West Games Will Continue Crowdfunding Campaign for 'Areal' Outside of Kickstarter

July 23, 2014 - GamePolitics Staff

Yesterday, Kickstarter suspended West Games' crowd-funding campaign for Areal, a first-person sci-fi themed shooter billed as a spiritual successor to GSC Gameworld's S.T.A.L.K.E.R. series. The crowd-funding campaign has been mired in controversy since it launched, with former employees of the original and now dissolved S.T.A.L.K.E.R.

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Kickstarter Suspends 'Areal' Crowd-Funding Campaign

July 22, 2014 - GamePolitics Staff

While we do not know specifically why it happened as of this writing, Kickstarter has apparently suspended the crowd-funding campaign for West Game's "spiritual successor" to STALKER. The Arreal Kickstarter page currently list the campaign as "suspended" even thought the project has been fully funded by the community.

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'Yogventures' Developer to Dissolve

July 22, 2014 - GamePolitics Staff

Winterkewl Games tells in this lengthy article that it will disband. Winterkewl was the developer behind the Yogscast-backed Kickstarter project Yogventures, which raised over a half a million dollars from over 13,000 backers. Last week Yogscast announced that the game had been effectively canceled but promised to give backers a copy of a similar game being developed by Nerd Kingdom called TUG, an open-world sandbox which it is now partnering with instead.

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'Yogventures' Developer Explains 'Where The Money Went'

July 21, 2014 - GamePolitics Staff

Last week popular gaming-related YouTube group Yogscast announced that Yogventures was no longer in development. Kickstarter backers were told they would receive a Steam key for TUG, a similar game whose developer Yogscast had now partnered with instead.

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'Areal' Fully Funded, Gets Alleged Letter From Russian President

July 21, 2014 - GamePolitics Staff

Despite some controversy associated with Areal, a spiritual successor of sorts to the STALKER series, the Kickstarter crowd-funding campaign from West Games is a success, raising $64,291 with three days to go. West Games was asking for $50,000 initially and there was some doubt that it would raise it.

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Yogscast to 'Yogventures' Backers: We're Not Obligated To 'Do Anything'

July 17, 2014 - GamePolitics Staff

Popular YouTube group Yogscast told Yogventures Kickstarter backers that developer Winterkewl Games "have stopped work on Yogventures - but this is actually a good thing." The Kickstarter, heavily promoted by Yogscast, raised $567,665 from over 13,000 backers.

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'Ninja Pizza Girl' Tackles Bullying, Teen Angst and Still Looks Fun!

July 16, 2014 - Andrew Eisen

A new Kickstarter has been launched for a game called Ninja Pizza Girl.  Indie developer Disparity Games describes it as "a serious game about bullying, emotional resilience – and pizza delivering ninjas!"

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Kickstarter Campaign Launches for EZK's 'Demon's Hex'

July 8, 2014 - GamePolitics Staff

Occasional GamePolitics contributor and co-host of Super Podcast Action Committee E. Zachary Knight has launched a Kickstarter crowdfunding campaign for his RPG-flavored collectible token game, Demon's Hex. EZK and his brother Willis Knight are developing the game through their tiny indie game studio Divine Knight Gaming.

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Crowdfunding Campaign for Toronto's 'GamesCon' Underway

July 7, 2014 - GamePolitics Staff

A Kickstarter crowdfunding campaign is underway for GamesCon, a dedicated PC & video game expo for the city of Toronto. Organizers who hope to answer the question (assuming they hit their goal by the campaign's end) "where Canada's version of the E3 Expo?" with the answer, "GamesCon."

Here's more on what GamesCon will be if everything goes according to plan:

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More Crowdfunding and Pre-Order Launches for 'Mighty No. 9'

July 7, 2014 - GamePolitics Staff

After Japanese developer Comcept successfully funded Mighty No. 9 on Kickstarter to the tune of around $3.8 million from over 70,000 backers, one would think the studio would be focusing on the development of said side-scrolling platformer inspired by Mega Man.

But apparently the studio has launched a second crowd-funding campaign through PayPal on its website to funded additional content. Comcept said that it decided to launch a second crowd-funding round based on feedback from its legion of fans.

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'STALKER Spiritual Sequel' Kickstarter Begins With a Brawl

June 25, 2014 - GamePolitics Staff

A group of developers who claim to have worked on titles in the popular STALKER series, have formed a new studio called West-Games with plans to develop a spiritual sequel. But shortly after launching a Kickstarter for the game "Areal," the freshly formed Las Vegas studio has run into a few problems - namely being called out by Vostok Games.

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Cloud Imperium Raises Over $47 Million for 'Star Citizen' To-Date

June 24, 2014 - GamePolitics Staff

Chris Roberts and Cloud Imperium have managed to raise $47 million in crowdfunding for the ongoing development of the space simulation game Star Citizen. The money raised to date comes from the initial Kickstarter campaign (which raised over $2.1 million), crowd-funding via the game's offical site, and through sales of specific ships and items for the game.

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'Torment: Tides of Numera' Delayed to Q4 2015

June 16, 2014 - GamePolitics Staff

Torment: Tides of Numenera, inXile's spiritual sequel to the classic AD&D game from Black Isle Studios and Interplay, has been delayed until the fourth quarter of 2015. The game, which raised nearly $4.2 million via a highly successful Kickstarter campaign, was scheduled for release in the first half of 2015.

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Web Series Satirizing Video Game Violence Launches Kickstarter

June 11, 2014 - Andrew Eisen

Imagine if Miami Vice's Crockett and Tubbs spent all their time keeping the public safe from those oh-so-dangerous video games.

That's the image I have in my head after reading the Kickstarter pitch for VID Agents, a satirical, 16-episode web series that will "point the finger back at all the people who get cranky about video game violence!"

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Kickstarter Campaign Hopes to Bring 'Barcade' to Life

June 3, 2014 - GamePolitics Staff

Three friends want to bring a game-themed bar to Tempe, Arizona, and they have turned to Kickstarter to try and fund it. The Tempe "barcade" named Endgame is the brainchild of former ASU student Ryan Scott, and friends Nikki DelRosso and Mike Goosens. According to the Kickstarter page, the "barcade" would provide patrons with liquor and an "extensive collection of retro and modern games for you to enjoy and play."

As of this writing, the Kickstarter campaign has received around ten percent of its $30,000  funding goal with 13 more days to go.

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Harmonix Lays Off 37 Employees

May 29, 2014 - GamePolitics Staff

Last week Harmonix raised $844,127 on Kickstarter to create a successor to its popular 2002 PS2 music rhythm game, Amplitude. There was much celebration and appreciation from the company. But hot on the heels of that positive news, Harmonix has laid off 37 of its staff and shuffled several executives into new positions.

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Amplitude Hits Funding Goal

May 23, 2014 - GamePolitics Staff

At around 7 p.m. EST on May 22, Harmonix's reboot of the classic action rhythm game Amplitude managed to hit its funding goal of $750,000. This is quite an amazing achievement for Harmonix if you consider that the Kickstarter campaign at the beginning of the week was nowhere near close to its funding goal. But somehow in the eleventh hour - and with a lot of support from high profile developers, a Twitch marathon, and general word-of-mouth amongst fans - the game managed to get fully funded.

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Harmonix's 'Amplitude' Crowd-Funding Campaign in the Home Stretch

May 21, 2014 - GamePolitics Staff

Harmonix's Kickstarter for the current generation reboot of its cult classic PS2 rhythm-action music game, Amplitude, is within striking distance of getting fully funded. Earlier in the week it looked like the project would not survive the Kickstarter funding process, but in the last several days the project has seen a surge of public support.

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'Wasteland 2' Releasing in August

May 21, 2014 - GamePolitics Staff

Developer inXile has announced in its latest Kickstarter update for Wasteland 2 that the game will officially be released in August. Wasteland 2 was successfully funded on Apr 17, 2012 via a rather impressive Kickstarter campaign that raised over $2.9 million by its close and was backed by 61,290 people. The post apocalyptic action RPG - which was the inspiration of the Fallout series of games from Interplay (now owned by Bethesda) - was also released on Steam Early Access in December of last year.

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Poll Results: Should Kickstarter Adopt an Equity-Based Investment Model?

May 14, 2014 - GamePolitics Staff

In last week's poll we asked our readers, "Should Kickstarter adopt an equity-based investment model?." A majority of voters - 58 percent - said that it should be an available option to project creators. Around 31 percent said that offering equity based funding to Kickstarter was a bad idea all around. Finally, 10 percent said that it was a good idea. Kickstarter said last week that it had no plans to use that type of model for its crowd-funding services.

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Poll: Should Kickstarter Adopt an Equity-Based Investment Model?

May 8, 2014 - Andrew Eisen

If someone comes up with a cool project and tries to fund it on Kickstarter, you can chuck a bit of money at them to help them make their dream a reality.  Chuck enough money at 'em and you're usually entitled to various rewards ranging from a "thank you!" to a copy of whatever the heck the project is to a dinner-date with the project creators.

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Harmonix Launches Crowd-Funding Campaign for 'Amplitude' Reboot

May 5, 2014 - GamePolitics Staff

Rock Band series creator Harmonix has launched a Kickstarter campaign to fund the reboot of its 2003 rhythm-action game, Amplitude. The goal is to update the cult classic music game for the PS2 to newer Sony systems such as the PlayStation 4 and PlayStation 3. The new Amplitude game will feature new high definition visuals, new music, and other surprises to be revealed.

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Eve Online History Book Generates Over $40K on Kickstarter

May 5, 2014 - GamePolitics Staff

The last time we checked games journalist Andrew Groen's Kickstarter crowd-funding campaign for his book, A History of the Great Empires of Eve Online, it had almost tripled its initial goal of $12,500. As of this writing the project sits at $40,899, with 19 more days to go. With the project fully funded and earning way above its initial goal, Groen (pictured, left) continues to kick around ideas to make the project more interesting.

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Kickstarter: No Plans on Going Public or Adding Support for Equity-Based Investing

May 5, 2014 - GamePolitics Staff

Kickstarter co-founder and current CEO Yancey Strickler said that Kickstarter has no plans to become a publicly traded company or to offer equity-based offerings in its crowd funding ecosystem. Speaking with TechCrunch’s John Biggs at the TechCrunch Disrupt New York event, Strickler shot down the idea of adding equity-based crowdfunding features into its popular crowd-funding platform.

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Eve Online History Book Generates Triple The Amount of Original Funding Goal

April 29, 2014 - GamePolitics Staff

The last time we checked games journalist Andrew Groen's Kickstarter crowd-funding campaign for his book, A History of the Great Empires of Eve Online, it had more than doubled its initial goal of $12,500. As of this writing the project sits at $34,487. With the project fully funded and earning nearly three-times its original goal, Groen (pictured, left) has been talking about some things he can do to make the project more interesting.

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'A History of the Great Empires of Eve Online' Book Crowdfunding Campaign Off to a Rousing Start

April 24, 2014 - GamePolitics Staff

Games journalist Andrew Groen launched a Kickstarter crowd-funding campaign for his book project, "A History of the Great Empires of Eve Online." Within hours of its launch, the crowd-funding campaign for the book, which will explain in plain English the in-game history of CCP's popular space MMO universe, has already garnered well over half of its goal.

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Omni VR Treadmill Makers Raise $3 Million in Seed Funding

April 24, 2014 - GamePolitics Staff

Virtuix has completed a $3 million round of seed investment that it says it will use to complete its Omni VR treadmill. You may remember the virtual reality treadmill from last year when its Kickstarter crowd funding campaign sought to raise $150,000 but ended up raising a whopping $1,109,351. The technology works with VR headsets to let players move around inside virtual environments. At present Virtuix has more than 3,000 preorders for the $500 Omni treadmills.

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Introducing 'Prisonscape,' an RPG That Lets You Shank People

April 21, 2014 - GamePolitics Staff

It's hard to be against a game that lets you craft a shank out of a melted toothbrush, a Bic razor and a sheet from a bed. PCGamesN highlights the Kickstarter and Steam Greenlight campaign for the Prison-themed RPG Prisonscape.

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The Final Hour of Unwinnable Weekly's Kickstarter Campaign

April 17, 2014 - GamePolitics Staff

As of this writing there are around 80 minutes left until the crowd-funding campaign for Unwinnable Weekly ends. The campaign to fund a digital weekly edition of Unwinnable hit its initial goal of $35,000 yesterday and hit another milestone of $38,545 in the last couple of hours.

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Julian Gollop's 'Chaos Reborn' Hits Funding Goal

April 17, 2014 - GamePolitics Staff

XCOM creator Julian Gollop's 'Chaos Reborn' has managed to surpass its Kickstarter crowd-funding goal. The Kickstarter closed at $210,854, well above the $180,000 goal it was originally seeking. The project is based on Gollop's classic 1985 ZX Spectrum game, Chaos: The Battle of Wizards. The turn-based fantasy strategy game puts players in the shoes of a lone wizard with a small but powerful collection of spells.

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Poll

Did you get a new video game for Christmas?:

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You're not permitted to post shouts.
CMinerI blame North Korea.12/25/2014 - 11:49pm
MechaTama31For the last few weeks, the GP site fails to load about 2/3 of the times I try.12/25/2014 - 11:13pm
MaskedPixelanteOK, is GP having trouble loading for anyone but me?12/25/2014 - 9:21pm
Matthew Wilsonits a bunch of script kiddies. ddosing is one of the easiest thing to do,and most companies can not stop it sadly.12/25/2014 - 5:05pm
MaskedPixelanteI like Nintendo as much as the next person, they're pretty much the only company putting out the games I want to play, but that was pretty embarassing to have NNID go down due to overuse.12/25/2014 - 4:35pm
MaskedPixelanteSee? It's NOT a repeat of last year's fiasco.12/25/2014 - 4:22pm
PHX CorpLizard squad is responsible for The XBL/PSN shutdown https://www.youtube.com/watch?v=QSpZvsoWvig12/25/2014 - 4:17pm
IanCOh shut up bitching about Nintendo. At least they advised people to downloading updates before the big day. Sony/MS? Not a peep.12/25/2014 - 3:50pm
MaskedPixelanteBoth PSN and Xbox Live are down. Since I'm sure Sony and Microsoft have better online support than Nintendo did last year, this isn't from "everyone logging onto their new devices all at once".12/25/2014 - 3:48pm
prh99John Romero's Christmas present, a custom Icon of Sin sculpture. http://www.pcgamer.com/john-romero-gets-the-icon-of-sin-for-christmas/12/25/2014 - 3:37am
Matthew Wilsonthe interview will be on youtube/xb1/ andriod today.12/24/2014 - 1:05pm
james_fudge1900's?12/24/2014 - 12:56pm
james_fudgeYeah we could go way way back :)12/24/2014 - 12:56pm
E. Zachary KnightCopyright law in general has been broken since at least 1976. Could be even earlier than that.12/24/2014 - 12:24pm
james_fudgeWhat he said :) They want to make it worse than it already is.12/24/2014 - 12:14pm
Papa MidnightDMCA has been broken since 1998. Good luck getitng Congress to do something about it.12/24/2014 - 11:39am
Craig R.At least they owned up to the mistake. But doesn't change the fact that DMCA is thoroughly broken.12/23/2014 - 5:23pm
MaskedPixelanteSpeaking of Dark Souls OMG I'M MAKING ACTUAL PROGRESS WTH IS THIS WHAAAAAAA12/23/2014 - 10:49am
MaskedPixelantehttp://www.neogaf.com/forum/showpost.php?p=144500932&postcount=740 Yup, DSFix was part of an unrelated take down, and is being resolved.12/23/2014 - 8:04am
prh99Of course had they not done such a rush on the port we wouldn't dsfix to make the game not look and play like ass. 720 internal renders aren't so hot scaled to 1080.12/23/2014 - 7:38am
 

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