With only 38 hours to go, the developers of Ninja Pizza Girl managed to raise the cash it was seeking from its Kickstarter crowdfunding campaign. Australia-based Disparity Games managed to raise $35,816 AUD - a little over the $35,000 AUD it was initially seeking.
Yacht Club Games, the makers of the ultra popular Shovel Knight, have revealed some interesting details about crowdfunding the game, the rough patch of living they had to endure while making the game, and the most recent sales figures. First the sales numbers: Shovel Knight has sold 180,000 copies in its first month, with around 15,000 going to Kickstarter backers and the press. The company expected to sell a total of 150,000 units. The Wii U version of the game is not available outside the U.S. yet either.
The makers of "The Power of Glove," an independent documentary about the infamous Nintendo Entertainment peripheral, have run out of money and have taken to Kickstarter in an attempt to raise $15,000 to finish the film.
Noah Dyer, who calls himself an "anti-privacy" activist, is seeking $300,000 in a Kickstarter campaign to fund a year-long live stream of his life. And when we say his life, we mean _everything_ you could possibly imagine. He calls the project "A Year Without Privacy."
We asked Noah, who also calls himself a political theorist, what he means when he says that he is an anti-privacy activist. He told us that he believes that nothing should be kept private.
Developer Facepunch Studios has agitated the Rust community simply by announcing that it is working on several other game ideas. It all started when it announced a prototype for a new game called "Riftlight," an arcade space shooter with action-RPG elements. Fans of Rust, the popular action survival game that was released on Steam Early Access, are angry because Rust is still in development and unfinished. Fans see it as Facepunch taking focus away from that game to work on this new game.
A cautionary tale about renting your home out to strangers for some quick, short-term cash on CNN has ties to video games. According to this CNN report, Cory Tschogl rented out her 600-square-foot condo in Palm Springs, California to two brothers, which CNN describes as video game developers - more on that later. The two brothers, Maksym and Denys Pashanin from Austin, Texas, rented the Palm Springs condo for 44 days, paying for 30 days of their stay in advance.
The latest version of Oculus Rift for developers (DK2) has begun shipping to buyers, but there's some question as to whether those who purchased a DK2 will get one in this first batch of shipments. In early June Oculus VR community manager Andres Hernandez indicated that the company was unlikely to be able to fulfill all deliveries on schedule in July after receiving over 45,000 DK2 pre-orders.
Yesterday, Kickstarter suspended West Games' crowd-funding campaign for Areal, a first-person sci-fi themed shooter billed as a spiritual successor to GSC Gameworld's S.T.A.L.K.E.R. series. The crowd-funding campaign has been mired in controversy since it launched, with former employees of the original and now dissolved S.T.A.L.K.E.R.
While we do not know specifically why it happened as of this writing, Kickstarter has apparently suspended the crowd-funding campaign for West Game's "spiritual successor" to STALKER. The Arreal Kickstarter page currently list the campaign as "suspended" even thought the project has been fully funded by the community.
Winterkewl Games tells in this lengthy article that it will disband. Winterkewl was the developer behind the Yogscast-backed Kickstarter project Yogventures, which raised over a half a million dollars from over 13,000 backers. Last week Yogscast announced that the game had been effectively canceled but promised to give backers a copy of a similar game being developed by Nerd Kingdom called TUG, an open-world sandbox which it is now partnering with instead.
Despite some controversy associated with Areal, a spiritual successor of sorts to the STALKER series, the Kickstarter crowd-funding campaign from West Games is a success, raising $64,291 with three days to go. West Games was asking for $50,000 initially and there was some doubt that it would raise it.
A new Kickstarter has been launched for a game called Ninja Pizza Girl. Indie developer Disparity Games describes it as "a serious game about bullying, emotional resilience – and pizza delivering ninjas!"
Occasional GamePolitics contributor and co-host of Super Podcast Action Committee E. Zachary Knight has launched a Kickstarter crowdfunding campaign for his RPG-flavored collectible token game, Demon's Hex. EZK and his brother Willis Knight are developing the game through their tiny indie game studio Divine Knight Gaming.
A Kickstarter crowdfunding campaign is underway for GamesCon, a dedicated PC & video game expo for the city of Toronto. Organizers who hope to answer the question (assuming they hit their goal by the campaign's end) "where Canada's version of the E3 Expo?" with the answer, "GamesCon."
Here's more on what GamesCon will be if everything goes according to plan:
After Japanese developer Comcept successfully funded Mighty No. 9 on Kickstarter to the tune of around $3.8 million from over 70,000 backers, one would think the studio would be focusing on the development of said side-scrolling platformer inspired by Mega Man.
But apparently the studio has launched a second crowd-funding campaign through PayPal on its website to funded additional content. Comcept said that it decided to launch a second crowd-funding round based on feedback from its legion of fans.
A group of developers who claim to have worked on titles in the popular STALKER series, have formed a new studio called West-Games with plans to develop a spiritual sequel. But shortly after launching a Kickstarter for the game "Areal," the freshly formed Las Vegas studio has run into a few problems - namely being called out by Vostok Games.
Chris Roberts and Cloud Imperium have managed to raise $47 million in crowdfunding for the ongoing development of the space simulation game Star Citizen. The money raised to date comes from the initial Kickstarter campaign (which raised over $2.1 million), crowd-funding via the game's offical site, and through sales of specific ships and items for the game.
Torment: Tides of Numenera, inXile's spiritual sequel to the classic AD&D game from Black Isle Studios and Interplay, has been delayed until the fourth quarter of 2015. The game, which raised nearly $4.2 million via a highly successful Kickstarter campaign, was scheduled for release in the first half of 2015.
Imagine if Miami Vice's Crockett and Tubbs spent all their time keeping the public safe from those oh-so-dangerous video games.
That's the image I have in my head after reading the Kickstarter pitch for VID Agents, a satirical, 16-episode web series that will "point the finger back at all the people who get cranky about video game violence!"
Three friends want to bring a game-themed bar to Tempe, Arizona, and they have turned to Kickstarter to try and fund it. The Tempe "barcade" named Endgame is the brainchild of former ASU student Ryan Scott, and friends Nikki DelRosso and Mike Goosens. According to the Kickstarter page, the "barcade" would provide patrons with liquor and an "extensive collection of retro and modern games for you to enjoy and play."
As of this writing, the Kickstarter campaign has received around ten percent of its $30,000 funding goal with 13 more days to go.
Last week Harmonix raised $844,127 on Kickstarter to create a successor to its popular 2002 PS2 music rhythm game, Amplitude. There was much celebration and appreciation from the company. But hot on the heels of that positive news, Harmonix has laid off 37 of its staff and shuffled several executives into new positions.
At around 7 p.m. EST on May 22, Harmonix's reboot of the classic action rhythm game Amplitude managed to hit its funding goal of $750,000. This is quite an amazing achievement for Harmonix if you consider that the Kickstarter campaign at the beginning of the week was nowhere near close to its funding goal. But somehow in the eleventh hour - and with a lot of support from high profile developers, a Twitch marathon, and general word-of-mouth amongst fans - the game managed to get fully funded.
Harmonix's Kickstarter for the current generation reboot of its cult classic PS2 rhythm-action music game, Amplitude, is within striking distance of getting fully funded. Earlier in the week it looked like the project would not survive the Kickstarter funding process, but in the last several days the project has seen a surge of public support.
Developer inXile has announced in its latest Kickstarter update for Wasteland 2 that the game will officially be released in August. Wasteland 2 was successfully funded on Apr 17, 2012 via a rather impressive Kickstarter campaign that raised over $2.9 million by its close and was backed by 61,290 people. The post apocalyptic action RPG - which was the inspiration of the Fallout series of games from Interplay (now owned by Bethesda) - was also released on Steam Early Access in December of last year.
In last week's poll we asked our readers, "Should Kickstarter adopt an equity-based investment model?." A majority of voters - 58 percent - said that it should be an available option to project creators. Around 31 percent said that offering equity based funding to Kickstarter was a bad idea all around. Finally, 10 percent said that it was a good idea. Kickstarter said last week that it had no plans to use that type of model for its crowd-funding services.
If someone comes up with a cool project and tries to fund it on Kickstarter, you can chuck a bit of money at them to help them make their dream a reality. Chuck enough money at 'em and you're usually entitled to various rewards ranging from a "thank you!" to a copy of whatever the heck the project is to a dinner-date with the project creators.
Rock Band series creator Harmonix has launched a Kickstarter campaign to fund the reboot of its 2003 rhythm-action game, Amplitude. The goal is to update the cult classic music game for the PS2 to newer Sony systems such as the PlayStation 4 and PlayStation 3. The new Amplitude game will feature new high definition visuals, new music, and other surprises to be revealed.