Schilling Deal Still Fueling Chafee’s Campaign

August 24, 2010

Rhode Island Independent candidate for governor Lincoln Chafee (pictured) is continuing to utilize a $75 million loan used to lure Curt Schilling’s 38 Studios from Massachusetts to the Ocean State as a campaign issue, but is running into some closed doors.

Chafee had previously stated that Rhode Island’s Economic Development Corporation (EDC) should suspend the 38 Studios deal and start a public process in order to see if the loan money might be better spent on other companies or proposals. On Monday, Chafee attempted to gain access to a meeting between the EDC Board and Governor Donald Carcieri, but, according to the Providence Business News, Chafee, after “a quick handshake” with Carcieri, was “waved off” in his request for a face-to-face confrontation.

A campaign representative for Chafee later delivered a letter to EDC attorney Robert Stolzman at a public meeting, but only after the current governor refused to accept it.

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UK Lawyer Accused of “Bullying” Suspected Copyright Infringers

August 24, 2010

After accusing a member of a UK law firm of sending bullying letters to suspected (and often completely innocent) file sharers, a consumer magazine is proudly trumpeting news that a member of the firm will have to answer to the Solicitors Disciplinary Tribunal (SDT).

Which? Magazine has been dogged in its pursuit of Andrew Crossley and ACS Law Solicitors, a firm that “specialises in assisting intellectual property rights holders exploit and enforce their rights globally.” The complaint filed by Which? with the Solicitors Regulation Authority (SRA) revolved around a May 2009 incident in which ACS Law allegedly engaged in “bullying” and “excessive” actions towards the public, sending out thousands of letters accusing people of illegally downloading and sharing copyrighted material over peer-to-peer networks.

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Australia’s Krome Studios Loses Some Luster

August 19, 2010

Times are tough Down Under too, as it seems that one of the larger Australian game developers has closed an office and downsized personnel at two additional locations.

GamePron reports on the shakeup at Krome Studios, which appears to have closed down its Adelaide office altogether, while laying off staff from both its Melbourne and Brisbane studios. The site notes that the Adeliade office was initially opened in order to try and give some jobs to employees of developer Ratbag, which shuttered in 2005, just months after being acquired by Midway Games and undergoing a rebranding as Midway Games – Australia.

At its peak, Krome was one of the largest independent videogame studios in the world and has produced some 19 titles covering 40 SKUs. It’s best known for its creation and development of the Ty the Tasmanian Tiger series.


Thanks Ryan!

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IGDA Announces New Acting Executive Director

August 19, 2010

In late July it was revealed that International Game Developers Association (IGDA) Executive Director Joshua Caulfield was stepping down and the organization was looking for his replacement.

According to an IDGA blog post, they have found their man, at least temporarily anyway, as Gordon Bellamy will serve as Acting Executive Director. A member of the IGDA Board of Directors since 2009—and Chairman since March—Bellamy has a long career in the game development business, with stops at Electronic Arts, THQ, MTV Networks and Z-Axis. He was also formerly Executive Director for the Academy of Interactive Arts and Sciences (AIAS) and is currently a Senior Producer of Emerging Media at yU+co.

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TIGA Responds to Realtime Worlds News

August 18, 2010

Calling it “terrible news,” UK game industry group TIGA has reacted to word that  Scottish developer Realtime Worlds is going into administration with a call for action directed at the "Scottish videogames industry in particular and the UK games sector in general.”

TIGA CEO Dr. Richard Wilson called for Games Tax Relief to be introduced at the “earliest opportunity,” the beefing up of R&D tax credits and the formation of business incubators which could assist with the formation of a “new wave” of videogame development firms.

Wilson also stated that games clusters “should be consciously supported” and that higher education should be adequately funded with a renewed focus on STEM subjects.

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As TIGA Slams UK Pols, Canada Trys to Lure More Devs

August 17, 2010

While we’ve been using data from the Entertainment Software Association of Canada to crown our neighbors to the north as the world’s third-largest home to videogame development for a few months, trade association TIGA seems to have just recognized that claim as official, and used it to lash out at UK politicians.

TIGA said that UK politicians have been “asleep at the wheel” while Canada, and other countries, cherry pick UK talent with incentives. TIGA Chief Dr. Richard Wilson said that there was “nothing inevitable about this process,” and added:

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ESA: Number of Schools Offering Game-related Degrees Skyrockets

August 16, 2010

According to the Entertainment Software Association (ESA), 300 U.S. colleges, universities and art schools will offer videogame-related degrees in 2010-2011, representing almost 20 percent growth from the 2009-2010 timeframe.

The growth in this sector has continued unabated, with a reported 220 schools offering video game design, development, programming or art curriculums in 2008-2009 and around 250 in 2009-2010. California is still the leader in terms of schools offering game-related degrees with 50 institutions, followed by New York (26), Texas (21) Illinois (17) and Florida (15).

ESA Senior Vice President for Communications and Industry Affairs Rich Taylor commented, “While computer and video games have been a source of entertainment for decades, our society is increasingly recognizing the broader uses of games and their positive impact. Whether it is in healthcare, education, business or government, schools across the country see the value of games and are training their students to meet the demand.”

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RI Treasurer Continues to Question Schilling Deal

August 11, 2010

Rhode Island Treasurer Frank Caprio is still attempting to poke holes in a $75 million guaranteed loan that helped lure Curt Schilling’s 38 Studios to the Ocean State from Massachusetts.

Speaking to Providence’s NBC 10 I-Team, Caprio, who is also a Democratic candidate for Governor, said that investors might be hesitant about buying into the $75 million "moral obligation" bonds because the nature of their structure makes them high risk and "there's nothing legally that would make Rhode Island pay off the investors."

Caprio continued:

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RI Candidates Lash Out at 38 Studios Sweetheart Deal

August 10, 2010

Say this for the deal Curt Schilling and his 38 Studios worked out with the state of Rhode Island; it’s giving political candidates in the state a platform to campaign on and rail against.

38 Studios was lured to Rhode Island from its current home in Massachusetts, largely due to a guaranteed $75.0 million loan from the Rhode Island Economic Development Corporation (EDC). This commitment raised the ire of Ocean State Independent Gubernatorial candidate Lincoln Chafee, who previously questioned Schilling’s integrity by intimating that the pitcher may have faked an injury in the 2004 American League Championship Series.

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Death by Economy: Winnipeg Videogame Incubator to Close

August 10, 2010

Billed as North America’s first videogame business incubator, Fortune Cat Games Studios is preparing to close up shop after four years of operation.

The Winnipeg, Canada-based initiative provided rent-free office space and computer systems to small project teams and hooked up the fledgling developers with mentors and contacts in order to advance their skill sets.  According to a Winnipeg Free Press story, the non-profit is shuttering because it could not secure any funding for operations in 2011.

Federal funding for the incubator ceased about a year and a half ago, while provincial funds run out this year. The provincial government stated that it seeded the business with $662,954 between 2005 and 2010.

Fortune Cat’s Executive Director Ryan FitzGerald said about the closing, “I cannot blame anybody. The worst thing I can say is that we had the right idea, but bad timing for federal reasons and provincial reasons and for industry reasons.”

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ESA: U.S. Games Industry Contributes $4.9B to GDP

August 10, 2010

A report issued by the Entertainment Software Association (ESA) indicates that the U.S. videogame industry employs almost 32,000 people and adds $4.9 billion in value to the country’s Gross Domestic Product.

Video Games in the 21st Century (PDF) also claims that the industry achieved an annual growth of 10.6 percent per year from 2005 through 2009, eclipsing the 1.4 percent annual growth rate posted by the U.S. economy as a whole. Outside of a staid 2009, when sales of entertainment software totaled $10.5 billion, sales rose each year from $7.0 billion in 2005, to $7.4 billion in 2006, to $9.5 billion in 2007 and $11.7 billion in 2008.

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TIGA Report Provides Outline of UK Developers

August 9, 2010

Following a “comprehensive” survey of 78 UK-based game developers, industry group TIGA is meting out statistics that paint a picture of the industry in broad brushstrokes.

The average size of a publisher-owned studio, according to the State of the UK Video Games Development Sector report, was 245 people, versus 45 for the average indie developer and 51 people for the indie developer who also publishes their own titles.

88 percent of all workers in the industry were male, while 12 percent were non-UK citizens.

The average game development house has been in business for seven years.

On average, developers spent £570,800 (approximately $910,000 U.S.) to develop a game, though there was great disparity between averages for indie developers, who spent £897,700 (approximately $1.431 million U.S.) per game, publisher owned studios, which spent £3,000,000 (approximately $4.782 million U.S.) and indie developers who also publish, which spent £133,700 (approximately $213,093 U.S.) per game.


Cutting Edge Digital Production Center Opens in St. Catharines

August 5, 2010

The Niagara Interactive Media Generator (nGen) has announced the opening of a $3 million dollar, state-of-the-art facility in downtown St. Catharines, Ontario.

Dubbed the Generator at one, the facility is designed to facilitate the production of entire media projects in a single location, and features an advanced motion capture system, a pair of Red One Cameras (capable of shooting at 4X HD quality), a theatre and a boardroom  in addition to software and workstations for editing video, audio and adding visual effects.

Technology is available to rent or the facility’s tech partners can produce any digital interactive media that might be needed.

nGen Executive Director Jeff Chesebrough stated, “The technology at the Generator at one is second to none. Coupled with the fact that we are 25 minutes from the U.S Border and an hour from the heart of downtown Toronto, we are extremely excited about the future of digital interactive media in Niagara.”

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Analysts Offer Thoughts on Schilling’s Future

August 4, 2010

As Curt Schilling’s 38 Studios prepares to move from Massachusetts to Rhode Island, lured in part by a $75 million loan, stipulations of the agreement between the game maker and the state are coming to light.

One provision of the deal dictated that 38 Studios would eventually ramp up to 450 employees. According to WPRI.com, if Schilling’s company fails to meet that goal by August of 2013, the developer would have to pay the state $7,500 a year for each absent job.

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Woof: Alabama Developer Lured to Canadian Province

July 30, 2010

The Canadian province Newfoundland and Labrador has granted $300,000 to a Huntsville, Alabama-based videogame development company in order to aid it in setting up a studio in the Great White North.

Bit Trap Studios Canada is developing multiplayer online games and expects its game and online portal to be released in the next three to four years. It’s anticipated that Bit Trap Canada will infuse an estimated $1.6 million into the local economy as it creates its projects. The company expects to employ at least 18 people in its Canadian office.

A government news release indicated that the $300,000—which is forgivable if certain goals are met—was made via the Business Attraction Fund, and is “provided in the form of payroll rebates.”

Minister of Business Ross Wiseman stated:

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Michigan Game Maker Sues State

July 28, 2010

Nathaniel McClure (pictured), CEO of the game development Scientifically Proven Entertainment, has launched a suit against the Michigan Film Office and the Michigan Department of Treasury claiming that the state has denied his application for tax credits.

The Detroit Free Press reports that McClure is incensed over rules that “make it impossible for all but the smallest video game developers to use Michigan's 42% video game tax credits.” McClure and his company, which employs 15 and also provides internships to Michigan State University students, are creating a game based on the Discovery Channel show Man vs. Wild.

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Schilling Brushes Back Criticism About Move to RI

July 28, 2010

Curt Schilling, who accepted a guaranteed $75 million loan from Rhode Island and will move his game development company 38 Studios to the Ocean state from its current home in Massachusetts, took to the airwaves of WEEI to stand up for his decision.

Schilling, appearing on the Dennis & Callahan Morning Show earlier today, was asked, “In a perfect world, would you have liked Massachusetts to have shown a little bit more love and kept your company here?” Schilling answered, “Absolutely.”

He continued:

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NC Org Against Incentives for Developers of “Kill with Skill” Games

July 28, 2010

Not everyone, it seems, is a fan of the recently passed North Carolina tax incentives for videogame makers, film producers and other makers of interactive media.

The North Carolina Institute for Constitutional Law (NCICL) bills itself as a “nonprofit, non-partisan organization devoted to educating the public, bar, and policymakers about constitutional issues,” but what really seems to raise its hackles is “the granting by governmental entities of so-called ‘incentives’ in the form of taxpayers’ money being used for corporate welfare.”

The Raleigh-based organization came out against the recently enacted tax breaks in the latest issue of its newsletter, entitled Corporate Welfare Weekly, writing:

Schilling Bolts Massachusetts for Rhode Island (Updated)

July 27, 2010

Unable to resist a $75 million dollar loan from Rhode Island, former Red Sox pitcher Curt Schilling will pull up stakes and move his videogame development company 38 Studios to the Ocean State.

Boston.com reports that the Rhode Island Economic Development Corporation approved the loan guarantee yesterday, because the addition of 38 Studios to Rhode Island “offered growth opportunity and could help drive the state's economy.” Massachusetts officials didn’t give up without a fight, as talks had been ongoing with the company to see what could be done to keep it in the state, but incentives offered couldn't match those of their neighbor to the South.

Schilling stated, “I’ve invested a significant amount of my life’s earnings in 38 Studios, and I will protect the loan guarantee that’s been given by the state with the same passion and interest that I’m protecting my own investment in this company.”

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Massachusetts Fighting to Keep Schilling’s 38 Studios

July 15, 2010

While Rhode Island may be trying to entice Curt Schilling’s 38 Studios to move south with a proposed $75 million dollar loan, Massachusetts, current home to the development studio, is not taking the attempted poaching without a fight.

A Boston.com story (thanks IndustryGamers) features quotes from Kofi Jones, a spokesperson for Massachusetts’s Secretary of Housing and Economic Development Gregory Bialecki, who stated, “We have been proactive in working with them and asking them what their needs are, as far as staying here and growing here in the state.”

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UK Trade Associations Unite on Behalf of Tax Relief

July 13, 2010

The Entertainment and Leisure Software Publishers Association (ELSPA) and fellow industry group TIGA have joined forces in order to apply further pressure to the UK government for videogame developer tax breaks.

Members of both organizations, along with specialists from the law, tax and public affairs domains, have already formed a steering committee. Led by TIGA, the committee will “review the existing TIGA submission with a view to enhancing the arguments, evidence and justification for the government to provide a tax break for the sector for the production of qualifying videogames and interactive entertainment products.”

ELSPA board members from the following game companies backed the move: 505 Games, Activision, Disney, Electronic Arts, Mastertronic, Microsoft, Nintendo, Sony Computer Entertainment, Square Enix and Warner Brothers.

The UK’s emergency budget, introduced in June, contained no provisions for game developer tax incentives.

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Ocean State Trying to Lure Schilling’s Development Company

July 12, 2010

Ex-Major League Baseball pitcher Curt Schilling may have retired some years ago, but he is still getting wooed like he’s still a top free agent pitcher.

Boston.com carries word that Rhode Island is in the midst of guaranteeing a $75 million loan to Schilling’s 38 Studios LLC in order to get the company to relocate from Massachusetts to its neighbor to the South. The Rhode Island Economic Development Corporation, a “quasi-public agency,” will hold a meeting on Thursday to consider the plan.

38 Studios, currently working on an RPG codenamed Project Mercury that will be published by Electronic Arts, as well as an MMORPG (codenamed Copernicus), currently employs 180 people in locations in both Maynard, Mass. and Maryland. Schilling expects to ramp up to 500 employees eventually.

Fantasy author R.A. Salvatore and comic creator Todd McFarlane are listed, along with Schilling, as 38 Studios’ “visionaries.”


The Philippines Hopes to Ramp Up Game Development Services

July 9, 2010

Citing a future ability to provide an end-to-end solution, along with an openness to collaborate, Philippine business leaders believe that the country is poised to become a player in the game development industry.

Jonathan de Luzuriaga, of the Business Processing Association of the Philippines, told the Philippine Daily Inquirer that the country is in the “early stages of building up its video game development business.” While the country currently does some work for developers, such as “cleaning up” motion capture animations and 3D art, Philippine businesses may attempt to band together in order to provide additional, more well-rounded solutions.

de Luzuriaga stated, “If we can tell companies that they can have everything done here, then that’ll be a better value proposition than having each part of the process done in different locations around the world, which is what they are doing today.”

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UK Developers: Pro-Canada Marketing Stunt Takes the Piss

July 6, 2010

Attendees of a recent Game Horizon Conference in the UK last week found mock Canadian passports on their seats in a stunt designed highlight Canada’s pro-game developer tax incentives. The timing of the marketing initiative however—coming less than a fortnight after similar tax breaks were killed in the UK—managed to rankle a few feathers.

One anonymous British developer told CVG that the promotion, put on by the relocation firm Quickstar Global, made Canada seem like “vultures.” The source stated, “As a British developer it makes me disappointed and angry to see the Canadian government agencies circling the UK like vultures as soon as word was out that the Government u-turned on our tax breaks.”

Another source bemoaned “Are things now so tight that we can't find British companies to sponsor our events rather than having the Canadian Government preying on our talent and companies?”

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Removal of Tax Breaks has Publishers Rethinking UK Investments

June 30, 2010

Executives from two of the world’s largest videogame publishers indicated that removal of tax breaks for game developers from the UK’s budget could have an impact on their plans to expand in the region.

Activision Blizzard Chief Bobby Kotick, told the Financial Times, “The talent pool in the UK is among the best in the world for what we do. But we really need to see some more incentives. We are seeing great incentives in Canada, Singapore and eastern bloc countries.” Activision currently employs about 700 people in the UK.

Sony Computer Entertainment Europe (SCEE), which has a trio of studios employing around 1,200 might also rethink its strategy in light of incentives being pulled off the table. UK Managing Director Ray Maguire said, “The existing plans will continue but any further new developments would have to be looked at. Maybe something that was planned for the UK would go abroad now.”

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London, Ontario Looking to Build Game-based Technology Center

June 29, 2010

Not to be outdone by Hamilton, Ontario’s $11 million dollar interactive institute, London, Ontario is attempting to wrangle enough funds to build its own technological center of excellence based around videogames.

The goal of such a center, according to the London Free Press, would be to “bring together video game companies and academics to commercialize games technology to other video game companies and other industries.” Digital Extremes President Michael Schmalz said that such an ideology could help to cut through the “competitive realties” that make it difficult for technology creators to share their work with each other.

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NC Closes in on Developer Incentives

June 29, 2010

North Carolina House Bill 1973, also known as the Keep North Carolina Competitive Act, features a slew of incentives for interactive entertainment developers.

The Bill, which passed the state’s House and has been referred to the Senate, features a provision that would bestow tax credits of 15% upon a qualifying production that cost at least $50,000 to produce. Additionally, if a company creates at least 20 new full-time jobs during a 24-month period, and sustains those positions for three years, that company would be eligible for a tax credit of $5,000 per new job.

The Bill also contains provision for tax benefits for datacenters, major industrial facilities and for general production companies. Representatives Bill Owens (D), Pryor Gibson (D), William Wainwright (D) and Harold Brubaker (R) are the Bill’s primary sponsors.

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Report: Global Publisher Killed UK Tax Breaks

June 25, 2010

Develop is reporting that “one of the biggest game companies in the world" used strong arm tactics to help kill tax breaks for UK videogame developers.

The unnamed company in question reportedly “spoke to well-placed parliament allies to dissuade any legislative measures.” Why would one company lobby so tirelessly against a measure that would help the industry as a whole? Develop wrote:

This company had apparently viewed game tax relief as a measure that would have given the UK an unfair advantage over other nations.

An unfair advantage? That phrase doesn’t make much sense considering the UK has fallen into fourth place (by some accounts) in terms of number of game developers, trailing Japan, the U.S. and Canada.

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Red Box Holds No Tax Breaks for UK Developers

June 22, 2010

The UK’s emergency budget, designed to balance the region’s books within five years, does not contain any measures for providing tax relief or incentives for local game developers.

Chancellor of the Exchequer George Osborne instead opted to provide more wide spread tax incentives that may help a wider selection of businesses, instead of the “poorly targeted” aid for interactive creators.

Industry groups TIGA and The Entertainment and Leisure Software Publishers Association (ELSPA), who had both long championed Games Tax Relief, were not happy with the news.

Saying he was “extremely disappointed,” ELSPA Director General Michael Rawlinson, stated, “Our industry will be rightly puzzled as to how tax breaks can be lauded before an election, only to be seen as ‘poorly targeted’ and scrapped just 6 weeks later.”

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Silicon Knights Assisting in Creation of Ontario Interactive Institute

June 18, 2010

Game maker Silicon Knights is teaming up with McMaster University, Mohawk College and the Art Gallery of Hamilton to create an $11 million dollar institute for interactive digital media.

Expected to open sometime in 2011, the group is calling the venture “Eight,” a name meant to canonize interactive media as “the eighth major art form after music, poetry, dance, sculpture, painting, architecture and cinema,” according to the Hamilton Spectator.

The paper also outlined what the institute hopes to accomplish:

Though the fine details are still in play, the groups are expected to collaborate on developing games and work on technical and creative problems, such as making games look more real, while also training students to work in the field.

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james_fudgeshe gets no credit until she employs some common sense. - 2 credits for her.05/24/2013 - 11:22am
Andrew EisenTo Stender's credit, she did unmoderate my most recent comment within a day's time. There's even a couple other replies. None from her though.05/24/2013 - 11:18am
james_fudgeapparently gamers are all 14 - 21 years-olds living in basements according to her way of thinking...05/24/2013 - 11:11am
ZippyDSMleeEZK: 0_o thier video card chipset is at the very least 3 versions behind the top PC video card.......05/24/2013 - 7:38am
MechaTama31"You just wouldn't understand how my parenting preferences are more important than everybody else's freedoms."05/24/2013 - 7:37am
DorthLousI love how she plays the "I'm a parent, you're a gamer, you couldn't understand" card... I'm a parent and I find her position despicable...05/23/2013 - 4:16pm
E. Zachary KnightShe didn't address your questions because she doesn't have any answers.05/23/2013 - 3:38pm
Andrew EisenI replied to her comment. Maybe in a few weeks I'll get a reply.05/23/2013 - 3:24pm
Thomas Riordan@Andrew Eisen To what bowling alley does she go that puts sexual images in the faces of 6 year olds?05/23/2013 - 3:17pm
Andrew EisenWell, it took a month but Linda Stender finally replied to me... and didn't address a single one of my questions. http://aswlindastender.com/2013/04/23/follow-up-video-games-and-their-effect-on-children/05/23/2013 - 3:13pm
ImautobotAlso, from a tech perspective the PS4 is apparently already winning. http://bgr.com/2013/05/22/xbox-one-vs-playstation-4-specs/05/23/2013 - 3:12pm
ImautobotSony's PS4 motto should be "We play games." Microsoft's should be "We play games, when we're not rewinding your tapes."05/23/2013 - 3:11pm
Andrew EisenOh look, Dying Light was just announced For Everything But Wii U. That's 73.05/23/2013 - 2:06pm
james_fudgeZippy: they said the same thing about Cell. How did that turn out.05/23/2013 - 1:28pm
Andrew EisenNeed for Speed Rivals is coming out For Everything But Wii U - PS3, 360, PC, PS4 and Xbox One. That brings the grand total up to 72.05/23/2013 - 12:55pm
PHX Corphttp://wiiudaily.com/2013/05/microsoft-is-selling-the-wii-u-better-than-nintendo/ Wii U daily Opinion: Microsoft is selling the Wii U better than Nintendo05/23/2013 - 12:23pm
E. Zachary KnightZippy, they very well may be. But that will only last until they are released. At that time, they will be two generations behind.05/23/2013 - 11:14am
ZippyDSMleefor a good luagh, http://www.escapistmagazine.com/news/view/124288-EA-Exec-Xbox-One-and-PS4-Are-A-Generation-Ahead-Of-PC05/23/2013 - 10:55am
james_fudgeIt's about time! I need W805/23/2013 - 10:49am
MaskedPixelanteLooks like Gamepot is more willing to play ball than Square Enix. Wizardry 6+7 and 8 are available on GOG.05/23/2013 - 10:36am
 

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