'Crowfall' Surpasses Funding Goal

February 27, 2015 - GamePolitics Staff

ArtCraft Entertainment’s MMO Crowfall has already reached its crowdfunding goal on Kickstarter - after only three days of being launched. Within three days of launching on Kickstarter, Crowfall has already reached its goal, generating more than $851,732 (as of this writing) in pledges. ArtCraft was looking to raise $800,000.

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Crowfall Crowd Funding Campaign Launches

February 24, 2015 - GamePolitics Staff

The crowd-funding Kickstarter campaign for recently revealed massively-multiplayer online game Crowfall has launched today. The game, which has a PvP focus, uses procedurally generated server-sized worlds that die over time, according to developer ArtCraft Entertainment. Players, thankfully, live forever and after the world they fought in days they return home to the Eternal Kingdom with their prizes and treasure to prepare for another battle within a brand new realm.

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'Exploding Kittens' Breaks Kickstarter Records

February 20, 2015 - GamePolitics Staff

The Kickstarter campaign for the card game Exploding Kittens that launched at the end of January is a smashing success by anyone's standards. The card game being created by former Xbox employees and popular comic strip and web site The Oatmeal managed to raise an impressive $8.78 million on Kickstarter by the end of its crowd funding campaign. It is also the most backed project on Kickstarter to date with 219,382 backers. And it is the most funded game in Kickstarter's history in the games category.

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'Underworld Ascendant' Gets Steam Greenlight Approval

February 20, 2015 - GamePolitics Staff

Even as OtherSide Entertainment's spiritual sequel to the Ultima Underworld series inches ever so much closer to getting funded on Kickstarter, it has already managed to get approved by the Steam Greenlight community. While this is good news for those interested in what former Looking Glass Studios developers are capable of creating, the team still needs to raise $111,883 to hit its base crowd-funding goal of $600,000 on Kickstarter.

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Report: 'The Stomping Land' is in Development Limbo

February 18, 2015 - GamePolitics Staff

Another day, another tale of woe for backers of a Kickstarter-funded game project that has gone off the rails. Today it's the sordid tale of a prehistoric-themed survival game called Stomping Lands, a Monster Hunter-esque game where players fight dinosaurs and gather resources to stay alive.

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Harebrained Schemes Raises Over $1.2 Million For 'Shadowrun: Hong Kong'

February 17, 2015 - GamePolitics Staff

Harebrained Schemes has just finished up its Kickstarter crowdfunding campaign for its second Shadowrun game, Shadowrun: Hong Kong. The campaign by anyone's standards was a smashing success, raking in $1,204,646. The Hong Kong crowdfunding campaign was only asking for a meager $100,000 at its launch, which it managed to hit only two hours after the Kickstarter launched. Basically, it raised over 12 times its original funding goal.

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Former Massively Staff Turn To Crowdfunding For New Site

February 6, 2015 - James Fudge

One of the biggest tragedies in 2015 (so far) as a writer who has covered video games from various angles over the last 18 years, is seeing a publication like Joystiq and all of its affiliate sites get shut down by its parent company AOL.

One of those affiliate sites, Massively, faithfully served massively-multiplayer online game fans for years (since 2007) and did so with passion and care for the subject matter it covered so well.

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Kickstarter Launched for 'Ultima Underworld' Series Spiritual Sequel

February 4, 2015 - GamePolitics Staff

OtherSide Entertainment has launched a crowd-funding campaign on Kickstarter for a spiritual sequel to Ultima Underworld called Underworld Ascendant. The campaign has already generated $142,104 of its $600,000 goal with 29 more days to go.

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An Analysis of Video Game-Related Kickstarter Campaigns in 2014

January 29, 2015 - GamePolitics Staff

Update: A rep. from Kickstarter points out that Thomas Bidaux's research uses estimates, and that some of his numbers are inaccurate. For example, they claim that successfully funded video game-related projects rose to 465 in 2014, up from 438 in 2013.

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'Exploding Kittens' is Destroying Kickstarter Records

January 22, 2015 - GamePolitics Staff

You know you are really onto something big when you ask for $10,000 to fund a card game and you get $2,850,507 in one day (and climbing fast). That's what happened when the Kickstarter campaign for the card game Exploding Kittens launched earlier in the week. It met its funding goal in minutes and it managed to rake in over $2 million from 73,000 backers. The card game is being created by former Xbox employees and popular comic strip and web site The Oatmeal.

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Shadowrun: Hong Kong Crowd-Funding Campaign Launches, Gets Fully Funded In Hours

January 13, 2015 - GamePolitics Staff

This morning the crowdfunding campaign for a new installment in the tactical RPG series from Harebrained Schemes launched, asking for $100,000 to make Shadowrun: Hong Kong. The cyberpunk-themed RPG follow-up to the award-winning Shadowrun Returns and Shadowrun: Dragonfall - Director’s Cut has already surpassed its initial goal of $100,000, with 34 more days still to go. Naturally there will be plenty of room for stretch goals in the next 34 days.

Here's what Harebrained says about the new game on its Kickstarter page:

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A Pretty Good Year of Crowdfunding For Games on Kickstarter

January 6, 2015 - GamePolitics Staff

According to data released by crowd-funding leader Kickstarter, around $89 million was pledged for game-related projects in 2014. That massive amount of money was pledged on an estimated 1,980 games on various platforms, according to the company.

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Former DICE And Spark Developers Reveal 'Into The Stars'

January 5, 2015 - GamePolitics Staff

A group of former DICE and Spark Unlimited developers have been quietly toiling away for months on a new project under the banner of a new company. Both of those things have been revealed today, along with a Kickstarter campaign seeking funding. The new company is called Fugitive Games and the new game is a space game with roguelike elements called Into The Stars.

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The Porn Charity Raises Over $8K for STEM-Focused Scholarship Fund

January 5, 2015 - James Fudge

Last week the first event from The Porn Charity took place, with the goal of raising funds for a merit-based STEM scholarship. The event held by the charity organization founded by adult entertainment star Mercedes Carrera - a three hour live adult web cam show featuring Carrera and fellow adult film stars Paisley Parker, Holly Heart, Mia Austin, Selma Sins, and Nadia Styles - had a modest showing, raising $1,550 in tips. That figure was matched by event host webcams.com, bringing the total amount raised to $3,100.

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'That Dragon, Cancer' Within Striking Distance of Reaching Funding Goal

December 4, 2014 - GamePolitics Staff

With less than eight days to go That Dragon, Cancer needs a little over $12,000 to be successfully funded on Kickstarter. As of this writing the game has generated $72,513 of its $85,000 goal from 2,415 backers. Developers Ryan Green and Josh Larson turned to Kickstarter in November to fund the rest of the game's development. If successfully funded the game will released in 2015 on multiple platforms including Ouya, Windows, Mac, and Linux.

Richard Garriott’s 'Shroud of the Avatar' Now Available on Steam Early Access

November 24, 2014 - James Fudge

Ultima series creator Richard Garriott and his game development studio Portalarium announced that its crowd-funded, online-focused RPG for PC Shroud of the Avatar is now available via the Steam Early Access program.

Portalarium says that the Early Access program gives players the chance to try out the game as it continues to evolve. Shroud of the Avatar has already raised more than $5 million from public crowd funding efforts on Kickstarter and via the game's official web site.

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Frontier Developments Softens Stance on Refunds for 'Elite Dangerous'

November 21, 2014 - GamePolitics Staff

Earlier this week Frontier Developments co-founder and Elite Dangerous creator David Braben told Kickstarter backers and pre-order customers who would be eligible for a refund after the company revealed in the prior week that it was nixing single-player in favor of always online multiplayer. Earlier in the week Braben told those invested in the game that if they played the alpha or beta builds they would probably not be eligible for a refund at this point.

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Frontier Developments Details Who Can Get a Refund for 'Elite Dangerous'

November 20, 2014 - GamePolitics Staff

Last week Frontier Developments announced that they were scrapping offline play in its space exploration game Elite: Dangerous and focusing on "always online" multiplayer. This made a lot of backers and pre-order customers very upset because they actually wanted a single-player experience or they viewed the always connected nature of the game as a form of DRM.

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'BasedGamer' Raises 22 Percent of its Funding Goal

November 19, 2014 - James Fudge

The crowd-funding campaign for BasedGamer has raised $11,163 of its $50,000 goal (around 22 percent) with 40 days left to go in the campaign. The campaign for this project started on November 13 and will close on December 28.

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Crowd-Funding Campaign Launches For 'GamerGate' Inspired Review Aggregation Site

November 14, 2014 - James Fudge

BasedGamer, a gaming reviews and "other features" aggregation site being put together by Jennie Bharaj is seeking $50,000 to become a reality. Its Indiegogo crowd-funding campaign has raised $7,892 (or roughly 16 percent), of its goal as of this writing, with 45 more days to go.

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'The Black Glove' Misses Funding Goal

November 10, 2014 - GamePolitics Staff

Developer Day For Night Games has failed to hit its Kickstarter crowd-funding goal of $500,000 for its upcoming game, The Black Glove. The company only managed to raise $216,517 of the $550,000 goal, forcing it to consider options other than crowd-funding to get its game developed. In case you didn't know, Day For Night Games is made up of many ex-Irrational Games employees - the majority of whom worked on the Bioshock series of games.

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'Elite Dangerous' Coming Dec. 16

November 7, 2014 - GamePolitics Staff

Frontier Developments' space exploration game Elite: Dangerous finally has a release date: December 16. The game was successfully funded on Kickstarter in January of 2013, raising £1,578,316 (roughly $2,506,239.54 USD) - well over its goal of £1.25 million.

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'Shroud of the Avatar' Coming to Steam Early Access in Late November

October 23, 2014 - James Fudge

Richard Garriott (best known as the creator of the popular Ultima series and the MMO Ultima Online) and his studio Portalarium are taking the next step to get his online RPG Shroud of the Avatar to Steam Early Access.

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Ad Men Pitch 'We Want Half-Life 3' Marketing/Harassment Campaign

October 17, 2014 - GamePolitics Staff

An Indiegogo crowd-funding campaign to create an ad blitz (some are calling it a harassment campaign, and in incredibly poor taste given the current climate on social media) for the sole purpose of pressuring Valve Software to get Half-Life 3 into the hands of its fans, has launched. While the game has long been rumored to be in development at Valve, the company has never confirmed its existence.

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Mantis Digital Arts Launches Crowdfunding Campaign for Educational Game 'Buzz Whizz Bees'

October 7, 2014 - GamePolitics Staff

Mantis Digital Arts has just launched a Kickstarter campaign to fund an educational game about bees, with plans to launch it shortly thereafter. The game, Buzz Whizz Bees, is being developed for web browsers, Android, Ouya, and iOS - and will sell for $2.99.

The game is being designed to help teachers and parents introduce children ages four to eight to the interesting world of bees by letting them play "as a varying range of different bee species, enabling them to comprehend bee behavior by gathering food, scouting for new food sources and defending the hive."

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Analyst: Kickstarter Game-Related Funding Will Be Down in 2014

October 2, 2014 - GamePolitics Staff

According to ICO Partners analyst Thomas Bidaux, game-related Kickstarter campaigns are set to generate half as much money in 2014 as they did in 2013. Last year video game-related campaigns generated an impressive $58 million in pledged funding. But in the first half of 2014 only $13.5 million has been pledged. Bidaux expects about $27 million will be pledged by the time 2014 is over.

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Another Yogscast-Backed Developer Struggles With Financing

September 26, 2014 - GamePolitics Staff

In the wake of the Yogscast-backed and Kickstarter-funded game Yogventures giving up the ghost and being canceled by developer Winterkewl Games, another Yogscast -backed developer was put forward to provide gamers who backed that other project some recompense. While the company still plans to do that, it looks like it is going through some short-term problems with funding that will in turn force it to lay off half of its staff.

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Kickstarter-Funded Sword Fighting Game 'Clang' is Officially Cancelled

September 19, 2014 - GamePolitics Staff

On Sept. 20 of last year the developers of the Kickstarter-backed sword fighting game Clang announced that the project had run through all of its funding and was looking for an additional source. The Kickstarter campaign for the game raised $526,125 in 2012.

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Developers Spar Over 'Grimoire' Name

September 18, 2014 - GamePolitics Staff

Cleve Blakemore, the man behind Grimoire: Heralds of the Dark Exemplar (a game that has been in development since 1997, by some accounts) is threatening to file a trademark dispute with Kickstarter if developer OmniConnection does not shut down its crowdfunding campaign for its similarly named game, Grimoire.

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'GX3: Everyone Games' Gets Fully Funded

September 16, 2014 - GamePolitics Staff

With a little under 60 hours to go, the Kickstarter campaign for "GX3: Everyone Games" has managed to surpass its funding goal of $80,000. As of this writing, the LGBTQ gaming event has managed to raise $82,971 from 814 backers. Formerly known as "GaymerX," GX3 will take place in the San Francisco/Bay Area in November or December of 2015.

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Matthew WilsonWOW is copping EVE. http://us.battle.net/wow/en/blog/18141101/introducing-the-wow-token-3-2-2015 I think its a smart move to deal with gold farmers in this way.03/02/2015 - 1:16pm
Matthew WilsonI guess epic is tired of having their lunch eaten by unity. https://www.unrealengine.com/blog/ue4-is-free03/02/2015 - 12:50pm
Andrew EisenNot much to follow. Kern is being silly and... nothing much else is happening.03/02/2015 - 11:40am
Papa MidnightI ask because, having only just heard of it, I have not, and I was hoping for some insight.03/02/2015 - 11:39am
Papa MidnightHas anyone been following this petition by Mark Kern regarding Kotaku, Polygon, and VG247? https://www.change.org/p/kotaku-lead-the-way-in-healing-the-rift-in-video-games03/02/2015 - 11:38am
ZippyDSMleePaypal shuts down Mega's payment system. https://torrentfreak.com/under-u-s-pressure-paypal-nukes-mega-for-encrypting-files-150227/03/01/2015 - 3:25pm
Matthew Wilsonvalvle planning to release a vr headset this year wtf http://www.pcgamer.com/valves-vr-headset-is-named-vive-and-htc-are-making-it/03/01/2015 - 1:05pm
ZippyDSMleeuuuhhhggg in other news been sick since last night.....uuhggg.....I iwsh it did not hurt so much when my tummy wants to leave my body..02/28/2015 - 11:39pm
ZippyDSMleeBrings me to the Q why alt costumes would be needed in competition anyway... http://www.eventhubs.com/news/2015/feb/28/dead-or-alive-community-aims-ban-over-120-overly-sexualized-costumes-dead-or-alive-5-last-round/02/28/2015 - 11:36pm
MonteThough from a business side, i would agree with the article. While it would be smarter for developers to slow down, you can't expect EA, Activision or ubisoft to do something like that. Nintnedo's gotta get the third party back.02/28/2015 - 4:36pm
MonteThough it does also help that nintendo's more colorful style is a lot less reliant on graphics than more realistic games. Wind Waker is over 10 years old and still looks good for its age.02/28/2015 - 4:33pm
MonteWith the Wii, nintnedo had the right idea. Hold back on shiny graphics and focus on the gameplay experience. Unfortunatly everyone else keeps pushing for newer graphics and it matters less and less each generation. I can barely notice the difference02/28/2015 - 4:29pm
MonteON third party developers; i kinda think they should slow down to nintendo's pace. They bemoan the rising costs of AAA gaming, but then constantly push for the best graphics which is makes up a lot of those costs. Be easier to afford if they held back02/28/2015 - 4:27pm
Matthew Wilsonhttp://www.forbes.com/sites/insertcoin/2015/02/28/the-world-is-nintendos-if-only-theyd-take-it/ I think this is a interesting op-ed, but yeah it kind of is stating the obvious.02/28/2015 - 2:52pm
prh99The government probably doesn't need an app, but I was think more along the lines of a company that was going to sell the collected info. “If you're not paying for the product, you are the product” sometimes even if you pay.02/28/2015 - 1:50pm
E. Zachary KnightWhat better way for the government to keep track of you than to get you to install an app that lets you insult the government.02/28/2015 - 11:03am
prh99No, but I looked it up and it's basically spyware. Their privacy policy says their apps tracks among other things your location and browsing habits via cookies.02/28/2015 - 8:20am
Ryan RardinHas anyone here heard of an app called iCitizen? It's basically Yelp for politicians.02/28/2015 - 5:16am
Andrew EisenAh, not linked in the way you (and everyone else) want and expect. That's true.02/27/2015 - 10:06pm
Matthew Wilsonthey are not linked in a way that tracks purchases though. the fact that they have to send a code for the other system shows that they are not linked in the way it counts.02/27/2015 - 9:39pm
 

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