were deleted, according to published reports.

The two characters can apparently be unlocked via a built-in password system, but the passwords themselves were leaked or discovered. Some say that producer Yoshinori Ono has taken some heat for it.

Posted in
11 comments | Read more

Capcom 'Saddened' by MaXplosion Controversy

January 13, 2011 -

Capcom says that it is "saddened" by the controversy surrounding its mobile division's game, "MaXplosion" for iOS platforms. The company has every reason to be, I guess. Many in the community have called it a blatant rip-off of Twisted Pixel's popular Xbox Live Arcade game 'Splosion Man. But what's worse is that Twisted Pixel has had a few things to say about Capcom's game in a very public way.

While the company has said that it won't sue Capcom for its game (Twisted Pixel CEO Mike Wilford says the company is too small to take Capcom on in court), many members of the company have had harsh things to say in the media and on Twitter. One Twisted Pixel developer went so far as to call it "complete theft." Wilford also said that his company pitched 'Splosion Man to Capcom, who passed on the game. That fact adds insult to the perceived injury.

3 comments | Read more

 
Forgot your password?
Username :
Password :

Poll

Did you get a new video game for Christmas?:

Shout box

You're not permitted to post shouts.
CMinerI blame North Korea.12/25/2014 - 11:49pm
MechaTama31For the last few weeks, the GP site fails to load about 2/3 of the times I try.12/25/2014 - 11:13pm
MaskedPixelanteOK, is GP having trouble loading for anyone but me?12/25/2014 - 9:21pm
Matthew Wilsonits a bunch of script kiddies. ddosing is one of the easiest thing to do,and most companies can not stop it sadly.12/25/2014 - 5:05pm
MaskedPixelanteI like Nintendo as much as the next person, they're pretty much the only company putting out the games I want to play, but that was pretty embarassing to have NNID go down due to overuse.12/25/2014 - 4:35pm
MaskedPixelanteSee? It's NOT a repeat of last year's fiasco.12/25/2014 - 4:22pm
PHX CorpLizard squad is responsible for The XBL/PSN shutdown https://www.youtube.com/watch?v=QSpZvsoWvig12/25/2014 - 4:17pm
IanCOh shut up bitching about Nintendo. At least they advised people to downloading updates before the big day. Sony/MS? Not a peep.12/25/2014 - 3:50pm
MaskedPixelanteBoth PSN and Xbox Live are down. Since I'm sure Sony and Microsoft have better online support than Nintendo did last year, this isn't from "everyone logging onto their new devices all at once".12/25/2014 - 3:48pm
prh99John Romero's Christmas present, a custom Icon of Sin sculpture. http://www.pcgamer.com/john-romero-gets-the-icon-of-sin-for-christmas/12/25/2014 - 3:37am
Matthew Wilsonthe interview will be on youtube/xb1/ andriod today.12/24/2014 - 1:05pm
james_fudge1900's?12/24/2014 - 12:56pm
james_fudgeYeah we could go way way back :)12/24/2014 - 12:56pm
E. Zachary KnightCopyright law in general has been broken since at least 1976. Could be even earlier than that.12/24/2014 - 12:24pm
james_fudgeWhat he said :) They want to make it worse than it already is.12/24/2014 - 12:14pm
Papa MidnightDMCA has been broken since 1998. Good luck getitng Congress to do something about it.12/24/2014 - 11:39am
Craig R.At least they owned up to the mistake. But doesn't change the fact that DMCA is thoroughly broken.12/23/2014 - 5:23pm
MaskedPixelanteSpeaking of Dark Souls OMG I'M MAKING ACTUAL PROGRESS WTH IS THIS WHAAAAAAA12/23/2014 - 10:49am
MaskedPixelantehttp://www.neogaf.com/forum/showpost.php?p=144500932&postcount=740 Yup, DSFix was part of an unrelated take down, and is being resolved.12/23/2014 - 8:04am
prh99Of course had they not done such a rush on the port we wouldn't dsfix to make the game not look and play like ass. 720 internal renders aren't so hot scaled to 1080.12/23/2014 - 7:38am
 

Be Heard - Contact Your Politician