Florida Supreme Court upholds conviction of 'Xbox Murders' defendant

April 30, 2015 - GamePolitics Staff

The Florida Supreme Court has upheld the 2006 conviction of Jerone Hunter, for his part in what is commonly referred to as the notorious "Xbox Murders." The court heard the case in October of last year. Jerone Hunter, was one of the four men convicted of brutally murdering six people in a Deltona, Florida home in 2004.

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iOS Game Pays Homage to Fallen Foxconn Workers

October 11, 2012 -

A new game called In a Permanent Save State is set to release on Friday (October 12) on iTunes. The makers of the game hope to bring attention to the fact that several workers at China's Foxconn plants committed suicide and that their lives were inexplicably affected negatively by the Western demand for hi-tech gadgets like iPhones and Foxconn's drive to use workers to meet quotas - at any cost. The game will be released in conjunction with a downtown art exhibition in Reno, Nevada and a live orchestrated play through of the game, according to Benjamin Poynter.

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EVE Online Player-Government Honors U.S. Embassy Officer Killed in Libya

September 14, 2012 -

EVE Online's player-run government has honored US embassy official Sean "Vile Rat" Smith, who was killed during an attack on the US Embassy in Libya earlier this week (thanks to Eurogamer). Eve Online's Council of Stellar Management formally responded to Smith's untimely death at the hands of protestors angry about a film clip that depicted the Islamic prophet Mohammad as a child molester and cruel oppressor, among other things.

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U.S. Foreign Service Officer Killed in Libya Honored by EVE Guild Mates

September 12, 2012 -

Talking Points Memo has an interesting article on how the news broke of Sean Smith’s death in Benghazi, Libya. The foreign service officer was an avid EVE Online player who went by the name "Vile Rat" in-game. It was within that community that news of Smith's death first surfaced.

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Super Podcast Action Committee - Episode 19

September 10, 2012 -

E. Zachary Knight makes a triumphant return in Episode 19 of the Super Podcast Action Committee. After a near-death experience (we might be slightly exaggerating) last week, he rejoins host Andrew Eisen to discuss getting older (be sure to wish him a happy birthday today!) Steam Greenlight's early hurdles, the latest GamePolitics poll, and Ubisoft's new DRM policy. Download it here: SuperPAC Episode 19 (57 Minutes).

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Eidos Montreal Employee Gets Sacked for Facebook 'Hate Speech'

September 7, 2012 -

If you're a video game tester and you act like a dumb ass (allegedly) you'll probably get fired. Just ask 20-something Blake Marsh, who decided to try a little political comedy with a dash of misogyny and hate on his Facebook page. It's too bad for Marsh that his bosses at Eidos Montreal weren't laughing when they found out.

Following a failed assassination attempt by suspect Richard Bain on the newly-elected Quebec premier-designate Pauline Marois that saw one person killed and another severely injured, Marsh decided to make light of the crime:

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Playing Columbine Now Available on iTunes, Amazon Instant Video

May 31, 2011 -

Playing Columbine is now available on iTunes, Amazon Instant Video and soon will be available via Netflix. The documentary chronicles the controversy surrounding the making of Super Columbine Massacre, a game that let players jump into the boots of the Columbine killers. The game was downloaded more than a half a million times and caught the attention of the mainstream media who strongly condemned it as wrong and as a "murder simulator." Here's an excerpt from the film's about page":

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Tactile Vest Gives Gamers a 4th Dimension

April 22, 2010 -

How do you think violent videogame critics would react to a Tactile Gaming Vest that allows players to physically feel in-game shootings and stabbings?

The vest was created by University of Pennsylvania graduate student Saurabh Palan as part of his course work for a mechanical engineering class called Haptic Interfaces for Virtual Environments and Teleoperation.

When hooked up to a game like Half-Life 2, the player is able to feel simulated gunshots, slashing by knives and blood flow from wounds. Feedback, according to Palan’s blog, is generated in the suit by a variety of “solenoids, eccentric-mass motors, and Peltier elements controlled by custom electronics and a personal computer.”

Hits on-screen also register on the appropriate part of the player’s vest and body.

More from Palan:

When the player gets shot in the game, the program will turn on the specific solenoid based on the position of gun shot in the game and also trigger the blood flow simulation process. The gun shot can be felt almost instantly as it occurs in the game.

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Price of Ignoring ToS Details: Your Soul

April 16, 2010 -

Illustrating how few people pay attention to the terms and conditions of anything, UK retailer GameStation— as part of an April Fool’s gag—added a line to the fine print of its website that granted the souls of agreeing customers to the merchant.

The “Immortal Soul Clause,” as detailed by Bit-Tech, was slipped into a GameStation online sale promotion. 88.0 percent of the website visitors did not notice the clause and effectively signed away rights to an immaterial part of themselves (that may or may not exist).

Those who did notice the clause, and opted out, were awarded a £5 gift voucher.

For its part, GameStation said that it would not enforce the clause and plans to issue nullifications via email to those who were duped.

All in all, 7,500 customers reportedly signed away their souls.

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If You Die, Who Will Tell Your WoW Guild Friends?

March 16, 2009 -

Online game guilds and clans often become something of a second family for devoted players.

But if a WoW gamer unexpectedly dies, how will fellow guildies know?

The Associated Press looks into the issue:

When Jerald Spangenberg collapsed and died in the middle of a quest in an online game, his daughter embarked on a quest of her own: to let her father's gaming friends know that he hadn't just decided to desert them.

It wasn't easy, because she didn't have her father's "World of Warcraft" password and the game's publisher couldn't help her. Eventually, Melissa Allen Spangenberg reached her father's friends by asking around online for the "guild" he belonged to.

The AP notes that some hardcore MMO types are leaving detailed instructions in the event of their demise. There are even online resources that have been created for the purpose:

David Eagleman... set up a site called Deathswitch, where people can set up e-mails that will be sent out automatically if they don't check in at intervals they specify, like once a week...

If Deathswitch sounds morbid, there's an alternative site: Slightly Morbid. It also sends e-mail when a member dies, but doesn't rely on them logging in periodically while they're alive. Instead, members have to give trusted friends or family the information needed to log in to the site and start the notification process...

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MattsworknameConster, I vet what your saying, but lets not bring up Baltimore, that place had a very bad week.05/03/2015 - 5:48pm
MattsworknameFair enough Infophile, regardless of my own issues with the gaming industry and press, im just sorta tired of the whole GG thing as it is. it just seems pointless now you know?05/03/2015 - 5:46pm
ConsterThe trolls hiding behind GG may be too busy pretending to be looters in Baltimore right now.05/03/2015 - 3:32pm
InfophileWhich is to say, GG isn't people writing articles about GG; it's the swarm of people lashing out. That's still going on, even if not as many articles are being written about it05/03/2015 - 7:32am
InfophileIt's not about the articles, but about the people receiving threats. Found an article from just last week which says Zoe Quinn is still receiving daily threats: http://www.bostonmagazine.com/news/article/2015/04/28/gamergate/05/03/2015 - 7:31am
Mattsworknameup hating the game industry on a more general level .05/03/2015 - 7:25am
MattsworknameIts funny, you know what i just realized, I love video games, and I hate the industry that has been forged around them. I hate the big name publishers, the press, all that jazz. But I still love gaming. that kinda sucks that I love games and still wind05/03/2015 - 7:25am
MattsworknameIt's like teh whole thing just went quiet.05/03/2015 - 6:28am
MattsworknameInfophile, I haven't really seen much activity either way, other then a few minor articles here or there, its like GG just sorta went dormant. I dont deny that I have some concerns with gaming press and industry, but I followed GG the last few months05/03/2015 - 6:28am
Infophile@Mattsworkname: It's more of a case that many media outlets have lost interest in their usual actions. "GamerGate still viciously harassing Zoe Quinn" isn't exactly news. Even if they are. *puts on sea lion hunting gear* Come at me, GG! I dare ya!05/03/2015 - 4:40am
MattsworknameAs much a I have some of the same concerns GG supposibly crusades against, i was really under the impression GG had sorta gone into dormantcy , it had been kinda quiet the last feww months05/02/2015 - 7:42pm
Matthew Wilsonhttps://www.youtube.com/watch?v=3bxcc3SM_KA if you guys haven't seen it, john oliver goes after patent trolls.05/02/2015 - 6:50pm
Matthew Wilsonwhile I dont like the guests, who ever did this is stupid. I can understand not liking GG, but come on.05/02/2015 - 6:17pm
Wonderkarpwell how about that shi.....poop05/02/2015 - 6:07pm
Andrew EisenKotaku caught it. Ran the story an hour ago. http://kotaku.com/gamergate-meetup-evacuated-after-apparent-threat-170176164505/02/2015 - 5:36pm
Wonderkarpevent was treading pretty hardcore on twitter last night. course thats just twitter. I'll agree with you if it does get reported05/02/2015 - 5:25pm
Andrew EisenAwkward wording on my part but "event" was referring to the bomb threat. It's silly to chastise mainstream press for not covering something that happened a mere 12 hours earlier, well after close of business on Friday, at a gathering very few knew about.05/02/2015 - 5:14pm
Wonderkarpthey arent "uppity" over the event not being covered. they are uppity over the harassment/bombthreats not being reported.05/02/2015 - 5:09pm
Andrew EisenWe've known that for quite a while now but I agree, completely cutting the feature is not a good move.05/02/2015 - 3:49pm
Matthew Wilsonhttp://www.vg247.com/2015/05/02/splatoon-multiplayer-online-shooter-wii-u/ excuse my language, but I call bullcrap. enough with this crap Nintendo its stupid.05/02/2015 - 3:27pm
 

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