Odd Story of Judge and Defendant Gaming Together

June 25, 2010 -

A Circuit Court Judge for the 30th Circuit in Virginia has vacated his seat following a tale of a 2009 car crash following a night of videogames with a former defendant who had appeared before him in court.

TriCities.com carries the story of Circuit Judge Joseph Carico (pictured behind the bench) who crashed his SUV into a tree on November 21, 2009. Passenger Jeremy Hubbard was hurt in the crash, which happened after a night playing Halo 3 on the Xbox 360 and sports games on the Wii, the Judge’s “preferred gaming system,” according to Hubbard.

Hubbard’s and Carico’s paths had crossed in court as a result of a drug case against the former, in which the latter “had signed multiple orders revoking Hubbard’s bond and jailing him on the drug conviction and on a larceny case.” Carico also “signed three separate orders sentencing Hubbard to community service.”

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Conflict of Interest? NIMF Responds to GP Queries on ESA Grant

September 30, 2008 -

Buried deep in last week's ESA press release which detailed a million bucks worth of grants to non-profits was word that the National Institute on Media and the Family was to be one of nine funding recipients.

NIMF is an interesting selection for the ESA, to say the least. Over the years the group has been a highly vocal, politically well-connected, and rational (in contrast to certain other critics) thorn in the side of the video game industry.

As recently as November, 2005, for example, NIMF head David Walsh, flanked by Sen. Joe Lieberman (I-CT), gave the ESRB an "F" on its Annual Video Game Report Card. In its 2007 report card, NIMF charged the game industry with "an ominous backslide on multiple fronts." Walsh has also worked with Hillary Clinton and other members of Congress on video game sex and violence issues.

Given NIMF's history as self-appointed media watchdog, it's more than a little surprising to see the group accept funding from the video game industry. Doing so raises obvious conflict of interest questions and GamePolitics put those issues to NIMF. Late yesterday, spokesman Darin Broton responded on behalf of the organization:

For 12 years, the Institute has been a leader in helping families maximize the benefit and minimize the harm of media. To continue our success in helping parents navigate the constantly changing technology, the Institute will work with organizations that support its mission to give parents the tools to make them even more successful. Reasonable organizations can disagree on principle, but can work together for the betterment of families and children. 

 

This isn’t the first time the Institute has worked with an organization it has been at odds with in the past. As you may recall, we worked together with the ESRB earlier this year during the release of GTA IV. The two organizations issued a joint statement telling parents to beware and follow the ESRB’s rating on the box. Where there are areas of agreement, the Institute will work with reasonable organizations to help parents and families. If the Institute has concerns with a particular issue within the gaming industry, we will respond appropriately. Nothing has changed.

Broton also told GP that the amount of the ESA grant is $50,000, but did not respond to our question as to whether NIMF approached the ESA regarding funding or vice-versa. According to the ESA press release the grant will be used to "develop an on-line e-learning zone for using the latest interactive technologies to help kids and adults understand the issues and potential areas of concern with the Internet."

GP: Broton is correct to point out that NIMF worked with ESRB on the GTA IV advisory. However, there's a wide gap between "working with" and "accepting money from." Whether one agrees or disagrees with NIMF and its mission, taking funding from the industry it purports to be watching is a credibility-damaging decision on the organization's part.

What were they thinking?

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Conflict of Interest? Review Site Owned by Game P.R. Company

September 29, 2008 -

The owner of public relations firm which represents video game publishers also runs a video game website at which games are reviewed.

Credit Joystick Division with bringing the situation to light.

The game review site in question is GameCyte, while the P.R. firm is TriplePoint (formerly Kohnke Communications). Richard Kain (left) runs both. From Joystick Division's lengthy expose:

Richard Kain, TriplePoint PR’s General Manager and Founder, in fact formed a new company – Pantheon Labs – under TriplePoint’s roof to create GameCyte, as a way to bring “quality journalism” to the gaming media – and then deliberately concealed his ownership of Pantheon and GameCyte.com using domain privacy services like Domains By Proxy, a Joystick Division investigation indicates.

 

Then, when it came time to put together the GameCyte team, he staffed the site exclusively with TriplePoint PR employees – his former account executive the site’s most prolific reviewer. And by Mr. Kain’s own admission, some of the highest-reviewed games on GameCyte are from Telltale Games – a company he just so happens to be invested in.

Venture Beat's Dean Takahashi offers additional info:

In a phone call with me today, Kain said, “I f***ed up in terms of the degree of disclosure.” He noted that he had links to both firms on his Facebook page but neglected to disclose the ownership in the “about” page for GameCyte. Now the “about” page has been changed to include the disclosure...

 

 You can put this one down in the “major whoops” column. It’s going to be hard for people to give the PR firm the benefit of the doubt and to trust GameCyte’s reviews, given how the relationship was unearthed. But so far, it doesn’t look like anything worse than bad judgement.

GP: We linked to GameCyte twice last week on stories which added follow-up information to the Activision piracy lawsuits revealed recently on GamePolitics. Activision is not listed among Triple Point's clients.

19 comments

Prominent Media Watchdog Group Among Game Biz Grant Recipients

September 29, 2008 -

The Entertainment Software Association, which lobbies on behalf of U.S. video game publishers, announced last week that it would award $1 million in grants to nine non-profit organizations. The money will be distributed by the organization's charitable arm, the ESA Foundation.

Most notable among the recipients is the Minneapolis-based National Institute for Media and the Family. The watchdog group, headed by Dr. David Walsh (left), is best known for its annual video game report card. At times it has been a harsh critic of the video game industry. In 2005, for example, NIMF tagged the ESRB with a failing grade in the wake of the Hot Coffee scandal.

According to an ESA press release, NIMF will receive funding to "develop an on-line e-learning zone for using the latest interactive technologies to help kids and adults understand the issues and potential areas of concern with the Internet."

GamePolitics has requested comment from NIMF.

Of the ESA Foundation grants CEO Michael Gallagher said:

We are pleased to help these organizations address such critical social issues. The creativity and commitment of these recipients gives us a glimpse into the countless ways technology, including video games, can be used to improve the quality of life of our young people.

Additional details on the grant awards are available on the ESA website. Aside from NIMF, other recipients include:

  • Animation Project, Inc.
  • HopeLab Foundation
  • PAX (not the game conference)
  • ThanksUSA
  • WGBH
  • Web Wise Kids
  • Federation of American Scientists
  • One Economy Corporation
12 comments

 
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PHX Corphttps://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/description apparently Bloodstained: ritual of the night will have a Wii U version(through Armature Games)05/26/2015 - 9:02pm
WonderkarpSo I found out I'm Invincible Today. I drove through a Tornado and didnt even know it. was windy and torrential downpour but I drove through like a boss. 05/26/2015 - 7:35pm
ZenEnded up giving the code to Andrew so he gets to be the other guinea pig lol.05/26/2015 - 6:53pm
ZenSo...who wants to help with an experiment and get a free game for 3DS and possibly Wii U lol? Gave a friend the Wii u OlliOlli code from the Humble Bundle and it gave him the 3DS one too. Still have a 3DS code which may give a Wii U version too.05/26/2015 - 4:35pm
Zenjust wish they had been as open about development as they were with X1 and PS4. All we got were interviews saying everything was great and then this lol.05/26/2015 - 4:14pm
ZenYeah, he brought it up again as time went on and stated it was not to be taken seriously. And I am in NO way defending people who are acting like...well....the not so nice way to say "butts". And I don't personally think they haven't worked on the game, I05/26/2015 - 4:12pm
Andrew EisenSo I can see why Bell would be ultra defensive and snippety. But, again, still not an advisable thing to say.05/26/2015 - 3:57pm
Andrew Eisennot to mention horrifically insulting.05/26/2015 - 3:56pm
Andrew EisenAgreed, even out of frustration, not an advisable thing to post. As for the rest, sounds like it thought its tweeks and optimizations would work. The idea that it was stringing everyone along and not actually working on it is nearly nonsensical...05/26/2015 - 3:55pm
Zenand looking great...yet refused to even show a single screen shot while touting their open development on X1 and PS4. People are now asking if they even worked on the game or if it was dropped in the beginning & they were keeping up appearances instead.05/26/2015 - 3:53pm
ZenI understand that, but making a blanket statement to cover an entire market like that will do nothing more than push consumers away or alienate a group. Other issues stem from the interviews and public announcements they made stating the game is running05/26/2015 - 3:52pm
Andrew EisenNot an advisable thing to post, I'll grant you.05/26/2015 - 3:47pm
Andrew EisenReading the thread, it looks like he's just getting frustrated with the obnoxious and unreasonable members of the board (most of whom signed up that day).05/26/2015 - 3:47pm
ZenNintendo users in general by stating "Yup, and if you need to pass this on, we really dislike Nintendo users." on their forum. Sincere or not, it's annoyed some fans & put doubt on the company even trying.05/26/2015 - 3:35pm
ZenThey pushed that even just a few months ago it was running great, with effects, but they just needed a few tweeks before release. I posted about this last night, but it has since cycled thru. Ian Bell also had some fairly disparaging things to say about05/26/2015 - 3:34pm
Matthew Wilson@AE @iamc they admired they cant do wiiu, and they have a valid reason for it. the wiiu is too weak.05/26/2015 - 3:24pm
Andrew EisenLied about what?05/26/2015 - 3:11pm
IanCThey outright lied, they kept pushing that it was coming out on Wii U right to they got a publisher, then went quiet. Funny that...05/26/2015 - 3:09pm
Matthew Wilsonhttp://www.vg247.com/2015/05/26/project-cars-struggling-to-hit-720p30fps-on-wii-u/ I love that he is honest. they admited that they are at their wits end with the wiius hardware.05/26/2015 - 1:48pm
E. Zachary KnightHumbleSupport has said the codes don't expire. So That is pretty tempting.05/26/2015 - 1:38pm
 

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