Portalarium Announces Release 1 of Shroud of the Avatar

December 12, 2013 - GamePolitics Staff

Backers of Richard Garriott's and Portalarium's online-focused RPG Shroud of the Avatar, will get a taste of the game beginning today with the launch of Shroud of the Avatar Release 1. The early version of the game's client will allow players to log in to their accounts, download the client, create a character and begin to explore the streets of Owl's Head, the game's first town open for business. The release comes nine months after the project was announced by Portalarium in early March.

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PSA: Wasteland 2 Beta Available for Backers

December 12, 2013 - GamePolitics Staff

inXile Entertainment announced that crowd-funding backers of its upcoming game Wasteland 2, can grab a code right now and try the game out before everyone else. InXile announced that backers can log-in to their Ranger Center accounts and grab a Steam key now. The game is currently only available for Windows at the moment, but will be made available on Mac and Linux at some point after some more vigorous testing of those builds occurs.

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Operation Ninja S.T.A.R. Seeks Funding to Invalidate Treehouse Avatar Patent

December 10, 2013 - James Fudge

Inspired by the software patent trolling efforts of patent house Treehouse Avatar Technologies, a new IndieGoGo campaign launched today seeks to raise funds for a project that will ultimately help the little guy. The project is called Operation Ninja S.T.A.R., and seeks to raise $17,500 to closely examine a patent owned by Treehouse Avatar Technologies to see if there is any evidence that the invention existed prior to the patent application. Their ultimate goal is to render the patent invalid.

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Read Only Memories Within Striking Distance of Funding Goal

December 9, 2013 - GamePolitics Staff

With only three more days to go, MidBoss Games' Read Only Memories is $10,000 from reaching its funding goal. As of this writing, the cyberpunk-themed point-and-click adventure game has managed to raise $52,074 of its $62,064 goal from 1,139 backers with just three more days to go before its funding goal deadline on Kickstarter comes to a close.

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Read Only Memories Raises Nearly 70 Percent of Funding Goal

December 2, 2013 - GamePolitics Staff

With only ten more days to go, MidBoss Games' Read Only Memories is inching towards its funding goal. As of this writing, the cyberpunk-themed point-and-click adventure game has managed to raise $42,951 of its $62,064 goal from 783 backers with a little over a week left to go before its funding goal deadline on Kickstarter comes to a close.

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Star Citizen Raises $33 Million in Crowd-Funding

November 27, 2013 - GamePolitics Staff

Cloud Imperium's space combat and exploration simulation game continues to rake in an almost obscene amount of cash. Star Citizen is being spearheaded by Chris Roberts, the man behind the hit space game Wing Commander and Privateer.

It is because of his involvement with those beloved classics that this game has been able to surpass $33 million in funding. In turn this new funding milestone has unlocked the Anvil Carrack and the Drake Herald ships for backers, according to an announcement by developer Chris Roberts made in an official blog post.

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Read Only Memories Raises Nearly Half of Funding Goal

November 25, 2013 - GamePolitics Staff

Read Only Memories has raised a little under half of its Kickstarter crowd-funding campaign goal. The sci-fi themed, old-school stylized adventure game from MidBoss Games has raised $29,395 of its $62,064 goal from 627 backers with 17 more days to go.

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'So Many Me' Kickstarter Adds American McGee Rewards

November 21, 2013 - GamePolitics Staff

Extend Studios has teamed up with American McGee’s Spicy Horse for new backers-only reward tier related to the Kickstarter for its puzzle-platforming game So Many Me. By paying for any pledge level of $10 or more, backers can get the Spicy Horse Costume Pack.

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Read Only Memories Raises a Third of its Funding Goal

November 18, 2013 - GamePolitics Staff

Read Only Memories has raised a little over a third of what it is seeking in its Kickstarter campaign. Launched last week, the crowd funding campaign for the sci-fi themed adventure game from MidBoss Games has raised $21,840 of its $62,064 goal from 489 backers with 24 more days to go.

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Kickstarter Campaign Launched for 'So Many Me'

November 14, 2013 - GamePolitics Staff

A crowd-funding campaign has been launched for an interesting puzzle game called So Many Me. So Many Me is described by developer Extend Studios as a 2D puzzle-platformer inspired by the best games in the genre and its own games like A.R.E.S. Extinction Agenda (Steam and XBLA) and Jigsaw Mansion (iPad).

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Kickstarter for Political Thriller '1979 Revolution: Black Friday' Launches

November 14, 2013 - GamePolitics Staff

Former Rockstar Games developer Navid Khonsari and multimedia company iNK Stories have launched a crowd-funding campaign for the politically-themed action adventure game, 1979 Revolution: Black Friday. Set during the 1979 revolution that saw Iran's leadership shift to a hard-line Islamic state, 1979 Revolution promises a game with a mature narrative, new media storytelling elements (historical assets, documentary content, graphic novel cinematics) and suspenseful and engaging gameplay.

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GaymerX Organizers Launch New Studio, Reveal First Game: Read Only Memories

November 13, 2013 - James Fudge

The men and women behind the GaymerX convention have formed a new indie development studio called MidBoss Games and have announced their very first game: Read Only Memories. MidBoss Games has also launched a Kickstarter crowd-funding campaign today to raise funds for ongoing development.

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Deathfire: Ruins of Nethermore Kickstarter Launches

November 7, 2013 - GamePolitics Staff

G3 Studios and Guido Henkel have launched the Kickstarter crowd-funding campaign for Deathfire: Ruins of Nethermore, a new first-person, party-based role-playing game with a focus on story and character development. The game is being developed by G3 Studios and overseen by Guido Henkel, who has worked on such RPG hits as Planescape: Torment, the Realms of Arkania Trilogy, Fallout II, and many other games.

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Adventure Time Creator Pendleton Ward Joins Double Fine's Broken Age Cast

November 4, 2013 - GamePolitics Staff

Double Fine Productions announced during its "Day of Devs" event in San Francisco on Friday that it is collaborating with Adventure Time creator Pendleton Ward on the upcoming adventure game Broken Age.

Ward will be voicing one of the characters in Broken Age, which Double Fine revealed alongside a video showing him in the studio recording lines and improvising with Tim Schafer. Double Fine previously announced that Hynden Walch (the voice of Princess Bubblegum in Adventure Time) Jack Black, and Jennifer Hale will also play characters in the game.

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Deathfire: Ruins of Nethermore Kickstarter Launches Nov. 6

October 30, 2013 - GamePolitics Staff

G3 Studios wants to get out in front of an upcoming crowd-funding campaign to bankroll its upcoming PC role-playing game, Deathfire: Ruins of Nethermore. Deathfire: Ruins of Nethermore is described as a first-person, party-based role-playing game with a heavy emphasis on story and character development. A prototype of the game is already in development by G3 Studios (using the Unity engine), and veteran role-playing game designer/producer Guido Henkel is leading the project.

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'Wrestling With Pixels' Kickstarter Launches

October 30, 2013 - GamePolitics Staff

A book and DVD project called "Wrestling With Pixels: The World Tour Of Wrestling Games" is seeking $18,000 to fund further interviews with game industry luminaries and professional wrestling stars to fully explore the history of the wrestling video games genre.

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Reborn Kickstarter Halted, to Relaunch in November

October 23, 2013 - GamePolitics Staff

Elemental-Labs and its partner acttil, llc. let us know that the Kickstarter campaign for the sci-fi themed action JRPG REBORN has been put on hold. The campaign had until Nov. 8 to raise its funding goal of $200,000, but only managed to raise $52,584 before organizers decided to pull the plug.

In an update to the Kickstarter page, the company said that it pulled the plug because it wants to tweak many aspects of the Kickstarter campaign and relaunch it next month:

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Mutant Football League Crowd-Funding Campaign Ends Unsuccessfully

October 17, 2013 - GamePolitics Staff

A Kickstarter campaign to create a sequel to the popular Sega Genesis football game Mutant Football League has ended on an unsuccessful note. The crowd-funding campaign launched by the franchise's original creator Michael Mendheim ended yesterday, raising only $141,821 of the $750,000 goal. Had the game been funded, it would have launched in the summer of 2015 for PC, Xbox Live, PlayStation Network, iOS, and Android.

Obviously Mendheim was disappointed in the results.

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Kickstarter Launching in Australia and New Zealand in November

October 16, 2013 - GamePolitics Staff

Crowd funding service Kickstarter will soon be available in Australia and New Zealand, allowing projects of all shapes and sizes to pitch to the public at large. Kickstarter will officially launch in these new regions on November 13 and those interested in starting projects to be ready for the service's launch can get started now.

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The Ballads of Reemus 2 Crowd-Funding Campaign in the Home Stretch

October 16, 2013 - GamePolitics Staff

Adventure game sequel The Ballads of Reemus 2 is in the home stretch of its crowd funding efforts with just three days to go and less than $1,300 shy of being successfully funded. The game has managed to raise $13,702 CAD of its $15,000 CAD goal.

Developed by Hamilton, Canada-based indie developer Jay Ziebarth, the game is a follow-up to The Ballads of Reemus, a 2D adventure romp with a wacky storyline about a medieval exterminator and his loyal purple bear sidekick Liam as they battle giant insects in a quest to legitimize "extermination" as a heroic career path.

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Former Valve Employees Launch Kickstarter for CastAR

October 14, 2013 - GamePolitcs Staff

Former Valve Inventor Jeri Ellsworth and programmer Rick Johnson have launched a Kickstarter crowd funding campaign to raise money for CastAR, their take on augmented and virtual reality glasses.

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Legend of Lancer Kickstarter Launches

October 10, 2013 - GamePolitics Staff

Gorilla Press Games has launched a crowd-funding campaign for Legend of Lancer, a game it describes as a "2D Metroidvania" for PC, Mac, and Linux that focuses on the art of jousting. Inspired by the writing of J.R.R Tolkien, Miguel de Cervantes, George R.R. Martin, and T.H. White, Legend of the Lancer is a 2D action-adventure game that focuses on the balance between telling an interesting story and providing players with compelling gameplay.

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Reborn Kickstarter Launches

October 9, 2013 - GamePolitics Staff

Publisher acttil announced that the Kickstarter campaign for Reborn has launched today. Developed by Elemental-Labs, Reborn is a real-time 3D action role-playing game with a heavy focus on weapons and cyborg augmentations. The game is set in the future sounding Neo-Tokyo in the year 2188 where a futuristic version of the legendary Japanese swordsman Musashi Miyamoto battles an evil corporation.

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James Pond Kickstarter Canceled

October 8, 2013 - GamePolitics Staff

A crowdfunding campaign for a sequel to the classic console game James Pond has been canceled by Chris Sorrell, one of the game's original designers. The Kickstarter was launched last month by rights holder Gameware Europe, but with 11 days to go in the campaign it became clear that the crowd-funding campaign might not meet its goal - raising just £16,000 of its £100,000 target. The low figure was enough for Sorrell to give up on the Kickstarter campaign.

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River City Ransom: Underground Meets Funding Goal

October 7, 2013 - GamePolitics Staff

River City Ransom: Underground reached its initial $180,000 funding goal on Kickstarter. The game still has a few stretch goals, but not too much time left to meet them. If the stretch goal of $280,000 is met, the developers will port the game to PlayStation 4 and PS Vita. If they can hit the $320,000 mark, they promise to bring it to Wii U and Nintendo 3DS, and if they manage to get to $360,000 they'll port it to Xbox One.

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Precursor Games Shelves Shadow of the Eternals

September 30, 2013 - GamePolitics Staff

Precursor Games has put Shadow of the Eternals on hold indefinitely. In a post on the Precursor Games forums, Dennis Dyack, who helped co-found the studio with former colleagues from Silicon Knights, explained that both the game and the team will be taking a bit of a break.

"For those who are not aware, we all worked on this project as a labor of love and self financed 100 per cent of everything for a over a year to try to make Shadow of the Eternals a reality," he said.

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Neverending Nightmare Gets Fully Funded

September 30, 2013 - James Fudge

By the skin of its nose, Neverending Nightmare, Matt Gilgenbach's psychological horror game inspired by his battle with mental illness, has been fully funded. As of Friday, the game was around $20,000 below its $99,000 funding goal on Kickstarter. Neverending Nightmare's Kickstarter campaign ended over the weekend. By the time it ended it had managed to raise $106,722 from 3,608 backers.

The game will launch in August of 2014 for Linux, Mac, Windows and Ouya.

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It's Do or Die for Neverending Nightmare's Crowd-Funding Ambitions

September 27, 2013 - James Fudge

The next few days will either make or break the crowd funding ambitions of Matt Gilgenbach's Neverending Nightmares, a "terrifying psychological horror game inspired by the developer's battle with mental illness." The Kickstarter campaign for the game, to be released simultaneously on Windows, Mac, Linux, and Ouya in August of next year (assuming that it meets its funding goal) is within striking distance of being successful. With only 58 hours to go, Neverending Nightmares has managed to raise $69,437 of its $99,000 goal from 2,564 backers.

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Star Citizen Raises $20 Million from Crowd Funding

September 26, 2013 - GamePolitics Staff

Chris Robert's PC-based space simulation game Star Citizen has surpassed the $20 million crowd-funding mark, with more than 260,000 supporters backing the game being developed by the Wing Commander and Privateer developer and his team at Cloud Imperium Games. Roberts and company managed to raise the funds in less than a year through crowd-funding efforts on Kickstarter and on the game's web site. Around $10 million of that figure was raised in the last four and a half months, according to the game's developers.

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Kickstarter-Funded Sword Fighting Game 'Clang' Runs out of Cash

September 20, 2013 - GamePolitics Staff

Kickstarter-funded sword fighting game Clang has run out of cash and is looking - with little success - for additional funding. In an update to the Kickstarter page for the game, Neal Stephenson from Subutai Studio told backers that the $526,000 pledged by Kickstarter donors in July 2012 is all gone and raising funding from other sources has proven difficult because publishers and investors interested in the sector are "risk-averse."

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TechnogeekMy third "dart" wound up hitting a Chinese website for soccer scores, and the fourth hit Pokemon.com. Not one of those had anything to do with white guys getting harassed because they're white guys.09/19/2014 - 8:56pm
TechnogeekFor the record, I actually tried "throwing a dart at the Internet", or at least approximating it as best I could by zooming in at random spots on internet-map.net. First hit was a perfume seller, and then some sort of insurance spammer.09/19/2014 - 8:56pm
Technogeek"While you could throw a dart at the internet and find a site where Gamers in General are being harassed, doxxed, hacked, just because they are being perceived as white males." http://www.youtube.com/watch?v=FopyRHHlt3M09/19/2014 - 8:47pm
Andrew EisenSarkeesian and Quinn continue to get harassed and attacked (with the majority of said harassment and attacks being about their gender) and so, the story stays in the headlines. If Wolfe gets swatted again, it will be in the news again.09/19/2014 - 6:56pm
Andrew EisenYou mean Wesley Wolfe? The swatting appeared to be over his DMCA takedown, not due to his color or gender.09/19/2014 - 6:53pm
ConsterSo Sleaker, what's the sand like?09/19/2014 - 6:53pm
quiknkold@CraigR. Spreading Misandry is not going to kill Misogyny. Its just going to fuel it. half the people supporting that arguement are mysoginists themselves. They just dont know it.09/19/2014 - 6:51pm
Sleaker@CraigR - there's nothing to get over. There's no issue here until someone does an actual study on harassment rates.09/19/2014 - 6:48pm
quiknkoldWe never said Gamers were the only victims. Yes, Anita and Zoe got a bad rap. Yes, Zoe's ex was way out of line. Do I disagree with them? Depends on the arguement. Did they deserve what happened to them? Hell Effing No.09/19/2014 - 6:48pm
Sleakerbut news outlets have a tendency to blow up and sensationalize it if the person can be desrcibed as a minority, maybe because it gets the hits. How long were the 2 recent swattings in the news for? 1 was a white male developer....09/19/2014 - 6:47pm
Craig R.Get over it.09/19/2014 - 6:46pm
Craig R.Gamers are just lucky that their behavior wasn't brought to attention of everybody else sooner, and gamers are pissy about that09/19/2014 - 6:46pm
SleakerIn fact, just because a few female developers every year get harassed doesn't make it systematic. As a whole developers are harassed by people.. Swatted, etc.09/19/2014 - 6:46pm
Craig R.And if you don't think misogyny and sexism is widespread, then you're living with your head buried in the sand09/19/2014 - 6:45pm
Craig R.Apparently it's the gamers who are the only victims from GamerGate09/19/2014 - 6:44pm
Sleaker@AE - 1 person getting harassed is a problem. But just because 1 person gets harassed for being a female developer doesn't mean it's a systematic problem or indicative of a whole demographic.09/19/2014 - 6:44pm
Andrew EisenI don't believe anyone said or even remotely implied that harassing anyone was okay.09/19/2014 - 6:41pm
quiknkoldGeneral are being harassed, doxxed, hacked, just because they are being perceived as white males. And what about the White Males who are victims. Its ok to harass them? Anita Sarkeesian gets a bomb threat yeah, but what about the others.09/19/2014 - 6:36pm
quiknkoldwhat about all the gamers who are being harrassed, Andrew. Why does it have to be just about the women in the industry. We have 2 women, and only a handful of accounts recorded. While you could throw a dart at the internet and find a site where Gamers in09/19/2014 - 6:35pm
Andrew EisenOkay, you're talking specifically about harassment of women in the industry. So... how many (or what percentage of) women have to be harassed before you'd consider it a problem?09/19/2014 - 6:27pm
 

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