'Afterlife Empire' to be released August 14

July 29, 2015 - James Fudge

After Life Empire has been "greenlit" by the Steam community, according to the game's Steam Greenlight page. The game is being published by The Fine Young Capitalists (TFYC), and developed by Danielle Maiorino and Bogota, Colombia-based developer Autobotika. The game's development was funded by a TFYC Indiegogo campaign last year.

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'The Wizards of Trinity Bellwoods' Kickstarter campaign launches

July 23, 2015 - GamePolitics Staff

Independent game developer and animator Chris de Castro has launched a Kickstarter crowd-funding campaign for his first game, The Wizards of Trinity Bellwoods. The game is described by its creator as an experiment in narrative that uses gameplay mechanics to explore issues that surround cities such as urbanization, gentrification, immigration, urban economies, recycling, and public space.

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'Camelot Unchained' beta delayed

July 21, 2015 - GamePolitics Staff

The beta test for Camelot Unchained, an ambitious MMO that was crowd-funded on Kickstarter and is being developed by former Mythic Entertainment founder Mark Jacobs, has been delayed until next year. Jacobs and Mythic Entertainment are best know for developing the popular MMO Age of Camelot. The company was eventually bought by EA and went on to developer Warhammer Online. Now Mythic mostly works on the long-running MMO Ultima Online for EA.

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Wii U version of 'Project CARS' cancelled

July 21, 2015 - GamePolitics Staff

Nintendo Life is reporting that the Wii U version of the ambitious racing game Project CARS has been cancelled.  Slightly Mad Studios boss Ian Bell told the publication in a brief statement that the game is simply "too much" for the Wii U hardware and that it is awaiting an announcement from Nintendo on its newest console - currently codenamed "NX." Nintendo has already indicated that it won't be talking about thi

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'Shenmue 3' crowd-funding campaign closes at $6.3 million

July 20, 2015 - GamePolitics Staff

The crowd-funding campaign for Shenmue 3 closed on Friday evening at $6,333,295 - well over the initial $2 million that series developer Yu Suzuki and Ys Net was asking for but well under the $10 million that he said he needed to make a truly open-world RPG. The game now holds the official record on Kickstarter in the video game category for most money raised.

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Kickstarter campaign for fan-created Zelda animated series gets killed… by project creators

July 17, 2015 - GamePolitics Staff

A fan-created and unlicensed Zelda animated series was introduced on Kickstarter this week and then pulled a few days later... by the Kickstarter owner, according to Eurogamer.

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'Shenmue 3' Kickstarter breaks records, reaches $5.7 million

July 17, 2015 - GamePolitics Staff

Ys Net's Kickstarter campaign for Shenmue 3 has broken a major record on the crowd-funding site - it has generated the most money ever for a product in the video game category. As of this writing, the Shenmue 3 Kickstarter has raised a little over $5.7 million with nine more hours to go until it closes.

Koji Igarashi's Bloodstained had earned the honor a little more than a month, but Shenmue 3 has now eclipsed its total of $5.5 million.

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'Shenmue 3' crowd-funding campaign inches towards $5 million

July 15, 2015 - GamePolitics Staff

The Kickstarter crowd-funding camping for Shenmue 3 has hit nearly $5 million as of this writing. To celebrate,  developer Ys Net has released a new trailer called "Shenmue 3 - Lake of the Lantern Bugs." According to the description for the trailer in the latest Kickstarter update for the project, "Ryo and Shenhua arrive at the Lake of the Lantern Bugs after their long journey. Entranced, they watch the gentle flight of the lantern bugs upon the mirage-like oasis."

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'The Bard's Tale IV' crowdfunding campaign winds down today

July 10, 2015 - GamePolitics Staff

inXile's The Bard's Tale IV hit its funding goal on Kickstarter June 15, but now the time is running out on the Kickstarter (it ends later today) and the developer is reminding people that they can upgrade their pledges and not have to worry about the free stuff they have already earned.  As of this writing The Bard's Tale IV crowd-funding campaign has generated $1,489,910, with 8 more hours to go. The original funding goal was $1.25 million.

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Cloud Imperium Games' executive producer Alex Mayberry quietly leaves company

July 7, 2015 - GamePolitics Staff

Both Game Informer and GamesBeat have confirmed that the executive producer of Cloud Imperium's flagship space simulation game Star Citizen left the company last month.

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'Mighty No.9' makers announce new game project

July 6, 2015 - GamePolitics Staff

Mighty No. 9 developer Comcept has launched another crowd funding campaign (two actually, but one isn't game related) for the first chapter in a new game franchise called Red Ash: The Indeligible Legend. The first chapter, "The KalKanon Incident," is being developed for Windows and will feature characters named after Beck and Call from Might No. 9. The game ties directly into the anime Red Ash: Magicicada, which is $46,000 toward a $150,000 goal on Kickstarter as of this writing.

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Cloud Imperium opens Frankfurt studio

July 6, 2015 - GamePolitics Staff

Cloud Imperium Games, the independent game company co-founded by Chris Roberts in 2012, has opened a new office in Frankfurt, Germany as it continues crowdfunding development of its space sim Star Citizen. The new office in Frankfurt has also hired a number of former Crytek employees, including studio head and former Ryse senior producer Brian Chambers. This new Frankfurt office will be under the watchful eye of Manchester, England-based Foundry 42,  headed up by Erin Roberts.

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Physical media now an option for 'Shenmue 3' backers

July 3, 2015 - GamePolitics Staff

The latest update to the Shenmue crowd-funding campaign on Kickstarter announces that physical media is now planned. Playstation 4 and PC owners willing to back the project at the $60 level will be able to get a physical copy of the game. This backer level will have a choice of either a physical or digital copy of the game for either PS4 or Windows - a choice backers of this level will make when the company sends out a survey after the Kickstarter concludes.

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Developer Chris Avellone is a stretch goal for 'The Bard's Tale IV' crowd-funding campaign

June 29, 2015 - GamePolitics Staff

inXile Entertainment announced this morning that it will bring legendary RPG developer Chris Avellone on to help develop The Bard's Tale IV if the crowdfunding campaign for the game on Kickstarter reaches the stretch goal of $1.9 million. It's pretty close to that goal now; as of this writing $1,364,999 has been raised from 30,723 backers with 11 more days to go. Initially inXile asked the community for $1.25 million.

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Shenmue 3 creator: Sony and Shibuya Productions will not see a 'cent of your Kickstarter dollars'

June 25, 2015 - GamePolitics Staff

In a new update to the Kickstarter crowdfunding campaign for Shenmue 3, series creator Yu Suzuki attempts to clarify how the $3.6 million raised since last week will be spent and how Sony's backing will help him and his development studio Ys Net spend all of the money on the development of the game (and not on things like marketing and PR).

Suzuki is adamant that no backer money will go to development partners Sony and Shibuya Entertainment, but he still doesn't explain just how big of an investment Sony is making in the project:

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Yu Suzuki wants $10 million to make 'Shenmue 3'

June 22, 2015 - GamePolitics Staff

In a recent AMA on Reddit, Shenmue series creator said that $10 million is the sweet spot for creating the perfect open-world game he wants to make with Shenmue 3. Yu Suzuki said that the $2 million he initially asked for on Kickstarter last week was just a starting point, though Sony has already said that it would support the game's development as well (though it did not say just how much money it would put towards the project).

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'Yooka-Laylee' raises nearly $3.3 million through Kickstarter

June 17, 2015 - GamePolitics Staff

The Kickstarter crowd-funding campaign for Yooka-Laylee has closed, raising around $3,286,166 (according to a currency conversation from Google - or  £2,090,104). Developer Playtonic Games is continuing the funding drive through PayPal.

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'Crowfall' crowdfunding reaches $2 million

June 16, 2015 - GamePolitics Staff

Despite its Kickstarter crowd-funding campaign ending in late March, developer ArtCraft continues to bring in money for its upcoming game Crowfall.  The game met its initial funding goal on February 27, raising over $850,000 - well above the $800,000 it was asking for.

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'The Bard's Tale IV' hits funding goal

June 16, 2015 - GamePolitics Staff

We missed this news yesterday because, E3. inXile's The Bard's Tale IV has hits its funding goal on Kickstarter with 24 more days still to go. As of this writing The Bard's Tale IV crowd-funding campaign has raised $1,265,277 - a little over the $1,250,000 it was asking for. It's been backed by 28,503 people and still has 24 more days to go.

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'Shenmue 3' fully funded within hours of being acknowledged at Sony's E3 press event

June 16, 2015 - GamePolitics Staff

In less than 24 hours after being mentioned on stage last night at the Sony E3 media briefing, Shenmue 3 has been fully funded. Last night during the event, series creator Yu Suzuki took to the stage to help count down the launch of the Kickstarter and urged fans to help "save Shenmue" by creating a true sequel to the original RPG-themed action games. He is not disappointed this morning.

As of this writing, the Kickstarter for Shenmue 3 has generated $2,319,889 from nearly 29,000 backers and it still has 31 more days to go.

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FTC takes creator of crowd-funded board game to task

June 11, 2015 - GamePolitics Staff

The Federal Trade Commission (FTC) announced a settlement in one of the very first cases involving crowd-funding and the misuse of backer funds.

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Back 'The Bard's tale IV' crowd-funding campaign, get the first three games for free

June 11, 2015 - GamePolitics Staff

inXile Entertainment announce this week that that the original The Bard’s Tale, The Bard’s Tale II: The Destiny Knight and The Bard’s Tale III: Thief of Fate will be given away for free to anyone willing to back its current crowd-funding campaign on Kickstarter with a $20 or higher pledge.

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Free game offer for 'The Bard's Tale IV' funding extended until June 4

June 3, 2015 - GamePolitics Staff

inXile has extended the free games offers for anyone willing to pledge $20 or more for The Bard's Tale IV Kickstarter crowd-funding campaign.  Anyone who backs the project at the $20 level can get Wasteland 2, or CD Projekt Red's The Witcher, or The Witcher 2: Assassins of Kings for free.

That offer is good only for a limited time - it ends on June 4 at 6:00 am PT.

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Crowdfunding campaign for inXile's 'The Bard's Tale IV' launches

June 2, 2015 - GamePolitics Staff

As promised, inXile has launched the official Kickstarter crowdfunding campaign for its comedic action RPG sequel, The Bard's Tale IV. Yesterday the developer announced that anyone pledging $20 or more to fund the upcoming game would get access to three free games: The Witcher and The Witcher 2 from CD Projekt RED, and its own game Wasteland 2.

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Help fund 'The Bard's Tale IV' on day one, get free stuff

June 1, 2015 - GamePolitics Staff

Developer inXile announced today that those who back its Kickstarter crowd-funding campaign for the latest title in the RPG series The Bard's Tale within the first 24 hours can score some free games. Earlier this month the company announced that it would launch the crowd-funding campaign for The Bard’s Tale IV on June 2. Those willing to take the plunge within the first 24 hours will be able to get a free copy of inXile’s Wasteland 2, CD Projekt’s The Witcher, or The Witcher 2: Assassins of Kings.

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Ex-Irrational developers launch crowd-funding campaign for 'Perception'

May 26, 2015 - GamePolitics Staff

Veteran game developer Bill Gardner has launched a new studio called The Deep End Games, and has taken to Kickstarter in an attempt to fund the company's first game - a horror adventure game called "Perception."

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inXile plans 'Bard's Tale IV' Kickstarter campaign launch for June 2

May 18, 2015 - GamePolitics Staff

Getting out in front of it by a couple of weeks developer inXile announced this morning its tentative plans to launch a crowd-funding campaign for The Bard’s Tale IV on Monday June 2nd at 6 AM PST via Kickstarter.

The crowdfunding campaign lines up with the 30th anniversary of the classic, comedic computer role-playing game series originally created by Interplay and developer Brian Fargo (who just happens to be the founder of inXile, in case you didn't know).

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How one person sabotaged a crowd-funding campaign

May 14, 2015 - GamePolitics Staff

2Awesome Studio had its dream within its grasp when it just barely hit its Kickstarter goal with a few hours to go yesterday; a backer who went by the name of "Jonathan" made a last-minute donation of a €7,000 to push the funding for its game Dimension Drive a little over the limit. All was good and the team celebrated.

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'The Black Glove' officially canceled

May 11, 2015 - GamePolitics Staff

Despite getting a lot of positive press and a very public endorsement from BioShock creator Ken Levine (and plenty of other high profile developers) Day for Night's The Black Glove failed to raise the money needed to get successfully funded on Kickstarter last year. Now the developers behind the game say that they are officially canceling it to focus on making a living working on other games for other studios. The Black Glove only managed to raise $216,517 of its $550,000 goal when the campaign ended on November 7 of last year.

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'Yooka-Laylee' crowdfunding campaign raises over $2 million

May 4, 2015 - GamePolitics Staff

On its very first day of existence, the Kickstarter campaign for Yooka-Laylee - a platformer game being developed by former Rare employees who worked on the Donkey Kong Country games and Banjo-Kazooie - earned an additional $1 million. The last time we reported on the game's fundraising progress it was inching towards $1 million. As of this very moment, the Kickstarter for Yooka-Laylee is at right around $2,015,658.

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TechnogeekNo, that folder is what gets used for the upgrade process. I already had the upgrade go through on my notebook.07/29/2015 - 10:35am
Andrew EisenMatt - And AGAIN, you keep saying "accountable." What exactly does that mean? How is Gamasutra not accounting for the editorial it published? How is it not accountable to its readership (which, AGAIN, is primarily game industry folk, not gamers)?07/29/2015 - 10:10am
james_fudgeThat's the clean install, for anyone asking07/29/2015 - 9:23am
TechnogeekAlso, it's the upgrade that's available for installation now. You might need to forcibly initiate the Windows Update process before it'll start downloading, though. (If there's a C:\$Windows.~BT folder on your computer, then you're in luck.)07/29/2015 - 8:46am
TechnogeekAdmittedly there's more room to push for an advertiser boycott when you get into opinion content versus pure news, but keep in mind that reviews are opinion content as well.07/29/2015 - 8:46am
TechnogeekMatts: There's a difference between "this person regularly says extremely terrible stuff" and "I don't like the phrasing used in this one specific editorial".07/29/2015 - 8:45am
MattsworknameWait, is that for the upgrade or the clean install only? cause I was gonna do the upgrade07/29/2015 - 8:32am
james_fudgehttps://www.microsoft.com/en-us/software-download/windows1007/29/2015 - 8:30am
PHX Corp@Wilson, I'm still waiting for My upgrade notice aswell07/29/2015 - 7:57am
MattsworknameWilson: how? Im still waiting for my upgrade notice07/29/2015 - 3:44am
Matthew WilsonI updated to a clean instill of windows 10.07/29/2015 - 2:36am
Mattsworknameargue that it's wrong, but then please admit it's wrong on ALL Fronts07/29/2015 - 2:06am
MattsworknameTechnoGeek: It's actually NOT, but it is a method used all across the specturm. See Rush limbaugh, MSNBC, Shawn hannity, etc etc, how many compagns have been brought up to try and shut them down by going after there advertisers. It's fine if you wanna07/29/2015 - 2:05am
Mattsworknamediscussed, while not what I liked and not the methods I wanted to see used, were , in a sense, the effort of thsoe game consuming masses to hold what they felt was supposed to be there press accountable for what many of them felt was Betrayal07/29/2015 - 2:03am
MattsworknameAs we say, the gamers are dead article set of a firestorm among the game consuming populace, who, ideally, were the intended audiance for sites like Kotaku, Polygon, Et all. As such, the turn about on them and the attacking of them, via the metods07/29/2015 - 2:03am
MattsworknameAndrew: Thats kind fo the issue at hand, Accountable is a matter of context. For a media group, it means accountable to its reader. to a goverment, to it's voters and tax payer, to a company, to it's share holders.07/29/2015 - 2:02am
Andrew EisenAnd again, you keep saying "accountable." What exactly does that mean? How is Gamasutra not accounting for the editorial it published?07/28/2015 - 11:47pm
Andrew EisenMatt - I disagree with your 9:12 and 9:16 comment. There are myriad ways to address content you don't like. And they're far easier to execute in the online space.07/28/2015 - 11:47pm
Andrew EisenMatt - Banning in the legal sense? Not that I'm aware but there have certainly been groups of gamers who have worked towards getting content they don't like removed.07/28/2015 - 11:45pm
DanJAlexander's editorial was and continues to be grossly misrepresented by her opponents. And if you don't like a site, you stop reading it - same as not watching a tv show. They get your first click, but not your second.07/28/2015 - 11:40pm
 

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