Sony Reveals PlayStation Now Game Streaming Service at CES

January 7, 2014 - GamePolitics Staff

Sony announced today that the service based on its acquisition of game streaming service Gaikai will be called PlayStation Now and will eventually stream PlayStation, PlayStation 2, and PlayStation 3 games "from the cloud." Sony executive Andrew House made the announcement at the Consumer Electronics Show taking place this week in Las Vegas.

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Sony Details Gaikai North American Launch Plans

September 19, 2013 - GamePolitics Staff

As part of its Tokyo Game Show press conference today Sony Computer Entertainment revealed that it will be launching the Gaikai cloud-streaming service in North America next year. The service will launch with a specific selection of PlayStation 3 games, playable on the PS4, PlayStation Vita TV, and PS Vita. The announcement was made by Sony Worldwide Studios president Shuhei Yoshida, who compared the streaming games service to Netflix.

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Analyst: Streaming Won't Boost Next-Generation Sales

July 16, 2013 -

A new research report from ABI Research claims that new technologies like cloud-based streaming will not be a game changer for new consoles coming out this fall. In fact the research firm predicts that new console numbers will not be on par with the previous generation's retail sales number in the first five years. ABI Research says that the push to "market online video access in the new consoles is undermined by the availability of cheaper streaming devices from Roku, Netgear, WD, Apple and Seagate, among others."

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PS3 Game Streaming on PS4 in 2014

June 11, 2013 -

One of the issues some players have with transitioning to a fancy new console is leaving behind a massive library of games because newer systems tend not to support backwards compatibility. Sony's new console is no exception because it has abandoned its old architecture in favor of a new one that is completely different from what the PS3 uses.

But Sony has found a round-about way of allowing players to enjoy their old games on their new system - even though it will likely cost consumers a little extra money for the pleasure of playing those old games.

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OpenFeint Co-Founder to Debut Open Sourced Alternative at GDC

March 25, 2013 -

While GREE made a lot of developers upset when it discontinued the OpenFeint platform in December of last year, the co-founder of the social mobile platform will soon have something to replace it. Late last year GREE shut down the OpenFeint platform, feeling that Apple's GameCenter was dominating the space. Much to the chagrin of developers using that platform, they were not given enough time to migrate their game data to another platform and lost a lot of the user data they were storing in the OpenFeint cloud.

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Maxis Talks About 'The Benefits of Live Service' for SimCity

December 26, 2012 -

You may remember that the development team behind the upcoming SimCity game held a Reddit AMA, and that the community there gave them a hard time for making the game use a DRM scheme that required players to be always connected to the Internet even when they are playing the single-player portion of the game.

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Xbox Live Getting 40 Apps by Spring 2013

December 11, 2012 -

Beginning today Microsoft will start rolling out over 40 apps around the world, with the process taking place between now and Spring 2013. Not all of the apps for Xbox Live will be available immediately and some are specific regions. For the United States those apps being released today include SkyDrive (a media sharing, cloud-based service), Deezer, Karaoke, Cnet, and Maxim.

Other apps coming to the United States include All3m, Ameba TV, CrunchyRoll, Flixster, GameTrailers, IndieFlix, Livesport.tv, MTV, Machinima, PBS, PopcornFlix, The CW Network, and Vimeo.

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PS3 Users Get New Crackle App

November 15, 2012 -

Multi-platform TV and movie streaming service Crackle today unveiled a new PlayStation 3 application, making its full suite of ad-supported, full-length movies, television series and original programming more easily accessible to all PlayStation 3 users in the United States and Canada. Along with the PS3 App, Crackle recently re-launched on Sony Entertainment Network (SEN), offering a "premium user-experience" to those accessing Crackle from Sony Connected Devices such as BRAVIA TVs and Blu-ray players.

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OnLive Pre-Installed on LG G2 Google TVs

November 15, 2012 -

LG and OnLive announced this morning that the cloud-based gaming service will be pre-loaded on all LG Smart TVs in its Google TV (G2) lines, with current set owners receiving the app over the air today. The app allows players to stream games on their TV and access save files on PC, Mac or Android devices. It also allows them to play online with other LG TV and compatible device owners.

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Gaikai Sued by T5 Labs Over Streaming Patent

October 11, 2012 -

Gaikai is being taken to court over the technology behind its game streaming services, GamesIndustry International reports. Last week, UK-based T5 Labs filed a lawsuit against Gaikai Inc. saying that the company's streaming game technology infringes on a patent it holds. Gaikai was acquired this year by Sony. Last year the company accused OnLive of violating its patents but court documents were either never filed or unobtainable at this time.

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Report: OnLive Sold for $4.8 Million

October 10, 2012 -

Here's an entry in the epilogue for OnLive - or at least what used to be OnLive - before it was sold to a holding company owned by Silicon Valley venture capitalist Gary Lauder. According to a report in the Mercury News, the cloud-based gaming service was sold to Lauder for a little under $5 million USD. Lauder reportedly paid $4.8 million for OnLive as part of an insolvency process this summer.

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Report: Seized Megaupload Data to be the Subject of Future U.S. Court Hearing

October 5, 2012 -

After the parties involved in the Megaupload case failed on multiple occasions to negotiate some way to relinquish legitimate and legal data to Megaupload users left in the lurch, a Federal judge has agreed to hold a hearing on the matter. The one caveat is that the parties involved must come up with a format and the judge has not set a definitive date. Still it's forward motion in a situation that has been stalled by trade groups like the MPAA and the U.S. government.

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OnLive's 12-Month Recovery Plan

October 4, 2012 -

OnLive's newly appointed CEO Charles Jablonski says that the cloud-based game streaming service will undergo a "transition of size, scope and management" under his direction. Jablonski spoke at length about his plans to revive the company after it nearly collapsed in August. After the assets of the company were transferred to Lauder Partners, employees were fired, debts were written off and CEO Steve Perlman resigned.

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Report: Major ISPs Plan Cloud-Based Gaming Services for 2013, 2014

September 25, 2012 -

A report from Bloomberg claims that a number of major U.S. cable operators are planning on offering cloud-based gaming as early as next year. The cable companies and service providers that want to get into the game - according to the report - include AT&T, Verizon, Time Warner, and Comcast.

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Big Fish Unlimited Invades Google Play

August 31, 2012 -

While OnLive has had its share of challenges, it hasn't seemed to have affected the general consensus that cloud-based gaming is a good idea. Casual game maker Big Fish either didn't notice or didn't seem to care about OnLive's stumbles as it launches its Big Fish Unlimited for Android devices. The service is offering more than 100 casual games for free via Google Play.

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Square Enix Launches Beta for CoreOnline

August 29, 2012 -

Square Enix announced today that it is launching a new web-based gaming service that will allow consumers to play console quality, high definition games in their browser. The service is called CoreOnline, and will feature a micro transaction-based system.

The first titles released are Hitman: Blood Money and Mini Ninjas, with other games such as Lara Croft and the Guardian of Light, Tomb Raider: Underworld, and others to follow at a later date to be determined.

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Former OnLive CEO: Give the New Company a Chance

August 29, 2012 -

Departing OnLive CEO and founder Steve Perlman offers some advice to the general public about his former company: give them a chance. That's what he said to a fan site about the could-based subscription gaming service recently acquired by venture capitalist Gary Lauder.

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OnLive CEO Steve Perlman Exits Company

August 27, 2012 -

Cloud-based gaming subscription service company OnLive announced this evening that its founder and CEO Steve Perlman is leaving the company. In a press release issued by the company it was announced that Perlman was leaving to work on "other projects," and that lead investor Gary Lauder would be taking over as the company’s new chairman. Charlie Jablonski, the Vice President of Operations, will serve as the company's COO and acting CEO.

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Report: OnLive Owed $30 - $40 Million

August 23, 2012 -

The Mercury News offers a little background on why executives at the cloud-based gaming subscription service OnLive decided to pull the trigger last Friday. The company fired staff and decided to go with an "assignment for the benefit of creditors" (commonly referred to as ABC). The paper claims that the company owed $30 - $40 million dollars to various creditors and had little money to pay them anything.

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OnLive on OUYA at Launch

July 27, 2012 -

Cloud-based game streaming service OnLive confirmed today via its official blog that it will be available on the OUYA console. The Android-based $99 console will have the benefit of OnLive's streaming services which will bring a massive library of PC games to OUYA users. The service will be available on day one of the console's launch to boot.

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Will Code Avarice's Paranautical Activity make its way back onto Steam?:

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quiknkoldif the gamergaters were serious, they'd realize that Kotaku and Polygon arent the only games in town, and that with the freedom of the internet, they could create their own websites and achieve the goals they are trying to achieve without arguement.10/25/2014 - 1:35pm
james_fudgehe should have called the police.10/25/2014 - 1:20pm
TechnogeekAt least my statement still holds if it does turn out to be a false flag.10/25/2014 - 1:03pm
NeenekoThough I admit, since doxxing and false flag where heavily used tactics of the GG supporters, while they are not historical tactics used by detractors, I am skeptical how much it is really 'both sides' doing it in any real volume.10/25/2014 - 1:01pm
NeenekoOne thing that makes all of this messy is 'false flag' is a serious concern here. It does not help that the original GG instigators were also known for doing elaborate false flags to discredit feminism themselves.10/25/2014 - 12:59pm
MechaCrashThe guy who got the knife is the one who advocated doxxing, by the way, and was getting court documents about Zoe Quinn so he could publicly post them. It doesn't make what happened to him right, but he deserves no sympathy.10/25/2014 - 12:42pm
TechnogeekNo, that's a pretty shitty thing to do and I fully support the responsible parties getting a visit from the relevant legal authorities.10/25/2014 - 12:17pm
Neo_DrKefkaSomeone anyone tell me how two wrongs somehow make a right? This is becoming exhausting and both sides are out of there minds!10/25/2014 - 11:40am
Neo_DrKefkaSo two GamerGate supporters received a knife and syringe in the mail today. The same GamerGate supporters who said how awful it was were seen in other tweets gathering lists and sending our similar threats or harassment to shut down the other side....10/25/2014 - 11:36am
NeenekoJust look at how interviews are handled. Media tends to pit someone who is at best a journalist, but usually entertainer, against an expert, and it is presented and percieved as if they are equals.10/25/2014 - 7:38am
Neeneko@MC - Focusing on perpetrator does nothing for prevention, the media and public lack the domain knowledge and event details to draw any useful conclusions. All we get are armchair risk experts.10/25/2014 - 7:36am
Neeneko@AE - no name or picture, I like it.10/25/2014 - 7:34am
PHX Corp@MW and AE The news media needs to stop promoting the Shooters. period10/25/2014 - 7:16am
Andrew EisenWhen I write about these massacres, I don't use the shooter's name or picture. I'm not saying everyone has to play it that way but that's how I prefer to do it.10/25/2014 - 12:44am
Andrew EisenYep, it's why the news media stopped spotlighting numbnuts who run out on the field during sporting events.10/25/2014 - 12:01am
Matthew Wilsonin media research its called the copycat effect. it simply says that if the news covers one mass shooting shooter, it increases the likelihood of another person going on a mass shooting.10/25/2014 - 12:00am
Andrew EisenAgreed. It bugs me that I know the names, faces and personal histories of a bunch of mass shooters but I couldn't tell you the name of or recognize a photo of a single one of their victims.10/24/2014 - 11:51pm
AvalongodAgree with Quiknkold. @Mecha...if that worked we would have figured out how to prevent these long ago.10/24/2014 - 11:32pm
MechaCrashUnfortunately, you have to focus on the perpetrator to figure out the whys so you can try to prevent it from happening again.10/24/2014 - 10:55pm
quiknkoldpoor girl. poor victims. rather focus on them then the shooter. giving too much thought to the monster takes away from the victims.10/24/2014 - 10:15pm
 

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